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Kysmelly69

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  1. Good morning! When you have the time can you pretty please come up with a fire/kin corr for farming? Focusing on s/l defense and recharge? Ive been attempting to get Inferno up for each mob, but I'm still coming up short. Thank you sir and have a great day!
  2. Im curious if this EM/SD build is viable for farming? The recharge looks a little low, or did I hit some buttons on mids and mess something up? Im seeing 80%. Thank you!
  3. As the title states. Looking for an em/shield build. Ive found a couple but I'm not sure they're updated. Make it as expensive yet durable as possible. Will be used for farming. Money is no object. Thank you!
  4. This looked interesting so I went ahead and copied your build exactly. Im curious though, what is the attack chain? Its definately squishy so I must be missing button somewhere that helps me kill before I get squished. Thanks!
  5. That would be fantastic!
  6. Thank you for the insight. I'll most likely roll with how this is built. Thank you again.
  7. Mid's isnt loading what should go into Rending Flurry. It looks like a scrapper set? Any ideas what to put in its place? This post is older, so with that said, is the build still relevant? Thank You!
  8. what add on program or option do you have that puts the timers on your powers?
  9. How are you enjoying this build? How are you enjoying sentinel in general? I've never played one, but since relaunch I've been branching out to see what is out there.
  10. Anyone have a build that is the build to end all builds? Strictly for farming. I dont care about money.
  11. i gave it a shot. Seems like the changes were very unnoticeable. I think at this point I need to give everything more thought so im able to have perma hasten and take less damage. thanks! I'm ready to spend all sorts of influence to make this thing a brick house with some mega recharge.
  12. Well, my first attempt at a build. So far so good, minus the recharge. I currently farm fine. No issues with defense or regeneration. What Im lacking is shield charge up every mob. I could also use a faster recharge on my fire circle sword. Im afraid if I start plopping in purple sets Im going to lose to much defense. Any suggestions? Feel free to redo the entire build, keeping in mind the sets I currently have. Thanks! Villain Plan by Mids' Villain Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Magic Brute Primary Power Set: Fiery Melee Secondary Power Set: Shield Defense Power Pool: Leaping Power Pool: Speed Power Pool: Fighting Power Pool: Concealment Ancillary Pool: Energy Mastery Villain Profile: Level 1: Fire Sword (A) Touch of Death - Accuracy/Damage (3) Touch of Death - Damage/Endurance (3) Touch of Death - Damage/Recharge (5) Touch of Death - Accuracy/Damage/Endurance (5) Touch of Death - Damage/Endurance/Recharge (7) Touch of Death - Chance of Damage(Negative) Level 1: Deflection (A) Red Fortune - Defense/Endurance (7) Red Fortune - Defense (9) Red Fortune - Endurance (9) Red Fortune - Defense/Recharge (11) Red Fortune - Endurance/Recharge (11) Red Fortune - Defense/Endurance/Recharge Level 2: Cremate (A) Touch of Death - Accuracy/Damage (13) Touch of Death - Damage/Endurance (13) Touch of Death - Damage/Recharge (15) Touch of Death - Accuracy/Damage/Endurance (15) Touch of Death - Damage/Endurance/Recharge (17) Touch of Death - Chance of Damage(Negative) Level 4: Battle Agility (A) Red Fortune - Defense (17) Red Fortune - Defense/Endurance (19) Red Fortune - Endurance (19) Red Fortune - Defense/Recharge (21) Red Fortune - Endurance/Recharge (21) Red Fortune - Defense/Endurance/Recharge Level 6: Build Up (A) Gaussian's Synchronized Fire-Control - To Hit Buff (29) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge (34) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance (37) Gaussian's Synchronized Fire-Control - Recharge/Endurance (39) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance (39) Gaussian's Synchronized Fire-Control - Chance for Build Up Level 8: Incinerate (A) Touch of Death - Accuracy/Damage (39) Touch of Death - Damage/Endurance (40) Touch of Death - Damage/Recharge (40) Touch of Death - Accuracy/Damage/Endurance (40) Touch of Death - Damage/Endurance/Recharge (42) Touch of Death - Chance of Damage(Negative) Level 10: True Grit (A) Numina's Convalesence - Heal/Endurance (46) Numina's Convalesence - Heal (48) Numina's Convalesence - Heal/Recharge Level 12: Active Defense (A) Recharge Reduction IO Level 14: Combat Jumping (A) Luck of the Gambler - Recharge Speed (48) Luck of the Gambler - Defense (48) Luck of the Gambler - Defense/Endurance (50) Luck of the Gambler - Defense/Recharge Level 16: Against All Odds (A) Endurance Reduction IO Level 18: Super Jump (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance (42) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range (42) Blessing of the Zephyr - Knockback Reduction (4 points) Level 20: Phalanx Fighting (A) Luck of the Gambler - Recharge Speed (45) Luck of the Gambler - Defense/Endurance (45) Luck of the Gambler - Defense/Endurance/Recharge (45) Luck of the Gambler - Defense Level 22: Hasten (A) Recharge Reduction IO (25) Recharge Reduction IO (27) Recharge Reduction IO Level 24: Boxing (A) Empty Level 26: Fire Sword Circle (A) Scirocco's Dervish - Accuracy/Damage (27) Scirocco's Dervish - Damage/Endurance (29) Scirocco's Dervish - Damage/Recharge (31) Scirocco's Dervish - Accuracy/Recharge (31) Scirocco's Dervish - Accuracy/Damage/Endurance (31) Obliteration - Accuracy/Damage/Recharge Level 28: Tough (A) Steadfast Protection - Resistance/Endurance (46) Steadfast Protection - Resistance/+Def 3% (46) Steadfast Protection - Knockback Protection Level 30: Weave (A) Luck of the Gambler - Recharge Speed (43) Luck of the Gambler - Defense/Endurance (43) Luck of the Gambler - Defense (43) Luck of the Gambler - Defense/Endurance/Recharge Level 32: Greater Fire Sword (A) Mako's Bite - Accuracy/Damage (33) Mako's Bite - Damage/Endurance (33) Mako's Bite - Accuracy/Damage/Endurance/Recharge (33) Mako's Bite - Damage/Recharge (34) Mako's Bite - Chance of Damage(Lethal) (34) Mako's Bite - Accuracy/Endurance/Recharge Level 35: Shield Charge (A) Armageddon - Damage (36) Armageddon - Damage/Recharge (36) Armageddon - Accuracy/Damage/Recharge (36) Armageddon - Accuracy/Recharge (37) Armageddon - Damage/Endurance (37) Armageddon - Chance for Fire Damage Level 38: Superior Conditioning (A) Endurance Modification IO Level 41: Physical Perfection (A) Performance Shifter - Chance for +End Level 44: Stealth (A) Luck of the Gambler - Recharge Speed Level 47: Grant Invisibility (A) Luck of the Gambler - Recharge Speed Level 49: Super Speed (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range (50) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance (50) Blessing of the Zephyr - Knockback Reduction (4 points) Level 1: Brawl (A) Empty Level 1: Prestige Power Dash (A) Empty Level 1: Prestige Power Slide (A) Empty Level 1: Prestige Power Quick (A) Empty Level 1: Prestige Power Rush (A) Empty Level 1: Prestige Power Surge (A) Empty Level 1: Fury Level 1: Sprint (A) Celerity - +Stealth Level 2: Rest (A) Empty Level 4: Ninja Run Level 2: Swift (A) Empty Level 2: Health (A) Miracle - +Recovery (25) Numina's Convalesence - +Regeneration/+Recovery Level 2: Hurdle (A) Empty Level 2: Stamina (A) Efficacy Adaptor - EndMod (23) Efficacy Adaptor - EndMod/Recharge (23) Efficacy Adaptor - EndMod/Accuracy Level 50: Cardiac Core Paragon Level 50: Rebirth Radial Invocation Level 50: Void Radial Judgement Level 50: Assault Partial Core Graft Level 50: Phantom Radial Ally ------------
  13. Ive just hit level 40 and I'm finding that if I run into a wall I die, lol. Last night while playing I was named the squishiest scrapper the group had ever seen. I have a final build made up, but currently I cant figure out how to live longer than 15 seconds and keep my endurance up. Any suggestions on an entry level 50 build? I need some help bad. I dont remember my scrapper being this pathetic back when I was on live. Thanks!
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