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Ridiculous Girl

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  1. https://cod.uberguy.net/html/power.html?power=pets.radiation_melee.irradiated_ground&at=minion_pets city of data states that it is fire damage, even though the text there states toxic also. so it is probably a text error...
  2. i have 620 alts on two servers... i want this name thing to happen since i am prolific altoholic. sometimes i come up with all kinds ridiculous alts, sometimes several a day with their own unique costume, only to leave them at level 1. i have no desire to generic them myself, but i would be perfectly happy if someone wanted to take lubris, udderly ridiculous, or who knows? from me if they wished. i know i am part of the problem, but i'm ridiculous, what do you want? 😁
  3. oop! i was mistaken... i had super gyro! but luckily gyro 1 was not taken either, so i took it too! 😎
  4. i got gyro 1! i can't believe that it was not taken! now i just have to figure out what to do with it. other than maybe start a fast food restaurant in atlas. 😁
  5. says the person that has to substitute an 0 for an o to get a name... πŸ˜›
  6. there must be a hole somewhere! 😁
  7. i really do not know if this is a WAI thing or not... but i am really curious if this is Working As Intendedℒ️! the other day someone on help was asking why their macro to apply their thermals shields was not working. apparently they were in a TF and a bit distracted while people were trying to respond. it was basically "powexecname thermal shield$$powexecname plasma shield" to which most responses, mine included, were that that macro cannot work to applying two powers using the same simple macro. that it would only apply the first applicable power, last in the string, when they hit the button multiple times. they insisted that it should, that they had done it before, maybe that they had used it on live. what happened after was a lot people gave ideas on alternative for macros and binds to make that work. the OP then had a moment and posted their original macro using not powexec but powexectoggleon instead, which i had never used myself, so my interest was piqued. their macro was basically something like this... "powexectoggleon thermal shield$$powexectoggleon plasma shield". it had an extra space that broke the string and we corrected it. lo and behold, when i tried it on my demons/thermal MM, it worked! the funny thing is it was not a toggle power, which really got me interested. it tried it for my OG ridiculous girl with speed boost and increase density, it worked also. it was a nice macro. it tried many variations like "powexectoggleon concentration$$powexectoggleon psychic focus" and "powexectoggleon psychic wail$$powexectoggleon psychic shockwave" which could be used in succession. it also worked in combination with powexec, "powexecname cinders$$powexectoggleon inertial reduction" for example as well as "powexectoggleon cinders$$powexectoggleon inertial reduction". but "powexectoggleon inertial reduction$$powexecname cinders" would not work for the usual reasons. when i watched to see why it would work, it would only work if i hit the button twice in quick succession. if it was not used fast enough, it would try to activate only the first power again. it would only work when the first power was in its time of activation. for instance, speed boost has an activation time of 1.188 seconds (accord to COD for controler kinetics). if i activated the macro and hit it again, within that time, it would activate the second power. but apparently only after the first power was completely activated. so you could not add a third power to the string, i guess, because the window for activating the third had closed when the first power had completed its activation. BUT! i started fooling around more. i found that powers with zero activation times did not count, so i tried "powexectoggleon rebirth radial epiphany$$powexectoggleon ion radial final judgement$$powexectoggleon support core embodiment" which worked. since the hybrid control support power has a zero activation time. which all lead me to try something ridiculous... πŸ˜„ behold my FRANKENMACRO!!! powexectoggleon barrier core epiphany$$powexectoggleon ion radial final judgement$$powexectoggleon support core embodiment$$powexectoggleon sprint$$powexectoggleon athletic run$$powexectoggleon jetpack which, incidently works if i go slow on activating the zero activation time powers and then quickly with the last two. so, after all of this fooling around, i have to wonder... is this working as it should? it seems a bit weird, and i have not really pushed the limits of what it can do. i was just having fun with something new, but the activating two powers in sequence only under the activation time seems odd, as well as being able to string non-zero activation time powers. i had not seen anyone else using powexectoggleon for anything else but to activate toggle powers. i will further abuse this to see what i can do for amusement sake. 😁
  8. i really do not know if this is a WAI thing or not... but i am really curious if this is Working As Intendedℒ️! the other day someone on help was asking why their macro to apply their thermals shields was not working. apparently they were in a TF and a bit distracted while people were trying to respond. it was basically "powexecname thermal shield$$powexecname plasma shield" to which most responses, mine included, were that that macro cannot work to applying two powers using the same simple macro. that it would only apply the first applicable power, last in the string, when they hit the button multiple times. they insisted that it should, that they had done it before, maybe that they had used it on live. what happened after was a lot people gave ideas on alternative for macros and binds to make that work. the OP then had a moment and posted their original macro using not powexec but powexectoggleon instead, which i had never used myself, so my interest was piqued. their macro was basically something like this... "powexectoggleon thermal shield$$powexectoggleon plasma shield". it had an extra space that broke the string and we corrected it. lo and behold, when i tried it on my demons/thermal MM, it worked! the funny thing is it was not a toggle power, which really got me interested. it tried it for my OG ridiculous girl with speed boost and increase density, it worked also. it was a nice macro. it tried many variations like "powexectoggleon concentration$$powexectoggleon psychic focus" and "powexectoggleon psychic wail$$powexectoggleon psychic shockwave" which could be used in succession. it also worked in combination with powexec, "powexecname cinders$$powexectoggleon inertial reduction" for example as well as "powexectoggleon cinders$$powexectoggleon inertial reduction". but "powexectoggleon inertial reduction$$powexecname cinders" would not work for the usual reasons. when i watched to see why it would work, it would only work if i hit the button twice in quick succession. if it was not used fast enough, it would try to activate only the first power again. it would only work when the first power was in its time of activation. for instance, speed boost has an activation time of 1.188 seconds (accord to COD for controler kinetics). if i activated the macro and hit it again, within that time, it would activate the second power. but apparently only after the first power was completely activated. so you could not add a third power to the string, i guess, because the window for activating the third had closed when the first power had completed its activation. BUT! i started fooling around more. i found that powers with zero activation times did not count, so i tried "powexectoggleon rebirth radial epiphany$$powexectoggleon ion radial final judgement$$powexectoggleon support core embodiment" which worked. since the hybrid control power has a zero activation time. which all lead me to try something ridiculous... πŸ˜„ behold my FRANKENMACRO!!! powexectoggleon barrier core epiphany$$powexectoggleon ion radial final judgement$$powexectoggleon support core embodiment$$powexectoggleon sprint$$powexectoggleon athletic run$$powexectoggleon jetpack which, incidently works if i go slow on activating the zero activation time powers and then quickly with the last two. so, after all of this fooling around, i have to wonder... is this working as it should? it seems a bit weird, and i have not really pushed the limits of what it can do. i was just having fun with something new, but the activating two powers in sequence only under the activation time seems odd, as well as being able to string non-zero activation time powers. i had not seen anyone else using powexectoggleon for anything else but to activate toggle powers. i will further abuse this to see what i can do for amusement sake. 😁
  9. i was getting exploration badges in the hollows, when i decided to drop a slightly out leveled mission to retake. it was doc buzzsaw's "loot the unsuspecting council" mission. i abandoned it, and then i could not find the contact any more, not under active nor inactive contacts. it was only when i went to ourobouros, that the contact became active again. i had one level outstanding that needed to be trained, level 34 to 35. i also dropped mercedes sheldon's first mission first, because it was even more out leveled.
  10. not sure where this should go since it is related to an emote... but mender holly has what you could call a drinking problem. πŸ˜„
  11. so... i just realised that when i use the wisp overlord costume that speech has an unfortunate place of origin. 😁 added, because i make myself laugh... 😁 editted: i just realised that it may be because the costume slot costume is using the shortest character size possible.
  12. i usually craft and convert a stack of 70 of the same enhancements at a time. but every time i want to convert within the same category (ie. healing defense, resist) i need to reset it because it always defaults to the rarity setting. if i wanted to convert within a set, it stays as the default. every time i convert by rarity, it stays at the default. but 99% of the time i convert within category, and it never stays as default. i never, ever use the rarity setting unless by accident. often watching a 2-5 million inf enhancement convert to a 100k enc in one fell swoop... πŸ˜• i would like to propose that if it is the same enhancement being converted as the last one, that conversion option "in category" rests as the default. at 45,000 IO sets crafted and converted, this is an extra step that i really, really could do without and it would make thing so much better. πŸ™‚ thank you for listening to my whining. πŸ˜„
  13. my number 1 travel rule is... pee while you can! 😁
  14. i have encountered a few problems with the camera, some really messed up setting that i could not resolve unless i reloaded everything. i am not sure if this is what is needed, but under menu/ options/ keymapping there is a setting that you can revert from "modern" to "classic" and i am pretty sure that will resolve the problem.
  15. i bought the wisp overlord hologram costume and it will not display the mace weapon from the mace mastery weapon pool. it will display temp power weapons like shotgun, or accolade weapons like stolen immobilizer ray, but not the mace weapon in combat and out. what mace weapon choice makes no difference either, none work. πŸ™‚
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