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Phoenix'

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Everything posted by Phoenix'

  1. Still waiting to get credit for being the first Fire Blaster in Zone...
  2. No I mean that most players started pvping in zones and not in arena. All the arena teams that exist now were formed in a pvp zone. Personally if zones were back in the day the way they are now I propably wouldn't even bother pvping at all.
  3. You are wrong. Pvp zones will become more friendly to new pvpers with the new changes. We all started as zoners, arena came afterwards for many of us.
  4. How about making it interuptable? You can pre-evade with jaunt but not while being already attacked? Although you will have people permanently spaming attacks to everybody...
  5. Actually he saw another psi/plant blaster with char instead of jaws in his attack chain then made the same toon and claimed it was his... and all that after a week of complaining in RV broadcast that everything is about blasters because they are too tanky and deal so much dmg
  6. Gimme a list of those "most" players you are talking about I beg you Its been a part of the game since the start. Just like what some "normal" pvers said, yes they hate getting ganked but managing getting those badges was rewarding for them. Real badge hunters dont want their badges to be served on a plate. They like the effort. First of all everyone started from a pvp zone not just magically got into a team. Many arena teams were formed in RV. RV used to be full of those Arena players before incarnates were a thing. Just because they chose to play a more balanced PvP system in Arena rather the trash one in RV doesnt mean they are not zoners at all. Please stop trying to pass to everyone that there are two different pvp communities (arena/zone). Pvp zones were full because of them...
  7. Dont be lazy dear just farm your toon to vet lvl 9 and you have your t4 alpha 😉
  8. There are plenty bubblers in the game, they just sit on the side because barrier makes em useless. People will never stop running MSR....
  9. But thats the beauty of it. We had successfull MSR long before incarnates. People will start making better and more balanced teams again. Team bubbles, buffs and spaming lore pets gives not much of a challenge
  10. @Mez Ice/Ea Dominator @Phoenix' Ice/Nature Defender @Bizarre Beam/Poison Corruptor
  11. Im sorry but if you think they sucked you propably didn't play a blaster properly
  12. Fair enough. Its just blaster became a universal class with this extra survivabilty
  13. I play blaster 24/7 so dont think there is any hate for the AT. I agree with you they should be damage gods which is why I want their dmg to be buffed but remove every sustain ability such as their auras
  14. Once again its not fun for everyone to have blasters nuking every mob in the map Also what I was suggesting is to buff nukes' dmg in order to wipe out a full mob but give them a penalty maybe a res/def debuff that will make yourself vulnerable for a few secs. The no endurance /recovery penalty was annoying and I have to agree being left out from action in order to rest/toggle/pop insps was too much.
  15. Yes they do... Check above what people are saying and they are right. 3 blasters in the team nuking constantly every 20 - 30 secs is not fun for anyone. When defiance was different and nukes had a penalty it was more challenging. You had to rely on your empath more and you were dealing much more damage if you were about to nuke with low hp back in the day. Since defiance is different it would be better to just give a damage bonus to the power but increase its recharge. Also the end penalty the power had yes it was annoying af but it forced you to pick the correct moment to do it and that was cool if you knew what you were doing. It should have a penalty I dont know if it should be endurance or maybe res/def dropping of your toon but it should also be more rewarding by making a nuke able to wipe out a whole +4 mob. It's just my opinion about nukes
  16. I would prefer a dmg bonus 50% to the attack and no end when you do it. The unaffected recharge is nice too. Maybe every 1 min? Also I would like its range to be increased as well I find the def and res buff too much for that kind of power
  17. Nukes need to return to where they were tbh. I'd rather see them having a good damage buff than recharging every 25 secs with no end penalty. I remember people were having second thoughts on using them and that was fine
  18. Everyone wants to have a godlike toon. I think it was poorly executed though. If for example incarnates were more Archetype oriented they might be better. Lore for masterminds and controllers Judgement for blasters and domis and stuff like that that will follow each ATs attributes different numbers of dmg or buffs at each. Im sorry but having barrier stacked on my toon with an army of lore pets and perma regen, recovery in an only blaster team that debuffs like crazy and can aggro and kill anything is not really my thing.
  19. This game always had a very rewarding system with all the insps and temp buffs and there were only few challenges left in pve that had to rely to proper teamwork and sets to achieve your goal. With incarnates all those challenges were gone. The game is so easy now. Just because you have a hard time soloing in this game without incarnates it doesn't mean they are fine. (Unless you are rolling a support toon) Incarnates need remodeling and as I said they need to be a boost to your toon not transforming it to a god that can solo a gm...
  20. I dont want inferno to recharge so damn fast. Its unfair even though I mainly play fire blaster for like 10+years. I would prefer to bring inferno to where it was before and just increase its dmg 30-40%. It still cant kill a whole mob at +4,x8 I would prefer it could but not that often
  21. Incarnates should be remodeled. They should be a boost to your toon not making it a god. Aoe heals, regen, end, rec, res, def and debuffs should completely be ripped of. Seeing a tank using lore pets, a troller nuking, a stalker doing ageless the whole team and a blaster debuffing with interface I mean....... Whats the point of having Archetypes if everyone does everything. Im sorry but yeah I'd love to have more end game content but I think incarnates break the system and removes the AT uniqueness this game always had
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