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Energy Aura

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About Energy Aura

  • Birthday 01/01/1004

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  1. I think this would be a great addition. Can make a practice range as the OP said, colors and power looks. Make this 1 first!
  2. If you're building for range I would recommend also building for AOE defense of 45 or more. With the winter event sets you can easily cap both ranged and AOE on most blaster builds. Remember fireball and that annoying AOE blast from the squids are both AOE. Now solo that ITF.
  3. Still running hasten on blasters seems like a power and slots waste. I run all my blasters hastenless and have no problem maintaining whatever is critical to the build and firing non-stop. For example, 45% range def s/l/e 48% on my energy/energy blaster with Perma Energize and Power Boost. No end issues, run attack chain until my fingers bleed and still 100% end. Less frankenbuilding and more full sets for recharge etc is what I recommend to all blasters.
  4. I have a very tanky build I'll post later. Perma Energize, Power Boost and Boost Range. Plenty of Defense to ranged and typed as well.
  5. Another thing with Invader versus Task Force Commander is that Task Force Commander you can have the badge as early as 35 whereas the Mayhem Missions for Peregrine Island is 45-50.
  6. I would suggest doing old Posi through Ouro, no AVs and 66 merits for 1 hour of work. Sister Psyche through Ouro is also a great alternative to Yin.
  7. Here is my main's build... Solos like crazy, but team friendly as well. Power Boost is a MUST for -EM https://www.midsreborn.com/builds/download.php?uc=1505&c=693&a=1386&f=HEX&dc=78DA6594594F135114C7EFB453B1B415116959855259042D147037EEA0082408E89B21432D659271A6B683B11FC0CFE02E31BE88FA157CF10BB8BE894B5C1313D4C41512534FE77FAE0E7A93CE6FCEB9E77FCEB9F7CEEDF0D983C1A9A9FEBD42091D30B45C6E623F3DED54B6743C959C362DC34AE7058D409F99CAA6F38DFB66B25A09D9B51C3631AA99E9D4C938A6218EC9B9B1994CC6CADA72725833F5CC8CA1D9BA658AC0886519F17E434F4FDBE5CEFB807946CFE993BAA1DBF9A0E3194A6919DD4C87105A8C242BD297D193F13E2395B4B37A5233286DB158BE8ABA6AA5DFD662BB4AF1210A3E31EF1522A10ACF33E673507DC17C09AE38E771784AFC1905216A84E3DC564CA828C8A808150A055CE9617AC15295E903B793CA2BC5DE5728177C03AE7ACB7C07AE7ECFE4767690CA27C5BE9BC8B8668E790B5C7B9B79070CB37827A94AA4B8E43ED6127E00563D643E026B1E339F80013A643FEFA2C7FF4B719C754F91B96E1E0C5150808344A012411659211C40C11B9A45E4BAEBCC1BCC39F0344595C9C32A3B8A0C8DA3CC31E638183DC63C0EEE2255391F96A79C2B45B9528C2BF9A9C70AAEA054708FB12FD8E7304D56CA0554F2A442CE88FC0622051A6237BD57CB36ABBBB9420FB8BE97B999B9056C798DF3C815AF8BDCCADA0EEC6FCB3FF452D17A59A1FE2BDA6BFDC6FCCEFC016EF8C95C04F790AA418A1B2EF1E465B0FD0AF32AF31AB87116B449D52497DB14453B2AB5D32C3336F7B3E210F330B86980798439085E20B4F117A0B42D6137128BE0459AEC90993B125074F6327B985D60A293D90D7E080A1197BDC62394A65E15F7DA85E892CE2E3EC4A8FAF75FA050A7BA6FB573A243FFBB4654A92097E2B8164A8B375FBA62D89B8FCB9C6D707E72391525CAD77C01FCBC4C711E1B31E86ABB70B7827CD2580ABB8C49D226E44234B771C26D8CB80D4109FC32C16FF341E921
  8. Dusting off an old character from LIVE and updating the build in Mids Reborn (MR) and I stumbled onto a interesting slotting convention. According to MR, Glue arrow fully slotted does more damage then Fistful of Arrows or Explosive Arrow, can be slotted with a -Res debuff (Annihilation), has a longer range than FoA and more team friendly than Explosive Arrow (no knockback). Add in the innate -Speed/-Recharge and this seems to be the top dog in the AOE arena for the build. Oh, and it's in the TA secondary so it out-damages the primary Archery AOEs. Just an interesting piece of info I stumbled upon, and not seeing many builds I researched using it other than 1-3 slots.
  9. Does anybody remember at the beginning of City of Heroes when people used to create pool power only characters or at least try to. I don't think any of these actually were viable even in the early days but I had the thought of revisiting this idea now that we have a few extra pools to play with. Perhaps there's a viable option out there. Granted he/she won't satisfy the min maxer in me, but maybe I can put something together with Mids Reborn that is semi-viable.
  10. Attached is my Hasten is a crutch Tri-form, perma-Eclipse build plan...I developed this from the OPs old school post. Oh, did you know 3 purple Essence Transfer and 3 normal Essence Transfer yield 16.25% recharge? Muhahahaaa!!!! http://www.cohplanner.com/mids/download.php?uc=1713&c=757&a=1514&f=HEX&dc=78DA6594594F135114C7EF7466284BE942D9A10B20882D2D54C0B81089022250B489DB230E30C8985A485B08A889627C302AA04FB87C073F82EB5750E3835F4121FA608C4B3DCCFF944EEC24CDAFFDDD73EEBD67CEBD9D5C1976BC185D1B14927328A965325397B474665E9BD5EDE7660C3D35A30B7ABC89A5F462520F26F4855D8C68593D6D271FC8074F9D9D9BD3531963598F5EB8369DD692532769B2AC7F6F7C58FF6FFCC4525AF38CA5E6F5B49ECA46F35F1C8985856434AE6B8B46EA8AC7FC31965A3632C6B49134B2ABAEFCF0AC4EF31A8B083F6564537A2623EA694731FADC71087E728A58273429A27B038C6D321F311F834B851C21EA25D32D9393D8493EB83572323B7980A0C8E22E39558253B76C665C2DBD1E3B3BFB846CBA158A2BE3DCB29F70F7C85598ABE4948A5F94EB5384FF3718FCC3FCCBCC81AB9453C9F354D6605FD7C9B9D8B9FAE1EE93F3C0C99EF7D857CB07E647E627F006C57A116BF37609739DB63CB9A69B145383BD4A359B706D1BA093EAADE3F5EB784F0F29BE81FBD07090E2628AD8D7CBEC63F6831D87C00794D3C4394DE33C3601EE8F332799674017ADEDE3B57DBCF63ACD13805303DB786F077698DF98DFC1D071CC131A046F516E2BEA14AD61BC83DBE4DA856ACED71EC61AA118D8D5875E76FD60362227C2B91B94DBC93575728F23DCE308F7B89B7BDCCD3DF6504D61AE29CC3555918BB28BB660EE6A723DEC7A76E368FFCD8AE52CE7E81141D39815E54245A33D452656647A8B4C5F9119B71A07CE45DCEA64B88462B9576666997BEF56E5CE2B965BF219195FCA29836F931441E5DB56775132DD57ABEB44DC8ED5F1499695BDD32EBCE60E948251BD7CAF6DCDE8A7CD072A7E66002C0982AA992B21F730CE50C911B0F428F318583EC0E4FE9558D7BD2CCC3187C69C069D33CC59D0AD23D75E544569C1C8DE3944B9E7C12A837915ACA458954FA5BA857FC1EA27CCA760ED33E673D059C811EA3B19B7CF3ACF4BB8FA57CCD760E31BE65BD05DC851D5D30A4EED38330EFA8714734DFF08D8310AFE03A9FEFCF7
  11. Are Aracnos Dummies listed under SG base? NPC?
  12. Targetable NPCs to create a SG shooting range
  13. What can I use for target-able items to make a firing range for new players to test power/practice attack cycle...
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