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Wavicle

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Posts posted by Wavicle

  1. 2 hours ago, Wispur said:


    ...that's kinda the point of this whole 14 page discussion. 😅

    There's a fear that people will start being excluded from teams because of their AT's not being the correct role.

    (Besides, I wasn't complaining or anything, I was just explaining to Paradox why the devs did what they did regarding Kheldians)

     

     

    I definitely could imagine, with this change, seeing calls like "LFM, need Def, MM, or Arachnos Soldier", "Troller, Dom, WS, or Widow".

    Whether that's a good thing or a bad thing, I don't know. Obviously some people hate the very idea of it. Frankly, we ALREADY see similar calls, so this wouldn't be ALL that different except it would change which ATs are getting called on SLIGHTLY.

    • Like 1
  2. 46 minutes ago, PoptartsNinja said:

    One of the purposes of this seems to be to separate out Defenders and Corruptors, to encourage people to play Defenders more in high level content. So the question is: what about high level content is hostile to Defenders (and Masterminds, and Kheldians)?


    I think that’s an assumption that may be logical but not necessarily correct. It doesn’t reflect any of the dev statements in this thread. They seem to have separated those ATs so that the original Villain ATs would include one of each role.

    • Thanks 1
  3. Or, you could add a line to each of the Roles in the listing that explains just a little:


     

    Tank: A primary function of your Archetype in a team is to attract as much enemy attention as possible to protect your teammates.

     

    Melee Damage: A primary function of your Archetype in a team is to do damage in hand to hand combat with the enemy.

     

    Ranged Damage: A primary function of your Archetype in a team is to do damage to the enemy from a distance.

     

    Control: A primary function of your Archetype in a team is to prevent enemies from taking action, or even turn them against each other.

    Support: A primary function of your Archetype in a team is to lend aid to teammates or pets, directly or by debilitating the enemy.

  4. On 1/27/2024 at 1:04 PM, Jimmy said:

    Hello! I have a request.

     

    Currently, Peacebringers and Warshades (hello @Laucianna 👀) show ? for all stats during character creation, like so:

     

    image.png

     

    While this does have some mild thematic significance, it's rather unhelpful for new players. In the next build we'll be adding numbers here for Kheldians, and also potentially updating some other ATs if we think the numbers aren't quite right (for example, Arachnos Soldiers have a pets rating of 2, which is clearly inaccurate).

     

    These are the proposed numbers for Peacebringers and Warshades:

     

    image.png

     

    image.png

     

    Please do let me know what you think. We're definitely open for input on the Kheldian numbers, and for any other ATs that could do with having their numbers tweaked.

     

    Keep in mind that the goal here is to better communicate the strengths and weaknesses of each AT to inexperienced players, rather than be a raw reflection of the actual balance of each AT.


    Maybe in addition, reevaluate the listings in the Playstyles in the Character Creation screen?

    Like, add Warshade and Widow to Control, maybe add Warshade to Pets, Peacebringer to Melee, that sort of thing? Maybe Dominator goes in both Range and Melee?

  5. Maybe the only change that I would actually suggest, only a small one, would be Corruptors go into Support so that no Role has fewer than 4 options covering it?

    Yea, that looks good. Move Corruptor to Support and call it a day.

     

    Oh but I see that would mess with the "original villain ATs hit all roles" thing...

  6. 1 minute ago, ShinMagmus said:

    I am just amazed people are this mad about this change and still asking for it to be scrapped, when it's this inconsequential.  I get it, most ATs are a mix of different roles and the mix is even more varied based on specific powersets... but like this is a minor change and small potatoes compared to fixing new powersets and other aspects that affect the game in the upcoming patch. 

     

    From the beginning I've been in the "1 PA reward lul, I will mostly ignore this" crowd and it's not going to ever affect me as much as gutting my Stalker's performance will for example. 


    it’s because there has never been something in the game that encouraged specific team layouts before. It is a minor thing, but if there’s going to be something like this, it would be nice if it reflected the actual diversity of approaches to playing the game.

     

     To be honest though, although there are adjustments to it I would like, I’ll also be happy with it implemented as is. I think it’s a neat idea.

    • Like 1
    • Thumbs Up 1
  7. Something more like this:

     

    Tank:
    Tanker, Brute, Peacebringer, Warshade

     

    Melee:
    Scrapper, Stalker, Brute, Peacebringer, Arachnos Soldier, Arachnos Widow

     

    Ranged:
    Blaster, Sentinel, Corruptor, Peacebringer, Warshade, Arachnos Soldier, Arachnos Widow

     

    Control:
    Controller, Dominator, Warshade, Arachnos Widow

     

    Support:
    Defender, Corruptor, Controller, Mastermind, Arachnos Soldier, Arachnos Widow

     

    Pets:
    Controller, Dominator, Mastermind, Warshade, Arachnos Soldier

  8. On 1/22/2024 at 4:15 AM, Cobalt Arachne said:

    One role per AT for simplicity & fairness; There are too many ATs that would count for more and others that would count for less.

     

    I understand and appreciate this idea, but if the goal, as stated, is to clarify team roles for new players, perhaps you should let go of this idea and let some ATs fill more roles than others, as they actually do in the game itself?

    • Like 1
    • Thanks 1
  9. 17 minutes ago, Reiska said:

     

    Serious question: how feasible (and how controversial) would it be to look at fixing the tuning of low-level goldside to be less hostile to new players?

     

    I like having a harder starting area option. You can always put your difficulty at -1/x1 and it should be doable even for new folks.

    Something telling new players about the difficulty settings and how to access them would be good though!

    • Thumbs Up 3
  10. On 1/20/2024 at 5:28 PM, TheSpiritFox said:

    If Warshades and PB get to be across multiple roles then Masterminds need to cross ranged damage, tank, and support. 

     

    WS and PB are Epics, and so they cover 3. MMs are not an Epic, so they only cover 1, in this system. MMs aren't Ranged Damage or Tank anyway. They are Pet Damage.

    Which brings me to my point:

    To aid Clarity for new players, the Role Diversity Bonus should ideally include ALL SIX of the roles mentioned in character creation. Currently Pet Damage is not one of them.

  11. On 1/27/2024 at 1:04 PM, Jimmy said:

    Hello! I have a request.

     

    Currently, Peacebringers and Warshades (hello @Laucianna 👀) show ? for all stats during character creation, like so:

     

    image.png

     

    While this does have some mild thematic significance, it's rather unhelpful for new players. In the next build we'll be adding numbers here for Kheldians, and also potentially updating some other ATs if we think the numbers aren't quite right (for example, Arachnos Soldiers have a pets rating of 2, which is clearly inaccurate).

     

    These are the proposed numbers for Peacebringers and Warshades:

     

    image.png

     

    image.png

     

    Please do let me know what you think. We're definitely open for input on the Kheldian numbers, and for any other ATs that could do with having their numbers tweaked.

     

    Keep in mind that the goal here is to better communicate the strengths and weaknesses of each AT to inexperienced players, rather than be a raw reflection of the actual balance of each AT.

     

    I also would like to add something:

    I understand that it would take a fair amount of adjustment, but I think it REALLY makes sense that the new Role Diversity Bonus should include ALL SIX of the roles listed here. THAT would be an aid to Clarity for new players.

  12. 8 hours ago, Paradox Fate said:

    Not sure if we need the designation of 'Primal Earth' and 'Praetorian Earth', since that could confuse new players.

    Maybe just stick to the most common line people know it for, 'City of Heroes'.

     

    For Praetorian Earth, just name it 'Praetoria' and add to the description that this is part of the Going Rogue expansion.


     

    This please. I appreciate the work that went into those new logos, but I think this is a better idea.

    • Thumbs Up 2
    • Thumbs Right 1
  13. 24 minutes ago, Tatterhood said:

    Also, Outbreak is incredibly tedious. I can see how it does a better job of actually tutorializing the basic gameplay than Galaxy City does,  but I don't know if it makes the best first impression...

     

    This too. Sending new players to Outbreak and Breakout instead of Galaxy is NOT what you want to do if you're trying to improve the new player experience.

    Short of revamping breakout and Outbreak to make them more fun and fast, I think the best option is to indicate which side each is.

  14. 4 hours ago, Jimmy said:

    Hello! I have a request.

     

    Currently, Peacebringers and Warshades (hello @Laucianna 👀) show ? for all stats during character creation, like so:

     

    image.png

     

    While this does have some mild thematic significance, it's rather unhelpful for new players. In the next build we'll be adding numbers here for Kheldians, and also potentially updating some other ATs if we think the numbers aren't quite right (for example, Arachnos Soldiers have a pets rating of 2, which is clearly inaccurate).

     

    These are the proposed numbers for Peacebringers and Warshades:

     

    image.png

     

    image.png

     

    Please do let me know what you think. We're definitely open for input on the Kheldian numbers, and for any other ATs that could do with having their numbers tweaked.

     

    Keep in mind that the goal here is to better communicate the strengths and weaknesses of each AT to inexperienced players, rather than be a raw reflection of the actual balance of each AT.

     

    BTW while you're at it: "teammates" is one word.

    • Like 1
    • Thumbs Up 1
  15. 4 hours ago, Jimmy said:

    Hello! I have a request.

     

    Currently, Peacebringers and Warshades (hello @Laucianna 👀) show ? for all stats during character creation, like so:

     

    image.png

     

    While this does have some mild thematic significance, it's rather unhelpful for new players. In the next build we'll be adding numbers here for Kheldians, and also potentially updating some other ATs if we think the numbers aren't quite right (for example, Arachnos Soldiers have a pets rating of 2, which is clearly inaccurate).

     

    These are the proposed numbers for Peacebringers and Warshades:

     

    image.png

     

    image.png

     

    Please do let me know what you think. We're definitely open for input on the Kheldian numbers, and for any other ATs that could do with having their numbers tweaked.

     

    Keep in mind that the goal here is to better communicate the strengths and weaknesses of each AT to inexperienced players, rather than be a raw reflection of the actual balance of each AT.

     

    Yes, this is a great idea. Please consider increasing the Sentinel Ranged Damage number by 1.

    • Like 2
    • Thanks 1
    • Thumbs Up 1
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