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nyamo999

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  1. You will need 3 ST spells to fill out your ST rotation, assuming your secondary and epic pools dont give you a third ST spell. This means you can drop up to one of Jet, bolt, blast or dehydrate. You will want jet because it's your hardest hitting ST spell, and bolt because it's your fastest TP builder. Choosing between blast and dehydrate, blast has a knockdown which lets you slot force feedback procs, wont accidentally eat up your TP and activates faster (dpa is about equal). Dehydrate heals you. I'd say that if you lack self sustain then take dehydrate, otherwise blast should be better in most circumstances. The only other skippable power is steam spray. It is a decent cone spell, but it's still a cone. I'd argue that water has strong enough ae with burst, whirpool and geyser.
  2. Thanks for the tips I went back and moved things around to up the accuracy of the whole build. Removing the two force feedback procs I found enough space to get enough global recharge (AKA purple sets galore) to get hasten to 121s CD. I think the build is actually quite flexible as I was only limited by my insistence on getting a semi-fast hover and fitting ice-storm into the build which basically cost me 6 slots. The last slot is a flex and can be O2 / vengeance / Dshift / Tclap / Superspeed but since ThrillMill just praise Dshift so much I'll give that a try (with the global recharge in this build 1 Recharge IO will make it perma. Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Technology Controller Primary Power Set: Gravity Control Secondary Power Set: Storm Summoning Power Pool: Flight Power Pool: Speed Power Pool: Leadership Power Pool: Fighting Ancillary Pool: Ice Mastery Hero Profile: Level 1: Lift -- Dcm-Dmg/EndRdx(A), Dcm-Acc/Dmg(3), Dcm-Dmg/Rchg(3), Dcm-Acc/EndRdx/Rchg(5), Dcm-Acc/Dmg/Rchg(5) Level 1: Gale -- Acc-I(A) Level 2: Gravity Distortion -- BslGaz-Acc/Hold(A), BslGaz-Acc/Rchg(7), BslGaz-Rchg/Hold(7), BslGaz-Acc/EndRdx/Rchg/Hold(9) Level 4: Hover -- BlsoftheZ-Travel/EndRdx(A), BlsoftheZ-Travel(13), LucoftheG-Rchg+(13) Level 6: Propel -- Apc-Dmg(A), Apc-Dmg/Rchg(15), Apc-Acc/Dmg/Rchg(15), Apc-Acc/Rchg(17), Apc-Dmg/EndRdx(17) Level 8: Crushing Field -- GrvAnc-Hold%(A), GrvAnc-Immob/Rchg(19), GrvAnc-Acc/Immob/Rchg(19), GrvAnc-Acc/Rchg(21), GrvAnc-Immob/EndRdx(21) Level 10: Hasten -- RechRdx-I(A), RechRdx-I(23), RechRdx-I(23) Level 12: Steamy Mist -- LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx(25), LucoftheG-Def/EndRdx/Rchg(25), LucoftheG-Def(27) Level 14: Maneuvers -- LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx/Rchg(27), LucoftheG-Def/EndRdx(29), LucoftheG-Def(29) Level 16: Freezing Rain -- Ann-ResDeb%(A), AchHee-ResDeb%(31), TchofLadG-Rchg/EndRdx(31), TchofLadG-%Dam(31), AchHee-DefDeb/Rchg(33), TchofLadG-DefDeb/Rchg/EndRdx(33) Level 18: Gravity Distortion Field -- SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprWiloft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(33), SprWiloft-EndRdx/Rchg(34), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(34), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(34), SprWiloft-Rchg/Dmg%(36) Level 20: Hurricane -- HO:Enzym(A) Level 22: Boxing -- Empty(A) Level 24: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(36) Level 26: Wormhole -- AbsAmz-Acc/Rchg(A), AbsAmz-Acc/Stun/Rchg(36), AbsAmz-Stun/Rchg(37), AbsAmz-EndRdx/Stun(50), AbsAmz-Stun(50) Level 28: Weave -- LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx(37), LucoftheG-Def(37), LucoftheG-Def/EndRdx/Rchg(39) Level 30: Tactics -- HO:Cyto(A) Level 32: Singularity -- BldMnd-Acc/Dmg(A), BldMnd-Dmg/EndRdx(39), BldMnd-Acc/EndRdx(39), BldMnd-Acc/Dmg/EndRdx(40), BldMnd-Acc(40), BldMnd-Dmg(40) Level 35: Tornado -- OvrFrc-Acc/Dmg(A), OvrFrc-End/Rech(42), OvrFrc-Acc/Dmg/End(42), OvrFrc-Dmg/End/Rech(42), OvrFrc-Acc/Dmg/End/Rech(43), OvrFrc-Dam/KB(43) Level 38: Lightning Storm -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(43), Thn-Dmg/Rchg(45), Thn-Acc/Dmg/Rchg(45), Thn-Acc/Dmg/EndRdx(45), Thn-Dmg/EndRdx/Rchg(46) Level 41: Hibernate -- EffAdp-EndMod/Rchg(A) Level 44: Frozen Armor -- LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx/Rchg(46), LucoftheG-Def/EndRdx(46) Level 47: Ice Storm -- Rgn-Dmg(A), Rgn-Dmg/Rchg(48), Rgn-Acc/Dmg/Rchg(48), Rgn-Dmg/EndRdx(48), Rgn-Acc/Rchg(50) Level 49: Dimension Shift -- RechRdx-I(A) Level 1: Brawl -- Empty(A) Level 1: Containment Level 1: Prestige Power Dash -- Clr-Stlth(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Run-I(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Flight-I(A) Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(9) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(11), EndMod-I(11) ------------
  3. I think I finally found a power combination that I like to play, now the hard part is putting the build together. I've went through the threads on the old COH forums and found some topics on them but no definitive "this is the build to use" (and there seems to have been a gravity revamp mid-way), so I tried to put together my own but just have some questions i mind: 1. I've read in some threads that Lightning Storm has a KB but Pines only says KD, do I need a sudden acceleration or overwhelming presence in this power? 2. Tried moving this around but couldn't get both capped defenses with perma hasten - will the two force feed back procs in lift and propel be able to consistently take it below 120s cd? Pines says yes but I'm not familiar with how force feedback proc works Regarding the build: - Capped defenses - Perma-hasten - Reasonable endurance drain - Stealth with steamy + celerity in dash - Flex skills are thunderclap and dimension shift? I guess alternatives would be O2 and tactics/assault - Hover with the flight speed boosts is a personal choice. - I hope Ice storm goes well with the build? I heard hibernation is a good self-sustain tool for ice, alternative would be to go mace mastery for scorpion shield any advice would be great! Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Technology Controller Primary Power Set: Gravity Control Secondary Power Set: Storm Summoning Power Pool: Flight Power Pool: Speed Power Pool: Leadership Power Pool: Fighting Ancillary Pool: Ice Mastery Hero Profile: Level 1: Lift -- Dcm-Dmg/EndRdx(A), Dcm-Acc/Dmg(3), Dcm-Dmg/Rchg(3), Dcm-Acc/EndRdx/Rchg(5), Dcm-Acc/Dmg/Rchg(5), FrcFdb-Rechg%(7) Level 1: Gale -- Acc-I(A) Level 2: Gravity Distortion -- BslGaz-Acc/Hold(A), BslGaz-Acc/Rchg(7), BslGaz-Rchg/Hold(9), BslGaz-Acc/EndRdx/Rchg/Hold(9) Level 4: Hover -- LucoftheG-Rchg+(A), BlsoftheZ-Travel(13), BlsoftheZ-Travel/EndRdx(15) Level 6: Propel -- Apc-Dmg(A), Apc-Dmg/Rchg(15), Apc-Acc/Dmg/Rchg(17), Apc-Acc/Rchg(17), Apc-Dmg/EndRdx(19), FrcFdb-Rechg%(19) Level 8: Crushing Field -- SprOvrPrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprOvrPrs-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(21), SprOvrPrs-EndRdx/Rchg(21), SprOvrPrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(23), SprOvrPrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(23), SprOvrPrs-Rchg/Energy Font(25) Level 10: Hasten -- RechRdx-I(A), RechRdx-I(25), RechRdx-I(27) Level 12: Steamy Mist -- LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx(27), LucoftheG-Def/EndRdx/Rchg(29), LucoftheG-Def(29) Level 14: Maneuvers -- LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx/Rchg(31), LucoftheG-Def(31), LucoftheG-Def/EndRdx(31) Level 16: Freezing Rain -- Ann-ResDeb%(A), AchHee-ResDeb%(33), TchofLadG-Rchg/EndRdx(33), TchofLadG-%Dam(33), AchHee-DefDeb/Rchg(34), TchofLadG-DefDeb/Rchg/EndRdx(34) Level 18: Gravity Distortion Field -- SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprWiloft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(34), SprWiloft-EndRdx/Rchg(36), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(36), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(36), SprWiloft-Rchg/Dmg%(37) Level 20: Hurricane -- EndRdx-I(A) Level 22: Boxing -- Acc-I(A) Level 24: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(37) Level 26: Wormhole -- RechRdx-I(A) Level 28: Weave -- LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx(37), LucoftheG-Def(39), LucoftheG-Def/EndRdx/Rchg(39) Level 30: Thunder Clap -- HO:Endo(A) Level 32: Singularity -- BldMnd-Acc/Dmg(A), BldMnd-Dmg/EndRdx(39), BldMnd-Acc/EndRdx(40), BldMnd-Acc/Dmg/EndRdx(40), BldMnd-Acc(40), BldMnd-Dmg(42) Level 35: Tornado -- OvrFrc-Acc/Dmg(A), OvrFrc-End/Rech(42), OvrFrc-Acc/Dmg/End(42), OvrFrc-Dmg/End/Rech(43), OvrFrc-Acc/Dmg/End/Rech(43), OvrFrc-Dam/KB(43) Level 38: Lightning Storm -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(45), Thn-Dmg/Rchg(45), Thn-Acc/Dmg/Rchg(45), Thn-Acc/Dmg/EndRdx(46), Thn-Dmg/EndRdx/Rchg(46) Level 41: Hibernate -- EffAdp-EndMod/Rchg(A) Level 44: Frozen Armor -- LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx/Rchg(46), LucoftheG-Def/EndRdx(48) Level 47: Ice Storm -- Ann-Acc/Dmg(A), Ann-Dmg/Rchg(48), Ann-Acc/Dmg/Rchg(48), Ann-Acc/Dmg/EndRdx(50), Ann-Acc/Dmg/EndRdx/Rchg(50), Ann-ResDeb%(50) Level 49: Dimension Shift -- EndRdx-I(A) Level 1: Brawl -- Acc-I(A) Level 1: Containment Level 1: Prestige Power Dash -- Clr-Stlth(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Run-I(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Flight-I(A) Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(11) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(11), EndMod-I(13) ------------
  4. First time Kin/Sonic builder - After looking around the new and old forums I came up with this build: - Capped S/L/E defenses - Decent S/L resists - Perma Hasten - Superspeed + celerity (in sprint) for stealth Am I missing anything? Don't care if the build is prohibitively expensive, always something to work for. Any advice would be really appreciated. Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Natural Defender Primary Power Set: Kinetics Secondary Power Set: Sonic Attack Power Pool: Speed Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Mace Mastery Hero Profile: Level 1: Transfusion -- TchoftheN-Heal(A), TchoftheN-Heal/HP/Regen/Rchg(3), TchoftheN-Acc/Heal(3), TchoftheN-Acc/EndRdx/Heal/HP/Regen(5), TchoftheN-Acc/EndRdx/Rchg(5), TchoftheN-%Dam(7) Level 1: Shriek -- SprVglAss-Acc/Dmg(A), SprVglAss-Acc/Dmg/EndRdx(7), SprVglAss-Acc/Dmg/EndRdx/Rchg(9), SprVglAss-Dmg/EndRdx/Rchg(9), SprVglAss-Rchg/+Absorb(11), Dcm-Build%(11) Level 2: Siphon Power -- Acc-I(A) Level 4: Scream -- Thn-Acc/Dmg(A), Thn-Dmg/Rchg(15), Thn-Dmg/EndRdx/Rchg(15), Thn-Acc/Dmg/EndRdx(17), Thn-Acc/Dmg/Rchg(17), Thn-Dmg/EndRdx(19) Level 6: Siphon Speed -- Acc-I(A) Level 8: Howl -- SprDfnBst-Acc/Dmg(A), SprDfnBst-Dmg/Rchg(19), SprDfnBst-Dmg/EndRdx/Rchg(21), SprDfnBst-Acc/Dmg/EndRdx(21), SprDfnBst-Acc/Dmg/EndRdx/Rchg(23), SprDfnBst-Rchg/Heal%(23) Level 10: Hasten -- RechRdx-I(A), RechRdx-I(25), RechRdx-I(25) Level 12: Speed Boost -- EndMod-I(A) Level 14: Super Speed -- Clr-EndRdx(A), Clr-RunSpd(27) Level 16: Boxing -- Acc-I(A) Level 18: Tough -- StdPrt-ResDam/Def+(A), ResDam-I(27) Level 20: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg(29), LucoftheG-Def/EndRdx/Rchg(29), LucoftheG-Def(31), LucoftheG-Rchg+(31), Rct-ResDam%(31) Level 22: Maneuvers -- RedFrt-Def/Rchg(A), RedFrt-EndRdx/Rchg(33), RedFrt-Def/EndRdx(33), RedFrt-Def(33), RedFrt-EndRdx(34), RedFrt-Def/EndRdx/Rchg(34) Level 24: Tactics -- AdjTrg-ToHit(A), AdjTrg-ToHit/Rchg(34), AdjTrg-ToHit/EndRdx/Rchg(36), AdjTrg-EndRdx/Rchg(36), AdjTrg-ToHit/EndRdx(36), AdjTrg-Rchg(37) Level 26: Transference -- Acc-I(A) Level 28: Siren's Song -- FrtHyp-Sleep(A), FrtHyp-Sleep/Rchg(37), FrtHyp-Acc/Sleep/Rchg(37), FrtHyp-Acc/Rchg(39), FrtHyp-Sleep/EndRdx(39) Level 30: Increase Density -- GldArm-3defTpProc(A), RctArm-ResDam/EndRdx(39), RctArm-ResDam(40), RctArm-ResDam/EndRdx/Rchg(40) Level 32: Fulcrum Shift -- Acc-I(A), RechRdx-I(40) Level 35: Scorpion Shield -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg(42), LucoftheG-Def/EndRdx/Rchg(42), LucoftheG-Def(42), LucoftheG-Rchg+(43), ShlWal-ResDam/Re TP(43) Level 38: Dreadful Wail -- Obl-Dmg(A), Obl-Acc/Rchg(43), Obl-Dmg/Rchg(45), Obl-Acc/Dmg/Rchg(45), Obl-Acc/Dmg/EndRdx/Rchg(45), Obl-%Dam(46) Level 41: Screech -- AbsAmz-Stun(A), AbsAmz-Acc/Stun/Rchg(46), AbsAmz-Stun/Rchg(46), AbsAmz-Acc/Rchg(48), AbsAmz-EndRdx/Stun(48) Level 44: Shout -- Dcm-Acc/Dmg(A), Dcm-Dmg/EndRdx(48), Dcm-Dmg/Rchg(50), Dcm-Acc/EndRdx/Rchg(50), Dcm-Acc/Dmg/Rchg(50) Level 47: Inertial Reduction -- BlsoftheZ-ResKB(A) Level 49: Vengeance -- LucoftheG-Rchg+(A) Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Clr-Stlth(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 1: Vigilance Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(13) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(13) ------------
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