Jump to content

BelleSorciere

Members
  • Posts

    190
  • Joined

  • Last visited

Everything posted by BelleSorciere

  1. When I follow these instructions the error remains. I still get "No effect files." Reloading changes nothing, reinstalling reshade does nothing.
  2. the layer cake room is so good once you memorize the layout
  3. They're a staple. You'd have to replace them with something else which would mean more work and more art otherwise all the Oranbega stuff would make no sense and they're honestly not even the worst maps to navigate.
  4. This seems reasonable, esp if the two choices are explained enough for context. Modern MMO controls vs Classic CoH.
  5. I know how stealth works, I started playing in May 2004 and I was playing when stealth stacking was broken (which appears to have also broken this). My issue is that the power description does not match what the power *does*. I have teleport mostly via Mystic Flight on multiple characters, but that's beside the point. If this power is meant for nothing but stealthing missions and requires you to have a stealth IO or be a stalker (or in page 7 a VEAT) to actually use it, it seems *extremely* limited in usefulness compared to what most other travel powers provide. It's not that big a deal, I didn't take Super Speed for a bad copy of Phase Shift, it just needs a very explicit description of how it works.
  6. I had stealth, unless the stealth provided by superspeed doesn't count. And if that's the case, that makes it worse. Especially given stealth no longer stacks, and the power still doesn't say you need to be stealthed for it to work.
  7. When I'm trapped in a corner I can't use it to pass through the mobs that are locking me in place, or get through a doorway blocked by mobs. This has happened twice on two separate characters. The power description says nothing about intangibility being conditional on not being attacked, just that you can be attacked. It does have some use when at a contact or store to keep passing pedestrians from pushing me away. Is this a bug? Should it be reported as a bug?
  8. I think it was a hecatomb recipe but tbh I'm not sure. I listed it for 11,000,000 and got the "are you sure you want to spend 550,000 inf to list this" dialogue, at which point it sold for like 1.1 or 1.2 million? I know people will (reasonably) ask if I'm sure this is what happened, but I am fairly certain this is what happened, and I did get the dialogue. I don't think you'd even get a dialogue for listing at 1,100,000 (55,000) as I think it kicks in at 100,000 (2,000,000). I didn't notice until I collected the inf and my total did not go up 11-12 million as one would expect or I would've left it in the consignment house window. It was about 20-30 minutes ago on my character Fusioniste.
  9. I think it's a little silly to say VEATs are basically Cobra grunts. They're destined ones and hold their own against heroes and villains, alongside heroes and villains. You can justify anything you need.
  10. I got the mission, cleared the Council base and found the spy's identity. After leaving, I had a timed mission to catch the spy in an Arachnos base. Upon entering the mission, I defeated one spawn of three Arachnos minions, after which I got dumped out of the mission with a "mission failed" message. I had already done this mission successfully yesterday so I am completely confused as to what happened. I doubt I was in the mission for a full minute. Was playing an Arachnos Widow.
  11. Thank you for passing this news along. We used to be on a forum where several of us planned to play Champions, and he's going to be missed.
  12. Oh yeah, it was so easy for something to go wrong that it almost wasn't worth it at times. Considering that your post that I responded to said that "if you're sidekicking you're there more for the XP than assisting the team" to which I replied "I still like playing the game" As in I responded to your implication that the only reason to sidekick was to power level. It's almost as if your response here doesn't have any relevancy to what your previous post said. If you're not going to add anything, why are you here? Also, I can do that much faster by putting my character in a cave with my fire/rad tanker Totally agreed. At the time it was a very nice option that didn't exist anywhere else
  13. Early on in the CoH days when Exemplaring was new we had to start the Manticore task force multiple times because the one guy we had exemplared kept getting unexemp'd and booted. This was not the only time I experienced this, just the first.
  14. This is actually a big disruption, which is probably why other raids and trials happen in otherwise empty zones or in instances rather than in a zone that's also used for regular play. As @Apparitionpointed out RWZ also has fairly frequent TinPex TFs going on.
  15. That's because any "fix" that isn't "remove the -1 level" isn't a fix. Thematic arguments shouldn't even be considered. Fiction isn't written with game balance in mind, and so while sidekicks in comics or whatever are presented as less skilled/experienced/powerful than their mentors, they don't usually end up feeling completely ineffective. Plus, I want to add, the only thematic element of "sidekicking" is the name. The purpose of sidekicks in City of Heroes was so low level characters could team with higher level characters and have at least a chance of contributing. You could have multiple different sidekick/mentor pairings in just a few hours, showing this isn't the intercharacter bond such as seen between Batman and Robin or Captain America and Bucky, but again a game mechanics contrivance to make teaming easier.
  16. Thank you for this summation Precisely And yeah MM pets being -1 and -2 to the MM sucks. And if you're a sidekick then it's so much worse.
  17. That wasn't how it was decided, really. Dark Miasma was developed as a thematic darkness-based debuff set for defenders and Dark Affinity was an adaptation to controllers. I tend to think that Dark Miasma's controls aren't really as impressive as Storm Summoning's controls, and that Dark Miasma's utility for control is often vastly overstated. I don't mean Fearsome Stare is bad - it's really good. I mean that Petrifying Gaze + Fearsome Stare isn't comparable to a proper control set. Except maybe Illusion, which is arguably not a proper control set. I'm not sure I'd like Dark Affinity for defenders or corruptors, though.
  18. It wouldn't happen with the suggestion under discussion all of my worst CoH experiences have come from the sidekick leash and recall friend
  19. Countercounterpoint: If I'm not 50 I still still like playing the game
  20. cosigned please fix tech knight parts I want to use the shield (and almost picked it for a character) but this precise issue kept me from it
  21. I have to say that Atom Smasher may be the most satisfying power I have on any character right now. Fire and Ice Blast both feel extremely impactful to me. Gravity Control is wonderful for that "crunch" feeling. Kinetics sounds very good and satisfying when using virtually any of the powers. Foot Stomp and KO Blow both look and sound great. Well, KO Blow's alternate animation looks great. The default makes me think way too much of Popeye. Shadow Maul's always been pretty satisfying.
  22. I haven't done any incarnate trials on HC but I recall people asking for multiple Clarions for the trials in general and specifically stressed for Minds of Mayhem. Given that most characters are unlikely to have status protection, bringing Clarion to MSRs and Incarnate Trials is actually a really good thing to do
  23. Does anyone play like this? I don't recall ever seeing anyone advocate this sort of thing Plus 99% of the time the only thing to do is participate in beat downs.
×
×
  • Create New...