Hey guys
I'm hoping someone will take a look at my build and see if they can help improve it. I feel like I have pretty good totals and I'm trying to avoid using too many purples/particularly expensive IOs but I could be convinced to save up. For example I'd like to replace the 4 slots in Slash with 4 Blistering Cold for the Fire/Cold res boost but I can't currently afford those and I have some Analyze Weakness in there for now.
Anyhow, here's my build, plese let me know if I can be more efficient.
(I hope I am doing this right... Long time listener, first time caller. Also I didn't pay attention to which IOs from the set I placed in this mids build, just picked the first in the set for the most part).
Hero Plan by Mids' Reborn : Hero Designer 2.6.0.2 https://github.com/ImaginaryDevelopment/imaginary-hero-designer
Click this DataLink to open the build!
Littlest Hobo: Level 50 Natural Tanker Primary Power Set: Dark Armor Secondary Power Set: Claws Power Pool: Leaping Power Pool: Fighting Power Pool: Speed Power Pool: Leadership Ancillary Pool: Energy Mastery
Hero Profile: Level 1: Death Shroud -- MghoftheT-Rchg/Res%(A), MghoftheT-Dmg/Rchg(7), MghoftheT-Dmg/EndRdx/Rchg(7), MghoftheT-Acc/Dmg/EndRdx/Rchg(9), FuroftheG-ResDeb%(9), FuroftheG-Acc/End/Rech(11) Level 1: Swipe -- GntFis-Rchg/+Absorb(A), GntFis-Dmg/Rchg(3), GntFis-Acc/Dmg(3), GntFis-Acc/Dmg/Rchg(5), GntFis-Acc/Dmg/EndRdx/Rchg(5), GntFis-Dmg/EndRdx/Rchg(15) Level 2: Dark Embrace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(11), UnbGrd-EndRdx/Rchg(13), UnbGrd-Rchg/ResDam(13), UnbGrd-ResDam/EndRdx/Rchg(15), UnbGrd-Max HP%(17) Level 4: Slash -- AnlWkn-DefDeb(A), AnlWkn-Acc/DefDeb(27), AnlWkn-Acc/Rchg(29), AnlWkn-DefDeb/EndRdx/Rchg(29) Level 6: Murky Cloud -- UnbGrd-ResDam/EndRdx/Rchg(A), UnbGrd-EndRdx/Rchg(23), UnbGrd-ResDam/EndRdx(25), UnbGrd-ResDam(25), TtnCtn-ResDam/EndRdx(27), TtnCtn-ResDam(46) Level 8: Obsidian Shield -- StdPrt-ResDam/Def+(A), StdPrt-ResKB(31), GldArm-3defTpProc(31), GldArm-Res/Rech/End(31) Level 10: Combat Jumping -- Krm-ResKB(A), Krm-Def/EndRdx(34), LucoftheG-Def/Rchg+(34) Level 12: Kick -- FrcFdb-Rechg%(A), FrcFdb-Rchg/EndRdx(36), FrcFdb-Dmg/KB(36) Level 14: Dark Regeneration -- ThfofEss-Heal(A), ThfofEss-Heal/Rchg(17), ThfofEss-Acc/Heal(19), ThfofEss-Acc/EndRdx/Heal(19), ThfofEss-Acc/EndRdx/Rchg(21), ThfofEss-+End%(21) Level 16: Cloak of Darkness -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(23) Level 18: Taunt -- PrfZng-Taunt(A), PrfZng-Taunt/Rchg(33) Level 20: Spin -- ScrDrv-Acc/Dmg(A), ScrDrv-Dmg/EndRdx(33), ScrDrv-Dmg/Rchg(33) Level 22: Follow Up -- AdjTrg-ToHit/EndRdx(A), AdjTrg-Rchg(34), AdjTrg-ToHit(48), AdjTrg-ToHit/Rchg(48), AdjTrg-ToHit/EndRdx/Rchg(48), AdjTrg-EndRdx/Rchg(50) Level 24: Tough -- TtnCtn-ResDam(A), TtnCtn-ResDam/EndRdx(39), TtnCtn-ResDam/Rchg(40), TtnCtn-EndRdx/Rchg(40) Level 26: Weave -- LucoftheG-Def/Rchg+(A), Rct-ResDam%(37), Rct-Def(39), Rct-Def/EndRdx(39), Rct-EndRdx/Rchg(40) Level 28: Focus -- Dcm-Build%(A), Dcm-Acc/Dmg(45), Dcm-Dmg/EndRdx(45), Dcm-Dmg/Rchg(45), Dcm-Acc/EndRdx/Rchg(46), Dcm-Acc/Dmg/Rchg(46) Level 30: Hasten -- RechRdx-I(A) Level 32: Maneuvers -- LucoftheG-Def/Rchg+(A) Level 35: Eviscerate -- Mlt-Acc/Dmg(A), Mlt-Dmg/EndRdx(42), Mlt-Dmg/Rchg(42), Mlt-Acc/EndRdx(42) Level 38: Shockwave -- SuddAcc--KB/+KD(A), Ann-Acc/Dmg(43), Ann-Dmg/Rchg(43), Ann-Acc/Dmg/Rchg(43) Level 41: Tactics -- AdjTrg-ToHit/EndRdx(A), AdjTrg-ToHit(50), AdjTrg-ToHit/EndRdx/Rchg(50) Level 44: Conserve Power -- RechRdx-I(A) Level 47: Super Speed -- BlsoftheZ-ResKB(A) Level 49: Vengeance -- LucoftheG-Def/Rchg+(A) Level 1: Brawl -- Empty(A) Level 1: Gauntlet Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(36) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(37), PrfShf-Acc/Rchg(37) ------------