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Silence

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  1. Made a dual pistols/tactical arrow blaster. During the DP attacks, during the "draw"- animation or when idle with the guns out the left-hand gun does not appear. So I have a blaste rrunning about with one gun and one empty hand. The bow still appears when doing TA attacks.
  2. That's the thing. I don't think you should feel "forced" into melee, it should be where you want to be with this kind of AT. It should be where your powers do the most good and where you feel like it belongs. "Leadership-like" buffs and aura heal/buffs/debuffs would encourage that. I'm not saying all powers in the secondaries should be like Leadership, just enough to give some survivability and make the AT feels like it's own thing. And not just a hacked together scrapper/defender. Yes, it would be hard to balance, a lot of numbers would have to be crunched and powers have to be changed or added. Some sets might not make the jump. I know very little of such things so I concede all of it. This is all just wishful thinking but I think it sounds like a fun AT and I kind of want to play one...
  3. It could work like the Leadership Pool, in that both the caster and the people around him gets the buff. I think that would make sense for a Melee/Support AT.
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