Jump to content

HelloRaptor

Members
  • Posts

    10
  • Joined

  • Last visited

Everything posted by HelloRaptor

  1. But Skyhawke, you missed the part about how he heard one of the waiters mutter about how other places were maybe possibly less than perfect and he also needs to know quoted examples with research citations of their wrongdoings so that he can decide if he should eat there, either. Because it's all about trust, and how better to decide if you should trust something than asking a bunch of randos on the internet?
  2. I agree that it probably won't be all THAT big a deal on HC because of the Merit situation. This, though...
  3. This is the guy who told us we didn't need, or really even want, combat statistics and numbers because he declared we would have less fun if we knew how the systems worked. Just...to hell with that guy. Also, I like fighting statues. ;D
  4. Dark/Dark Brute is probably best for solo. With IOs you can cap S/L resist and come within a couple of % of Psionic cap, plus like 45-70% for the other resits, while having some decent single target damage. Best Dark/Dark combo for teams is Controller, hands down, full stop, no disagreement possible unless you want to go to your grave knowing how wrong you are. >_> A single Dark/Dark controller can pretty well neuter an 8 person spawn's ability to hit and resist damage, assuming they aren't cowering in fear, or held, or attacking your two to four pets, while still buffing their team's defense, end recovery, regen, etc.
  5. I think somebody, I can't remember exactly who but it'll come to me, already responded to this: Words of wisdom. If only people would live by them. ...sigh. Okay, so: Yes. Yes it is. Period. Because what you're asking is nonsense. These games, these servers and their discords, are an entirely ephemeral exercise in trust. Nobody is going to be able to provide that for you, everyone is going to see things different ways. Some will see comments by mods as totally reasonable, even professional, others will see them as thinly (or not at all) veiled digs at one group or another. Some have even been exactly that, but at the end of the day it just doesn't matter. Play the games or sit on the discords and watch, come to your own conclusions. Coming on here to basically vaguebook about how there are 'trust issues' and how you'd like to know more is, whether you intend it to be or not, literally just stirring shit that has finally started to settle down. No, it isn't. It is not critical at all. It is, in fact, almost 100% meaningless as far as playing city of heroes is concerned. Pretending otherwise means you are prepared to invest far too much in a bunch of volunteers contributing to a technically illicit hobby.
  6. Uh.. yeah, I haven't seen any notable disconnections from people in the MSR runs I've done, except for people who have disconnection problems in general. And my computer doesn't even notice CoH is running unless I run 3+ instances all in an active mission, which I've only done for purposes of testing what the CPU load would be like. ;D
  7. My experience the only time you really need to be sure you've got a well rounded and versatile team is in certain Incarnate Trials, and MO*TF runs. However, I will also agree I've seen teams that should not have been running +4 wanting it at +4 and wiping constantly because the team they had was not capable of handling it. I'm not sure how much that is about AT choices though, or just the characters in the party not being strong enough yet. Yeeaaah. While I mostly agree with the spirit of the original post, some of the assertions are not really on point. DPS doesn't just refer to damage, it refers to characters that excel at putting out large amounts of damage in short amounts of time, such that you can overcome the regeneration or phases of especially tough enemies. DPS is not really required for a lot of content, but when it is, it is. What makes City of Heroes unique from most other MMOs isn't that 'everyone is DPS' because everyone is most certainly not even close to being that, but that if content is too hard you can turn down the difficulty. This works for a lot of content (radio and regular missions, not always task forces or trials). Some of this stuff also just only applies to characters with full IO sets. Try taking a full team of 8 scrappers into the ITF +2 at level 35-50 with only basic IOs or SOs and they're almost certainly going to get floored by -def and spike damage from hard hitting enemies where even 75% resist isn't going to be enough. Likewise, take a team of 8 tanks or 8 controllers in and you'll get through 99% of the Task Force but it will take _so_ much longer, and both are going to have (different) issues with the AVs (not insurmountable ones, but a huge pain in the ass nonetheless). The holy trinity is not so very holy in CoH, and for plenty of content you can turn the diff down and get by with suboptimal groupings, but anybody who says they haven't seen teams struggle with content where it wasn't pretty obvious that you needed a scrapper/blaster/etc for more damage or some support with +end for all the people struggling with endurance issues vs Freakshow, instead of whatever you have instead, is either lying to themselves or not paying very close attention. You don't need to min-max your teams, but for the love of god consider the content you're facing when you're throwing out invites. If you're going to be fighting two AVs at once, at +2 or higher, and there are zero support sets on your team, shrugging it off because 'any team is viable' is almost certainly a disservice to your teammates and frustrating to boot. There's really no need to lean so heavily against the trinity idea, just like there's no need to lean so heavily into it. Also, please stop pushing this idea that Empathy isn't Healer. It has 9 powers, and more than half of them are directly involved in increasing your health from wherever it is towards full, whether it's by direct heal, resurrection, or super regeneration. Adrenaline Boost has more +end than +regen, but even if you don't count it as 6 of 9 there's 5 that are straight up heal/regen powers, 1 that's a mix, and all of 3 that aren't HP related. It's a healer set, full stop. People shouldn't skip those three powers, but it's absolutely a healer set. :p
  8. Is this new?? I just did one the other day and there was still a wait between waves. So boring, with bits of spice in between. :/
  9. Also you should be able to hit Alt+Enter to minimize it to a window and then just run it in a maximized window. It's not ideal, but it does work (I've been doing it since the first launch because I'm too lazy to edit my registry for now).
  10. Magic is probably the most removed from our mundane lives, so it's not surprising it's a popular option for escapist fantasy. It's also frequently the most flamboyant origin in its displays of personal power, if you look across super hero source material.
×
×
  • Create New...