Ok looked in pet damage It looks like there were more than 4 bad guys for the power to jump to but it stopped jumping at the same time. I never saw smashing or NE damage after the first chain but I did a limited sample size about 10 punches (after work and need sleep). These seem to be pretty common examples. So dose this seem like what is expected or is something not working right.
First Try
You activated the Chain Induction power.
HIT Razorvine! Your Chain Induction power had a 95.00% chance to hit, you rolled a 56.78.
You hit Razorvine with your Chain Induction for 62.3 points of Smashing damage.
You hit Razorvine with your Chain Induction for 67.5 points of Energy damage.
You hit Razorvine with your Chain Induction for 11.09 points of their endurance.
You hit Razorvine with your Touch of Death: Negative Energy Damage for 69.98 points of Negative Energy damage.
Chain Induction Jump 1: HIT Fungoid! Your Charge power had a 95.00% chance to hit, you rolled a 5.76.
Chain Induction Jump 1: You hit Fungoid with your Charge for 80.77 points of Energy damage [CHAIN SHOCK].
Chain Induction Jump 1: You hit Fungoid with your Touch of Death: Negative Energy Damage for 69.98 points of Negative Energy damage
Chain Induction Jump 2: HIT Fungoid! Your Charge power had a 95.00% chance to hit, you rolled a 9.94.
Chain Induction Jump 2: You hit Fungoid with your Charge for 58.37 points of Energy damage [CHAIN SHOCK].
Chain Induction Jump 3: HIT Deathspore! Your Charge power had a 95.00% chance to hit, you rolled a 8.23.
Chain Induction Jump 3: You hit Deathspore with your Charge for 58.37 points of Energy damage [CHAIN SHOCK].
Chain Induction Jump 4: HIT Deathspore! Your Charge power had a 95.00% chance to hit, you rolled a 53.46.
Chain Induction Jump 4: You hit Deathspore with your Charge for 58.37 points of Energy damage [CHAIN SHOCK].
Second Try
You activated the Chain Induction power.
HIT Fungoid! Your Chain Induction power had a 95.00% chance to hit, you rolled a 89.85.
You hit Fungoid with your Chain Induction for 62.3 points of Smashing damage.
You hit Fungoid with your Chain Induction for 67.5 points of Energy damage.
You hit Fungoid with your Chain Induction for 15.51 points of their endurance.
You hit Fungoid with your Chain Induction for 171.35 points of Energy damage [CRITICAL].
You hit Fungoid with your Touch of Death: Negative Energy Damage for 69.98 points of Negative Energy damage.
Chain Induction Jump 1: HIT Fungoid! Your Charge power had a 95.00% chance to hit, you rolled a 45.34.
Chain Induction Jump 1: You hit Fungoid with your Charge for 80.77 points of Energy damage [CHAIN SHOCK].
Chain Induction Jump 1: You hit Fungoid with your Touch of Death: Negative Energy Damage for 69.98 points of Negative Energy damage.
Chain Induction Jump 2: HIT Razorvine! Your Charge power had a 95.00% chance to hit, you rolled a 27.40.
Chain Induction Jump 2: You hit Razorvine with your Charge for 80.77 points of Energy damage [CHAIN SHOCK].
Chain Induction Jump 3: HIT Deathspore! Your Charge power had a 95.00% chance to hit, you rolled a 3.07.
Chain Induction Jump 3: You hit Deathspore with your Charge for 58.37 points of Energy damage [CHAIN SHOCK].
Chain Induction Jump 4: HIT Razorvine! Your Charge power had a 95.00% chance to hit, you rolled a 20.26.
Chain Induction Jump 4: You hit Razorvine with your Charge for 58.37 points of Energy damage [CHAIN SHOCK].