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cheezewezzel

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  1. Savage melee is fun on a stalker, but it takes a little getting used to. My savage melee/willpower stalker just hit level 40. The DoT component makes savage melee seem a little weak at first because less of the damage is up front. Built up hemo from hide is a great way to start v bosses and above. Savage leap is a nice way to start with a mess of little people. I generally only use rending flurry when I have a full 5 stacks of blood frenzy which widens its AOE and increases its damage. Based on some interesting threads here, I also picked up the moonbeam snipe from soul mastery which provides an effective ranged option when that's needed. I'm not a hardcore min/max, numbers person so I can't tell that savage melee is X% better or worse than other stalker primaries. However, I've enjoyed it with its quick and fun animations, and I'll probably level this stalker all the way to 50 (something I haven't done since live).
  2. I'm having fun with radiation armor on a katana-armed scrapper. It appears to be similar to willpower in some ways, and it's been fun up to level 22. I gather some folks aren't fond of the FX but they can be recolored, and I think they're sort of cool.
  3. I've got a level 29 ice/ma tank (Kandi Kaine - a very large nondenominational holiday fairy), and I really love it. MA is a little annoying because it gets its one AOE attack late, but when you get it, it is a great attack (don't have it yet on my ice/MA tank, but I've had it on scrapper and brute builds). Energy absorption is way cool. End was a bit of problem before I got it, but now life is good. For pool powers, I went with flight, hover, and combat jumping. I'll probably get some from the fighting pool later, but I'm not positive. I don't have icicles yet, mainly for end reasons, and chilling embrace seems to do fine all by itself. Look at Redlynne's SR/MA tank discussion for some good thoughts on the various effects you get from the MA attacks. EBs can take a while to finish off, but I'm patient. And of course, soloing Lady Winter is a breeze. Aesthetically, Homecoming gives you a lot of flexibility with minimal FX for the ice armor effects and a punch option for the rather silly looking crippling ice kick.
  4. Toward the very end of the Redside version of the Pandora's Box SSA, you can slip a monitoring device on to Lastri. This then leads to a scene with dialogue between Lastri and some unknown individual (presumably the mysterious employer she's referred to several times). Does anyone have any idea who this person is or has anyone made any good guesses as to the identity of this person? You can see the exchange at the bottom of this page, right before Confront Mender Silos.
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