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Doctor FX

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  1. Your right in that a Scrapper's job is to increase the overall damage a team can do. I'll see if I can find a better set for Radiation Siphon. Meltdown is just a power I never had to use at all. Devastating Blow felt too slow when I had it last. The difference between Ground Zero slotted for damage and not slotted is almost nothing, I'll grab DB and Meltdown (8 minute recharge) but where is best to steal slots?
  2. Well, my stats are below and I rarely die. I'm going for being a team scrapper that debuffs Def, To Hit, and some Resistance. Barrier I rarely use (utility power I save to rez others just in case mainly). Are you suggesting Tough and Weave? Regarding Devastating Blow I found the animation time to be way too long for rooting and Air Superiority gives me the same results as a second Radioactive Smash (perma boss bounce). Leadership give everyone in the party +3.64 def all and is an SG requirement. Like I said, welcome constructive options...
  3. I regularly play this Rad/Rad scrapper with my controllers and corrupter friends. My role is mini tank, AOE debuffer, and boss lockdown via perpetual knockdowns. This is a fast +4 / x8 character but I respecced out of a couple of the big set powers and I'm wondering if I'm really leaving DPS/Defense on the table. I always have Speedboost due to the corrupter so I always have one of 3 single target (knockdown) power up and ready. What can I replace the two Concealment and Teleport Foe/Team Teleport powers with to make incremental improvements without requiring significant slots? Hero Plan by Mids' Reborn : Hero Designer https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Doctor FX: Level 50 Science Scrapper Primary Power Set: Radiation Melee Secondary Power Set: Radiation Armor Power Pool: Flight Power Pool: Concealment Power Pool: Teleportation Power Pool: Leadership Ancillary Pool: Weapon Mastery Level 1: Radioactive Smash Superior Critical Strikes - Accuracy/Damage Superior Critical Strikes - Damage/RechargeTime Superior Critical Strikes - Accuracy/Damage/RechargeTime Superior Critical Strikes - Damage/Endurance/RechargeTime Superior Critical Strikes - Accuracy/Damage/Endurance/RechargeTime Superior Critical Strikes - RechargeTime/+50% Crit Proc Level 1: Alpha Barrier Aegis - Resistance/Endurance Aegis - Resistance/Recharge Aegis - Endurance/Recharge Aegis - Resistance/Endurance/Recharge Aegis - Resistance Aegis - Psionic/Status Resistance Level 2: Gamma Boost Healing IO Healing IO Endurance Modification IO Endurance Modification IO Level 4: Air Superiority Overwhelming Force - Accuracy/Damage Overwhelming Force - Endurance/Recharge Overwhelming Force - Accuracy/Damage/Endurance Overwhelming Force - Damage/Endurance/Recharge Overwhelming Force - Accuracy/Damage/Endurance/Recharge Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown Level 6: Fly Flight Speed IO Level 8: Proton Armor Impervium Armor - Resistance/Endurance Impervium Armor - Resistance/Endurance/Recharge Impervium Armor - Resistance/Recharge Impervium Armor - Endurance/Recharge Impervium Armor - Resistance Impervium Armor - Psionic Resistance Level 10: Radiation Siphon Analyze Weakness - Defense Debuff Analyze Weakness - Accuracy/Defense Debuff Analyze Weakness - Accuracy/Recharge Analyze Weakness - Defense Debuff/Endurance/Recharge Analyze Weakness - Accuracy/Endurance/Recharge Might of the Empire - Damage/Recharge/Knockdown Level 12: Fallout Shelter Aegis - Resistance/Endurance Aegis - Resistance/Recharge Aegis - Resistance/Endurance/Recharge Aegis - Resistance Level 14: Fusion Recharge Reduction IO Level 16: Radiation Therapy Performance Shifter - EndMod Performance Shifter - EndMod/Accuracy/Recharge Performance Shifter - EndMod/Accuracy Touch of the Nictus - Healing Touch of the Nictus - Heal/HitPoints/Regeneration/Recharge Touch of the Nictus - Accuracy/Healing Level 18: Irradiated Ground Analyze Weakness - Defense Debuff Analyze Weakness - Accuracy/Defense Debuff Analyze Weakness - Chance for +ToHit Analyze Weakness - Defense Debuff/Endurance/Recharge Analyze Weakness - Accuracy/Endurance/Recharge Level 20: Beta Decay Endurance Reduction IO Taunt Duration IO Dampened Spirits - To Hit Debuff Dampened Spirits - To Hit Debuff/Endurance Undermined Defenses - Defense Debuff Undermined Defenses - Defense Debuff/Endurance Level 22: Stealth Endurance Reduction IO Level 24: Recall Friend Recharge Reduction IO Level 26: Maneuvers Luck of the Gambler - Defense/Endurance Luck of the Gambler - Defense/Recharge Luck of the Gambler - Endurance/Recharge Luck of the Gambler - Defense/Endurance/Recharge Luck of the Gambler - Defense Luck of the Gambler - Defense/Increased Global Recharge Speed Level 28: Particle Shielding Healing IO Healing IO Endurance Modification IO Endurance Modification IO Level 30: Assault Endurance Reduction IO Endurance Reduction IO Level 32: Atom Smasher Superior Scrapper's Strike - Accuracy/Damage Superior Scrapper's Strike - Damage/Recharge Superior Scrapper's Strike - Accuracy/Damage/Recharge Superior Scrapper's Strike - Damage/Endurance/Recharge Superior Scrapper's Strike - Accuracy/Damage/Endurance/Recharge Superior Scrapper's Strike - Recharge/Critical Hit Bonus Level 35: Tactics Endurance Reduction IO Endurance Reduction IO Level 38: Ground Zero Accuracy IO Damage Increase IO Healing IO Achilles' Heel - Defense Debuff Achilles' Heel - Defense Debuff/Recharge Achilles' Heel - Chance for Res Debuff Level 41: Caltrops Slow IO Level 44: Teleport Foe Recharge Reduction IO Level 47: Team Teleport Recharge Reduction IO Level 49: Invisibility Endurance Reduction IO Level 2: Health Healing IO Healing IO Level 2: Stamina Endurance Modification IO Endurance Modification IO Level 50: Musculature Core Paragon Level 50: Mighty Radial Final Judgement Level 50: Reactive Core Flawless Interface Level 50: Robotic Drones Core Superior Ally Level 50: Barrier Radial Epiphany Level 50: Support Radial Embodiment ------------
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