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Cherubael

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  1. From my perspective the primary points are: - You spend too much upkeep time replacing the enhancements at low levels - The influence cost for non-set enhancements (whether IO or TO/DO/SO) is not meaningful once you have at least one high-level character My solution would be more radical: Remove TOs/DOs/SOs/non-attuned basic IOs from the game, sell attuned basic IOs at vendors for a cost low enough that a new character can afford them (while levelling on basic xp settings). This means that an enhancement would scale and be relevant for the rest of that character's career (until you choose to get into set IOs). Keep the IO crafting system for set IOs only. Once you have a character to 50 everyone can easily transfer the inf needed to alts anyway, and I don't really see what the benefit is of making everyone's first character weaker compared to everyone else's alts. This would vastly simplify a lot of systems and mean that you do not have to either rely on IO crafting, the AH or replace identical enhancements every 5 levels. Sure, this would mean that enhancement boosters would not be possible for basic IOs, but I consider that an acceptable tradeoff for the simplicity gained. Just one-time grant people a number of booster drops equal to the number they lose from the change, or something along those lines.
  2. I think this is what you are looking for: https://paragonwiki.com/wiki/Hero_Merit_Rewards#Flashback_System (There is a similar page for villains too)
  3. Here you go: magnet:?xt=urn:btih:606490b92fc35d249abff9f00360302d0552e735&dn=coh (From this guide: )
  4. I spent a couple of hours downloading without getting far and then used the magnet link, which had full bandwidth and finished in 5 minutes or so. Might be worth trying.
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