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Drow2100

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Everything posted by Drow2100

  1. That makes no sense as every powerset IN here can be said to be "stealing" from marvel or DC. Do YOU know specifically what they can and can't do? Were YOU there when they signed the agreement? Did they report to YOU??? No - talk to the hand ✋
  2. I'm not the one coming into a thread saying that "I'm tired of answering this question" when no one elected you spokesperson. YOU chose to come in here and post. Also, regardless of the reasons any of those were created, they are STILL THE SAME GENERAL CONCEPT which is the point I was making. No one says there can't be a combat teleport for general archetypes but from your example, "why not make a specific type for Nightcrawler DIFFERENT from the base"?
  3. This is what my "Nightcrawler" looks like from the game
  4. Thanks for the heads up. Honestly, I didn't think in terms of drawing up any deep "mechanical detail". I was just going off of an idea. You're idea is pretty nice!
  5. So what you're saying is that it would be ability bloat? Why have dual pistols, rifle, laser rifle, devices, traps, Arachnos Soliers and munition type epic secondaries then??? Aren't THOSE different versions of the same general thing? It's called "flavor" and I happen to love it 😁
  6. I DID call it that kind of thing in my op - although I didn't explain it
  7. Yes of course. I'm speaking in terms of game mechanics to make it a smoother process. Why click 8 times when you only need to do it once? I don't know if it's doable but an actual "bamf" animation would rock even if it's just for combat teleport!
  8. It could be as simple as making a magic "blaster" with lightning bolts, fireballs, eldritch blast, mirror image, ect - the kind of things they can do in DnD. It could be a controller with buffs, debuffs, control powers. Same as what is available just under a different theme in terms of appearance and animation. I'm sure it's not that difficult for the team
  9. Dude - it's not that deep... It's JUST a suggestion for a magic powerset. I don't understand the pushback. Maybe people just like to argue for argue sake...
  10. It sure sounds like your projecting. This IS the "suggestion" forum last I checked
  11. Awesome! Ty! Sorry - WHO are you? Are you a moderator or something? I don't care how it's implemented as long as it works. I'm talking THEMES here, where someone might want to play a wizard with powers that support that role be it a "blaster", "controller", "MM", what have you. I already have such a character using combat teleport. Yes he can make those attacks without teleporting. Yes it kinda works for the concept but you have to click combat teleport, select your spot and then click your attack. Why not cut out the middleman and just make one attack? Not ALL of his attacks have to be attributed to teleports but it would be cool to see a "bamf" attack from range or "bamf" blink attacks in an area. New Dawn proved it can be done. Is some stuff on that platform buggy? Yes, but they have a lot of great ideas that I think might translate well here if cleaned up a bit. The devs always talk about wanting to expand the game - well that's what this is about. Adding a bit more "flavor" to existing sets, making completely new ones creating new things (as they have done) refreshes the lifeblood of the game
  12. I don't know how to break down each topic the way some of you did so I will just answer here. These responses are for Rudra as well. Yes *every* powerset can be "magic" but why not actually have something actually dedicated TO magic as flavor? ALL powersets are just flavor and do essentially the same thing as the others within the archetype. Rudra says that there can't be a powerset specifically called any form of magic. Er - WHY is that? It's just a powerset name... Why do we need FIVE powesets dealing with guns, ammunition and devices not including secondaries? Yes, I meant a speed combat set Yes but why not tie various single and multi-target attacks TO the teleport to make "Nightcrawler". New Dawn did it and it's pretty cool! Fair enough on the MM I know about those options to make it look like long robes but it isn't quite authentic is it? Rudra however already gave a good explanation of why it would be difficult under the engine restraints, I was just seeing if any of those *might* be possible. Thanks for all of your feedback!
  13. I'm sure many of you have heard of the CoH "New Dawn" server? They are another private server doing amazing things with power sets! Of course, most of them are overpowered because you will be soloing through the entire game 😛 I think many of those sets would translate well here with a bit of altering and I think these guys kind of work with them already as the "Arsenal" power set and the "Sybil" female attire were natives of that server. Here are some of the things I think would be great for this server: Mythical/Elemental Blast - This server has NO magic power sets whatsoever except for the sorcery secondary. It would be nice to add a touch of magic to the game. "Speedster" as inspired by Quicksilver "Nightcrawler" as inspired by the hero of the same name Outside of those, I think a "knight mastermind" would be interesting... Costume-wise, I would love to see a martial arts long robe, a samurai robe, mage robes and proper long, full body dresses for the females Just my .01 cents
  14. Sorry to necro this thread but I agree with the op's post from way back then. It seems to me that the people that were posting AGAINST the idea of a ranged nuke are the one's being selfish. Most people who play blasters want to play RANGED characters - I.E. not running up into combat. It makes ZERO sense to do so. Some of the "arguments" made against such a small change were some of the weakest excuses I have ever seen! The op made many good points that were just blatantly ignored which tells me that those against the idea were just against the idea with no good reason other than SELFISH ones. 1) As the op stated, by the time you get the nuke and slot it for effectiveness the targets are already going down in .05 secs ANYWAY from not just ranged attacks but MELEE NUKES that happen to be convenient because you are up there anyway by default! Why should a RANGED character have to close the distance to do the same and then run back out??? Retarded, The thing that you "fear" ranged nukes being able to do should already be possible with melee nukes. I think what you fear is that you won't have a chance to use YOURS. 2) The op pointed out that you can get that ranged nuke ANYWAY through incarnates powers! You don't have an issue with that as it is the same thing??? Where is your "argument" against that? 3) The numbers can be adjusted to be similar to incarnate recharge times if being "overpowered" LOL is the issue in a game where high tier characters already are... In closing - stop being a wanker
  15. Would it be possible to make these more attractive? You don't have to go nuts but let;s say increase damage to 60 instead of the current 40? NO ONE uses these because they are so useless!
  16. Is not working. Keeps sending you to some bizzare place that doesn't exist then boots you from the server.
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