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vidfinnx

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  1. It's really fuckin shitty is what it is, blasters and sentinels have no fuckin problem killing in zone etc yet melee have been reduced to taunt bot midliners, that's not right but they would put up just as much of a bitch session if melee actually was able to hurt them. Having to take web nades makes you lose your extra damage, doing damage is tough for melee right now, for ranged it's easy to spam thier shit for procs, because for every 1 melee hit that happens they have blasted you with 3-4 powers full of procs. And before everyone says stalker this etc fuck that, I'm talking scrappers brutes and tanks
  2. yeah i dont have much hope for changes like this :( its sad how bad some sets are because of crap like this, pour hours into a character to find out HEY it eats crap in pvp
  3. As long as I can keep my Regen toggle up IDC what happens to the to hit component as I'm not relying on the anyway as far as PvP is concerned
  4. God yes I would, the -tohit is basically nothing and it's only in melee range, I wouldn't even slot for it, it's worthless with this set as far as PvP is concerned because it's not a defensive primary set anyway I've SR or EA etc
  5. In PVE you have resistance to it, that is working as intended if it gets shut off there, the problem in PVP is there is no more resistance so it's automatically off, nobody can resist a hold or Mez Everyone is subject to it even if it's 1 second every 15 seconds Now if you could actually resist that would be another thing, so yes technically it happens in pve still but not in sense the way it does in PVP
  6. Willpower for PVP, STOP Rise to the challenge FROM DETOGGLING EVERY 10 SECONDS by the time you finish its long animation turning it back on from mezzes and stuns, powerset is useless as hell without that running it should not be crippled like this, its not like its to-hit debuff is that huge anyway, hell disable that debuff in pvp
  7. its only in PVP that it detoggles, Yeah and the fact that gives ALOT of regen which is the main mechanic of willpower, it basically cripples the whole entire set detoggling happens every 10 seconds by the time you turn this power back on and finish the animation since nobody resists mez or stuns in pvp anymore. Im hoping something can be done because i would really love to use this powerset in pvp
  8. yeah thats real constructive, you must be a ranged player
  9. Can this not get detoggled in pvp, i mean the set is already average at best in pvp and the fact that its main mechanic with how the set operates because it has a to hit debuff attached to it is downright retarded. Without that constant regen you will already have a hard time versus all these non suppressed ranged bouncing all over blowing your ass away. It would be nice to see more melee defensive sets be viable than just like 3-4. Willpower should be one of them, spending half your time retoggling in a fight is stupid, especially when it has long animation.
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