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Gobbledygook

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Posts posted by Gobbledygook

  1. On 1/30/2024 at 6:06 PM, Trike said:

    Dance Fighter!

     

    This one took some finagling. Having her fight witches caused it to put her in a witch's hat. After that it gave her a bow. Zeroed in on it after a while by specifying martial arts and kicking.

     

    The middle picture cracks me up. She has a sidekick (again with the puns) and the "werewolves" look like guys who bought masks at the party supply store.

     

    Dance-Fighter-Bio.jpg

    Co-H-AI-Dance-Fighter3.jpg
    Co-H-AI-Dance-Fighter4.jpg
    Co-H-AI-Dance-Fighter7.jpg

     

     

     

    Definitely giving me some 80's flashbacks

    • Like 1
  2. 4 hours ago, sbloyd said:

    Some parsers don't honor "full body" - it's why I usually put in Full Body and Wide Angle. Sometimes describing the boots helps.

     

    At one point I hit a seed at home that spat out "character design" type results with a front, side, and back results.  Stupidly I did not write it down.

    If you ever remember, or stumble across the right collection of words again, please share.

  3. Make one of the other Summers brothers instead? Havok or Vulcan could easily be represented by Energy Blast, or Radiation blast.

    I know that doesn't necessarily solve the problem, but, well, you know.

    I wish they would take some of Tyrants eye blasts and create an Optic Blast power set.

  4. 10 hours ago, lemming said:

    I was playing yesterday and someone asked if Regeneration was still over powered...

     

    Depending on what you mean by Meganerf, maybe a perusal of https://homecoming.wiki/wiki/Patch_Notes

     

    On HC it's easy to build up a fairly tricked out character in comparison to live.    I think I had maybe two decently built up chars on live, here, couple dozen and the only thing stopping me right now on most of the others is taking a little time to place enhancements.

    Thanks, I was looking for this the other day. Different reasons, of course, but still, I appreciate it.

    • Like 1
  5. 17 hours ago, gameboy1234 said:

    We've had two coins so far.  Maybe something to with Penelope ("Penny") Yin?  Or Kings Row is getting a make-over and the first coin was a reference to that.

     

    Dunno what Gojira has to do with that.  The band Gojira?  Clamour again?  Or speed boat travel power.

     

    Psionic Armor and Shield Melee!

    You heard it here first!

    • Like 1
  6. Hi, coming of a year or so break, and wanting to make a melee type with the above mentioned powersets. My conundrum is, which AT? I've always been a Scrapper at heart, with a couple of really fun Brutes added in for flavor. I haven't played either set as a Tank or Stalker. I have a 50 EM/Rad Scrapper, and a 50 Fm/Inv Brute. I haven't played either in awhile, Hell, it's been close to two years since I played the Brute, Before any of the changes to either set, and he only had a middling build. I like killing my enemies. Not just standing there and having a slap fight. But I also like to be durable enough to stand toe to toe if whatever PuG I'm on doesn't have a traditional Tank. Off-tanking is what I think is the term? 

    So, if you had to choose, which one would you take on an adventure?

     

  7. 1 hour ago, Sovera said:

    Fire/Fire has my vote. EM blooms later and while it has the lead in ST it is nearly TW level of piano play. CoH is not particularly a game of piano play.

     

    Fire Armor does compensate for EM's lack of AoE though, and EM's constant barrage of CC helps surviving a little bit better, but CoH is mostly a game of AoE and tankers tend to die a death from papercuts instead of fearing one single tough enemy. In that Fire Melee's AoE will help whittle things down faster.

     

    This is what I was using for Fire/Fire. Scorch probably could/should be swapped for Incinerate but I preferred to have Scorch for an easy, simply, early rotation. It is not a min max decision so play around as long as you get a gapless rotation.

     

    [/img]
    View This Build In MRB

     

    Thanks for the feedback. You too, @Spaghetti Betty

    I was thinking nearly the same thing as you laid out, I just wanted to double check with some experts.

    Now, about that build you so graciously provided...

    That's a Sentinel...

    • Haha 1
  8. TL;DR F/F/F or F/EnM/F and why. Also, with the changes to FA, do you still need to slot the knockback IO?

     

    Evening everyone. I have decided to roll my first tank up 

    I'm pretty set on primary, but undecided on secondary

    I went Fire Armor cause at heart I'm a pyro, and like to burn things up

    I was thinking Energy Melee, to make it easy to destroy any adversary

    Fire Melee seems to be better on hard targets than it used to be

    But is it enough to bring it closer to the glory of what Em can be? 

    I have experience with EM on a Scrapper, post buff of course, I combined it with Rad

    Let's be honest, the AoE of EM is kinda sad

    With the Tank buffs to AoE, cones and target cap

    It makes me wonder, is the multitarget aspect still crap?

    Once long ago, Ihad a FM brute as my main, but FM then and now, are not the same

    Does the pure fire damage and ability to slot a couple of -res procs

    Help FM's single target damage go from "meh" to "Hey, that rocks"

     

    Yeah, I wish I hadn't typed that either. But I did, so now you have to suffer as well.

    WOuld love to hear from @Sovera and @Camel in particular.

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