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Qualith

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Everything posted by Qualith

  1. Appreciate the updates to the build! I lowered some defensive numbers for more casual content still keeping things above the 45 cap. And its excellent, in almost all team content.
  2. It's not just less damage. The dominator version, uses different attacks and animations as well as lacking taunt. It's a similar power, but obviously not close to the original.
  3. Overall it was an improvement writing wise over the Aeon taskforce. The zombees or fast zombies arc is still the worst written one in the game, it contains lines stipulating your character smiles after punching out a freak shows teeth.
  4. I didn't ask for clarity in regard to the story @DrunkFlux, but I do recognize you in providing it. While I agree from what your posting they were a problem player. The solution you provided of making a character just to get a rise out of them, and knowing you'd get a rise out of them. To later record that rise and have them blacklisted, Is the textbook definition of trolling. You also just shared their username across games and I'm not sure why. I'm not too familiar with STO but it also reads like you approached them in something similar to their own base. To bait a reaction that you knew would happen. Again I don't mean to be rude or insulting, I did read your full posts.
  5. Hearing that you and a friend conspired to remove someone from rp that you didn't like because they wouldn't validate your drow in Star Trek. Is honestly alot. As someone who struggles with finding and maintaining current roleplay, this type of behavior is why I hesitate to engage with anyone in the community.
  6. I didn't say anything to the contrary, the only point of my post was to suggest testing the differences against an av spawn not pylons.
  7. It is easy, keep in mind mms do inflated damage on pylons. So pylon times aren't an accurate indication.
  8. The ATIOS are major benefits to all classes. But on stalkers the set bonuses and procs are the strongest. It's a carry over from live. They still function fine without them but the ability to guarantee crits with the hide proc and the buildup proc are massive dps increases. If you want to play the game without ios an unbalanced class with inflated numbers like tanker might be better. That said any stalker especially with energy aura/ NiN/ or sr should be able to solo to 50 with low difficulty.
  9. When your checking for clubs, or groups you want to keep in mind things like player reactivity. Generally the easiest gauge of that at those clubs is ordering drinks, you can immediately gauge if the other players are interested in engaging with you just by their emotes on making your drinks, or them picking up general conversation. When your fishing for roleplay you want things that encourage reactivity between players. I would also advice checking the discord for roleplay groups or roleplay events sometimes there are pickup groups run by different sg's or vg's to help you get a feel for how that group plays.
  10. I've only ignored one person for being an obvious troll. (Pushing other players character models around, spamming buffs in roleplay scenes etc.)
  11. An SG, generally is the way to go for plot stuff. The clubs generally do plots on nights that aren't them serving drinks. Some loose plots do come out of the D, but honestly it's a small amount and nothing puts an impetuous on those players to include others. I'd suggest a group or establishing a social circle that runs plots.
  12. It's a government division being head of it is probably an appointed office, like FBI head etc. I doubt stating one out would matter or be worth much? Just because the head of the organization wouldn't be like a king or in charge of every facet of life. It's the US goverment so I would assume as others have said it's probably some suit out of Washington and most likely changes every 6-8 years. I doubt the government appoints a meta to lead other meta's thats a recipe for disaster and a conflict of interest. After all we traded might for right for constant FBSA survelliance.
  13. All of the character tropes you described have had comic books written about them, they are regular facets of western sci-fi fantasy in fact the distaste for those themes and ideas is kind of odd. As well as the continuous claims of god moding or having characters without weakness. By level 30 your fighting fae. by endgame your doing fire farms full of hundreds if not thousands of demons that are mulched down in two or three attacks. By endgame you kill a god of death than you have the option to kill that goddess that invented the concept of magic (no combat just a dialogue death). Your playing super heroic characters that regularly cross vast dimensions of time and space. There's also a lot of strength to be found in diversity in regards to characters, your average high level magic character probably knows very little about computer systems or weapons fabrication, which tech/science/natural have the claim on. Magic origin characters aren't greater than superheroes, they are superheroes. Some parts of magic users popularity might be related to the resurgence of modern fantasy, or dungeons and dragons. But too be honest the roleplaying community has also had a lot of magic using characters. Ever since the start. I don't particularly find it troubling or bad but just the nature of the game. Claiming it's godmodding when you have the option in game to pick things like time manipulation or other powers that scale to the manipulation of the fundamental rules of reality is odd, those abilities are baked into the game as well as the super heroic genre. Claiming that others characters exist without flaws or limits is odd to me, and honestly only something that can be determined on a case by case basis. I'm not going to respond to it as if that post can somehow quantify an entire genre of player.
  14. Just got back into the game after two years. Didn't realize servers were down. The server crash inspired me to question my life decisions.
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