Not happy about losing bruising. Sure, as a tanker I'll deal more damage myself, but bruising meant that my whole team would deal more damage and that fits my idea of a tanker much better.
And very unhappy about the swapping of T1 and T2 powers. I like Jab so much more than Punch. I like Initial Strike much more than Heavy Blow. I know quite a few people who have/had fire/ice/stone tanks who don't take any of the sword/mallet attacks for whatever reason. Why not just buff the T1 a little bit if you think it's underperforming?
Ambivalent about the other changes, but these two feel like they're fixing problems that don't exist.