OldLost
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Thanks Meknomancer, I'll take a look. Appreciate the advice.
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Looking through the forum for an Water/Rad build, but seems to be non-existent. I don't usually play sentinels, but thought this combo would be fun to try.
So, here's my first try at a build. Any advice would be appreciated. TIA.
This Hero build was built using Mids Reborn 3.0.6.0
https://github.com/LoadedCamel/MidsRebornClick this DataLink to open the build!
Epidural: Level 50 Mutation Sentinel
Primary Power Set: Water Blast
Secondary Power Set: Radiation Armor
Power Pool: Flight
Power Pool: Concealment
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Electricity MasteryHero Profile:
Level 1: Hydro Blast -- Dvs-Acc/Dmg(A), Dvs-Dmg/EndRdx(40), Dvs-Dmg/Rchg(42), Dvs-Acc/Dmg/Rchg(43), Dvs-Acc/Dmg/EndRdx/Rchg(43), Dvs-Hold%(43)
Level 1: Alpha Barrier -- Ags-ResDam/Rchg(A), Ags-ResDam/EndRdx/Rchg(37), Ags-ResDam/EndRdx(37), Ags-ResDam(40), Ags-Psi/Status(50)
Level 2: Water Burst -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(3), PstBls-Dmg/Rchg(3), PstBls-Dmg/Rng(31), PstBls-Acc/Dmg/EndRdx(34), PstBls-Dam%(37)
Level 4: Proton Armor -- RctArm-ResDam/EndRdx/Rchg(A), RctArm-ResDam/EndRdx(5), RctArm-EndRdx(5)
Level 6: Dehydrate -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(7), SprWntBit-Acc/Dmg/EndRdx(7), SprWntBit-Acc/Dmg/Rchg(9), SprWntBit-Dmg/EndRdx/Acc/Rchg(11), Range-I(27)
Level 8: Tidal Forces -- GssSynFr--ToHit/Rchg/EndRdx(A), GssSynFr--ToHit/Rchg(9), GssSynFr--ToHit(21)
Level 10: Fallout Shelter -- GldArm-End/Res(A), GldArm-3defTpProc(11)
Level 12: Whirlpool -- Artl-Acc/Dam(A), Artl-Dam/End(13), Artl-Dam/Rech(13), Artl-Acc/Dam/Rech(15), Artl-Acc/Rech/Rng(15), Artl-End/Rech/Rng(27)
Level 14: Fly -- Flight-I(A)
Level 16: Proton Therapy -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(17), NmnCnv-Heal/Rchg(17), NmnCnv-Heal/EndRdx/Rchg(25), NmnCnv-Heal(46)
Level 18: Water Jet -- SprSntWar-Acc/Dmg(A), SprSntWar-Dmg/Rchg(19), SprSntWar-Acc/Dmg/Rchg(19), SprSntWar-Acc/Dmg/EndRdx(21), SprSntWar-Acc/Dmg/EndRdx/Rchg(23), SprSntWar-Rchg/+Absorb(23)
Level 20: Particle Acceleration -- Run-I(A)
Level 22: Stealth -- LucoftheG-Def/Rchg+(A)
Level 24: Hasten -- RechRdx-I(A), RechRdx-I(25)
Level 26: Boxing -- Acc-I(A)
Level 28: Particle Shielding -- PreOptmz-EndMod/End(A), PreOptmz-EndMod/Rech(29), PreOptmz-EndMod/End/Rech(29)
Level 30: Tough -- StdPrt-ResDam/EndRdx(A), StdPrt-ResDam/Def+(31), StdPrt-ResKB(31)
Level 32: Geyser -- SprOppStr-Acc/Dmg(A), SprOppStr-Dmg/Rchg(33), SprOppStr-Acc/Dmg/Rchg(33), SprOppStr-Acc/Dmg/EndRdx(33), SprOppStr-Acc/Dmg/EndRdx/Rchg(34), SprOppStr-Rchg/+Opportunity(34)
Level 35: Weave -- LucoftheG-Def(A), LucoftheG-Def/EndRdx/Rchg(36), LucoftheG-Def/EndRdx(36), LucoftheG-Def/Rchg+(36)
Level 38: Chain Fences -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(39), SprFrzBls-Acc/Dmg/EndRdx(39), SprFrzBls-Acc/Dmg/Rchg(39), SprFrzBls-Dmg/EndRdx/Acc/Rchg(40)
Level 41: Meltdown -- UnbGrd-ResDam/EndRdx/Rchg(A), UnbGrd-Rchg/ResDam(42), UnbGrd-ResDam(42), UnbGrd-Max HP%(46)
Level 44: Lightning Field -- PreOptmz-EndMod/Rech(A), PreOptmz-EndMod/Acc/Rech(45), PreOptmz-EndMod/End(45), PreOptmz-EndMod/Acc/End(45), PreOptmz-EndMod/End/Rech(46)
Level 47: Hover -- LucoftheG-Def/Rchg+(A)
Level 49: Gamma Boost -- EndMod-I(A), Heal-I(50)
Level 1: Brawl -- Empty(A)
Level 1: Opportunity
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- Empty(A)
Level 1: Swift -- Run-I(A)
Level 1: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(48), Pnc-Heal/+End(50)
Level 1: Hurdle -- Jump-I(A)
Level 1: Stamina -- PrfShf-EndMod/Acc(A), PrfShf-EndMod(48), PrfShf-End%(48)
Level 14: Afterburner
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Looking through the forum for an NRG/Shield build, but seems to be non-existent. I don't usually play scrappers, but thought this combo would be fun to try.
So, here's my first attempt at a build. Advice requested. TIA.
This Hero build was built using Mids Reborn 3.0.6.0
https://github.com/LoadedCamel/MidsRebornClick this DataLink to open the build!
Special Angel: Level 50 Mutation Scrapper
Primary Power Set: Energy Melee
Secondary Power Set: Shield Defense
Power Pool: Flight
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Blaze MasteryHero Profile:
Level 1: Barrage -- AbsAmz-Stun/Rchg(A), AbsAmz-EndRdx/Stun(3), AbsAmz-Acc/Rchg(7), AbsAmz-Acc/Stun/Rchg(17), AbsAmz-ToHitDeb%(25)
Level 1: Deflection -- UnbGrd-ResDam/EndRdx/Rchg(A), UnbGrd-ResDam(3), UnbGrd-ResDam/EndRdx(7), UnbGrd-EndRdx/Rchg(25)
Level 2: Battle Agility -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(5), LucoftheG-Def/EndRdx/Rchg(9), LucoftheG-Def(29)
Level 4: Bone Smasher -- SprBlsCol-Rchg/HoldProc(A), SprBlsCol-Dmg/EndRdx/Acc/Rchg(5), SprBlsCol-Acc/Dmg/Rchg(9), SprBlsCol-Acc/Dmg/EndRdx(29), SprBlsCol-Dmg/EndRdx(31), SprBlsCol-Acc/Dmg(31)
Level 6: Fly -- Flight-I(A)
Level 8: Combat Jumping -- LucoftheG-Def/Rchg+(A)
Level 10: Active Defense -- EndRdx-I(A), RechRdx-I(11), RechRdx-I(11)
Level 12: Boxing -- Acc-I(A)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(50)
Level 16: Against All Odds -- PrfZng-Taunt(A), PrfZng-Taunt/Rchg(17), PrfZng-Dam%(46)
Level 18: Whirling Hands -- Arm-Dam%(A), Arm-Dmg/EndRdx(19), Arm-Acc/Rchg(19), Arm-Acc/Dmg/Rchg(31), Arm-Dmg/Rchg(33), Arm-Dmg(34)
Level 20: Tough -- StdPrt-ResKB(A), Ags-ResDam/EndRdx(21), Ags-ResDam/EndRdx/Rchg(21)
Level 22: Weave -- ShlWal-ResDam/Re TP(A), RedFrt-Def/EndRdx(23), RedFrt-Def/EndRdx/Rchg(23), RedFrt-Def(34)
Level 24: Phalanx Fighting -- LucoftheG-Def/Rchg+(A)
Level 26: Total Focus -- Hct-Dam%(A), Hct-Dmg/EndRdx(27), Hct-Acc/Rchg(27), Hct-Acc/Dmg/Rchg(34), Hct-Dmg/Rchg(37), Hct-Dmg(37)
Level 28: Hover -- LucoftheG-Def/Rchg+(A)
Level 30: Grant Cover -- LucoftheG-Def/Rchg+(A)
Level 32: Energy Transfer -- SprCrtStr-Acc/Dmg/EndRdx/Rchg(A), SprCrtStr-Rchg/+50% Crit(33), SprCrtStr-Acc/Dmg(33), SprCrtStr-Dmg/Rchg(40), SprCrtStr-Acc/Dmg/Rchg(40), SprCrtStr-Dmg/EndRdx/Rchg(43)
Level 35: Shield Charge -- SprScrStr-Rchg/+Crit(A), SprScrStr-Acc/Dmg/EndRdx/Rchg(36), SprScrStr-Dmg/EndRdx/Rchg(36), SprScrStr-Acc/Dmg/Rchg(36), SprScrStr-Dmg/Rchg(37), SprScrStr-Acc/Dmg(43)
Level 38: Ring of Fire -- Apc-Dam%(A), Apc-Dmg/EndRdx(39), Apc-Acc/Rchg(39), Apc-Acc/Dmg/Rchg(39), Apc-Dmg/Rchg(40)
Level 41: One with the Shield -- UnbGrd-Max HP%(A), UnbGrd-ResDam/EndRdx/Rchg(42), GldArm-3defTpProc(42), UnbGrd-ResDam(42), UnbGrd-EndRdx/Rchg(43)
Level 44: Fire Blast -- SprWntBit-Rchg/SlowProc(A), SprWntBit-Dmg/EndRdx/Acc/Rchg(45), SprWntBit-Acc/Dmg/Rchg(45), SprWntBit-Acc/Dmg/EndRdx(45), SprWntBit-Dmg/Rchg(46), SprWntBit-Acc/Dmg(46)
Level 47: Fire Ball -- SprFrzBls-Rchg/ImmobProc(A), SprFrzBls-Dmg/EndRdx/Acc/Rchg(48), SprFrzBls-Acc/Dmg/Rchg(48), SprFrzBls-Acc/Dmg/EndRdx(48), SprFrzBls-Dmg/EndRdx(50), SprFrzBls-Acc/Dmg(50)
Level 49: Build Up -- RechRdx-I(A)
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- Empty(A)
Level 1: Swift -- Run-I(A)
Level 1: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(13), Mrc-Rcvry+(15)
Level 1: Hurdle -- Jump-I(A)
Level 1: Stamina -- PrfShf-End%(A), PrfShf-EndMod(13), PrfShf-EndMod/Rchg(15)
Level 1: Energy Focus
Level 6: Afterburner
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Still no luck getting clicking on the link to work, but Powershell to the rescue!
$x = 'https://www.midsreborn.com/builds/download.php?uc=blahblahblah' (Invoke-WebRequest -Uri $x).RawContent | Out-File c:\filename.mxd
This creates the file from the build. You just have to right-click on the link and copy to clipboard, then paste into the value of $x.
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No, there's no download in the usual place, unfortunately. I wish there were, at least then I could open it from there.
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Not sure what might be wrong with my install, but when I click on a link that says "Click this DataLink to open the build!" in a forum post, nothing happens. It used to work, so I have no idea why it doesn't now. I tried a complete uninstall and reinstall, but it didn't make things any better. I tried quite a few links in different posts but none of them worked.
Any advice on how to fix this issue?
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Under the old system getting to Ouroboros was easy: take the Echo: Galaxy City portal in base, go to the train station and boom, you're there.
Under the new system how can you get there without any outside help?
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Nobody?
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Here's my current Bots/Time build. I have a feeling it can be improved somewhat, but not sure where. Any suggestions?
Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10
https://github.com/Crytilis/mids-reborn-hero-designerClick this DataLink to open the build!
Contraption: Level 50 Mutation Mastermind
Primary Power Set: Robotics
Secondary Power Set: Time Manipulation
Power Pool: Speed
Power Pool: Leadership
Power Pool: Flight
Power Pool: Leaping
Ancillary Pool: Mace MasteryHero Profile:
Level 1: Battle Drones -- ExpRnf-+Res(Pets)(A), ExpRnf-Acc/Dmg(50), BldMnd-Acc/Dmg(50), SprMarofS-Acc/Dmg(50), SprMarofS-EndRdx/+Resist/+Regen(50), OvrFrc-Dam/KB(50)
Level 1: Time Crawl -- ImpSwf-Acc/EndRdx(A), ImpSwf-Acc/Slow(50)
Level 2: Temporal Mending -- Prv-Heal/Rchg(A), Prv-Heal/Rchg/EndRdx(50), Prv-Heal/EndRdx(50), Prv-EndRdx/Rchg(50), Prv-Heal(50), Prv-Absorb%(50)
Level 4: Time's Juncture -- DmpSpr-Rchg/EndRdx(A), DmpSpr-ToHitDeb(50), DmpSpr-ToHitDeb/EndRdx(50), DmpSpr-ToHitDeb/Rchg(50), DmpSpr-ToHitDeb/Rchg/EndRdx(50)
Level 6: Equip Robot -- EndRdx-I(A)
Level 8: Hasten -- RechRdx-I(A)
Level 10: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx/Rchg(50), LucoftheG-Def/EndRdx(50), ShlWal-ResDam/Re TP(50)
Level 12: Protector Bots -- BldMnd-Acc/Dmg(A), SprMarofS-Dmg/EndRdx(50), EdcoftheM-PetDef(50), CaltoArm-+Def(Pets)(50), SprMarofS-Acc/Dmg/EndRdx(50), SvrRgh-PetResDam(50)
Level 14: Tactics -- AdjTrg-ToHit(A), AdjTrg-EndRdx/Rchg(50), AdjTrg-ToHit/EndRdx(50), AdjTrg-ToHit/Rchg(50), AdjTrg-ToHit/EndRdx/Rchg(50), AdjTrg-Rchg(50)
Level 16: Distortion Field -- ImpSwf-Dam%(A), ImpSwf-EndRdx/Rchg/Slow(50), Lck-%Hold(50), GldNet-Dam%(50), GhsWdwEmb-Dam%(50), NrnSht-Dam%(50)
Level 18: Fly -- Flight-I(A)
Level 20: Assault -- EndRdx-I(A), EndRdx-I(50)
Level 22: Time Stop -- Lck-Acc/Rchg(A), Lck-Acc/Hold(50), Lck-%Hold(50), Lck-Acc/EndRdx/Rchg/Hold(50), Lck-Rchg/Hold(50), Lck-EndRdx/Rchg/Hold(50)
Level 24: Combat Jumping -- Jump-I(A)
Level 26: Assault Bot -- SprMarofS-Dmg(A), SprMarofS-Acc/EndRdx(50), SprCmmoft-Dmg/EndRdx(50), SprCmmoft-Rchg/PetAoEDef(50), HO:Endo(50), SuddAcc--KB/+KD(50)
Level 28: Farsight -- RedFrt-EndRdx/Rchg(A), RedFrt-EndRdx(50), RedFrt-Def/EndRdx/Rchg(50), RedFrt-Def/EndRdx(50), RedFrt-Def(50)
Level 30: Temporal Selection -- DctWnd-Heal/EndRdx(A), DctWnd-Heal(50), DctWnd-EndRdx/Rchg(50)
Level 32: Upgrade Robot -- EndRdx-I(A)
Level 35: Slowed Response -- TchofLadG-DefDeb/EndRdx(A), TchofLadG-%Dam(50), AchHee-DefDeb/Rchg(50), AchHee-DefDeb(50), AchHee-ResDeb%(50)
Level 38: Chrono Shift -- DctWnd-EndRdx/Rchg(A), DctWnd-Heal/EndRdx/Rchg(50), DctWnd-Rchg(50), DctWnd-Heal/Rchg(50), DctWnd-Heal(50)
Level 41: Scorpion Shield -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx/Rchg(50), LucoftheG-Def/EndRdx(50)
Level 44: Web Envelope -- GrvAnc-Immob(A), GrvAnc-Immob/Rchg(50), GrvAnc-Acc/Immob/Rchg(50), GrvAnc-Acc/Rchg(50), GrvAnc-Immob/EndRdx(50)
Level 47: Power Boost -- RechRdx(A)
Level 49: Hover -- BlsoftheZ-ResKB(A)
Level 1: Battle Drone
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Run-I(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Run-I(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Run-I(A)
Level 1: Supremacy
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(50), Pnc-Heal/+End(50)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(50)
Level 12: Protector Bot
Level 26: Assault Bot
Level 50: Support Radial Embodiment
Level 50: Talons of Vengeance Partial Core Improved Ally
Level 50: Ageless Core Epiphany
Level 50: Ion Radial Final Judgement
Level 50: Reactive Total Core Conversion
Level 50: Musculature Core Paragon
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
------------| Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1629;731;1462;HEX;| |78DA7594CB4F13511487EF1D86471FD0420105410514B14865D4B835918789B45A0| |15117860C30C0247D85B6892EFD17DCB05391E8D2F84A34C62824BA30D1950B5FA8| |513782822C44C5CD78E8F9D199843849F39D7BDEE7CC9D46CE757A6F1CB97048487| |F474C4FA707237A3A634CC4CDC44849249BD133663221E8F174241399093DB5762E| |A673ADED37D8978DC79389506F7228993187D30D0ED3E1ECE868A8DF8C1B943761A| |6B2314EE88E2693B1505FCA30467C39316CE823C6447ADC4C7972E7EE9839369EF1| |AEDB526662ACAE2B650E871CB923FAB08176CFD7504BFBE8F7A050E0B10AE54F450| |84D15DA32B82098032AF30CF8A920C75755F95829A7A510F5649B62BE269B445EE5| |1BFB6BDFC1797001FC0A2E32DF506C412ED852D53BE8E5267817BC05DE663EA4397| |8144B143570DF8DB4F762E84A5A59574E0A17E72E705749CE1100FD600FF7F18812| |7A3083777D1727B183793AEF227E5678EED3D0AFB05F80EA94729DC2B24BE8750AB| |C0A5E06AF80D3CC7734BF0F75FDD7B1D76BE05FF876616771F4ACB3DD4375CB3173| |4513F75241BA00F7222B1BD0373847B5AA50ABFA1772AF80EBB556C1DFE01F6635E| |5DDC479C5E616CE37433BAB41BEDA7EECE414F8143D3F030F925B9114DA17B6BFA7| |46B6E0BDD77931970F2C05DD6019F32DC5D4733D656B0FE99AC9761C3E61DEC92CF| |5B40D3BD98EBBF181E21A59A7363DC75C2FC0196280F8189C657EA4989D88690EA3| |C631300A4640F4709F466DE19994DDFFB96FF7C8A71579F744D1C309B017EC03FB9| |94B5E21429869EFDA0B57A570D1FB68874E9B233F972A3A83F96FD4AA53F3B29016| |3D22B841D3EED4B4E1AE38744ACE6BBF5303AF031BBCC20E8DD6C67B8FD83A2BAAE| |6FF2384968B70F9E9CB8775D14D56E9CCF7C3D628CA00767854E23EF39D5A7244F1| |44CBB646CA496CF122B32B98FFC2ADEE60FEE65A4FE86A681C63ADEEB0E5C9802DD| |756DAF24B87BEC72147DD6B55593EEB9075873CE490FF018EB81AC4| |-------------------------------------------------------------------|
Thanks in advance.
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Quote
All players can now move through Mastermind henchmen and push them out of the way, not just their owners
Greatest. Change. EVAR!
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Usually powers will report when they are activated in the chat log. Support Total Radial Graft does not. There is no indication in the chat log when Support Total Radial Graft has been activated.Turns out toggle powers do not report activation in the log, so nevermind.
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Let me know what you think of this build for Elec/Dark. What would you recommend be changed?
Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designerClick this DataLink to open the build!
Level 50 Mutation Dominator
Primary Power Set: Electric Control
Secondary Power Set: Dark Assault
Power Pool: Flight
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Mace MasteryVillain Profile:
Level 1: Tesla Cage -- BslGaz-EndRdx/Rchg/Hold(A), BslGaz-Acc/EndRdx/Rchg/Hold(3), BslGaz-Acc/Rchg(23), BslGaz-Acc/Hold(43)
Level 1: Dark Blast -- Apc-Dmg(A), Apc-Dmg/Rchg(3), Apc-Acc/Dmg/Rchg(19), Apc-Acc/Rchg(40), Apc-Dmg/EndRdx(43), Apc-Dam%(50)
Level 2: Chain Fences -- Rgn-Dmg(A), Rgn-Dmg/Rchg(5), Rgn-Acc/Dmg/Rchg(19), Rgn-Acc/Rchg(40), Rgn-Dmg/EndRdx(48), Rgn-Knock%(50)
Level 4: Gloom -- DarWtcDsp-ToHitDeb(A), DarWtcDsp-ToHitDeb/Rchg(5), DarWtcDsp-ToHitdeb/Rchg/EndRdx(17), DarWtcDsp-Rchg/EndRdx(40), DarWtcDsp-ToHitDeb/EndRdx(46), DarWtcDsp-Slow%(48)
Level 6: Jolting Chain -- EffAdp-EndMod(A), EffAdp-EndMod/Rchg(7), EffAdp-EndMod/Acc/Rchg(7), EffAdp-Acc/Rchg(39), EffAdp-EndMod/Acc(46), EffAdp-EndMod/EndRdx(48)
Level 8: Conductive Aura -- Pnc-Heal(A), Pnc-Heal/EndRedux/Rchg(9), Pnc-Heal/Rchg(9), Pnc-Heal/EndRedux(15), Pnc-EndRdx/Rchg(17)
Level 10: Night Fall -- CldSns-%Dam(A), CldSns-Acc/EndRdx/Rchg(11), CldSns-ToHitDeb/EndRdx/Rchg(11), CldSns-Acc/Rchg(13), CldSns-Acc/ToHitDeb(13), CldSns-ToHitDeb(15)
Level 12: Static Field -- Acc-I(A)
Level 14: Fly -- BlsoftheZ-ResKB(A)
Level 16: Combat Jumping -- LucoftheG-Def/Rchg+(A)
Level 18: Paralyzing Blast -- SprAscoft-EndRdx/Rchg(A), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(21), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(21), SprAscoft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(23), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(25)
Level 20: Engulfing Darkness -- EndRdx-I(A)
Level 22: Boxing -- Empty(A)
Level 24: Tough -- EndRdx-I(A), StdPrt-ResKB(25)
Level 26: Synaptic Overload -- CrcPrs-Conf/EndRdx(A), CrcPrs-Acc/Rchg(27), CrcPrs-Acc/Conf/Rchg(27), CrcPrs-Conf(39), CrcPrs-Conf/Rchg(39)
Level 28: Life Drain -- Pnc-Heal(A), Pnc-Heal/EndRedux/Rchg(29), Pnc-Heal/Rchg(29), Pnc-EndRdx/Rchg(37), Pnc-Heal/EndRedux(37)
Level 30: Weave -- Rct-ResDam%(A), LucoftheG-Def(31), LucoftheG-Def/EndRdx(31), LucoftheG-Def/EndRdx/Rchg(31), LucoftheG-Def/Rchg+(33)
Level 32: Gremlins -- ExpRnf-+Res(Pets)(A), ExpRnf-EndRdx/Dmg/Rchg(33), ExpRnf-Acc/Dmg/Rchg(33), ExpRnf-Dmg/EndRdx(34), ExpRnf-Acc/Dmg(34), ExpRnf-Acc/Rchg(34)
Level 35: Moon Beam -- StnoftheM-Acc/ActRdx/Rng(A), StnoftheM-Acc/Dmg(36), StnoftheM-Dmg/EndRdx/Rchg(36), StnoftheM-Dmg/ActRdx/Rchg(36), StnoftheM-Dmg/EndRdx(37)
Level 38: Hasten -- RechRdx-I(A)
Level 41: Scorpion Shield -- ShlWal-ResDam/Re TP(A), LucoftheG-Def(42), LucoftheG-Def/EndRdx/Rchg(42), LucoftheG-Def/EndRdx(42), LucoftheG-Def/Rchg+(43)
Level 44: Disruptor Blast -- PstBls-Acc/Dmg/EndRdx(A), PstBls-Dmg/Rng(45), PstBls-Dmg/Rchg(45), PstBls-Dmg/EndRdx(45), PstBls-Acc/Dmg(46)
Level 47: Hover -- LucoftheG-Def/Rchg+(A)
Level 49: Afterburner -- LucoftheG-Def/Rchg+(A)
Level 1: Brawl -- Empty(A)
Level 1: Domination
Level 1: Quick Form
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- NmnCnv-Regen/Rcvry+(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(50)
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in LFG window, selecting Imperious Task Force and queuing sends you to Capt. James Harlan for the TV2 trail in Founders Falls instead of Cimerora.
Simple guide for newcomers. Money making amongst other things.
in Guides
Posted
In the first post, in the section titled "Simple explanation on attuned and crafted IOs", the word "aspect" is used but not defined in any way. What does the word mean in the context of enhancements?