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zarzu

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  1. It's the same with any weapon, also with shield defense. Would be great to see a change.
  2. Scrapper's Strike is not a proc so it should be in the Shield Charge, but i would also replace that -Res in Shield Charge with a damage proc. A random -res on some minion isn't going to do anything, a random damage proc will do more there.
  3. HOs used to be able to boost the ddr on at least some of the shield powers, but they patched that out at some point.
  4. Only way I am aware of is to get Radial Ageless Epiphany, will get you permanently to 92% which is nearly the hard cap.
  5. zarzu

    FM/Shield Help

    Shield is pretty straight forward defense set with some additional +resist and +hp. Essentially what you want to do is softcap your positional defenses and get your resists and hp as high as possible while still accomplishing your goals for the primary (probably perma hasten). 1) Get the two +3% defense IOs and slot them in some resist power (steadfast and gladiators(?)), one with the shield and tough are good mules for these 2) Get tough, weave & maneuver to increase your defenses and resists 3) Add IO sets to get all your positional defenses (melee, ranged, aoe) to 45%+, good sets for this are Mako's Bite, Obliteration, Scirocco's Dervish, a bit more expensive but also more powerful are the ATOs 4) Slot the power that give resistance and max hp fully to not miss out on those bonuses, your main thing is defense, but the rest will help too 5) With a basic setup you should be getting to around 50% defense debuff resistance, you can push this up to 92% by double stacking active defenses (you get it to double stack with perma hasten + one or two recharge IOs, depending on alpha) and then getting the radial ageless destiny power
  6. It does, also according to Pines. I don't think this was an i25 change, i think there's just wrong information about this in some wikis. Maybe I am wrong, but i remember going for ageless back in the days already for the exact same reason, also the latest mids (i23?) has it at 120 as well.
  7. Remember that Active Defense gives you defense debuff resistance that stacks on multiple applications. Therefore you generally want it to be double stacked to reach around 70% defense debuff resistance. Together with the radial ageless destiny power you can even get permanent 92.5% defense debuff resistance which is a huge survivability boost on a defense based set.
  8. When you add an alpha it shows up as a power at the bottom (below stamina etc) and it lets you toggle it there.
  9. One more thing i just saw: you can move the Steadfast Protection 3% def to one with the shield, you will loose a tiny bit of the resists in tough, but it will open up another slot, of course one with the shield will be slotted worse, that might be a factor. Just to also post my current build, i haven't been able to let go of focused accuracy as i hate nothing more than not being able to hit enemies. Because of that i am also still staying with spring attack, which isn't overwhelming but i think it's the best option if i am set on body mastery. My build focuses a bit more on resists and hp, getting to 60% s/l and 37% e/n/f/c i also left out one with the shield because i really don't like powers that you can only activate every 5-10 minutes. My health slotting might be a bit controversial, but it's quite difficult to find a good way to get ranged defense without slotting mules like boxing otherwise, so i rather just aimed for at least somewhat useful slots. I see that there are a bunch of fans of the gaussian proc IO, but i am having a hard time letting go of those 6% s/l resists even though i probably should, how often do you get the proc with soul drain? Do you see a considerable difference in damage? | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1588;738;1476;HEX;| |78DA6593DB6E52511086D7864D11CAB1A5D0A358DA722E14F5C2438D89D69AD636A| |9524DBC30751796854828811ACBA5AFA017FA04C62B1FC4E3BDBE408DB135D1C698| |AADB61CD4F216107F2CDFED7CCAC35336BAFEE2EB85E5F7F7259689EAB15A3D1D8C| |817EA46AD26EBF67CA12CAB0529E8E96B1AB25291763247DAEB1BABB2226566C1A8| |3F64337CBCB2201FC86A4366F2A5B2AC14DBAFFEA56A49D6657527D3365C6BDBDB9| |5CC8A346AE5EA96B7FD5294F546A95C73AAF77C4DCAA25B998BE5ADD20E39FAAFD5| |CA85CC95ED627363D568ECC87A7398CE95A57FBD7540F5983611B5089173084B9CE| |94C305D4930D5A22E46F78813BA70BA294C43EC90A6D62C3EA61E000FAD8A277E31| |7D3F99FD14AB71AC555B64AD6F09BECBCC9337982EF2B5621FEB1E7CBF1063BAF07| |CE5F780CAEF10C143E630F609527D36EC63FBC1DAE83E337BC0CC8D311F91AF1DBD| |B0CF1374AB70821E70E01C3308C640379DD1C1FB08474AA833F829593F6B967EF4C| |787BE0CA04F53E4E3E63D85FB33F75723CD0BCD6BD2231E93E257AD3675FF117B8D| |FF614EFF05FF31A326D3436907558B4D31382994E6256D08A71CC289AC943BC49A1| |E6A1934D9E1D39800A637F99B194357758A19416523A8248D7CB3A870977CC6F8CC| |B6B1371C37FE0E793F22EF0766F43D33F19619A2D809EE8036F189EBC9A13B4D5A0| |B634AE1FBBAD24E19E02658604E1699D392E9A7FA23888D5CE27C53F37CBBA7CE83| |1798D18BCC84C0CDA5D819F46E06B56A4121E2C81747DF13984B12734A623E49CC2| |78B7CEB8414A69CC27C22545B86F7D032B84559F025ED3F87FDE796794EE3FAF1D7| |4BBFD64D59E9561CBCE39A8ECF94344D79853B5EE69A53F92AFB5E976D74D99B5DB| |6C3275A1528FB9BF3F82B16DA2C9F73BF5B8BB376D0D16CDA2D4D7DB9E99B5C433A| |8F7B731B5CE7F5DC1D7EFFDE89B5684FB9A2C07366EC1973AEA70FC91E25D7A39CE| |D51CEF4284734E11CEF6EBE18241B95A7031DFD6EA863BF8A74ECC52E9FFFC62501| |CF| |-------------------------------------------------------------------|
  10. You can also move the celerity to sprint which frees up a slot without losing anything. And i'd get rid of confront before the other two mentioned ones but maybe you have a special liking for it. I would never get rid of grant cover, giving up the 92.5% defense debuff resistance will never be an option for me. Additionally you can get rid of one of your slots in hasten if you +5 the other two it's more than enough. On top of that you can move an LotG (from battle agility for example) to grant cover to free another slot, but I assume there's also a specific reason why you don't do that.
  11. Okay I guess everything works out quite differently than, mystery solved :) i will try running some +2 and see how it compares
  12. what exactly are you trying to accomplish? Your defense numbers are somewhere between normal soft cap and incarnate soft cap, you generally want to stay either close to one or another, going higher than around 47/48% doesn't do much good for normal content. With shield you can reach 92% defense debuff resist so a few percentage points over cap should be enough, and every set you can change away from defense will give you some other benefits like hit points, resistance etc. On the other hand if you're looking for incarnate soft cap at 59%, then that would be another thing, and there you can for sure improve more but of course it also means sacrificing some things. All depends on what you want to accomplish
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