Hi all, this is my first attempt at putting together a build for my Electric Melee/Shield Defense toon. This is the best balance I could find to have positional softcap(Melee, Ranged, AOE), while having the most possible amount of dmg, low end use from toggles, and perma hasten.
I could add in a Reactive Defenses for the 3% resist to all, in place of a luck of the gambler - def/end on weave, but it lowers other several areas that are undesired. The invis and stealth are LotG mules instead of going into leadership since the toggles would be too endurance intensive.
I'm not sure if I'll have endurance issues with this build. Any help and critiques are greatly appreciated, thanks.
Hero Plan by Mids' Hero Designer 1.962
http://www.cohplanner.com/
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Sylvias: Level 50 Science Scrapper
Primary Power Set: Electrical Melee
Secondary Power Set: Shield Defense
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Concealment
Ancillary Pool: Mu Mastery
Hero Profile:
Level 1: Charged Brawl -- SprCrtStr-Acc/Dmg(A), SprCrtStr-Dmg/Rchg(3), SprCrtStr-Dmg/EndRdx/Rchg(3), SprCrtStr-Acc/Dmg/Rchg(5), SprCrtStr-Acc/Dmg/EndRdx/Rchg(5), SprCrtStr-Rchg/+50% Crit(7)
Level 1: Deflection -- StdPrt-ResDam/Def+(A), LucoftheG-Def/EndRdx(7)
Level 2: Battle Agility -- ShlWal-EndRdx/Rchg(A), ShlWal-ResDam/Re TP(9), ShlWal-Def/EndRdx/Rchg(11), ShlWal-Def(13), ShlWal-Def/EndRdx(13)
Level 4: True Grit -- Prv-Absorb%(A), Prv-EndRdx/Rchg(15), Prv-Heal/Rchg/EndRdx(15), Prv-Heal(17), Prv-Heal/EndRdx(19), Prv-Heal/Rchg(19)
Level 6: Combat Jumping -- Ksm-ToHit+(A), LucoftheG-Rchg+(9)
Level 8: Thunder Strike -- OvrFrc-Acc/Dmg(A), OvrFrc-End/Rech(23), OvrFrc-Acc/Dmg/End(23), OvrFrc-Dmg/End/Rech(25), OvrFrc-Dam/KB(25), FrcFdb-Rechg%(27)
Level 10: Build Up -- GssSynFr--ToHit/EndRdx(A), GssSynFr--Build%(11), GssSynFr--ToHit(21), GssSynFr--ToHit/Rchg(27), GssSynFr--ToHit/Rchg/EndRdx(29), GssSynFr--Rchg/EndRdx(29)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(21)
Level 14: Super Jump -- BlsoftheZ-Travel/EndRdx(A), BlsoftheZ-ResKB(31)
Level 16: Active Defense -- EndRdx-I(A)
Level 18: Against All Odds -- EndRdx-I(A)
Level 20: Chain Induction -- SprScrStr-Acc/Dmg(A), SprScrStr-Dmg/Rchg(33), SprScrStr-Acc/Dmg/Rchg(36), SprScrStr-Dmg/EndRdx/Rchg(37), SprScrStr-Acc/Dmg/EndRdx/Rchg(37), SprScrStr-Rchg/+Crit(37)
Level 22: Phalanx Fighting -- LucoftheG-Rchg+(A)
Level 24: Boxing -- Empty(A)
Level 26: Tough -- Ags-ResDam/EndRdx(A), Ags-Psi/Status(31), Ags-ResDam/EndRdx/Rchg(34)
Level 28: Weave -- LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx(31)
Level 30: Stealth -- LucoftheG-Rchg+(A)
Level 32: Lightning Rod -- Obl-Dmg(A), Obl-%Dam(39), Obl-Acc/Rchg(40), Obl-Dmg/Rchg(40), Obl-Acc/Dmg/Rchg(42), Obl-Acc/Dmg/EndRdx/Rchg(42)
Level 35: Shield Charge -- Obl-Dmg(A), Obl-Acc/Rchg(36), Obl-Dmg/Rchg(39), Obl-Acc/Dmg/Rchg(39), Obl-%Dam(40), Obl-Acc/Dmg/EndRdx/Rchg(43)
Level 38: One with the Shield -- GldArm-3defTpProc(A)
Level 41: Mu Bolts -- Apc-Dmg/EndRdx(A), Apc-Dmg/Rchg(42), Apc-Acc/Dmg/Rchg(43), Apc-Acc/Rchg(46), Apc-Dam%(48)
Level 44: Ball Lightning -- Rgn-Dmg(A), Rgn-Dmg/Rchg(45), Rgn-Acc/Dmg/Rchg(45), Rgn-Acc/Rchg(45), Rgn-Dmg/EndRdx(46), Rgn-Knock%(46)
Level 47: Summon Adept -- ExpRnf-Acc/Rchg(A), ExpRnf-Acc/Dmg(48), ExpRnf-Dmg/EndRdx(48), ExpRnf-Acc/Dmg/Rchg(50), ExpRnf-EndRdx/Dmg/Rchg(50), ExpRnf-+Res(Pets)(50)
Level 49: Invisibility -- LucoftheG-Rchg+(A)
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- NmnCnv-Regen/Rcvry+(A), RgnTss-Regen+(17), Mrc-Rcvry+(33), Pnc-Heal/+End(33)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(34), PrfShf-EndMod/Acc(34), PrfShf-EndMod/Rchg(36), PrfShf-EndMod/Acc/Rchg(43)
Level 50: Pyronic Radial Final Judgement
Level 50: Reactive Radial Flawless Interface
Level 50: Assault Radial Embodiment
Level 50: Agility Core Paragon
Level 50: Rebirth Radial Epiphany
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