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Verkain

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About Verkain

  • Birthday 01/10/1970
  1. Thanks for the input! I'll try out the Tankermind and see how I like it.
  2. I have never really played a Mastermind so I am not really sure what the right direction I should take my build. I recently started a Demon/Thermal and in Mids, I keep trying to soft cap defense and then work on recharge. Is that the way to go or is there more proper way? This character will be mostly team based but solo capable. Thanks for your help!
  3. Interesting. I recently made a perma-dom and soft-capped fire/earth build. I might have to readjust and give this a try.
  4. Maybe my searchfu is lacking but I can't find where is says how long the Halloween event lasts. How long do we get to enjoy trick or treating?
  5. Thanks for the feedback! I had totally forgot about KB protection. As for Aim and BU, I like to alternate them and occasionally stack them if I am fighting an EB or AV. Now I just have to get to 50 pay for all of it! I'm about two thirds of the way there. The Winter event sets are a bit extra but they fit thematically so i couldn't resist using them.
  6. I'm almost 50 with my Blaster and I want to get a build together. Here is what I have come up with so far: Any feedback would be appreciated. Thanks! Hero Plan by Mids' Hero Designer 2.22 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Mutation Blaster Primary Power Set: Ice Blast Secondary Power Set: Ice Manipulation Power Pool: Flight Power Pool: Leaping Power Pool: Fighting Power Pool: Speed Ancillary Pool: Cold Mastery Hero Profile: Level 1: Ice Bolt -- Dvs-Acc/Dmg(A), Dvs-Dmg/EndRdx(3), Dvs-Acc/Dmg/EndRdx/Rchg(7), Dvs-Acc/Dmg/Rchg(9), Dvs-Dmg/Rchg(23), Dvs-Hold%(42) Level 1: Chilblain -- EnfOpr-Acc/Rchg(A), EnfOpr-Acc/EndRdx(3), EnfOpr-Acc/Immob/Rchg(13), EnfOpr-Acc/Immob(23) Level 2: Ice Blast -- Dcm-Acc/Dmg(A), Dcm-Dmg/EndRdx(5), Dcm-Dmg/Rchg(11), Dcm-Acc/EndRdx/Rchg(27), Dcm-Acc/Dmg/Rchg(27), Dcm-Build%(50) Level 4: Fly -- Flight-I(A) Level 6: Frost Breath -- Ann-Acc/Dmg(A), Ann-Dmg/Rchg(7), Ann-Acc/Dmg/Rchg(9), Ann-Acc/Dmg/EndRdx(11), Ann-Acc/Dmg/EndRdx/Rchg(17), Ann-ResDeb%(21) Level 8: Freeze Ray -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(13), SprDfnBrr-Acc/Dmg/Rchg(15), SprDfnBrr-Acc/Dmg/EndRdx(31), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(33), SprDfnBrr-Rchg/+Status Protect(34) Level 10: Frigid Protection -- PrfShf-End%(A), PrfShf-EndMod(15), EndMod-I(50) Level 12: Combat Jumping -- LucoftheG-Rchg+(A), LucoftheG-Def(21) Level 14: Ice Sword -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(33), SprBlsCol-Acc/Dmg/EndRdx(33), SprBlsCol-Acc/Dmg/Rchg(39), SprBlsCol-Dmg/EndRdx/Acc/Rchg(40), SprBlsCol-Rchg/HoldProc(42) Level 16: Aim -- GssSynFr--Build%(A), RctRtc-ToHit(17), RctRtc-ToHit/Rchg(31) Level 18: Bitter Ice Blast -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(19), SprWntBit-Acc/Dmg/EndRdx(19), SprWntBit-Acc/Dmg/Rchg(29), SprWntBit-Dmg/EndRdx/Acc/Rchg(34), SprWntBit-Rchg/SlowProc(34) Level 20: Ice Patch -- RechRdx-I(A) Level 22: Kick -- Empty(A) Level 24: Build Up -- RctRtc-ToHit(A), RctRtc-ToHit/Rchg(25) Level 26: Hasten -- RechRdx-I(A), RechRdx-I(40) Level 28: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(43), GldArm-ResDam(45) Level 30: Ice Storm -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(31), PstBls-Dam%(40), PstBls-Dmg/Rchg(42), PstBls-Acc/Dmg/EndRdx(43), PstBls-Dmg/Rng(43) Level 32: Blizzard -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(36), SprBlsWrt-Acc/Dmg/Rchg(37), SprBlsWrt-Acc/Dmg/EndRdx(37), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(37), SprBlsWrt-Rchg/Dmg%(45) Level 35: Freezing Touch -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(36), KntCmb-Dmg/Rchg(36), KntCmb-Dmg/EndRdx/Rchg(39) Level 38: Weave -- LucoftheG-Rchg+(A), LucoftheG-Def(48), LucoftheG-Def/EndRdx(50) Level 41: Snow Storm -- TmpRdn-EndRdx/Rchg/Slow(A) Level 44: Frozen Armor -- LucoftheG-Def(A), LucoftheG-Def/EndRdx/Rchg(45), LucoftheG-Rchg+(46), ShlWal-Def(46), ShlWal-ResDam/Re TP(46) Level 47: Hoarfrost -- RctArm-ResDam(A), RctArm-ResDam/Rchg(48), RctArm-ResDam/EndRdx/Rchg(48) Level 49: Super Speed -- Clr-Stlth(A) Level 1: Brawl -- Empty(A) Level 1: Sprint -- EndRdx-I(A) Level 2: Rest -- RechRdx-I(A) Level 1: Defiance Level 4: Ninja Run Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 2: Swift -- Run-I(A) Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(5), Prv-Absorb%(25), Pnc-Heal/+End(39) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(29) ------------
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