Roleplaying with a dedicated group in the open world has a lot of complications, honestly. I've noticed multiple groups not aware of group dynamics stroll into pocket D with a party 5-20 strong and accidentally disrupt just about everything at a populated bar, and I've seen people come across scenes in public areas and try to jump in without bothering to get context, and throwing a ton off. A little bit of understanding and communication goes a long way in both directions.
There's totally been certain groups that claim ownership or get territorial of something in the open world, but there's also been groups that just like a certain meetup spot and people presume the worst because how it might look from the outside. Breakdowns in communication happen, and plenty of time conflict is just people misunderstanding or over emphasizing something minor.
This game ripe with roleplay environments all over the open world; public parks, sitting areas, store fronts, picnic tables, multiple buildings with enclosed gardens, etc etc etc. Honestly it's a shame I'm not seeing more people using them, instead 90% of roleplay in the open world is done in pocket D, regardless of if the character or group makes sense in a night club.