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Foxbat40

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10 Good
  1. The leadership powers are not minimal at all. They have motion color and brightness and we can't change any of them. We already see them on the buff bar we don't need to see them in world. Have you ever seen a comic book where the character is drawn with buffs floating around them ? This is low hanging fruit. Perhaps make these use their normal FX when doing PVP. Otherwise in PVE let us minimize them.
  2. For certain Character designs it is nice to have a minimal amount of FX so that you can use the Auras and costume designer to make the visuals you want rather than the ones dictated by the power set. In order to do this we need a Minimal FX option for every toggle. This doesn't require any extra art just a no visual option. One of the biggest offenders is the Leadership Pool. These powers all have a visual aura that doesn't doesn't fit any aesthetic as it can't be changed disabled or tinted. A floating shield is information that belongs on the buff bar not floating around our char
  3. Checked Damage logs and it does work with radiation melee as intended but does not display text on screen to indicate a critical strike happened. Instead both damage types occur twice. Even the log says nothing of a crit happening.
  4. I have a scrapper that is Radiation Melee / Radiation Armor. I have placed the Critical Strikes 50% critical hit chance proc into Radiation Therapy. It has a 1 minute cool down and procs the crit chance 100% of the time. I use this succesfully with the Electric Melee and Titan Weapon sets on my other scrappers. But for the Radiation Melee I am not seeing any Critical hits associated with my attacks immediately after seeing the Critical Hit Red text of the proc go off. I don't believe that Radiation Melee is working with the crit chance of the Scrapper
  5. I found a solution to this problem. You simply reduce your Field of view until the game returns to normal.
  6. Did you ever get a fix for this? I just got a new ultrawide monitor and I am having the same issue.
  7. We already have a buff bar for our character and our team. Buffs are shown again rotating around our character. I would like an option to disable these spinning floating indicators around my character. It would clean up the game space and improve FPS. You may even go as far as removing all player player miasmas and buff visual indicators so that my natural Scrapper looks like a regular Joe. Even if the display is client side only it should be simple to give us an option to toggle off visual effects on our character in two options. 1. "Disable player visual aspect of buffs by self" 2
  8. Please allow for more Minimal FX power customization for tankers Brutes and scrappers. I would like a minimal FX version for Fiery Aura, Dark Armor and Radiation Armor. It would be nice to both play my character and be able to see my character.\ I spent a lot of time on a costume and cant see it at all. Thanks in advance. Foxbat
  9. For the Cool Down Counter just added in the recent patch 5/30/19 please add a check box that says "Only apply counter to powers with a longer than 29 second cool down". I don't need a numeric counter for a 4 second attack but would like it for my click buff that is up every two minutes. Thanks for adding these awesome features. --------- Foxbat
  10. For the Cool Down Counter just added in the recent patch 5/30/19 please add a check box that says "Only apply counter to powers with a longer than 29 second cool down". I don't need a numeric counter for a 4 second attack but would like it for my click buff that is up every two minutes. Thanks for adding these awesome features. --------- Foxbat
  11. This is correct. I deleted my TW tanker because it was not impactful enough. I could not hear my attacks. Considering how important timing is with this set, it was a major draw back. It felt like I was swinging a rolled up newspaper. No impact noises.
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