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admiralnorman

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  1. admiralnorman

    AFK farmer

    I just updated my rad/fire follow farmer. It's solid.
  2. Building for end game team content and solo badge hunting type of things. I won't be farming or anything like that. I don't mind spending inf as long as it's worth it. I believe this was originally based on a Positive Gamer build, but it's been so long I can't remember. I am not married to any of this so please feel free to throw the entire thing out if necessary. Thanks in advance! This Hero build was built using Mids Reborn 3.0.4.7 https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Level 49 Natural Blaster Primary Power Set: Water Blast Sec
  3. I have the @Infinitum inv/ss build and it is fantastic. Thank you so much! I am essentially unkillable unless the mechanics of a fight necessitate your death. However in most teams, and in solo content, I don't do enough dmg. Including boxing, I have four single target and one aoe. The damage they do is fine. And they recharge so fast I can barely get boxing off anyways. But just having foot stomp for aoe is a real bummer almost all the time. I'm trying to work in Electrifying Fences and Ball lightning, or melt armor and fire ball, and spring attack, but it's all crushing the survivability. Ju
  4. To anyone finding this later, I did switch to rad/fire and swapped a couple minor things around. There's obviously a huge focus on recharge and damage for blazing aura, irradiated ground, and burn. It is not 45% fire defense solo, but it's always following someone with maneuvers so it's fine. I have hover on, set Burn to auto attack, and follow the main brute. The main then needs to make sure the follow doesn't get stuck which is mostly pretty easy. Depending on the map it's not too hard. We had to adjust our pathing a bit on Night at the Movies. But it netted more inf/hr so it's fine.
  5. This is the final build i went with. It's pretty boss at 54x4 solo content, and is a fantastic addition to iTrials and other end game team content. Does really exemp great. But it's at least functional for the most part. Thanx everyone! This Hero build was built using Mids Reborn 3.0.4.7 https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! ill/emp/mace: Level 50 Natural Controller Primary Power Set: Illusion Control Secondary Power Set: Empathy Power Pool: Speed Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Mace Mastery Hero
  6. Do you have any notes on incarnate selection? In particular Destiny and Hybrid.
  7. I re-ran the rad/fire test. Across 10 full clears of all 5 rounds of #2915 I averaged 96,734,733 inf/hr. That includes selling down mats as well. Still a respectable amount, but not what it once was.
  8. I figured it out! The "Normal" button. If you click it turns into "Respec." It then lets you drag around wherever. 🙂
  9. The frankenslotting for procs looks really good. Thanx! How did you make mid's let you place that enhancement slot in phatasm out of order? i now the game lets you do whatever doing a respec, but i'm not seeing that here.
  10. OMG THIS VERSION IS SO MUCH BETTER WHERE HAVE YOU BEEN ALL MY LIFE
  11. @5099y_74c05 I'm 100% open to hitting defense/res at a lot higher values. But i'm really not sure what to take from where.
  12. Okay team. How's this look? The RA's are the same recharge. AB is stacked. S/l def capped. I'm still not married to any of this. Well maybe Mace, it seems super awesome, even though I've never used it. Hero Plan by Mids' Reborn : Hero Designer 2.6.0.1 https://github.com/ImaginaryDevelopment/imaginary-hero-designer ill/emp/mace: Level 50 Natural Controller Primary Power Set: Illusion Control Secondary Power Set: Empathy Power Pool: Speed Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Mace Mastery Hero Profile: ------------ Level 1:
  13. @5099y_74c05 Ah i see. So trying to hit the ranged def of 40%. Seems like i have to pick between Mace being awesome and having some survivability.. I think the perma PA might null that t osome extent in a lot of solo situations. But teaming it will have to be considered. I wonder if there's an overboard spending way to hit those res/def numbers without sacrificing Mace. It just seems, on paper at least, to be so much more awesome than the other options. Edit: i don't know why sacrificing is red. it won't let me change it. shrugs.
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