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Techno

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  1. I just put this together, has some crazy def and maxed out res, if you use body mastery and combo 3 skysplitter. It also include keeping guarded spin up for the melee def. Would need Agility core Alpha
  2. This is how I slotted mine, I slotted for soft cap without incarnates and I went to Muscular radial for more damage and end drain. I also used procs whenever I could to leverage even more damage, Tesla cage does a lot of damage with 4 procs
  3. I did send him one, I can't share it with anyone else though unfortunately. It was a fun challenge!
  4. What do you think of this build? Is it overkill?
  5. I have a build that works well for my Psi/Bio. I changed Psi to dark and proc'd it out for extra damage, It should work pretty well
  6. Techno

    Psi/Bio Advice

    I took your advice and removed Psionic strike, overall I think this now be a much better build, it has much more SL res too Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Magic Sentinel Primary Power Set: Psychic Blast Secondary Power Set: Bio Armor Power Pool: Leadership Power Pool: Leaping Power Pool: Speed Power Pool: Fighting Hero Profile: Level 1: Telekinetic Blast -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(9), SprWntBit-Acc/Dmg/EndRdx(17), SprWntBit-Acc/Dmg/Rchg(33), SprWntBit-Dmg/EndRdx/Acc/Rchg(33), SprWntBit-Rchg/SlowProc(36) Level 1: Hardened Carapace -- Ags-ResDam/EndRdx(A), Ags-ResDam/Rchg(3), Ags-Psi/Status(3), Ags-ResDam(43), Ags-EndRdx/Rchg(43), UnbGrd-Rchg/ResDam(45) Level 2: Inexhaustible -- PrfShf-End%(A), Prv-Heal(5), Prv-Heal/EndRdx(48) Level 4: Environmental Adaptation -- LucoftheG-Def/Rchg+(A), ShlWal-Def(7), ShlWal-Def/EndRdx(7), ShlWal-ResDam/Re TP(9) Level 6: Will Domination -- SprOppStr-Acc/Dmg(A), SprOppStr-Dmg/Rchg(11), SprOppStr-Acc/Dmg/Rchg(13), SprOppStr-Acc/Dmg/EndRdx(13), SprOppStr-Acc/Dmg/EndRdx/Rchg(15), SprOppStr-Rchg/+Opportunity(15) Level 8: Psychic Focus -- GssSynFr--Build%(A) Level 10: Adaptation Level 12: Maneuvers -- LucoftheG-Def/Rchg+(A), Rct-Def(17), Rct-Def/EndRdx(34) Level 14: Combat Jumping -- LucoftheG-Def/Rchg+(A), Ksm-ToHit+(25), Rct-Def(42), Rct-ResDam%(45) Level 16: Ablative Carapace -- Prv-Heal(A), Prv-Heal/EndRdx(39), Prv-EndRdx/Rchg(40), Prv-Heal/Rchg(40), Prv-Heal/Rchg/EndRdx(40), Prv-Absorb%(45) Level 18: Psionic Tornado -- SprSntWar-Acc/Dmg(A), SprSntWar-Dmg/Rchg(19), SprSntWar-Acc/Dmg/Rchg(19), SprSntWar-Acc/Dmg/EndRdx(31), SprSntWar-Acc/Dmg/EndRdx/Rchg(31), SprSntWar-Rchg/+Absorb(33) Level 20: Rebuild DNA -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(21), NmnCnv-Heal/Rchg(21), NmnCnv-Heal/EndRdx/Rchg(23), NmnCnv-Heal(25), NmnCnv-Regen/Rcvry+(39) Level 22: Hasten -- RechRdx-I(A), RechRdx-I(23) Level 24: Boxing -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(46), KntCmb-Dmg/Rchg(46), KntCmb-Dmg/EndRdx/Rchg(46) Level 26: Scramble Thoughts -- Apc-Dmg(A), Apc-Dam%(27), Apc-Acc/Dmg/Rchg(27), Apc-Acc/Rchg(29), Apc-Dmg/EndRdx(29), GldJvl-Dam%(31) Level 28: Athletic Regulation -- Run-I(A) Level 30: Tough -- Ags-ResDam/EndRdx(A), Ags-ResDam(37), Ags-ResDam/EndRdx/Rchg(39), Ags-EndRdx/Rchg(48) Level 32: Psychic Wail -- Arm-Dmg(A), Arm-Dmg/Rchg(34), Arm-Acc/Dmg/Rchg(34), Arm-Acc/Rchg(36), Arm-Dam%(37), FuroftheG-ResDeb%(37) Level 35: Genomic Evolution -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(36) Level 38: Parasitic Leech -- Pnc-Heal/EndRedux(A), Pnc-Heal(43), Pnc-EndRdx/Rchg(48), Pnc-Heal/Rchg(50), Pnc-Heal/EndRedux/Rchg(50) Level 41: Weave -- LucoftheG-Def(A), LucoftheG-Def/EndRdx(42), LucoftheG-Def/Rchg+(42) Level 44: Super Jump -- WntGif-ResSlow(A) Level 47: Tactics -- RctRtc-ToHit(A), RctRtc-ToHit/Rchg(50) Level 49: Vengeance -- LucoftheG-Def/Rchg+(A) Level 1: Brawl -- Empty(A) Level 1: Opportunity Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(5) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-End%(A), PwrTrns-EndMod(11) Level 10: Defensive Adaptation Level 10: Efficient Adaptation Level 10: Offensive Adaptation Level 0: Freedom Phalanx Reserve Level 0: Portal Jockey Level 0: Task Force Commander Level 0: The Atlas Medallion Level 50: Musculature Core Paragon ------------ ------------ Set Bonus Totals: 8% DamageBuff(Smashing) 8% DamageBuff(Lethal) 8% DamageBuff(Fire) 8% DamageBuff(Cold) 8% DamageBuff(Energy) 8% DamageBuff(Negative) 8% DamageBuff(Toxic) 8% DamageBuff(Psionic) 14.13% Defense(Smashing) 14.13% Defense(Lethal) 18.81% Defense(Fire) 18.81% Defense(Cold) 17.88% Defense(Energy) 17.88% Defense(Negative) 6% Defense(Psionic) 13.81% Defense(Melee) 14.75% Defense(Ranged) 14.75% Defense(AoE) 3.6% Max End 20% Enhancement(Range) 30% Enhancement(Accuracy) 3.75% Enhancement(Max EnduranceDiscount) 6% Enhancement(Heal) 93.75% Enhancement(RechargeTime) 15% SpeedFlying GrantPower Preventive Medicine (10% chance, if Scourge) 194.3 HP (16.12%) HitPoints 15% JumpHeight 15% SpeedJumping MezResist(Confused) 56.25% MezResist(Held) 56.25% MezResist(Immobilized) 56.25% MezResist(Sleep) 56.25% MezResist(Stunned) 56.25% MezResist(Terrorized) 56.25% MezResist(Teleport) 100% (20% chance) 10.5% (0.18 End/sec) Recovery 58% (2.91 HP/sec) Regeneration 35% ResEffect(SpeedFlying) 35% ResEffect(RechargeTime) 35% ResEffect(SpeedRunning) 25.25% Resistance(Smashing) 25.25% Resistance(Lethal) 24.5% Resistance(Fire) 24.5% Resistance(Cold) 8% Resistance(Energy) 8% Resistance(Negative) 8% Resistance(Toxic) 13% Resistance(Psionic) 15% SpeedRunning | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1542;712;1424;HEX;| |78DA6594494F5A511886CF858B0A4E5850440605275444509B7448636AAD4D1C529| |4B6BB8650BCC5DB5820E0A22EFB2BBA687F40EDF44B3AEE3AEE3B694DBAE8AAA11F| |F77DB5249090E7DC6F7CCF3DDFB9EBF7963A5E5CB9BFA0B4AE4B3BB96A359B318AB| |B66D1D871ACE70A665ED57FADF20F1DDBB39BB962C1D84AA4AB7BF96D339F5D94AC| |DDE88977C9B86D14AB4662D12C65AF560AB9A2845CACDC2D555477BA54DA49AC19B| |92DA352DD36CB1DC7CF65B35870590F99B2616C755ACB65B3B02D150BFECB65339F| |38299FAE9AD975696854F6FA45D5B4FC6D31C55FCDA11EEB4AA574D5B60FBA9F804| |34FC967E0F073D03721691A73939A65B3A5C8D3E0E43C390BC6FFD82DF64BAE865C| |9BF6C066D9F4AFF0CD7C03FD1263478CDDDE8BFC9615F85A96C1B65550977D38B80| |FC77BE8737D003B3E929FC0AECFE417D011C32949AE6ADD172D5E5DED4B6F277AD7| |7AC4D94EADEDD4E13E44DFC82FB04F623AA9B59331FD7FEB47AFAB09C6C67F83035| |2BB9BEFAD9B7B1EE39EC7BF933FC89FCC3D005B456B0FF7D9F312FA4FBD225F83E1| |37E45B9EDB3B52FA7AD8D7B3018DDE4D3203F65DA3F6EBE0D80D302AFBEB45AED63| |B254839551FA989CF074D765F5A10D5D5F406B94966C036D1EFA77E7F1CE73E9022| |136070864C82E138F61E15FD01685081FAF08ACD2EBD437CEFA1FA0C8EEB6A641E1| |C9B0367387B4EE93DC8DE8367503B72963C070E9F07472E900BE83D2CBDA3DC7F74| |96369F669D6F447CA3A8AB8F06E19B1CE22C87C054981CE4BC8AEE18672AE685BE0| |937C9F9F149CC14E7722A803C8FD812B0698987A2D123351F815EF125199F648DA0| |7E72BFEBA35CABA93BD6AD7558933DD9E44D3659524D96B926CB7C9365ADC992D6F| |9B1108B66599C6EB9DFB0D40E5C27DF037A7FFDB7685A846F6D05277AD8147DD418| |CDEF89EB08731FA8DF65F60936ACC30D773CEDAA67627DB3619D6B58DF6A58AF7AA| |434D7FF00F875FBF7| |-------------------------------------------------------------------|
  7. I thought I could use this to send emp merits via email quickly, I changed some of the parameters around to this.. /macro "EMP" emailsendattachment @techno "Emp" 0 11 49 "HAX" I got it to work on my alt, but then i tried it on another and it didnt. 11 is the salvage parameter and 49 is the location, i guess this changes on each alt depending on what salvage they have,
  8. Techno

    Psi/Bio Advice

    Thanks for the quick reply! I only took tactics because I didnt really have anything else to take, might not run it all the time. I will try our TK blast and Psionic strike and see what i prefer in real combat. I will definitely be going with Musculature core on this one, not sure about destiny yet, either ageless or barrier
  9. Techno

    Psi/Bio Advice

    I want this to be my next project but I am debating the best way to slot it, i went for soft capping F/C/E/N and then some S/L ( i have more res to S/L) Let me know what you think Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Level 50 Magic Sentinel Primary Power Set: Psychic Blast Secondary Power Set: Bio Armor Power Pool: Leaping Power Pool: Speed Power Pool: Fighting Power Pool: Leadership Hero Profile: Level 1: Telekinetic Blast -- Thn-Acc/Dmg(A), Thn-Acc/Dmg/EndRdx(9), Thn-Dmg/EndRdx(36) Level 1: Hardened Carapace -- UnbGrd-ResDam(A), UnbGrd-Max HP%(3), UnbGrd-ResDam/EndRdx(43), UnbGrd-ResDam/EndRdx/Rchg(43), UnbGrd-EndRdx/Rchg(43), UnbGrd-Rchg/ResDam(45) Level 2: Inexhaustible -- PrfShf-End%(A) Level 4: Environmental Adaptation -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(7), LucoftheG-Def/EndRdx(7), ShlWal-ResDam/Re TP(9) Level 6: Will Domination -- SprSntWar-Acc/Dmg(A), SprSntWar-Dmg/Rchg(11), SprSntWar-Acc/Dmg/Rchg(13), SprSntWar-Acc/Dmg/EndRdx(13), SprSntWar-Acc/Dmg/EndRdx/Rchg(15), SprSntWar-Rchg/+Absorb(15) Level 8: Psychic Focus -- GssSynFr--Build%(A) Level 10: Adaptation Level 12: Psionic Strike -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(17), SprWntBit-Acc/Dmg/EndRdx(17), SprWntBit-Acc/Dmg/Rchg(33), SprWntBit-Dmg/EndRdx/Acc/Rchg(33), SprWntBit-Rchg/SlowProc(34) Level 14: Combat Jumping -- LucoftheG-Def/Rchg+(A), Ksm-ToHit+(25), Rct-Def(42), Rct-ResDam%(45) Level 16: Ablative Carapace -- Prv-Heal(A), Prv-Heal/EndRdx(39), Prv-EndRdx/Rchg(40), Prv-Heal/Rchg(40), Prv-Heal/Rchg/EndRdx(40), Prv-Absorb%(45) Level 18: Psionic Tornado -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(19), SprFrzBls-Rchg/ImmobProc(19), SprFrzBls-Acc/Dmg/EndRdx(31), SprFrzBls-Acc/Dmg/Rchg(31), SprFrzBls-Dmg/EndRdx/Acc/Rchg(33) Level 20: Rebuild DNA -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(21), Pnc-Heal/Rchg(21), Pnc-Heal/EndRedux/Rchg(23), Pnc-Heal(25) Level 22: Hasten -- RechRdx-I(A), RechRdx-I(23) Level 24: Boxing -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(46), KntCmb-Dmg/Rchg(46), KntCmb-Dmg/EndRdx/Rchg(46) Level 26: Scramble Thoughts -- Apc-Dmg(A), Apc-Dam%(27), Apc-Acc/Dmg/Rchg(27), Apc-Acc/Rchg(29), Apc-Dmg/EndRdx(29), GldJvl-Dam%(31) Level 28: Athletic Regulation -- Run-I(A) Level 30: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(37), UnbGrd-ResDam/EndRdx/Rchg(39), UnbGrd-Rchg/ResDam(39) Level 32: Psychic Wail -- SprOppStr-Acc/Dmg(A), SprOppStr-Dmg/Rchg(34), SprOppStr-Acc/Dmg/Rchg(34), SprOppStr-Acc/Dmg/EndRdx(36), SprOppStr-Acc/Dmg/EndRdx/Rchg(37), SprOppStr-Rchg/+Opportunity(37) Level 35: Genomic Evolution -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(36) Level 38: Parasitic Leech -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(48), Pnc-Heal/Rchg(50), Pnc-Heal/EndRedux/Rchg(50), Pnc-Heal(50) Level 41: Weave -- LucoftheG-Def(A), LucoftheG-Def/EndRdx(42), LucoftheG-Def/Rchg+(42) Level 44: Super Jump -- Empty(A) Level 47: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(48), LucoftheG-Def(48) Level 49: Tactics -- EndRdx-I(A) Level 1: Brawl -- Empty(A) Level 1: Opportunity Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(3), Mrc-Rcvry+(5) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-End%(A), PwrTrns-+Heal(5), PwrTrns-EndMod(11) Level 10: Defensive Adaptation Level 10: Efficient Adaptation Level 10: Offensive Adaptation ------------ ------------ Set Bonus Totals: 8% DamageBuff(Smashing) 8% DamageBuff(Lethal) 8% DamageBuff(Fire) 8% DamageBuff(Cold) 8% DamageBuff(Energy) 8% DamageBuff(Negative) 8% DamageBuff(Toxic) 8% DamageBuff(Psionic) 15.38% Defense(Smashing) 15.38% Defense(Lethal) 18.5% Defense(Fire) 18.5% Defense(Cold) 18.5% Defense(Energy) 18.5% Defense(Negative) 6% Defense(Psionic) 19.13% Defense(Melee) 12.25% Defense(Ranged) 16% Defense(AoE) 3.6% Max End 20% Enhancement(Range) 15% Enhancement(Accuracy) 8.75% Enhancement(Max EnduranceDiscount) 83.75% Enhancement(RechargeTime) GrantPower Preventive Medicine (10% chance, if Scourge) 280.1 HP (23.25%) HitPoints MezResist(Confused) 56.25% MezResist(Held) 56.25% MezResist(Immobilized) 56.25% MezResist(Sleep) 56.25% MezResist(Stunned) 56.25% MezResist(Terrorized) 56.25% MezResist(Teleport) 100% (20% chance) 15% (0.25 End/sec) Recovery 72% (3.62 HP/sec) Regeneration 30% ResEffect(SpeedFlying) 30% ResEffect(RechargeTime) 30% ResEffect(SpeedRunning) 11.75% Resistance(Smashing) 29.75% Resistance(Fire) 29.75% Resistance(Cold) 12.5% Resistance(Energy) 12.5% Resistance(Negative) 11.75% Resistance(Toxic) 11.75% Resistance(Psionic) 11.75% Resistance(Lethal) | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1482;692;1384;HEX;| |78DA6594496FD34014C7C7C9B869BAA67449D32C6DD22DE9E224C01D510A48D0426| |824AE91959AC45570A2A4077AE4537002891B653BB17E07D61BEB9DAD8B041438A0| |F0ECF76F89644BD6CFFECFBC65DEBC99E52B8B5DF74F5F3D26949E1315BDD128E40| |D6BDDB48C8ABAAC97CCA2B01F1FBDD17DBDB0A25B256355CB35368A65B3585820AB| |F5C4C1E8A271C9B01A86B660560BE7EB25DDA229C7EB97AB75D195AB562BDA92A1D| |74CABD4E1FCE46B86B1DAED7C9E324B65F250EADD9FB56AD41B65B3163E59338BDA| |81FB73A6B5A6179629A451DF18A6BC92F47A92024FD323AE13B252B4DF648EDF600| |65344C599A38A1F5E47F3FC61CEFC047F837BCCB95FCC61B255D85628D73C8E1622| |CDCB9AD73BA8385ADB001860B69F657B49F9A99C9FAA3E938ED6F19CD9F5027CC9E| |C7905BE66AA49AEBF1DDBB749B107A4D8A4D87E8EDD6CA3F14EF8EEBCC536814DF0| |3673EC0E789719BFC71C22C7DD584337D630FCD7DE6C2952DBA8C177E608C5EC45F| |D7A3FB136F59939FD05FC0A7E83ED16D34739F621C7BE071CFBD043F02933F6087C| |8C5C9F8014B79F6D657F84FD0D44C118736814FB34C64CD0BA0639576570D6DE7FB| |F1802151A0BB23F6F30474848317F015C01F3CC76CA3B84BC4373BCEF2359506346| |D26086199B430E9477183D139EE71EF452EC28EA1D450F4EA0F7A6D07B53E8393FC| |51E45ECD137D8B7B7E03BE6F87BE6C407F023748A9DC0FA1387D9DF785071F6354E| |6393A8E724EA99463DB3A86716F5CCA29E92F24EB23F4F123D9E428FA7D037419A3| |38B3E9D6DD223FA48D160A561561A566978E9A739195865E25CA5883C38CD768393| |A735E7ECAA4EBFCFB846332E25EB528EB894A32E65C9A5E424AE0CFBDC3B8A3F40A| |79E95E65647CBADE08CEEFC573C4A1C77CC455EA93C439C9662DB65B5DB6A85DB45| |EEE196D86586ED138FB89196EF58CB4DF00F947CF737| |-------------------------------------------------------------------|
  10. I was gutted at first but then I thought what if I was one of the people that received 25 mill for a catalyst. It must of made a few people happy and it doesn’t take too much effort to make it back anyway
  11. Could have been worse, I paid 25mill per catalyst yesterday, I bought 30........
  12. I hope it went to a good cause!
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