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  1. I was curious about trying sonic/Bio, but as I can only find one thing about it is it that bad of a combo. I am seeing that if i wanna play Sent I am almost pushed into /BIO if I wanna do semi comparable damage. At least that's what I am told. So Would going Sonic/ help that with Off abilities and -res so i could do a bit better?
  2. I like slotting it with +2 Mag , and the rest Procs if going damage build. Once you get a bit higher slotting it for recharge is wasted with inherent speed of /time.
  3. Which ever ones give you endurance. Cause you get so much recharge that you blow through END non stop.
  4. Here's what I run with a few slight mods. This was from my forum post a month or so back, and people helped out. Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Druidic Hobo: Level 50 Natural Controller Primary Power Set: Plant Control Secondary Power Set: Storm Summoning Power Pool: Sorcery Power Pool: Flight Power Pool: Speed Power Pool: Fighting Ancillary Pool: Psionic Mastery Hero Profile: Level 1: Strangler -- GhsWdwEmb-Dam%(A), GldNet-Dam%(3), NrnSht-Dam%(3), GldJvl-Dam%(5), GldJvl-Acc/Dmg(5) Level 1: Gal
  5. I'm no master, but I can tell you some musts I was told to ensure to have. Put procs in the T1(Infrigidate, or however it's spelled) cold power. It is a monster, and use it. Frost work is only cold power I think is upsetting as it only effects one demon. Once you get Sleet you shall be unstoppable. Only attack I took from demon side is the cone attack. It's third attack ability. Fully slot all demons, and Hell on Earth can take a pet set as well...slot it. That's my 2 cents, now I shall let the Masters of building chime in. 😁
  6. Trying something I have never seen as my first DOM..prolly horrible idea, but its fun right now as I am up to lvl 28. My plan is Seeds -> creepers-> Roots then melee it up with my plant homie pet. Figure slot all my Kb powers with Kb to Kd ENH and maybe a force feedback proc. Only issue I see is I need to get a epic that maybe has a heal. Anyone have any thoughts about how I should go about this combo. What epic would benefit, or hell even if you think it will never work let me know why. Once I get some semblance of not randomness I will try and post a semi coherent build,
  7. It was more of the keeping enemies planted on there butts for fun play style. I have a DP FF+recharge..I took it from you 😄 lol. Just trying toi figure out how to go about making a perma KDtype toon that sets next to tank or heck, can Tank himself if need be.
  8. So I have a request. I was looking to do something similar, except my dream is to stand next to tank and laugh mercifully as the mobs forever sit on there butts. Would it be feasible to go Time/ENG and slot KB to KD in all AOE's and in ALL power slot FF+ recharge? I think I can get my recharge low enough to spam AOE's and KD and never see my END again lol. So I figure procs in ST (and FF+) and in AOE's Proc and KB to KD(and FF+). Any idea's how this would be built, and what epic to take for another fast AOE KD or would SOUL be better for another ATT and boost? I am pre
  9. Would you damage Proc all the powers that you could, or should I try and make 5 piece sets like you are talking about for recharge bonus? I am lvl 23 right now so trying not to mess up to much as I go lol.
  10. So I have mostly played Trollers and Def, and wanted to try to branch out in to melee. Went Mace/Ninja, not sure if I made a mistake but it fits my theme and is comical Hobo with a shovel. When making a scrapper do I build him like a would a proc monster in his powers full of procs to do more damage or do you focus on full sets. Any build advice for a scrapper pairing of these two power sets would be awesome. I think I am going to put Force FeedBack recharge in powers i can for recharge, but other then that I am kind of unsure how you slot a Scrapper to maximize potential. Thank you
  11. I have a Time/Water Def that is nigh unkillable. Pretty much AOE non stop, BUT as stated above he is a Proc Monster build to maximize damage. And a Storm/Dark that does massive damage. Might I refer you to this page where the Masters above that are much smarter than we, with the power of math, figure out the details for us to use and maximize 😄
  12. So found a couple old builds and I am curious if with the new changes this will still hold up , and if not, how should I modify it. Wanna combo Hotfeet/mud pots while I run around slapping stuff in the mayhem. Also I am assuming for those that know about the new proc stuff I could do the same to all the holds and fast powers correct? And with KB powers I can put a recharge in for better use in the earth powers i am thinking. All feed back is awesome. Thank you Villain Plan by Mids' Villain Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build!
  13. Anyone have an idea if /RAD, /SONIC, or /THERMAL have any powers that could benefit from the new proc stuff? Got my main up and working on an alt, but wanted a MM alt to try out as well. Was looking at Necro/Rad, or Necro / one of the other 2 cause who doesnt like radiated and flaming zombies lol. Trying to figure out how best to slot for procs, granted will never match /Storm, but just curious on how effective they would be , and how to slot them.
  14. Portal Jockey, Atlas Medallian, Task Force Commander and Freedom Phalanx reserve are my goals for this weekend to help with regen and recovery.
  15. New build is updated. Have the END mod proc in STAM, the recovery ones in Health, and got rid of Psi Tornado to get a few more recharge slots. Also the Purple confuse set is being worked on. Saving up money till I can buy it all together.
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