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Omega9

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Everything posted by Omega9

  1. I certainly like the gameplay with Tri-Cannon. Keep that as is. Maybe it would be possible to switch the Tri-Cannon to a robot at the tailor. We can't do that yet on any archetype as far as I know, maybe something to consider for the future. I guess I'll get robot pet after level 50 for my character concept.
  2. I would feel more like other Controllers/Dominators with a special pet. Assault Bot or similar would do this. Maybe include it as a power appearance selection at the tailor like your rifle's appearance.
  3. Please not the Auto Cannon power from Devices. No one takes that. If they do they never use it. City of Heroes has evolved such good pets over the years, have Tri-Cannon be some kind of robot. It can do the same damage and even be called Tri-Cannon, just not the Auto-Cannon animation. What kind of Pet is that for a Dominator or Controller in City of Heroes 2024? Also, are those damage figures right for Trip Mine? They seem too low in the pip.
  4. Thanks! I see how the patching works now. Got it working!
  5. I tried Mids version 3.5.5.7 from loadedcamel, but looks very old. No Sentinel AT, no Blaster Ninjitsu, etc. Errors on start. I have the old Mid's Reborn on my older PC. Is that going to be it?
  6. Seems like Cortex didn't count towards the Epidemiologist accolade for me in the Graveyard Shift TF. I was missing one before fighting Cortex and still missing one after the TF completed and I had defeated Cortex. I am not repeating Graveyard Shift anytime soon. Can someone link the locations of the the Graveyard Shift bosses in the Abandon Sewer Network?
  7. Add Seishinteki Kyoyo to Ninjitsu. You could drop Caltrops. I never even take Caltrops, when I did I never had the need to use them. You force me to take Unrelenting by dropping Seishinteki Kyoyo from Stalker Ninjitsu.
  8. I ran into something I didn't understand; when slotting Venmous Gas for range it listed as PBAoE range 70 boosted to 84. something. What is being boosted to 84 feet? I am wondering if Dual Pistols is Bugged somehow with Poison. I have never seen it so weak even when fully slotted with IO's for damage and now running Assault as well. I have other Corrupters with Dual Pistols and they all fair pretty well. As far as chains, I shoot whatever is ready unless I need AoE specifically. Getting Stunned all the time even with Scorpion Armor and Defense around 26 percent base.
  9. Sorry, at level 40 I just have a rudimentary build of power choices on Mid's. Damage powers all have damage maxxed, got all those except pistols. Have all powers in Poison. Venomous Cloud had 2x Endurance Reduction and 2x ToHit Debuff IO's, though I get stunned for sure at that range. I got that -1lvl Gunslinger boss by popping 3x Luck, 1x Righteous Rage, followed by 2x Phenomenal Luck, 1x Resurgence, 1x Emerge when I was stunned and almost went to hospital again. Are we playing the same game? Maybe you folks didn't solo much at level 40? Scorpion Armor will help with all the purple inspiration consumption once I get it. But I do thank you all.
  10. Oops! Just died to a -1lvl Gunslinger boss on the 'Find Info on Quatrexin' mission. Stunned first of course. Obviously I am after the Scorpion Armor, but am I supposed to take 3 purple inspirations for each -1lvl boss until then? I have the Steadfast Protection Defense IO and Shield Wall resist 5% IO. I almost never level up through the Mission Architect XP farms. I prefer normal content even though it is slower. I really don't see how anyone could accept Poison as functional at level 40 for solo missions. Which you always need to do sometimes. Unbroken badge just now. And died again to same -1 lvl Gunslinger boss. :0
  11. It's a low level issue. There is no way the toon could run all 3 Leadership toggles at level 40. It can't even run Dark Armor and Stealth and get through a mission boss battle. The wimpy Crey Scorpion Armor bosses in the current case. They send my Pistols/Poison corrupter to the hospital almost every time. For now I will get through the solo content on -1 level which I never had to do before. It could be a Lethal Damage issue. The build is good. Most new players would not have a build this good.
  12. I am shelving the toon. I am on the third patron mission for Black Scorpion and everytime I fight a Boss the toon goes to the hospital. I don't think these bosses are difficult and you can always kite them for a 1v1 battle, but even with Dark Armor the toon is stunned and dead or just doesn't have enough damage mitigation at level 40 to defeat a simple mission boss. No heals, and Poison probably needs at least that, maybe a knockdown or Poison Trap you can throw. This is just my feedback on Poison. I subbed CoH from 2004 to 2012, was even in the closed beta. Poison is just too tedious when you solo for my taste. With teams it is a good asset for them, but I want more.
  13. Hover, Stealth (@ 0.21/s), Dark Armor (@0.28/sec) from range. Add Venomous Gas (@ 0.33/s) if melee is likely. Envenom and Weaken as needed. 3x End Mod's in Stamina. Switching to Scorpion Armor soon to dovetail with -to Hit. It definitely needs Assault from Leadership, but no way to run it now.
  14. I am only level 40 with this toon. Not many IO's. In the process of getting Scorpion Armor. I think the set has serious Endurance Hog issues for not much benefit. Too many castings, too often I suppose. I am well slotted for Endurance Reduction and Endurance Mod., but in any solo boss fight it always runs dry. On teams it works very well, but you are forced to solo sometimes and all powersets should be able to handle +0 level, +0 player missions and Poison struggles with this at level 40. Damage is weak even versus debuffed bosses. Venomous Gas puts you into melee combat with bosses and elites to use where they for sure out-damage you and even slotted it is an Endurance Hog. etc. I always lay out a few Poison Traps of course.
  15. Level 40 is no better. Does fine in groups and against trash in solo missions, but anything challenging ends up in a trip to the hospital. Like Fake Nemesis with a Warhulk them at level 41, me 40. A challenge, but do-able for most any toon. For my Dual Pistols/Poison corrupter, I am lucky to finish off just the Fake Nemesis and flee having used 6 or 7 Inspirations to get through. Quite often it's just a trip to the hospital. I have Dark Armor, Venomous Gas, Hover, Stealth, the Defense IO's, all well slotted for End Reduction, but I am always using 2-3 medium blues (endurance) in a boss battle which take about double the average time. Only solution to this I can see is Victory Rush. Did I mention getting stunned in every boss battle a few times? Well, I was just trying it for the RP, but pretty weak sauce. For soloing bosses. I usually get through trash ok.
  16. So I Respec'd recently and one power was not as described. The only way to replace it now is another full respec. Would be a nice QoL change to have some mission that grants you the ability to remove a selected power or powers. I can get by without it certainly. Just a QoL thought.
  17. Yes. My MM was relying on Force Field Generator and Triage Beacon and inspirations which ran out fast. Always wanted the 'Exalted' badge. I switched to Scorpion Shield and added Maneuvers since then. You get hit pretty hard though when you do get hit. but...... with Cryonite Armor and the day job defense power I get to 90% defense on Smash/Lethal so I have a temporary emergency power....... now.
  18. Don't know. I just joined and saw most minions were orange. Checked and saw most boss levels were 53. Maybe it was plus 3 for those in the team who were under 50? Let's see we got the two Goliath AV's, Romulus resurrects a fourth time and goes into a temple and starts casting black hole bombs. That's the Master ITF right? My only character to receive the "Exalted" badge.
  19. Exalted Badge after Master ITF, Unbroken Spirit before. rofl! I need a new badge for being defeated.
  20. Mercs/Traps/Field Mastery, 50 (52). Team of eight, 2+ levels x8 players. So moderate challenge Master ITF. Traps only gives you the Force Field Drone for mitigation, the rest is heals and debuffing. Anyway 30 plus defeats. normally I get through a TF with 2 or 3 defeats maximum. Buff the Force Field Drone maybe? I guess I should have waited to buy the Rez power from P2WN because it is free now.
  21. Regen gets nerfed every 6 months since 2004. Changed really. I thought this version was pretty good though. If Instant Healing is up you survive most anything, but if not you have to resort to other things so you save Instant Healing usually. Fix the Endurance Crash on Energy Aura armor. You should not die instantly everytime your endurance crashes.
  22. It's pretty difficult at 20's, probably till you get Venomous Cloud. Doing FreakOlympics arc and only surviving with inspirations vs. 3-5 freakshow minions. Best hit them with Neurotoxic Breath first to slow them down a bit. But I have no special buffs from IO's.
  23. Mine is Dual Pistols set for poison, and Poison. I run out of endurance just using a Stealth toggle. And am I right that there is no self-heal? Powers have changed a lot, but on paper there is no self healing. Thinking Hover angle because there is also no trapping to create a melee protection. IMHO Weaken and Envenom should be one power or 45 second duration. Too much time spent preparing an attack, then you fire 3-4 times and start over.
  24. Dark Mastery looks useful. Soul Transfer will get used a lot I am thinking. Oppressive Gloom and Venomous Gas would be a potent cocktail. Throw in Poison Trap. 😉
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