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Ghostship

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Everything posted by Ghostship

  1. Noted, thank you very much. We haven't been playing on either of the more populated servers. Maybe we'll give that a go!
  2. Yeh I know, the team doesn't have the time for that kind of thing. I know it's unrealistic, I just wanted to gripe. New content aimed at an op player-base is indeed the only real option. I guess we'll never fully know what the developers had planned regarding future content before the servers shut down. Suggesting that I am welcome to play without using incarnates myself isn't a solution to anything though, and just amounts to obvious internet contrarianism. The rest of the team will still all be acting like that one scrapper on the team in the old days, who had something to prove and ran off soloing. I suppose that unless a new, higher difficulty setting is made available to alpha unlocked players and above, it seems the old TFs, which I always considered the most fun content in the game, are limited to leveling characters only.
  3. I signed up for Homecoming, close to it's launch, in May 2019, but I've only played sporadically, and spent most of my time farming and testing multiple builds in AE. Myself and two friends, who also played back on the live servers, decided it was time to start badge hunting with main characters, so yesterday I started an STF (dating myself), because it's something we did quite a bit in the past. I recruited a mix of ATs which should have been a good team for STF, but quickly realised once we got rolling that there was no need whatsoever. The whole team just piled on the four patrons with complete abandon, then proceeded to ignore Recluse, smash down the yellow and green towers, and tickle Recluse to death. Honestly, I was so disappointed at how ridiculously easy it was. I hadn't realised until this point how much power creep the Incarnate system really introduced (I stopped playing on the live servers just after Alpha slots were added to the game, and it shut down by the time I wanted to return), and I have to say, I don't enjoy the game when ATs serve no real purpose. That's what I loved about CoX; everyone had a role to play and had to work together, but now? I don't think I like the incarnate system. It added what, 7 incarnate trials which were designed for unlocking your incarnate slots? No one does those trials, so being overlevelled only serves to ruin the rest of the game content. Am I missing something here? I think it would be great to have one Rollback server, with Incarnates disabled entirely. Just think of all the great new content the Homecoming devs could add balanced around the original power level of ATs. For now, my enthusiasm has been sapped by what I witnessed happen to poor old Recluse.
  4. Minimal effects for Granite Armor! Additionally, after helping a friend of mine with her Skeletor costume recently and contemplating how nice it would be to have staves as an option for blast sets (Skeletor had a ram's head staff), I agree with the following quote: I don't think it would be too difficult, since we already have the Nemesis staff animation. I could also make some additional mocap animations if requested. I think if CoH were still live wands would have been an option by now, given the success of a certain spell-based IP.
  5. I too would like to donate. I was waiting to do so :P
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