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JayboH

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Everything posted by JayboH

  1. Are any of you helping in the development of CoH Homecoming? Do any of you play Homecoming? What powerset would you wish you could add to Homecoming? What powerset do you think could use an overhaul?
  2. Which alpha do you recommend?
  3. The OP could use a refresh. Some of the sets discussed have been revamped and the descriptions don't really track correctly anymore.
  4. Problem with this is it is ignored if V-Sync isn't on, plus it does not go above 144 Hz. Some go way beyond that. Using the text commands require you do it every single time you log in with a character.
  5. Hi man! Welcome back. Great to see you here. 😁
  6. Bio Armor is the outlier as mentioned earlier due to the adaptation option. (EDIT: it's not an aura. It's applied with a click via DNA Siphon.) I didn't say damage auras were taunt auras. I said the sets that have one don't have damage auras.
  7. This is actually bothering me now after looking that up earlier. I wonder if I should start a different topic on it. Every scrapper set that has a taunt aura has no damage aura. That can't be coincidence. The reason this bothers me is because scrappers already have the worst versions of damage auras out of all the melee classes. Tanks get 50% bigger AOEs, yes? Brute's damage auras get damage buffs via fury, yes? Well, scrappers cannot get their damage auras to crit. Someone correct me if any of this is wrong.
  8. In the UI I meant, but this is still useful, thanks.
  9. Trying to check. I think Energy Aura does. Invulnerability does. Radiation does. Shield does. Willpower does. So 5 out of the 14 sets do, if I am reading it right. EDIT: odd, DNA siphon in Bio lists taunt in the hover text but I don't really see its taunt stats.
  10. There isn't a ton of sets that do. There is a few that have a 300% aura I think but you are right, Mud Pots does not have it on Scrappers.
  11. Prob just swap Geode with whatever travel power, probably Super Jump. Endurance looks like it could be an issue if the procs aren't going off at the right time. I assume Ageless is the answer.
  12. I have an Axe/Stone build for a brute if you want to convert.
  13. I must admit I'm curious: what did I say that made you think I wouldn't think players would use their incarnate powers in regular content?
  14. The end game challenge is the incarnate stuff. Problem is that I don't see a ton of people actually running incarnate stuff. They use their incarnate powers on regular content far more. Once in awhile I see LFG planning an Underground Trial but I haven't for example seen a TPN trial advertised and I remember loving that one once people learned the pattern.
  15. I assume the idea is breaking boss mag level even without domination or perhaps higher with less reapplications
  16. What does adding accuracy do to Sonic Repulsion? Does it knock back more often, and does that still apply if you have a knockback to knockdown enh?
  17. Basically curious in general if the Control makes more sense than other options. I assume Core makes more sense than Radial. I have permadom and currently permahasten (I believe.) I went with Vigor Radial alpha, Barrier, Pyronic, and Drones so far.
  18. Yeah I didn't take that power on mine but I said that first: Perhaps this is intentional or a side effect of it taking buffs from the user
  19. Interesting. If it's slotted with the knockdown proc, does this increase the frequency?
  20. Actually does this on Tear Gas and the pet as well.
  21. I notice that sometimes I will see 'Domination' on a baddie after launching it yet they won't have the confuse fx and will still be charging at me. It sometimes takes awhile for them to get confused. Possible latency issue? not sure
  22. Perhaps this is intentional or a side effect of it taking buffs from the user, but I notice that the center of the Sleep Grenade area will often have a mini Domination multicolored light animation.
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