Fire/Fire, the missing link for a damage build? in Sentinel Posted April 17 31 minutes ago, Sovera said: Yeah, you missed what I wrote... We need to go into melee to drop Inferno and/or Burn, then we can hit the space bar for two seconds to be flying out of the way. Why not? Indeed, why not. Choices. Because a Scrapper/Brute is melee and a Sentinel is ranged. Because we get a nuke to open every fight with. Because we don't need to twiddle our thumbs with a frown as Maiden stays in her blue circles. Take your pick, and stick to Scrapper/Brute if it is what you like to play. Well no, I think you’ve missed my point too. First of all, I love Sentinels and have very little love for Melee-based ATs. I have a fire/fire/fire sentinel myself, and I built it like you have. Get in the melee, inferno, burn, fire sword circle, fireball. It’s a fun AoE toon. But it’s not really doing much a fire scrapper or brute isn’t doing there and doing better. I’d never discourage anyone from Sents. Love them more than any other AT, so go for it. For me though, while fiery aura helps damage, it doesn’t make a Sent into a damage build, because it’s not a damage AT. That’s all I meant. Didn’t mean to offend and apologies if I did.