Jump to content

echosam

Members
  • Posts

    15
  • Joined

  • Last visited

Everything posted by echosam

  1. 8 of my first 9 characters, and 9 of the first 12 were remakes of lvl 50 characters from Live. Well, some of them approximately, such as the Emp/Elec Defender got remade as an Elec/Emp Corrupter. Although I noticed that only 6 of the 9 did I use the same name.
  2. A common complaint of Rad players was their debuff ended when the anchor died. It caused a lot if irritation with those with the Radiation set. "The mob with the green stuff is debuffing all the others, kill him last"... but everyone ignored it, and sometimes seemed to gravitate towards killing it first... Much discussion how to properly pick an anchor for it to survive the longest. Caused some amount of team drama as Rad Defenders, Controllers and Corrupters became very irritated with the team over this. And, non Rads understood... I eventually got to the point I only bothered wasting the time and End on it for Elite Bosses and above, unless it was a particularly troublesome boss or group. Anything else died to fast. Now, it is less an issue because the debuff lasts after the anchors death, so Rads dont have to sweat it any more... much quieter of their teammates, too.
  3. I guess I see a difference in the sense that some women are very particular about how the are addressed. Would there be a difference for you if one was Miss Liberty and Mrs. Liberty? I’m not arguing just curious about your viewpoint I may be kinda old, so not in touch with current trands and modes of correct speech, but when I was growing up ( 70s/80s) Mrs is pronounced Missus, Miss is pronounced as it is spelled, and Ms is pronounced Mizz to differentiate it from Miss. Yes, it originated with the late 60 and 70s "Women's Lib" movement and intended as the feminine equivalent of Mr, which doesn't denote mariage status. Many women found it sexist that women were judged base on marital status while men weren't.
  4. I'm sure he's been kicked out of the Warriors by now for being such a cowardly little...
  5. Other games have tried to figure out how to weaken, if not remove, the Trinity model. Some add more categories. At least one I've seen tried to add "support" as a 4th member of the trinity (guess it wouldn't really be a trinity then, would it). Others have tried to figure out how to make a "bring the player not the class" thing, which is what this game already is. The rest of the industry is trying to invent THIS game, where play what you want, because 5-8 characters of any type or class, played by competent players, can do 99% of the content. But, every time someone tries, the biggest complaint is 'This game isn't just like WoW and its clones, so therefore it sucks'. But then, those that have all the features are decried ans 'just another WoW clone'. This game does not need to change to be more WoW-like, somebody needs to create a fantasy MMO version of this game. There are plenty of Trinity based, WoW clone games out there. If you want a holy Trinity based game, they're out there... hell they dominate. It's harder to find one that isn't to some extent, a WoW clone (stylistically). The settings (Azeroth, Telara, Arborea, Haranya and Nuia, Calpheon and Valencia, The Galaxy far far away...), genre (fantasy, sci-fi, heroic) and situations may change, but they are all the same basic game.
  6. So you enjoy it when lots of hard working everyday people lose their jobs? Wow, what an awesome PoV. The hope is that when/if those large monoliths crash they will be replaced with many smaller and hungrier companies who are more in tune with customer need and desires. All of them started as smaller companies, and for many, their best games were conceived and produced while a smaller company. Blizzard was a much smaller studio when they started Warcraft. Bioware was much smaller when they created KOtOR. Cryptic was a small company when they developed this game. All were later bought by the giants. Are the games produced by the giants better, or even as good as those produced by the companies they simply bought out? I was going to say something about how a certain political viewpoint sees the death of large companies as a good thing, not realizing the unemployment involved. But then remembered, their rivals are so entrenched with the mega corporations they don't realize (or care) that they are not the solution. Let the mega corps die, they will be replaced by smaller, leaner, more responsive, less monolithic ones. Cars... in the 70s, you had 3 choices, plus a bunch of smaller almost insignificant ones. You could get a GM, Ford or Chrysler (Chevy, Ford or Dodge). anything else was just a niche product and since the companies were not very large in North America, support and parts were a problem. In the 40+ years since, the US auto industry has taken it on the chin, and they claim it has hurt us, the consumer... no, look at all the choices we, the consumer, have now. Legitimate ones. Nissan, Toyota and Honda, VW are not small companies who only make cheap sub-compacts any more. Although they didn't die, their pain and smaller share of the market (loss of their tri-opoly) has benefited all of us greatly. tl/dr Let EA, Activision and NCSoft die, they will most likely be replaced with many more smaller, and probably better, companies.
  7. I feel the same. I have spent the years since the end of Live bad mouthing NCSoft anywhere I could, on every forum I posted to... when it was appropriate. If a forum topic was about other games or gaming companies, I made sure to mention those A-holes, the Evil NCSoft, and their closing this game that so many loved. I have sworn I will never give another dime to them, never play another of their games and so on. I passed when friends wanted to try Wildstar and GW2. "F--- no, I will not give money to NCSoft, and will not play their games. I will not ever again say a kind thing about them" So long as this game is left alone, I will refrain from my NCSoft hatred, and not speak ill of them. In time I may even decide to relent and, if they produce a game I might like, consider playing it. But, should they force this game to shut down, I will redouble my past hatred, and shout my hatred from every mountain-top and forum I can reach. I doubt they care... just saying it...
  8. Is it odd? Only a copyright attorney could tell you. Does it matter legally? No...there is ample evidence that the source code was created by Cryptic. If I write a novel, never publish it, and 20 years later I found out someone else took a copy, published itwith some small changes, and copyrighted 15 years ago, legally (provided I had evidence) I am the copyright holder, and this mysterious someone else (we will call him KHHAAAANNNN!) would forfeit copyright because they were not the original author, and did not permission to publish it. I think more like music. If I write a song, and somehow do something that shows I wrote it (I have a video recording of my band playing it at some bar, or whatever), it is always mine, even if I don't "officially" publish it. But, realistically, if I don't have a recording of it that I can prove that it predates the other guys, I would have a difficult time. Writing a book and not publishing it would be difficult to have proof your version pre-dated the later one the other guy published. But, a more accurate example for this situations would be. If I wrote a song, recorded it, and performed it for years, but never published it. And it was common knowledge in the industry it was my song, I would probably have no problem proving ownership. But, then again, if I didn't publish it, I couldn't get royalties for others playing it, could I? Maybe NCSoft isn't planning on shutting down Homecoming, just requesting royalties from us. They see the community is willing to pay to play, so maybe they wouldn't mind a cut for doing nothing.... Sure, you guys can go ahead and play our IP, but we want a $1/player/month in royalties for usage of our IP. Or, something like that.
  9. Yea, as I mentioned in another thread, I found out about this in the SWtOR forums. "Holly S--t, can this be real?!?!?!"... Immediately stopped what I was doing, followed instructions, and installed (created accts and all that). My wife was at her desk (her desk is about 5' from me, with her back to me) playing something or other. I logged in, created a copy of one of my favorite Live characters (I wasn't wasting time thinking, I remembered 90+% of what the character looked like and how to rebuild her costume... yes, some characters stay with you for a looong time)... and logged in to Atlas. That iconic music played... My wife spun around, saw what was on my screen... "What are you doing???" I explained and told her I wanted to make sure this was legit before I told her and got her hopes up. She wouldn't let me play until I got her set up too. 8 weeks later, neither of us has bothered with any other game.
  10. One of the Angry Angels (Virtue) earlier videos
  11. I've tried to make sure at least one alt does each zone. My attitude is, if NC shuts all of this down tomorrow, I want to have gotten to re-experience as much of it as possible. I took Live for granted, this time I'm going to get proper closure, if it comes to that. If not, still gonna experience as much as possible.
  12. iirc, When you create a Soldier, you don't get the back-pack either, until you respec at 24 into the Crab, even though you set it up at creation.
  13. IMO, the intangible here is what you have pointed out - CoH was made with passion for the end product, not the rewards for creating it. When you have that great meal, play that great game, etc., the ones you remember are the ones 'made with love'. Humans can make magic. Another way to say it is... CoH: developers tried to make a great game that they, and hopefully a lot of others, would love, and hopefully make some money off of it. CO: Developers designed the game to make a lot of money, and hopefully it was fun, too... CoH was designed primarilly to be a great game, CO was designed to maximize profits. A lot of games these days are making the same mistake. How much money can we bleed out of our costumers? Not, lets make a great game and the players will come. Blizzard (WoW), created a great game, blew up to 12 million subscribers. Then Blizzard decided to maximize profits per player, and lost 80+% of them since. Build a great game, they will come.... Build a money sink, they will not stay.
  14. I was considering a Peacemaker "Flying Spaghetti Monster" but the name was too long, and I couldn't get the Nova form to look right to my satisfaction. If someone else would like to give it a go.... I considered naming him "Pastafarian" also.
  15. Back in the day.... on Live we would get WoW refugees who would complain about the lack of lots of endgame. In WoW (and many other games) there is a saying that "the game begins at level cap" and leveling is just a boring grind you have to endure to get to the "Real" game of Raiding. We would explain that 'This game begins at level 1, leveling IS the game." If you rush and PL to 50 expecting the real game to be there, you missed it. What end game there is is just the whipped cream on top of the cake. Now, about the time AE came out I defected to WoW, then games like Rifts, TERA and SWtOR. I don't think I put an entire 100 hours in this game after about May-June '09. So all of the Going Rogue content and Incarnates is fairly new to me. Which means I not only get to enjoy the game I missed so much, but content that I missed because I had my head stuck in Azeroth. It wasn't until after it was gone that I realized how much I missed it. I did get to play the final weekend, and finished my 14th lvl 50. On May 13 I was looking for some information in the SWtOR forums, when I saw a post about the existence of Homecoming. I immediately left... I don't even remember what it was I was looking for. Installed this game, and logged in. My wife was, I think, leveling a WoW character (her story was the same, we did CoX together, we left for WoW together and both missed CoX furiously) heard the Atlas Park theme, spun around in her chair, asked what I was doing... I told her I saw this on the SWtOR forums and was testing to see if this was legitimate. She wouldn't even let me play until I installed it for her, too. Neither of us has played anything but this game since. I have 18(?) characters ranging from 22-50, and have to force myself not to continually create more alts, or re-create old characters I miss.
×
×
  • Create New...