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MrWallace

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  1. @Spaghetti Betty I have to say the build is working out pretty well. Ran some +2 Posi and Yin runs and the mix of survivability , damage and crowd control even at sub 20 is sweet! Thanks for the help, you have given one of my OG toons a new lease of life! Cheers Mr W
  2. Lord Midnight 2 - Tanker (Radiation Armor - Katana).mbdLord Midnight 2 - Tanker (Radiation Armor - Katana).mbd Updated Lords Midnight remade - Tanker (Radiation Armor - Katana).mbd Version 1 (hope this works) hanks @Spaghetti Betty 🙂 . I keep having issues with the updated Mids (I thought it was sorted) but trying to update it again to no avail. Looks like another full reinstall, as I cannot seem to open builds from the forum either. That being said I went back and recreated your recommended build (by hand) and it looks very tasty. Similar res and def numbers with a heck of a lot more damage! I will give it a go this evening and report back. Thanks again for the help. Cheers Mr W
  3. Happy Sunday Heroes, Over the last few months I have been tweaking my older toons to try and push their builds a little and rework them following recent updates. My latest is my Rad/Kat tank Lord Midnight. He is more of a traditional team tank (so has taunt) that I use for expeming down and helping sub 50 teams. I will on occations jump on a ITF etc and try my hand at the harder content, which is always a giggle too. I have however never been fully happy with him and always feel that give how highly everyone rates Radiation that maybe my build is missing something. With that said I would welcome any ideas or thought on how I can get a little more out of this build. Currently his damage is passable and his Res is high with decent melee def, but any tweaks or ideas would be greatly apricated. Cheers Mr Wallace View This Build In MRB
  4. When Homecoming brought COH back into my life the first thing I did was reroll my tank from live a Dark/DB tank . I still had the build which for the time was pretty good, a child of the Why Dark Sucks post . He could tank Lord Recluse and solo ok even if the damage was a bit low. However, over time he has started to gather dust as I jumped from one flavour of the month to the next. Well over the last few months I have been revisiting my old toon and falling back in love with them... But I need you help build wizards. How can I get more out of Dark DB... Can this build be truly min/maxed? With the new tools and build options I wonder if the below can be improved on, to help me solo and be a solid team tank, maybe even try some of the hard mode stuff. Any advice would be fab. This is what I have at the moment. This Hero build was built using Mids Reborn 3.4.6 https://github.com/LoadedCamel/MidsReborn tank leveling v2: Level 50 Magic Tanker Primary Power Set: Dark Armor Secondary Power Set: Dual Blades Power Pool: Speed Power Pool: Fighting Power Pool: Leaping Ancillary Pool: Soul Mastery Hero Profile: ------------ Level 1: Dark Embrace (A) Reactive Armor - Resistance/Endurance (3) Reactive Armor - Resistance/Recharge (3) Reactive Armor - Resistance/Endurance/Recharge (40) Reactive Armor - Resistance (40) Steadfast Protection - Resistance/+Def 3% (48) Steadfast Protection - Knockback Protection Level 1: Nimble Slash (A) Gauntleted Fist - Damage/RechargeTime (11) Gauntleted Fist - Accuracy/Damage/RechargeTime (21) Gauntleted Fist - Accuracy/Damage (21) Gauntleted Fist - Damage/Endurance/RechargeTime (37) Gauntleted Fist - Accuracy/Damage/Endurance/RechargeTime Level 2: Murky Cloud (A) Reactive Armor - Resistance/Endurance (5) Reactive Armor - Resistance/Recharge (5) Reactive Armor - Resistance/Endurance/Recharge (45) Reactive Armor - Resistance (50) Gladiator's Armor - TP Protection +3% Def (All) Level 4: Death Shroud (A) Eradication - Accuracy/Damage/Endurance/Recharge (15) Eradication - Damage/Recharge (15) Eradication - Accuracy/Damage/Recharge (19) Eradication - Damage (19) Scirocco's Dervish - Accuracy/Damage/Endurance (25) Superior Might of the Tanker - Recharge/Chance for +Res(All) Level 6: Obsidian Shield (A) Reactive Armor - Resistance/Endurance (7) Reactive Armor - Resistance/Recharge (7) Reactive Armor - Resistance/Endurance/Recharge (13) Reactive Armor - Resistance Level 8: Dark Regeneration (A) Touch of the Nictus - Healing/Absorb (9) Touch of the Nictus - Healing/Absorb/Recharge (9) Touch of the Nictus - Accuracy/Healing/Absorb (11) Touch of the Nictus - Accuracy/Endurance/Healing/Absorb (13) Touch of the Nictus - Accuracy/Endurance/Recharge (27) Theft of Essence - Chance for +Endurance Level 10: Hasten (A) Recharge Reduction IO Level 12: Cloak of Darkness (A) Karma - Knockback Protection (46) Karma - Defense/Endurance (50) Shield Wall - +Res (Teleportation), +5% Res (All) Level 14: Super Speed (A) Blessing of the Zephyr - Knockback Reduction (4 points) Level 16: Typhoon's Edge (A) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown (17) Overwhelming Force - Accuracy/Damage/Endurance/Recharge (17) Overwhelming Force - Accuracy/Damage (23) Overwhelming Force - Accuracy/Damage/Endurance (23) Overwhelming Force - Damage/Endurance/Recharge Level 18: Boxing (A) Empty Level 20: Tough (A) Reactive Armor - Resistance/Endurance (31) Reactive Armor - Resistance/Recharge (31) Reactive Armor - Resistance/Endurance/Recharge (31) Reactive Armor - Resistance Level 22: Weave (A) Luck of the Gambler - Defense/Endurance (43) Luck of the Gambler - Defense/Endurance/Recharge (48) Luck of the Gambler - Defense Level 24: Ablating Strike (A) Kinetic Combat - Accuracy/Damage (39) Kinetic Combat - Damage/Endurance (39) Kinetic Combat - Damage/Recharge (40) Kinetic Combat - Damage/Endurance/Recharge (37) Touch of Death - Accuracy/Damage/Endurance Level 26: Taunt (A) Mocking Beratement - Threat/Placate (27) Mocking Beratement - Threat/Placate/Range (39) Mocking Beratement - Recharge (34) Mocking Beratement - Threat/Placate/Recharge/Range Level 28: Vengeful Slice (A) Kinetic Combat - Accuracy/Damage (29) Kinetic Combat - Damage/Recharge (29) Kinetic Combat - Damage/Endurance/Recharge (34) Kinetic Combat - Damage/Endurance (43) Touch of Death - Accuracy/Damage/Endurance Level 30: Blinding Feint (A) Kinetic Combat - Accuracy/Damage (34) Kinetic Combat - Damage/Recharge (33) Kinetic Combat - Damage/Endurance/Recharge (33) Kinetic Combat - Damage/Endurance (33) Mako's Bite - Accuracy/Damage/Endurance/Recharge Level 32: Soul Transfer (A) Eradication - Accuracy/Recharge (37) Eradication - Damage (45) Eradication - Accuracy/Damage/Recharge (48) Eradication - Damage/Recharge Level 35: Sweeping Strike (A) Eradication - Damage (36) Eradication - Damage/Recharge (36) Eradication - Accuracy/Damage/Recharge (36) Eradication - Accuracy/Damage/Endurance/Recharge (46) Scirocco's Dervish - Accuracy/Damage/Endurance Level 38: One Thousand Cuts (A) Eradication - Damage (42) Eradication - Damage/Recharge (42) Eradication - Accuracy/Damage/Recharge (42) Eradication - Accuracy/Damage/Endurance/Recharge (43) Scirocco's Dervish - Accuracy/Damage/Endurance Level 41: Gloom (A) Thunderstrike - Damage/Endurance/Recharge (45) Thunderstrike - Accuracy/Damage/Endurance (46) Thunderstrike - Accuracy/Damage (50) Thunderstrike - Accuracy/Damage/Recharge Level 44: Darkest Night (A) Endurance Reduction IO Level 47: Summon Widow (A) Soulbound Allegiance - Damage/Recharge Level 49: Combat Jumping (A) Defense Buff IO Level 1: Gauntlet Level 1: Brawl (A) Empty Level 1: Sprint (A) Empty Level 2: Rest (A) Empty Level 2: Swift (A) Run Speed IO Level 2: Hurdle (A) Jumping IO Level 2: Health (A) Miracle - +Recovery Level 2: Stamina (A) Performance Shifter - Chance for +End (25) Performance Shifter - EndMod Level 4: Ninja Run Level 1: Prestige Power Slide (A) Empty Level 1: Prestige Power Dash (A) Empty Level 1: Prestige Power Quick (A) Empty Level 1: Prestige Power Surge (A) Empty Level 1: Prestige Power Rush (A) Empty Level 50: Knives of Vengeance Radial Superior Ally Level 14: Speed Phase ------------ ------------ Set Bonus Totals: 3% DamageBuff(Smashing) 3% DamageBuff(Lethal) 3% DamageBuff(Fire) 3% DamageBuff(Cold) 3% DamageBuff(Energy) 3% DamageBuff(Negative) 3% DamageBuff(Toxic) 3% DamageBuff(Psionic) 26.31% Defense(Smashing) 26.31% Defense(Lethal) 6% Defense(Fire) 6% Defense(Cold) 28.5% Defense(Energy) 28.5% Defense(Negative) 6% Defense(Toxic) 6% Defense(Psionic) 18.5% Defense(Melee) 17.25% Defense(Ranged) 6% Defense(AoE) 12.6% Max End +16% Enhancement(Accuracy) +5% Enhancement(Heal) 7.5% SpeedFlying 337.3 HP (18%) HitPoints (when HealSelf) 7.5% JumpHeight 7.5% SpeedJumping Knockback (Mag -12) (when Knockback) Knockup (Mag -12) 27.5% MezResist(Confused) 27.5% MezResist(Held) 27.5% MezResist(Immobilized) 27.5% MezResist(Sleep) 27.5% MezResist(Stunned) 27.5% MezResist(Terrorized) 200% MezResist(Teleport) (20% chance) 3.5% (0.06 End/sec) Recovery 32% (2.5 HP/sec) Regeneration 13.25% Resistance(Smashing) 13.25% Resistance(Lethal) 9.5% Resistance(Fire) 9.5% Resistance(Cold) 8.75% Resistance(Energy) 8.75% Resistance(Negative) 5% Resistance(Toxic) 5% Resistance(Psionic) 7.5% SpeedRunning ------------ Set Bonuses: Reactive Armor (Dark Embrace) 1.5% Resistance(Smashing,Lethal), 2.5% Status Resistance 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged) 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee) Steadfast Protection (Dark Embrace) 1.5% (0.03 End/sec) Recovery 3% Defense(Melee) (when Defense), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Toxic), 3% Defense(Psionic) Knockback Protection (Mag 4) Gauntleted Fist (Nimble Slash) 1.8% Max End 3.75% Resistance(Energy,Negative), 6.25% Status Resistance 10% (0.78 HP/sec) Regeneration 3.13% Defense(Melee), 1.56% Defense(Lethal), 1.56% Defense(Smashing) Reactive Armor (Murky Cloud) 1.5% Resistance(Smashing,Lethal), 2.5% Status Resistance 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged) 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee) Gladiator's Armor (Murky Cloud) 3% Defense(Melee) (when Defense), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Toxic), 3% Defense(Psionic), 100% MezResist(Teleport) (20% chance) Eradication (Death Shroud) 1.8% Max End 3.13% Defense(Energy,Negative), 1.56% Defense(Ranged) 42.17 HP (2.25%) HitPoints (when HealSelf) Reactive Armor (Obsidian Shield) 1.5% Resistance(Smashing,Lethal), 2.5% Status Resistance 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged) 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee) Touch of the Nictus (Dark Regeneration) 35.14 HP (1.88%) HitPoints (when HealSelf) +9% Enhancement(Accuracy) +5% Enhancement(Heal) 2.25% Max End Karma (Cloak of Darkness) 1.35% Max End Knockback Protection (Mag 4) Shield Wall (Cloak of Darkness) 5% Resistance(Lethal) (when Resist), 5% Resistance(Smashing), 5% Resistance(Fire), 5% Resistance(Cold), 5% Resistance(Energy), 5% Resistance(Negative), 5% Resistance(Psionic), 5% Resistance(Toxic), 100% MezResist(Teleport) (20% chance) Blessing of the Zephyr (Super Speed) Knockback Protection (Mag 4) Overwhelming Force (Typhoon's Edge) 12% (0.94 HP/sec) Regeneration 3% DamageBuff(All) 28.11 HP (1.5%) HitPoints (when HealSelf) 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged) Reactive Armor (Tough) 1.5% Resistance(Smashing,Lethal), 2.5% Status Resistance 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged) 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee) Luck of the Gambler (Weave) 10% (0.78 HP/sec) Regeneration 21.08 HP (1.13%) HitPoints (when HealSelf) Kinetic Combat (Ablating Strike) 1.5% Resistance(Fire,Cold), 2.5% Status Resistance 28.11 HP (1.5%) HitPoints (when HealSelf) 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee) Mocking Beratement (Taunt) 1.8% Max End 2.25% Resistance(Smashing,Lethal), 3.75% Status Resistance 2.5% Defense(Smashing,Lethal), 1.25% Defense(Melee) Kinetic Combat (Vengeful Slice) 1.5% Resistance(Fire,Cold), 2.5% Status Resistance 28.11 HP (1.5%) HitPoints (when HealSelf) 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee) Kinetic Combat (Blinding Feint) 1.5% Resistance(Fire,Cold), 2.5% Status Resistance 28.11 HP (1.5%) HitPoints (when HealSelf) 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee) Eradication (Soul Transfer) 1.8% Max End 3.13% Defense(Energy,Negative), 1.56% Defense(Ranged) 42.17 HP (2.25%) HitPoints (when HealSelf) Eradication (Sweeping Strike) 1.8% Max End 3.13% Defense(Energy,Negative), 1.56% Defense(Ranged) 42.17 HP (2.25%) HitPoints (when HealSelf) Eradication (One Thousand Cuts) 1.8% Max End (Exceeded 5 Bonus Cap) 3.13% Defense(Energy,Negative), 1.56% Defense(Ranged) 42.17 HP (2.25%) HitPoints (when HealSelf) Thunderstrike (Gloom) 2% (0.03 End/sec) Recovery 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged) +7% Enhancement(Accuracy) Performance Shifter (Stamina) 7.5% Movement Speed | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1794;760;1520;HEX;| |78DA75944B4F13611486DFE94CA99422E5DA22B7DEA0B4D042D1BD8A68A2D204C5A| |D692630406168495B88BAF0F613DCB83251FF84D7C4855BFD0512D1A517D48531EE| |C6C39C9EF055D2490ACF9C33EF396FCF9C7EF91B7381F7EFE6CF400B9CB3CD6AB57| |0CD2C6D58156FDE5C2D2E81AE608D0211DBDAB1EC626935B233E3A3603F3F5598B3| |56AC52D5CACE99958DC2D9CA66B912AE67F2966D517CDBB40BB3B6B96C553B2F96D| |6AC8A55AA6505FC0BE5B29D5DDCB2ACE576172F1457D76AD424E0DECD5BE616DDB4| 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  5. HI just wondering when the next Reunion run is? As an EU player, I would love to bring one of my tanks along to join the carnage. Cheers Mr Wallace
  6. I have done a bit more tinkering on my Invulnerable/Rad build and I now think I have something that I am happy with. Using the @Infinitum template again and with the new update in mind I moved 3 slots that were mules for Imperium Amour -Psi protections to better slot Irradiated Ground for a bit more damage and end reduction and also managed to get Radioactive Smash into the build to help for all those Posi and Synapse runs. The only drop from the template is that Psi Resistance is down to 51% which I suspect the changes in the new patch will bring back to around 70% :). I am happy enough with the build that I am going to get to work leveling Invictus up. Any tweaks, comments or improvements would as always be most welcome. Cheers Tanker (Invulnerability - Rad) Invicuts 5 Prime.mxd
  7. First off, thanks @Infinitum for sharing all this wonderful builds and the tips on how to play them, this combined with the 801 and ITF threads and brought back my love for Tanks. My son and I now have way too many tanks, which can only be a good thing right! With the new update coming I thought I should try and prep a new invulnerable tank to run the new hard mode content. Invulnerable/Rad seems to be a good fit (it was a toss up between rad or dark for the heal). So using the wonderful templates provide by this thread I have come up with the below build. It does however seem to be a bit low on ST damage, and I was looking t see if I could squeeze Gloom into the build but I can not see how with out dropping Psi and Toxic resistance and reducing overall survivability. Any tweaks or advice from the Invulnerable masters would be amazing. Also I really need to jump on the EU Tanker Tuesdays those look to be an absolute blast! Cheers Mr W Invicuts 2 - Tanker (Invulnerability - Rad (2).mxd
  8. 100 percent agree herding the mobs up makes a huge difference. Master Blasters are a royal pain with their fire patch's so taking them out quickly while on Destroyer arcs has become a priory They are my low level golden Sappers... evil little bugger!
  9. So in the end (and don't hate me) ... I have rolled a brute version of my main tank going for Nrg/Invun. The concept of have a Golden Version of one of mains was too tempting from an personal lore perspective. And thus we have the Righteous . The concept also lead me to deciding to dual box my golden experience and create a tiny Daemon/ Bubble MM side kick, know as the The Wicked. Thus The Righteous and the Wicked was born, which seemed like too good a concept for 10 year old in me to pass up. Having Wicked and pets on follow solved the damage issue and the bubbles plugged the damage holes. Most of the time I am clearing mission maps for badges and drops and turning XP off to avoid out leveling contacts. I just got done with all contacts in Nova Praetoria and finished up at lv 10. The lore is fantastic and it is a very enjoyable run. As work is crazy right now this is nice side project to focus on when I have an hour or so spare in the evening. Mission wise I am loving Gold side, the story the arcs, while hard are greatly rewarding, I cannot believe I never did this back during live! Thanks to everyone for the tips, tricks, support and debate, it reminded me again why I love this game and why I am so happy COH and this Community is back in action! I will report back on how my journey goes and if any of you are golden side and need a team keep an eye out for The Righteous and the Wicked 🙂 we always have 6 spots open! Cheers Mr W.
  10. Just a quick note to say thank you @Fermmoylle. Your guild inspired me to try my hand at completing all Gold Side has to offer... now the hard part , deciding what toon and build to use 😛 Cheers Mr W
  11. I am currently toying with the idea of just rolling a brute version of The Devine my Invun/nrg tank ( another superman inspired tank using @Infinitum blueprints) especially as I see the build list has a brute version pre made! A helmeted Pretorian version called The Righteous is very tempting! Nevertheless, I really take the point from @Sovera that the low level mish grind might were thin and a fire is always fun once burn drops... hrm I might have to think more on this. It would be great to hear others view point especially if they are planning their own trip down the yellow brick lane. Also @SeraphimKensai you are so much braver than me but maybe I need to embrace the chaos and use a random build selector...:) Cheers all Mr W
  12. Having just finished my six-month mission to solo all Red Side content (WM/BIO scrapper), I thought it was time to look for my next project. As I have never run a purely Praetorian toon, I thought I should try following @Apparition Complete Guide to Praetoria. I also fancy a new tank, so I thought, why not mix these two needs :). I am, however, at a loss on what to roll. I will be playing at +1x4 for a giggle and badges, so I need something survivable that can also hit hard. My first thoughts were a Fire/Psi(or Claws) or an Electric/Psi(or Claws), but I am not sure. I know the damage can be exotic at lower levs, but I have no clue what the baddies are resistant to. Has anyone tried this challenge or general tips for tank builds that work well with Golden content? Any tips, tricks or advice are as always very welcome. Cheers Mr W
  13. I am an EU player and I find that Excelsior is much more active than Reunion despite the time difference. As a former Union resident it s a bit of a shame but I find teams and forming teams much easier on the Excelsior.
  14. First off a huge thank you to you all! This is why I love COH and I am so happy that it came back so I can share not only the game but the great community with my boys! All of the builds look amazing. So I have spent the day building them all on the test server so the little man can take them all for a test drive and decide what he likes the best. I will let you know what he picks. Again thank you @SeraphimKensai , @Hyperstrike @Nemu and @Bill Z Bubba , you have all help make my boys weekend... Now its time to run the Tina arc as a family 🙂
  15. Thanks - I think the second build I set up looks better. It builds on a few of the points raised and tries to utilise FF proc a bit more. I think it feels a bit more smashy but I do like the idea of dropping hasten so he can green ring AD :). All the advice from everyone is a huge help. This Hero build was built using Mids Reborn 3.2.17 https://github.com/LoadedCamel/MidsReborn Night Lord B2: Level 50 Natural Scrapper Primary Power Set: Battle Axe Secondary Power Set: Shield Defense Power Pool: Leaping Power Pool: Speed Power Pool: Fighting Power Pool: Leadership Hero Profile: ------------ Level 1: Chop (A) Mako's Bite - Chance of Damage(Lethal) (3) Mako's Bite - Accuracy/Damage/Endurance/Recharge (3) Mako's Bite - Accuracy/Damage (5) Mako's Bite - Damage/Endurance (5) Mako's Bite - Damage/Recharge (7) Mako's Bite - Accuracy/Endurance/Recharge Level 1: Deflection (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (7) Luck of the Gambler - Defense (9) Aegis - Resistance (9) Aegis - Resistance/Endurance (11) Aegis - Resistance/Endurance/Recharge (11) Aegis - Psionic/Status Resistance Level 2: Battle Agility (A) Red Fortune - Endurance (13) Red Fortune - Defense (15) Red Fortune - Defense/Endurance (15) Red Fortune - Defense/Recharge (17) Red Fortune - Endurance/Recharge (17) Red Fortune - Defense/Endurance/Recharge Level 4: Gash (A) Hecatomb - Chance of Damage(Negative) (19) Hecatomb - Damage/Endurance (19) Hecatomb - Accuracy/Recharge (21) Hecatomb - Damage/Recharge (21) Hecatomb - Accuracy/Damage/Recharge (50) Force Feedback - Chance for +Recharge Level 6: Build Up (A) Gaussian's Synchronized Fire-Control - Chance for Build Up (23) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance (23) Gaussian's Synchronized Fire-Control - To Hit Buff (25) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge (25) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance (27) Gaussian's Synchronized Fire-Control - Recharge/Endurance Level 8: True Grit (A) Reactive Armor - Resistance (27) Reactive Armor - Resistance/Endurance (29) Steadfast Protection - Resistance/+Def 3% Level 10: Combat Jumping (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (29) Luck of the Gambler - Defense Level 12: Hasten (A) Recharge Reduction IO (13) Recharge Reduction IO Level 14: Active Defense (A) Recharge Reduction IO Level 16: Swoop (A) Mako's Bite - Chance of Damage(Lethal) (31) Mako's Bite - Accuracy/Damage/Endurance/Recharge (31) Mako's Bite - Accuracy/Damage (31) Mako's Bite - Damage/Endurance (33) Mako's Bite - Damage/Recharge (33) Mako's Bite - Accuracy/Endurance/Recharge Level 18: Against All Odds (A) Endurance Reduction IO Level 20: Whirling Axe (A) Superior Scrapper's Strike - Recharge/Critical Hit Bonus (33) Superior Scrapper's Strike - Accuracy/Damage/Endurance/Recharge (34) Superior Scrapper's Strike - Accuracy/Damage (34) Superior Scrapper's Strike - Damage/Recharge (34) Superior Scrapper's Strike - Accuracy/Damage/Recharge (36) Superior Scrapper's Strike - Damage/Endurance/Recharge Level 22: Boxing (A) Empty Level 24: Tough (A) Unbreakable Guard - Resistance (36) Unbreakable Guard - Resistance/Endurance (36) Unbreakable Guard - Resistance/Endurance/RechargeTime (37) Unbreakable Guard - +Max HP Level 26: Cleave (A) Superior Critical Strikes - RechargeTime/+50% Crit Proc (37) Superior Critical Strikes - Accuracy/Damage/Endurance/RechargeTime (37) Superior Critical Strikes - Damage/Endurance/RechargeTime (39) Superior Critical Strikes - Accuracy/Damage/RechargeTime (39) Superior Critical Strikes - Damage/RechargeTime (39) Superior Critical Strikes - Accuracy/Damage Level 28: Phalanx Fighting (A) Kismet - Accuracy +6% (40) Shield Wall - +Res (Teleportation), +5% Res (All) Level 30: Grant Cover (A) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 32: Pendulum (A) Obliteration - Chance for Smashing Damage (40) Obliteration - Accuracy/Damage/Endurance/Recharge (40) Obliteration - Damage (42) Obliteration - Accuracy/Recharge (42) Obliteration - Damage/Recharge (42) Obliteration - Accuracy/Damage/Recharge Level 35: Shield Charge (A) Armageddon - Chance for Fire Damage (43) Armageddon - Damage/Endurance (43) Armageddon - Damage/Recharge (43) Armageddon - Accuracy/Damage/Recharge (45) Armageddon - Accuracy/Recharge (48) Force Feedback - Chance for +Recharge Level 38: Weave (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (45) Reactive Defenses - Defense (45) Reactive Defenses - Defense/Endurance (46) Reactive Defenses - Defense/Endurance/RechargeTime Level 41: One with the Shield (A) Gladiator's Armor - TP Protection +3% Def (All) Level 44: Maneuvers (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (46) Luck of the Gambler - Defense (46) Luck of the Gambler - Defense/Endurance Level 47: Super Speed (A) Winter's Gift - Slow Resistance (20%) Level 49: Assault (A) Endurance Reduction IO Level 1: Critical Hit Level 1: Brawl (A) Empty Level 1: Sprint (A) Empty Level 2: Rest (A) Empty Level 1: Swift (A) Empty Level 1: Hurdle (A) Empty Level 1: Health (A) Numina's Convalesence - +Regeneration/+Recovery (48) Miracle - +Recovery (48) Panacea - +Hit Points/Endurance (50) Preventive Medicine - Chance for +Absorb Level 1: Stamina (A) Performance Shifter - Chance for +End (50) Performance Shifter - EndMod Level 47: Speed Phase Level 50: Agility Core Paragon ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1426;662;1324;HEX;| |78DA6593596F125114C7EF3083586018D65284B2D50A6519A0EA835BA2589BA8D03| |421F11547B82C3A013260527DF70BF8E21770FD1CBEB97E92B6C668E256F19473AE| |34E92493DFDCFF59EE9973EEADEF6CB83B9DCDAB4CF25C378DF1B8D96859C668C42| |DC79631796819268347DDEA777B93646D68B593D575072811E1D6AC739373BD6A4C| |26266F5EDBE189FF960DDEE18331D71BBD3E37DB62E9BB39E8718B0F26BAF8706F0| |F87A65EE3C6A83FE83A678BC688F3B63AFBDC3CDC1A0C9AF06A736BDCEB8FFC3746| |FD965E358DC7BC5937C6136E3D5A82C252F07A169978A676F600505198ED3EB1835| |4BAC41EF2441FE9548192080E49680C224F9E239691CEB3C4F34817044B2258D250| |747B901E27D185F4BA892A5283B265112CE76D33D19F23AE2183196216597982F44| |2B05D04DBDFA0B8F89AF81CB9F482F81279EA15D20D653B28D8E648C357068C7164| |2C0C5C862430F705729216A831316A4C1A8C2E6174E5B1956EA20AE955323295441| |F14AC89216934A4380D294E438AD3909234A4240DC903197DD26C4C53E64BA11880| |8C019131F059C6884FC8D43BE27BE207E4CA47A4043F10A260169AC2C36490C254B| |61CFE46FEDF893F90A77F2283B079446C1EE10A1ADBC416F2CC3DA241BC8BD4E077| |A2A27BD10336EB77E6B64CC70396A27BCBD4F7106C9710DB25187A66A638CECC6FE| |4DA1FE201F12FD20719D3E2ACA4AFA098BB4CBC40BC882C5C4296E8A029D09555D1| |95552AA7B0871514F691C5AF483FEC9415B567D751F44186BC386D79CA50A48354F| |42257C04917917A94D28158166299C69E50E617761A53E657FF700D63AC1D97B615| |1101923493769DF32CE4B5775CDA3F22C9EC0E965ABA8517A594C22A2BBBC82F479| |C25F68CEEEB53E4DB1CFC1F9530FD05D3AC885FF807C2C7D1E3| |-------------------------------------------------------------------|
  16. Thanks BZB 🙂 been a huge fan of your builds over the years, which have helped all of my main toons builds. You are spot about the miss clicks and I have made the changes. It is a good shout on on the tweaks to boost endurance. I am sure he will love the build, right now Build 2 looks a bit more scrappy and as he likes more attacks than less, so I am leaning towards that one.
  17. While I know Axe is not an optimum set for a scrapper my little lad loves it and we play as a family teams every weekend (if you ever join, Night Lord, Magus Rex and Moon Beam that's us :)). As he may well ding 50 this weekend, I thought I would try and max out his build as a nice surprise. We have a huge stockpile of merits, IO's and cash to pull from so I really want to go all out on the build. The aim is cap DEF for positional while also maximising damage output . Pulling from my experience with SD tanks and SD Stalkers I have come up with two potential builds. The first leans more on the tanking build I have (picked up from various forum posts over the years :)). Night Lord - Scrapper (Battle Axe).mxd I just about hit the Def caps I think I might be missing something and as with a lot of SD build stamina always seems to be an issue. I think the second (more from my stalker experience) looks to have better access to damage, hits the soft cap and could (with procs) have some great recharge. Stamina might be an issue still. Night Lord B2 - Scrapper (Battle Axe).mxd Right now I am leaning towards build 2, but I still cannot shake the feeling I am missing something... it might just be my lack of experience with axe combined with a farther desire to give their son the best toon possible. Any guidance from the build community would be great. Cheers Mr W
  18. Hi Kiramon, Sorry for the delayed response (EU timezone and all that). Thank you so much for coming back to me. The rebuild looks great. An I agree S/L/E and ranged caped works really well for this toon. I also like the idea of a Proc build for more damage. On the Incarnate abilities and power pools all are open to change. Concept wise, CJ works just as well as hover. For the concept BR was the only must have powerset. I was starting to questions if I had made a very wrong call going sonic, but your build has given me hope. Thank you. I would love your steer on what Incarnate powers to shoot? I find that while leveling having a plan always helps. Thanks again for the feedback. Cheers Mr W
  19. Hi COH Family, I have been slowly building up my toon roster to include one of every arch type and I have finally come to the Defender. Despite playing COH since one year after launch I have never tried a Defender! As I am trying to avoid repeating powersets, I have decided to go for Sonic and Beam as both are new to me. So far (DFB and Posi 1+2) the combo seems like a fun utility player that helps out team. My build goal has been caped S/L res with soft capped ranged Def (beam seems better at ranged) while also packing de-buffs, buffs and some nice proc damage to boot. After much research across the forums this is the build I came up with. It just about hit my goals, but my lack of experience with both powersets does make me worry that I am missing something or gimped the build. This Hero build was built using Mids Reborn 3.1.2.5 https://github.com/LoadedCamel/MidsReborn Sgt Noir: Level 50 Magic Defender Primary Power Set: Sonic Resonance Secondary Power Set: Beam Rifle Power Pool: Flight Power Pool: Leadership Power Pool: Fighting Power Pool: Speed Ancillary Pool: Mu Mastery Hero Profile: ------------ Level 1: Sonic Barrier (A) Reactive Armor - Resistance/Endurance (3) Reactive Armor - Resistance (3) Reactive Armor - Resistance/Endurance/Recharge Level 1: Single Shot (A) Thunderstrike - Accuracy/Damage (9) Thunderstrike - Damage/Endurance/Recharge (34) Thunderstrike - Damage/Endurance (37) Thunderstrike - Damage/Recharge (40) Thunderstrike - Accuracy/Damage/Recharge (43) Thunderstrike - Accuracy/Damage/Endurance Level 2: Sonic Haven (A) Reactive Armor - Resistance/Endurance (5) Reactive Armor - Resistance (5) Reactive Armor - Resistance/Endurance/Recharge (33) Steadfast Protection - Resistance/+Def 3% Level 4: Cutting Beam (A) Superior Defender's Bastion - Accuracy/Damage (7) Superior Defender's Bastion - Damage/Recharge (7) Superior Defender's Bastion - Damage/Endurance/Recharge (9) Superior Defender's Bastion - Accuracy/Damage/Endurance (11) Superior Defender's Bastion - Accuracy/Damage/Endurance/Recharge (17) Annihilation - Chance for Res Debuff Level 6: Hover (A) Shield Wall - +Res (Teleportation), +5% Res (All) (50) Kismet - Accuracy +6% Level 8: Disruption Field (A) Endurance Reduction IO Level 10: Disintegrate (A) Superior Winter's Bite - Damage/Endurance/Accuracy/RechargeTime (11) Superior Winter's Bite - Accuracy/Damage (19) Superior Winter's Bite - Damage/RechargeTime (19) Superior Winter's Bite - Accuracy/Damage/Endurance (21) Superior Winter's Bite - Accuracy/Damage/Recharge (21) Superior Defender's Bastion - Recharge/Chance for Minor PBAoE Heal Level 12: Sonic Dispersion (A) Gladiator's Armor - Resistance (13) Gladiator's Armor - Resistance/Rech/End (13) Gladiator's Armor - End/Resist (15) Gladiator's Armor - TP Protection +3% Def (All) (15) Gladiator's Armor - Recharge/Endurance (17) Gladiator's Armor - Recharge/Resist Level 14: Fly (A) Blessing of the Zephyr - Knockback Reduction (4 points) (23) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance Level 16: Maneuvers (A) Red Fortune - Endurance (27) Red Fortune - Defense (29) Red Fortune - Defense/Endurance (29) Red Fortune - Defense/Recharge (31) Red Fortune - Endurance/Recharge (31) Red Fortune - Defense/Endurance/Recharge Level 18: Tactics (A) HamiO:Cytoskeleton Exposure Level 20: Lancer Shot (A) Superior Vigilant Assault - RechargeTime/PBAoE +Absorb (23) Superior Vigilant Assault - Accuracy/Damage/Endurance (25) Superior Vigilant Assault - Accuracy/Damage (25) Apocalypse - Chance of Damage(Negative) (31) Gladiator's Javelin - Chance of Damage(Toxic) Level 22: Boxing (A) Accuracy IO Level 24: Tough (A) Reactive Armor - Resistance/Endurance (33) Reactive Armor - Resistance (33) Reactive Armor - Resistance/Endurance/Recharge (42) Aegis - Psionic/Status Resistance Level 26: Weave (A) Red Fortune - Defense/Endurance (27) Red Fortune - Endurance (34) Red Fortune - Defense/Recharge (45) Red Fortune - Endurance/Recharge (46) Red Fortune - Defense/Endurance/Recharge (46) Red Fortune - Defense Level 28: Clarity (A) Recharge Reduction IO Level 30: Hasten (A) Recharge Reduction IO (34) Recharge Reduction IO Level 32: Liquefy (A) Achilles' Heel - Chance for Res Debuff (43) Annihilation - Chance for Res Debuff (43) Touch of Lady Grey - Chance for Negative Damage (45) Neuronic Shutdown - Chance of Damage(Psionic) (45) Ghost Widow's Embrace - Chance of Damage(Psionic) (50) Superior Entomb - Recharge/Chance for +Absorb Level 35: Penetrating Ray (A) Force Feedback - Chance for +Recharge (36) Sting of the Manticore - Chance of Damage(Toxic) (36) Sting of the Manticore - Accuracy/Damage (36) Sting of the Manticore - Damage/Endurance (37) Sting of the Manticore - Damage/Endurance/Recharge (37) Sting of the Manticore - Damage/Interrupt/Recharge Level 38: Overcharge (A) Superior Vigilant Assault - Damage/RechargeTime (39) Superior Vigilant Assault - Damage/Endurance/RechargeTime (39) Superior Vigilant Assault - Accuracy/Damage/Endurance/RechargeTime (39) Positron's Blast - Chance of Damage(Energy) (40) Bombardment - Chance for Fire Damage (40) Achilles' Heel - Chance for Res Debuff Level 41: Charged Armor (A) Reactive Armor - Resistance/Endurance (42) Reactive Armor - Resistance (42) Reactive Armor - Resistance/Endurance/Recharge Level 44: Piercing Beam (A) Superior Frozen Blast - Accuracy/Damage/Endurance (46) Superior Frozen Blast - Accuracy/Damage/Recharge (48) Superior Frozen Blast - Damage/Endurance/Accuracy/RechargeTime (50) Superior Frozen Blast - Recharge/Chance for Immobilize Level 47: Sonic Siphon (A) Accuracy IO Level 49: Vengeance (A) Reactive Defenses - Scaling Resist Damage Level 1: Vigilance Level 1: Brawl (A) Empty Level 1: Sprint (A) Celerity - +Stealth Level 2: Rest (A) Empty Level 2: Swift (A) Empty Level 2: Hurdle (A) Empty Level 2: Health (A) Panacea - +Hit Points/Endurance (48) Numina's Convalesence - +Regeneration/+Recovery Level 2: Stamina (A) Performance Shifter - Chance for +End (48) Performance Shifter - EndMod Level 1: Disintegrating Level 49: Quick Form Level 1: Prestige Power Dash (A) Empty Level 1: Prestige Power Slide (A) Empty Level 1: Prestige Power Quick (A) Empty Level 1: Prestige Power Rush (A) Empty Level 1: Prestige Power Surge (A) Empty Level 4: Ninja Run Level 50: Cardiac Core Paragon Level 14: Afterburner ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1542;727;1454;HEX;| |78DA65944B6C12511486EF30832D50FA903EE90BA8B5855260FA586BDADA4D4BD3B| |4895B32B6039D8402019AE84E8D8DAEDDB8F2B9F1B9F2D1D6A50B9746A3EED4687C| |C4958FC4B5194FF9CFCDD840423EEE7FEF39FF3967E6923E3DD794CDCE1F174AF36| |CDEA854327366D62CAC9B6577DAC8596B823E8DABB96A68A968951B681194FB9999| |AD6C36B15A2C586B14738A16CED68A51C899EB8919D3D8CCAC58D9BC297CCBC5623| |E319FB7721BD596DAEF45D3A0A3950DABE4C7DEFE9655C8796BABD59269AEF79C28| |596B89D962B9BC55AA16CB99F456266D54AA66F94C375512A5EF3997901FDB25061| |4214634E18A30C3E08776E7905B5C25E89A68BC0586AF8147AE832337C0D84DF03C| |39280A8255851D3476D0D821D445ECD7C4477252F9B05B7DA8D6321C7AC47C0C363| |E01BD3B60EB77D043E37573B0E25E80A8FF15B5CC17A88C06EE41348451DB27B2F3| |483BCF030D69EF8087EF32EF81EDF799BBC8BC4D197D32D89784D89462EA60F3047| |3926B9D027D548B9FCB51FCEF5D35B1F31DD8469B2D3273CBFE2F1283CD609F97E9| |03079A987E3040C16D1C2CDAA6099A2A3E53A301B6D302D368A47312EC4E3175D80| |FC451A342993AE4C83A8218994A62178B6A173FCE103FCE103FCEE8346AD1E8708F| |6CA4870B0F7243616E20CE0D8C7303E3DCE845AAA657DAF78EC13E4219FBE533EE6| |731CCBC441183D26EF019AD02F41EF2DB117B81EEE2065EB5F8266CF4E7E8FE0B8D| |28228323DB383CF41699875E325FF1CBFE86F91AFC46C1C332785847C6A313CC29E| |61EDF10971BE40AAB54E02807BB4679A4511E699447FA951CC6E4351ADB41C6F15D| |30B907EA4FC1B39438214797E027D74EA34B4931F5075359A200C169ED3ECDB9E7F| |B6BDB168B07240FA6B2ACC9181295DAB91F5EE796B3F4B35EFAF59FA42861B5D659| |F2243AFC7D60F30AAC9297C1DB31A70E7B21E67462C7EA8B4ED54B7ABD34592F4DD| |54B9E56FA47925EC7E80EE9725AA2D3B9C2F63F5591E8DB| |-------------------------------------------------------------------| Any advice, tweaks etc would be most welcome as always. Cheers Mr W.
  20. Thanks 🙂 . He tried rad/rad and was not a fan of the attacks, but I do agree it is more of an optimised set up. We just ran Posi and Yin TFs and he is definitely in love with the crunch of EM! One quick question, why the extra knockback resistance? Is that a gap in Rad, I thought Fallout Shelter was strong enough, or do I have that wrong? Thanks again,
  21. Hi CoH Family, After months of my 8 year old son making 100s (literally) of toons, he has finally settled on an EM/Rad Brute as his main. He really wants to optimise the build for TFs and GM fights. While I have a little experience with both sets (my main is SD/EM tank and I have a Rad/Kat Tank) it is mostly on Tanks. I have tried to combine the two builds I have using EM and Rad to build him something that is tough but also delivers the crunch. However the numbers I have come up with are not quite optimum. Any advice or tweaks from the Build Masters would be most welcome. https://www.midsreborn.com/builds/download.php?uc=1421&c=691&a=1382&f=HEX&dc=78DA65944B6F524114C7E7722FA5501E45684B1F14A1160AD8DB56DD6AD377D247521F51770D2953B84A8100266D5CF90D7CC68DD156EDC2856F5DB9F203F83D7CB4D544ADBAC2C3FD1F29B13721BF3367CE3973E63F332CAC4D3A9FCD5C1B154ACB442E552E2F8D97AE54A4E39C5CCEE60BB942665D1542D8C6E7C726E6F4351BD90133606941E6A4D4A7F2B29459C720888949B922F365A99F49A58D54C528E497C64AAB8592702D160A397DDAC8642B463EE33047678B52A69DA6392F5345F27BFE0DD2B254CE1AC5CEA9A2B15C5F2655AEC8D23A5A0C502FFDF46B52047F55ABF06A428CD845532BD30936BB986ED0EF019F4629CDCCAFAAE28462FA2CC3CC11503B0ECEC52914B18A728A8C20CD9DAFCD69A299A0720FEA966AC6B73F666E80814DE643B0EB11A890A856E40A6B953E11218F0D1EC59614665482F99C3AB673C7F61FA8E0F8C9FC053A7F832F28B605B15A4B848C18CD1DC39CBB176377086C0D830E820B3956D70654EA7A001EBECFBCC71C45ADA14D8C5FD27A1E53A2AAD5B36B31156ADD010F6D3303C8F1B783FA498BA9A093D2BCACA0F732F61ABEC45C6166C02359306A80AF685D1FD615BEF754CF67172A09D8C6FB68FB83B562AC4B9C758BB36EF13D30C1FA6994DBC1BA75CCF1DC2C78749A39C3FCCEA74C399D7C3B3ADB706306FDE06BEAAF9B7BE9DE56CDFDF6EC303F82BD9F989F995F402FD50D72DDE07F75DD84106B16BA8D3388DE60DE0463B798D7C1C13BE01BEA29C23D45F8ACFAF8ACFAF8ACFA3E58A0F755D65D60AF6FA3787935BDFB3BF012EC747803DCE7C05DE40DED612D27CD25312792B3B867B53BACB34F7F823B50BBABC3A8AB0E675163649599631AE0B4567FB9D51EADFE0F501BD20B9A3FE059D4389C3C8AE9D971D42B70CCEE01CFD7464F18BBFFD6E8E39D6E25F6BB19F5918BED77917DFBB463DFBED0605F6CB0FF02584AE408 This Villain build was built using Mids Reborn 3.0.6.0 https://github.com/LoadedCamel/MidsReborn BLACK.x: Level 50 Technology Brute Primary Power Set: Energy Melee Secondary Power Set: Radiation Armor Power Pool: Fighting Power Pool: Speed Power Pool: Leaping Power Pool: Leadership Ancillary Pool: Energy Mastery Villain Profile: ------------ Level 1: Barrage SprUnrFur-Rchg/+Regen/+End(A), SprUnrFur-Acc/Dmg/EndRdx/Rchg(7), SprUnrFur-Acc/Dmg(7), SprUnrFur-Dmg/Rchg(9), SprUnrFur-Acc/Dmg/Rchg(9), SprUnrFur-Dmg/EndRdx/Rchg(21) Level 1: Alpha Barrier Ags-ResDam(A), Ags-ResDam/EndRdx(3), Ags-ResDam/Rchg(3), Ags-ResDam/EndRdx/Rchg(5) Level 2: Gamma Boost RgnTss-Regen+(A), NmnCnv-Regen/Rcvry+(5) Level 4: Bone Smasher SprBrtFur-Rech/Fury%(A), SprBrtFur-Acc/Dmg/EndRdx/Rchg(23), SprBrtFur-Acc/Dmg(23), SprBrtFur-Dmg/Rchg(25), SprBrtFur-Acc/Dmg/Rchg(25), SprBrtFur-Dmg/EndRdx/Rchg(27) Level 6: Boxing Empty(A) Level 8: Hasten RechRdx-I(A), RechRdx-I(43) Level 10: Proton Armor UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(11), UnbGrd-Rchg/ResDam(11), UnbGrd-ResDam/EndRdx/Rchg(13) Level 12: Fallout Shelter RctArm-ResDam(A), GldArm-3defTpProc(13), RctArm-ResDam/EndRdx(15), RctArm-ResDam/Rchg(15), RctArm-ResDam/EndRdx/Rchg(17) Level 14: Whirling Hands SprAvl-Acc/Dmg/EndRdx/Rchg(A), SprAvl-Acc/Dmg/Rchg(27), SprAvl-Acc/Dmg/EndRdx(33), SprAvl-Acc/Dmg(33), FuroftheG-ResDeb%(33), SprAvl-Rchg/KDProc(48) Level 16: Radiation Therapy Erd-%Dam(A), Erd-Acc/Dmg/EndRdx/Rchg(17), Erd-Acc/Dmg/Rchg(19), TchoftheN-%Dam(19), TchoftheN-Acc/EndRdx/Heal/HP/Regen(21), Arm-Dam%(47) Level 18: Total Focus Mk'Bit-Dam%(A), Mk'Bit-Acc/Dmg/EndRdx/Rchg(34), Mk'Bit-Acc/Dmg(34), Mk'Bit-Dmg/EndRdx(34), Mk'Bit-Dmg/Rchg(37), Mk'Bit-Acc/EndRdx/Rchg(39) Level 20: Beta Decay AchHee-ResDeb%(A) Level 22: Tough UnbGrd-Max HP%(A), UnbGrd-ResDam/EndRdx/Rchg(40), UnbGrd-ResDam(42), UnbGrd-ResDam/EndRdx(42), UnbGrd-EndRdx/Rchg(42), UnbGrd-Rchg/ResDam(43) Level 24: Weave ShlWal-ResDam/Re TP(A), ShlWal-Def(43), ShlWal-Def/EndRdx(45), ShlWal-Def/Rchg(45), Rct-ResDam%(45) Level 26: Combat Jumping LucoftheG-Def/Rchg+(A), LucoftheG-Def(46) Level 28: Particle Shielding Prv-Heal/Rchg/EndRdx(A), Prv-Absorb%(29), Prv-Heal(29), Prv-Heal/EndRdx(31), Prv-EndRdx/Rchg(31), Prv-Heal/Rchg(31) Level 30: Maneuvers LucoftheG-Def/Rchg+(A), LucoftheG-Def(46) Level 32: Energy Transfer SprBlsCol-Dmg/EndRdx/Acc/Rchg(A), SprBlsCol-Dmg/EndRdx(39), SprBlsCol-Acc/Dmg/EndRdx(39), SprBlsCol-Acc/Dmg/Rchg(40), SprBlsCol-Acc/Dmg(40), SprBlsCol-Rchg/HoldProc(46) Level 35: Ground Zero Erd-%Dam(A), Erd-Acc/Dmg/EndRdx/Rchg(36), Erd-Acc/Dmg/Rchg(36), TchofLadG-%Dam(36), ScrDrv-Dam%(37), Obl-%Dam(37) Level 38: Meltdown StdPrt-ResDam/Def+(A) Level 41: Superior Conditioning PrfShf-End%(A), PwrTrns-+Heal(48) Level 44: Physical Perfection Mrc-Rcvry+(A) Level 47: Build Up GssSynFr--Build%(A) Level 49: Taunt MckBrt-Taunt(A), MckBrt-Rchg(50), MckBrt-Taunt/Rng(50), MckBrt-Taunt/Rchg(50) Level 1: Fury Level 1: Brawl Empty(A) Level 1: Sprint Empty(A) Level 2: Rest Empty(A) Level 1: Swift Empty(A) Level 1: Hurdle Empty(A) Level 1: Health Pnc-Heal/+End(A) Level 1: Stamina PrfShf-End%(A) Level 1: Energy Focus Level 50: Cardiac Core Paragon Level 50: Melee Radial Embodiment Level 50: Born In Battle Level 50: High Pain Threshold Level 50: Invader ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1421;691;1382;HEX;| |78DA65944B6F524114C7E7722FA5501E45684B1F14A1160AD8DB56DD6AD377D2475| |21F51770D2953B84A8100266D5CF90D7CC68DD156EDC2856F5DB9F203F83D7CB4D5| |44ADBAC2C3FD1F29B13721BF3367CE3973E63F332CAC4D3A9FCD5C1B154ACB442E5| |52E2F8D97AE54A4E39C5CCEE60BB942665D1542D8C6E7C726E6F4351BD901336069| |41E6A4D4A7F2B29459C720888949B922F365A99F49A58D54C528E497C64AAB85927| |02D160A397DDAC8642B463EE33047678B52A69DA6392F5345F27BFE0DD2B254CE1A| |C5CEA9A2B15C5F2655AEC8D23A5A0C502FFDF46B52047F55ABF06A428CD845532BD| |30936BB986ED0EF019F4629CDCCAFAAE28462FA2CC3CC11503B0ECEC52914B18A72| |8A8C20CD9DAFCD69A299A0720FEA966AC6B73F666E80814DE643B0EB11A890A856E| |40A6B953E11218F0D1EC59614665482F99C3AB673C7F61FA8E0F8C9FC053A7F832F| |28B605B15A4B848C18CD1DC39CBB176377086C0D830E820B3956D70654EA7A001EB| |ECFBCC71C45ADA14D8C5FD27A1E53A2AAD5B36B31156ADD010F6D3303C8F1B783FA| |498BA9A093D2BCACA0F732F61ABEC45C6166C02359306A80AF685D1FD615BEF754C| |F67172A09D8C6FB68FB83B562AC4B9C758BB36EF13D30C1FA6994DBC1BA75CCF1DC| |2C78749A39C3FCCEA74C399D7C3B3ADB706306FDE06BEAAF9B7BE9DE56CDFDF6EC3| |03F82BD9F989F995F402FD50D72DDE07F75DD84106B16BA8D3388DE60DE0463B798| |D7C1C13BE01BEA29C23D45F8ACFAF8ACFAF8ACFA3E58A0F755D65D60AF6FA378793| |5BDFB3BF012EC747803DCE7C05DE40DED612D27CD25312792B3B867B53BACB34F7F| |823B50BBABC3A8AB0E675163649599631AE0B4567FB9D51EADFE0F501BD20B9A3FE| |059D4389C3C8AE9D971D42B70CCEE01CFD7464F18BBFFD6E8E39D6E25F6BB19F591| |8BED77917DFBB463DFBED0605F6CB0FF02584AE408| |-------------------------------------------------------------------| Cheers MrW
  22. First off the advice in this thread has been fantastic. My scrapper is sitting at lv 40 about half IOed and they are a blast to play. Based on the feedback I have continued to tweak the build. I have dropped Zap and Ball Lightning (AOE from the main sets has been fab) and swapped in Body Mastery for more regen. The extra slots have been put to work pushing up regen and HP. I have also added a Force Feedback +recharge proc into Radioactive Smash to help perma hasten when Ageless is not available. Any more feedback would be great 🙂 Hero Plan by Mids' Reborn : Hero Designer 2.6.1.25 https://github.com/Crytilis/mids-reborn-hero-designer Count De Noir: Level 50 Magic Scrapper Primary Power Set: Radiation Melee Secondary Power Set: Bio Armor Power Pool: Fighting Power Pool: Leaping Power Pool: Speed Power Pool: Leadership Ancillary Pool: Body Mastery Hero Profile: ------------ Level 1: Radioactive Smash (A) Kinetic Combat - Accuracy/Damage (3) Kinetic Combat - Damage/Endurance (3) Kinetic Combat - Damage/Recharge (5) Kinetic Combat - Damage/Endurance/Recharge (5) Mako's Bite - Accuracy/Damage/Endurance/Recharge (7) Force Feedback - Chance for +Recharge Level 1: Hardened Carapace (A) Gladiator's Armor - TP Protection +3% Def (All) (7) Unbreakable Guard - +Max HP (9) Unbreakable Guard - Resistance (9) Unbreakable Guard - Resistance/Endurance (11) Unbreakable Guard - RechargeTime/Resistance Level 2: Inexhaustible (A) Performance Shifter - Chance for +End Level 4: Environmental Modification (A) Reactive Defenses - Defense/Endurance/RechargeTime (11) Reactive Defenses - Defense (13) Reactive Defenses - Defense/Endurance (13) Reactive Defenses - Scaling Resist Damage (15) Reactive Defenses - Endurance/RechargeTime (15) Reactive Defenses - Defense/RechargeTime Level 6: Boxing (A) Kinetic Combat - Accuracy/Damage Level 8: Combat Jumping (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (46) Shield Wall - Defense (46) Shield Wall - Defense/Endurance (46) Shield Wall - Defense/Endurance/Recharge Level 10: Adaptation Level 12: Hasten (A) Recharge Reduction IO (19) Recharge Reduction IO Level 14: Tough (A) Steadfast Protection - Resistance/+Def 3% (17) Reactive Armor - Resistance/Recharge (17) Reactive Armor - Resistance/Endurance/Recharge (21) Reactive Armor - Resistance (21) Reactive Armor - Resistance/Endurance Level 16: Ablative Carapace (A) Preventive Medicine - Heal (25) Preventive Medicine - Heal/RechargeTime (50) Preventive Medicine - Heal/RechargeTime/Endurance Level 18: Weave (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (19) Shield Wall - +Res (Teleportation), +5% Res (All) (23) Shield Wall - Defense (25) Shield Wall - Defense/Endurance Level 20: Evolving Armor (A) Reactive Armor - Resistance (23) Reactive Armor - Resistance/Endurance/Recharge (29) Reactive Armor - Resistance/Endurance (29) Reactive Armor - Resistance/Recharge Level 22: Maneuvers (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (48) Shield Wall - Defense (48) Shield Wall - Defense/Endurance (50) Shield Wall - Defense/Endurance/Recharge Level 24: Fusion (A) Gaussian's Synchronized Fire-Control - Chance for Build Up Level 26: Radiation Siphon (A) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime (27) Superior Blistering Cold - Accuracy/Damage (27) Superior Blistering Cold - Damage/Endurance (31) Superior Blistering Cold - Accuracy/Damage/Endurance (34) Superior Blistering Cold - Accuracy/Damage/Recharge Level 28: DNA Siphon (A) Panacea - Heal/Recharge (31) Superior Scrapper's Strike - Damage/Recharge (31) Panacea - Heal (33) Superior Scrapper's Strike - Accuracy/Damage/Recharge (34) Superior Scrapper's Strike - Accuracy/Damage (34) Panacea - Heal/Endurance/Recharge Level 30: Irradiated Ground (A) Superior Avalanche - Recharge/Chance for Knockdown (36) Fury of the Gladiator - Chance for Res Debuff (37) Armageddon - Chance for Fire Damage (37) Obliteration - Chance for Smashing Damage (37) Touch of Lady Grey - Chance for Negative Damage (39) Achilles' Heel - Chance for Res Debuff Level 32: Devastating Blow (A) Hecatomb - Chance of Damage(Negative) (33) Hecatomb - Damage/Endurance (39) Hecatomb - Accuracy/Recharge (39) Hecatomb - Accuracy/Damage/Recharge (40) Hecatomb - Damage/Recharge Level 35: Genetic Contamination (A) Superior Scrapper's Strike - Recharge/Critical Hit Bonus (42) Eradication - Chance for Energy Damage (36) Eradication - Accuracy/Damage/Endurance/Recharge (40) Eradication - Accuracy/Damage/Recharge (36) Superior Scrapper's Strike - Damage/Endurance/Recharge (42) Superior Scrapper's Strike - Accuracy/Damage/Endurance/Recharge Level 38: Atom Smasher (A) Superior Critical Strikes - Accuracy/Damage (40) Superior Critical Strikes - RechargeTime/+50% Crit Proc (42) Superior Critical Strikes - Damage/RechargeTime (43) Superior Critical Strikes - Accuracy/Damage/RechargeTime (43) Superior Critical Strikes - Damage/Endurance/RechargeTime (43) Superior Critical Strikes - Accuracy/Damage/Endurance/RechargeTime Level 41: Parasitic Aura (A) Panacea - Heal/Endurance (45) Panacea - Endurance/Recharge (45) Panacea - Heal/Recharge (45) Panacea - Heal (50) Panacea - Heal/Endurance/Recharge Level 44: Focused Accuracy (A) Endurance Reduction IO Level 47: Physical Perfection (A) Numina's Convalesence - +Regeneration/+Recovery (48) Miracle - +Recovery Level 49: Super Speed (A) Celerity - +Stealth Level 1: Brawl (A) Accuracy IO Level 1: Critical Hit Level 1: Prestige Power Dash (A) Run Speed IO Level 1: Prestige Power Slide (A) Run Speed IO Level 1: Prestige Power Quick (A) Run Speed IO Level 1: Prestige Power Rush (A) Run Speed IO Level 1: Prestige Power Surge (A) Run Speed IO Level 1: Sprint (A) Celerity - RunSpeed Level 2: Rest (A) Interrupt Reduction IO Level 4: Ninja Run Level 2: Swift (A) Run Speed IO Level 2: Health (A) Panacea - +Hit Points/Endurance (33) Preventive Medicine - Chance for +Absorb Level 2: Hurdle (A) Jumping IO Level 2: Stamina (A) Performance Shifter - Chance for +End Level 10: Defensive Adaptation Level 10: Efficient Adaptation Level 10: Offensive Adaptation Level 50: Assault Radial Embodiment Level 1: Quick Form Level 0: Freedom Phalanx Reserve Level 0: Portal Jockey Level 0: Task Force Commander Level 0: The Atlas Medallion Level 50: Spiritual Core Paragon Level 50: Ageless Radial Epiphany Level 50: Reactive Radial Flawless Interface ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1616;771;1542;HEX;| |78DA6D94CB4F13511487EFB453610A054A79D3E7146869A1501FD1F808111023502| |D60DC993AB4D732063BCDB426B274E1DE57A25B37266C4CF43F70ABA25B17BE1F89| |89BC7CC5B8AA67E61CE824B6097CE79E7B1EBF9E7B7B5357271B1F9EBC36C684A68| |965A554CA2C6475A558E4BA23A5E4D52C838F6B42BB5228072779F0B4A6EA75E0F1| |EF0465527C99F3C4BC925395B2AA15702DEF6E4FF28BBC50E2897155CB9CD1F34A4| |1CD668EEB97359DB9D29AB69C9852F34B65B5906F3457B35C29C2C2692E168A9CE7| |9A77FC39AE9796D4A2FB4451CD26C6B5DC4A26A594CA5C5FE9023949F83B10817F8| |221B7E26069802C31DB1C711E292E102F194912DB73DD66F275783757647BEDB8F7| |1759FF8BF81BE9FC837C033902E630E12ED6790B3E3B69B0FFA0F84D64E316F127B| |2699BF81D29C05C1D0CEB39487F07F8EAB09EBDAE5D30E386A78D78910D4F114F21| |DF416F09632B32E435A02D34C4F1BBB612EDB0E7A2EFEAEA04C327B1960030020C1| |914599B8CEB363FF203D46EC61C5BF357D4DBF50D995CC7FE22D475935637696D9D| |C1988E69CA99427E847A1E8AF550AF0EEAEDA59E5ED2E486BAED14DB4E754768062| |3348324CDE020DC814E9A61E72A9EC921F075A34FECBE239A713D37883791FE5BC8| |D06DE427D0D72B38CD73ECF5A366FF336210197C8E0C3D25069087A19F8FEE80EFB| |E68FAC263B8D7770C35F5315AAFD9CCF90F3C017A2476047203A43510B7995A8231| |E4C020318A8C44909F41AB4CFDE49758777013EB86379091755AAFD1FE0BE451E8D| |74FB9FD17506B84E30C06155CC7168959620EF905FA46E91E45BD586FC847A4990D| |D1AC92349BB38038FD66E22166F679E0622C417735714EC0739DC6BB1086B31FA5F| |31C9570765E91D1A7C2580FDEE940D5578959F787717FB4862F59C3B7AF866F7F0D| |DFACD5578FBAD2223D21C67BD08B71520B334EDAD4B5E1B4BC175467ABEA138490D| |DBCEFC10D9CD5A6353E8AF1DBCEFFDF9C47C6EF9E7ABCB7D88F2DEFC1AA0CA164CF| |C4AAB34A3B8DCE689FB7D88AC55EB4D8739E6A9D7B1E7C770DFB95C5FF0F91ABEDD| |1| |-------------------------------------------------------------------|
  23. After a bit of tinkering, and realising I can still cap S/L with the Telekas Blessing and the Defence Buff from the P2W vendor, I have come up with the updated build. This should play a bit more in to the strengths of Bio and still have decent damage and survivability for +4x8 content? What does the community think... am I on the right track or have I screwed the pooch? Advice is always welcome. Hero Plan by Mids' Reborn : Hero Designer 2.6.1.25 https://github.com/Crytilis/mids-reborn-hero-designer TW/BIO two: Level 50 Magic Scrapper Primary Power Set: Radiation Melee Secondary Power Set: Bio Armor Power Pool: Fighting Power Pool: Leaping Power Pool: Speed Power Pool: Leadership Ancillary Pool: Mu Mastery Hero Profile: ------------ Level 1: Radioactive Smash KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(3), KntCmb-Dmg/Rchg(3), KntCmb-Dmg/EndRdx/Rchg(5), Mk'Bit-Acc/Dmg/EndRdx/Rchg(5), Mk'Bit-Acc/Dmg(7) Level 1: Hardened Carapace GldArm-3defTpProc(A), UnbGrd-Max HP%(7), UnbGrd-ResDam(9), UnbGrd-ResDam/EndRdx(9), UnbGrd-Rchg/ResDam(11) Level 2: Inexhaustible PrfShf-End%(A) Level 4: Environmental Modification Rct-Def/EndRdx/Rchg(A), Rct-Def(11), Rct-Def/EndRdx(13), Rct-ResDam%(13), Rct-EndRdx/Rchg(15), Rct-Def/Rchg(15) Level 6: Boxing KntCmb-Acc/Dmg(A) Level 8: Combat Jumping LucoftheG-Def/Rchg+(A) Level 10: Adaptation Level 12: Hasten RechRdx-I(A), RechRdx-I(19) Level 14: Tough StdPrt-ResDam/Def+(A), RctArm-ResDam/Rchg(17), RctArm-ResDam/EndRdx/Rchg(17), RctArm-ResDam(21), RctArm-ResDam/EndRdx(21) Level 16: Ablative Carapace Prv-Heal(A), Prv-Heal/Rchg(25) Level 18: Weave LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(19), ShlWal-Def(23), ShlWal-Def/EndRdx(25) Level 20: Evolving Armor RctArm-ResDam(A), RctArm-ResDam/EndRdx/Rchg(23), RctArm-ResDam/EndRdx(29), RctArm-ResDam/Rchg(29) Level 22: Maneuvers LucoftheG-Def/Rchg+(A) Level 24: Fusion GssSynFr--Build%(A) Level 26: Radiation Siphon Hct-Dam%(A), Hct-Dmg/EndRdx(27), Hct-Acc/Rchg(27), Hct-Dmg/Rchg(31), Hct-Acc/Dmg/Rchg(34) Level 28: DNA Siphon Pnc-Heal/Rchg(A), SprScrStr-Dmg/Rchg(31), Pnc-Heal(31), SprScrStr-Acc/Dmg/Rchg(33), SprScrStr-Acc/Dmg(34), Pnc-Heal/EndRedux/Rchg(34) Level 30: Irradiated Ground SprAvl-Rchg/KDProc(A), FuroftheG-ResDeb%(36), Arm-Dam%(37), Obl-%Dam(37), TchofLadG-%Dam(37), AchHee-ResDeb%(39) Level 32: Devastating Blow SprBlsCol-Dmg/EndRdx(A), SprBlsCol-Acc/Dmg/Rchg(33), SprBlsCol-Dmg/EndRdx/Acc/Rchg(39), SprBlsCol-Acc/Dmg(39), SprBlsCol-Acc/Dmg/EndRdx(40) Level 35: Genetic Contamination SprScrStr-Rchg/+Crit(A), Erd-%Dam(42), Erd-Acc/Dmg/EndRdx/Rchg(36), Erd-Acc/Dmg/Rchg(40), SprScrStr-Dmg/EndRdx/Rchg(36), SprScrStr-Acc/Dmg/EndRdx/Rchg(42) Level 38: Atom Smasher SprCrtStr-Acc/Dmg(A), SprCrtStr-Rchg/+50% Crit(40), SprCrtStr-Dmg/Rchg(42), SprCrtStr-Acc/Dmg/Rchg(43), SprCrtStr-Dmg/EndRdx/Rchg(43), SprCrtStr-Acc/Dmg/EndRdx/Rchg(43) Level 41: Parasitic Aura Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(45), Pnc-Heal/Rchg(45), Pnc-Heal(45), Pnc-Heal/EndRedux/Rchg(50) Level 44: Zapp SprWntBit-Dmg/EndRdx/Acc/Rchg(A), SprWntBit-Acc/Dmg(46), SprWntBit-Dmg/Rchg(46), SprWntBit-Acc/Dmg/EndRdx(46), SprWntBit-Acc/Dmg/Rchg(48) Level 47: Ball Lightning Rgn-Dmg/EndRdx(A), Rgn-Knock%(48), Rgn-Acc/Dmg/Rchg(48), Rgn-Dmg/Rchg(50), Rgn-Acc/Rchg(50) Level 49: Super Speed Clr-Stlth(A) Level 1: Brawl Acc-I(A) Level 1: Critical Hit Level 1: Prestige Power Dash Run-I(A) Level 1: Prestige Power Slide Run-I(A) Level 1: Prestige Power Quick Run-I(A) Level 1: Prestige Power Rush Run-I(A) Level 1: Prestige Power Surge Run-I(A) Level 1: Sprint Clr-RunSpd(A) Level 2: Rest IntRdx-I(A) Level 4: Ninja Run Level 2: Swift Run-I(A) Level 2: Health Pnc-Heal/+End(A), Prv-Absorb%(33) Level 2: Hurdle Jump-I(A) Level 2: Stamina PrfShf-End%(A) Level 10: Defensive Adaptation Level 10: Efficient Adaptation Level 10: Offensive Adaptation Level 50: Assault Radial Embodiment Level 1: Quick Form Level 0: Freedom Phalanx Reserve Level 0: Portal Jockey Level 0: Task Force Commander Level 0: The Atlas Medallion Level 50: Spiritual Core Paragon Level 50: Ageless Radial Epiphany ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1607;758;1516;HEX;| |78DA6D945B4F135110C7CFD2AD6597229702E5D2EB166869A15001315E4244C4283| |4146AE293A94BBB94D5DA36DB1AF5D16FE02DD157DF448D897E035F55F40B781713| |13E5E22DC4279CDD19E826B649F39BF9CF39337366774FFCCAA4FDF1896BE38CDB7| |B2C27974AA9645A938B4545B3C6E5AC9A66F0134F9F199C3839EB2B5F2ED8C0F5EC| |AC48C5959CA244E7E58C2A97D5421E7D69373CA92C2AF992129D500BA9592D2BE7D| |574EAA876B1A0B1FA44A1908B4EA9D9A5B29ACFDA0D6F46918BE08886932C2A4AA6| |6147CF285A69492D3A8F17D5743459967317F4E2975271B95456B4ABEDD0D410FC4| |7838C7EDB5696004802AB9923CE23F924F13C3026B03D8BC837012067ECE5D93E0B| |C6FE226B7F13FF20C52DE45BD8C3E11EC6DDA931B477A05950B35A7ED2FA75A47D8| |3F80BB97793F803C9C174ADD83FB352FF6DA0D9A886AD9533D6BD871A026ADB12C4| |EBD0E6EA22789666A20562F574A67A27186E81357A8141A05F27CF5A24F45B3CC88| |F90BB81F2357CC5BEDABF2179C8D784314B13F5D23C8DB1B653B4760AF909F23868| |AD836AB4514D17D572512F4D90B795CED84A79C7E0593A6916CE659CED01D03A50E| |33B22A87586897D484F5027CFFC21F43F431F5D9C683C8F2E0FF6E67941F4217D2F| |91FEE7442FF220D473D3B374DFE30D2D308EB1EE2398BF9B91BF5263CCB7F719D02| |1B043B0D74BBD7A6FE05EDF2D64EF6DE27564F02672157A95A89EF41AF3F6AD63DE| |C01A32F89DFC158ABF421E867A3DB4B7E71CE5557863167D32FAE105629A98417E8| |1BA217A4F422ECCD7EF26D2CCFA6956319ACD2A2042E78B3CC23C03F789CBC407C8| |C187C82D3B6351DA13DD8FF31B1C238E2063C3C45164C086DFB6FE1E0C09A8B9F8D| |DEF9CB14E7CD7BD156D3B6C8E0F607CA88A16ABA20D57D146AA683366AD16FB4AF0| |7485E8F74117AE131A99FE86187DAD89A6FB82F26C54348EF35B8CEFC1B786335E3| |7AF0FE1FA4DF1FF3BE7897E1F508D0F26FBA9E99E58966029D9D3E1CAAC12A27102| |C33E6BB26593BD60B2E71C953C774DF63FE1F0EDEA| |-------------------------------------------------------------------|
  24. @Deuce Spade The point on swapping the Ageless is a great idea. The over investment in S/L defence is probably down to my tank addictions as the build plays a lot of my Bio Tank :). I will take a look at DNA siphon and others to see if I can swap things out for more Regen. Cheers for the advice
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