Hello and good morning!
Like most of you I was online when we powered down CoH. What a great game and what a GREAT GAME to have back! That leads me to ask - why change things "against" farming for xp/inf? Now, don't get me wrong here, i'm not fishing for a fight or argument but would like to hear your thoughts on pro/against farming in CoH. My two cents:
Pro:
[*]Help. I get to help people gain influence and XP. TBH, this is the main reason I farm.
[*]Fun. I have always been a guild farmer in every RPG. It gives me a way to give back to those I enjoy gaming with.
[*]Heroic. In CoH specifically I find it incredibly enjoyable to just smash the crap out of large groups of mobs.
[*]End game. I have always preferred to play in the end game aspect of any MMO I play. It tends to be the area where my type of content is and I get to surround myself with great content.
[*]Funds. In CoH it can assist in purchasing things for me, friends, the SG, or whatever. Did you enjoy the 200M costume contest? Or what about someone who helps out a noobie or friend?
Con:
[*]Influence advantage. It can create a powerhouse of influence.
[*]Market offset. It can upset the market, driving prices up/down.
[*]It's not following the story of the game, as intended, with level flow of the game.
So talk to me folks, I really am curious. In the world of AE farming some just don't like the fact that a farmer can do what they do - but heck, it's how I like to play the game. Maybe I don't want to run through caves of CoT or whatever. Maybe I want to run in, smash 700 mobs and do the thing.
I look forward to hearing from you and thank you ahead of time for responding! :)
-E