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  1. Yeah, you're not wrong, and I knew that going into that response hahaha. I know it's truly not possible unless someone takes quite a bit of time out of their life in order to re-write, and re-compile the code.
  2. You are entirely correct. I was thinking of seeing if I could add it as a different version of the guide, as in they could either try it the way I've been doing it, or do it that way. To be completely honest, I'd prefer the Island Rum way if I was new and coming into this on Linux. I don't have a lot of time nowadays, and will be gone for quite a while in a few weeks, so I'll do my best to make both accessible. I really thank you for quoting my post in this, as I'm able to learn about a newer way of doing this that will dramatically help out others. I will gladly credit you, for pointing it out, and the Author of Island Rum + that website, when I finish it. :D
  3. In all honesty, you shouldn't have any issues with my guide. All that's needed to be done, is to clone into the script, give it executable permissions, and run it. It installs the latest version of both Wine and Lutris for your flavor of Linux (if it's supported). The only things you need to do, is to copy over CoH (or download it), open Lutris, and just point Lutris to Tequila. This will automatically run the 64-bit version of the game with (hopefully, don't know what your specs are) no performance issues. My guide assumes that you already have a copy of CoH, but provides a downloadable link to one. I checked out the guide you linked, and they just have Island Rum download + install the game, which, you are correct, is dramatically easier to do. I didn't know that this guide existed at the time, otherwise I'd've just pointed to that instead. I appreciate you linking to my guide here, as I wouldn't've known about it before hahahaha. The only reason why I use Lutris, is that it both provides a nice UI for people who want to add other Windows games, and allows us to use custom commands / Kernel options for our games so that they can either run better, or change their resolution (or whatever you honestly want to do); All they'd have to do (hopefully), is just add a new game to Lutris and point to the .exe. In the end, you're entirely correct. The Island Rum launcher is dramatically easier, and should be the de-facto way to go forward from now on. If you'd like, I can re-write my entire guide so that it just points to the website, or I can add it as either the primary, or secondary, option. I went ahead and downloaded the Linux launcher for Island Rum that's located on that website, and it works flawlessly, mind you I already have wine pre-installed. I can go ahead and teach you how to set this version up for CoH, as it's pretty simple. -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Now, we're going to need to have 3 things already for this process to be simplified. These three things are as followed: A copy of City of Heroes already, one that we have ourselves that we can simply copy over, or the one downloaded from the link in my guide. Wine to already be installed. If you don't have it, you can easily install it yourself by following the guide here VIA the official WineHQ website for your current flavor of Linux. A copy of the Linux version of Island Rum. Now, with those 3 things out of the way, we need to extract islandrum-linux.zip that we've just donloaded; This can easily be done by locating the file in your ~/Downloads folder, right clicking it, and clicking "Extract Here". Once this is done, we'll need to go inside the folders (islandrum-linux / Island Rum), and then we'll find Island Rum.x86_64. The next step is to either right click it and click on "Run", or double-click; If we're doing this in the Terminal like I did, we just need to cd all the way to where we are, and type ./Island\ Rum.x86_64. Now, we can either let this fully download and install the game ourselves, or, if we already have the game downloaded / a copy of it ourselves, we can just point to our new path and Island Rum will detect the change in location and just patch it. To do this, click on the little Palm-Tree in the upper left, and a drop-down menu will appear. From here we just go down to Options, and where it says "Install Path" and has a white text-box, click inside the box to change the path. What we want to do is locate our CoH folder that we've downloaded / already have, and then we click the floppy-disk / save icon in the bottom right. Once completed, Island Rum will populate with the new location, and should download some updates. Once that's done, click on the big right-arrow at the Bottom Right, download some Mono files that are needed (this has to be done, so just click on "Install" until it's over), and CoH 64-bit should start right away! If you have any issues / want some guidance, let me know and I'll try my best to help you! Also, to @WanderingAries , I will heavily consider doing it later today / tonight, as this is a much simpler way of doing it. Appreciate you all!
  4. As long as you can install both Wine and Lutris, and you're on an x86 / x86_64 platform, the game SHOULD be able to run. I see some guides to installing both Wine and Lutris on CentOS 8, so you can give it a shot and let me know! I'll see if I can do anything to make it work on my end, as I've never touched CentOS before.
  5. I have a Raspberry Pi 4 4GB that I could ATTEMPT to get CoH running on, if you'd like. I know some people were playing WoW on their phones, but they were streaming it from their computers, to their phones, which is different. If you were able to get this running on your phone, you'd have to re-design the UI to make it playable.
  6. Sorry for the very late responses, been quite busy lately, but that's awesome and amazing that it performs so well! I'm excited to see what all the new components can do in the future :D
  7. That's awesome IronJoe! Were you able to get it running? How's the performance? I have my own Chromebook that I should try it on as well.
  8. Best of luck to you! I got my own Chromebook as well, and you're tempting me to try it myself hahaha
  9. Sorry for the very late response, but keep me informed on how it goes! I'm quite curious actually 😄
  10. Low chance unless it has viable specs basically, so it really depends on the model of your Chomebook. If it has great specs / good specs, then give it a shot and let me know how it goes! I'm sorry I didn't respond in time, this website didn't notify me of your message.
  11. Omg hahahaha, thanks! I'll check it out 😄
  12. QEMU on the Pi? I use KVM + QEMU and it works wonderfully on x86-64, but I don't know how it performs on the Pi, giving the architectural difference with how things are processed, but I'm sure that over time It'll get better! I know it's probably not an issue for something like Power9, which is an ARM based CPU that's extremely good. It's equal to Ryzen server / Intel server + desktop stations, but quite expensive, and all American made; Check it out sometime!
  13. Ooooh! I'll have to check that out for myself 😄 (Pi 4 Windows ARM) I hope you're able to get something running on it, and that it doesn't give you too much trouble! Don't give up on Linux / using Linux, and if you have to use a virtual-machine to play games (or dual boot), do it 😄 I tinker enough with everything that I have, so I'm more willing to waste away hundreds of hours to make something run. Case in point, I spent an entire week (almost 2) JUST to get macOS running perfectly. I then tried to install it directly onto my SSD, which was another issue. Days later I got it fully installed, only to finally realize that my Wi-Fi USB that worked in the VM, doesn't actually have support, and I'd have to use Ethernet to actually USE the OS. I just wanted to test it out, and 2 weeks of doing that let me fully figure out what I wanted and allowed me to use it without having to install it. So, if you do have to resort to going back to Windows to play some games, don't fret it! I know for a fact that CoH (and many other games) run on Linux with relative ease, but there are some games that don't. On an x86-64 bit CPU architecture, you'll be able to do it. Just keep on testing out Linux!
  14. I'm sorry again for the late response. The website went down for maintenance, and I went to go workout instead. The emulator I was working in was very very underpowered, so I can't attempt to fix it myself from this end. After an hour, I was finally able to run my script on their version of the RPi, and it didn't work. Did the script work for you? Were you able to get both Wine and Lutris installed with it? I may have to configure it some more. Edit: After going through the source code for the Doom 3 port that you were using, it's all using OpenGL, while CoH uses DirectX. Also, the Pi can't run x86-64 as we had talked about, and the only reason why Doom 3 is able to run, is that its rendering engine was changed (using that link) to OpenGL. Basically, as far as I can tell (with my abilities on all of this at the moment), we're unable to run CoH on the Pi. If I had one myself, I could spend some time trying to get it all working, but the emulation that's currently available doesn't allow me to (It's all 1-core with 256MB of RAM to give you an example). For now, no, but I'm sure we'd be able to in the future. I'm sorry I couldn't get this figured out myself for you.
  15. The current emulation is abhorrently slow, so I may not be able to do this quickly for you. The error says that you're trying to run a 64-bit program on the 32-bit version of Wine, which I've never had to deal with before as I always run 64-bit stuff. I'll have to check it out and work on it
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