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plainguy

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About plainguy

  • Birthday 01/01/1004

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  1. Notice that I still have Time Bomb instead of Remote Bomb. I did pull in an old AR Device build so I am wondering if that pushed Time Bomb into the database and replaced Remote Bomb. Mids' Reborn v3.6.6 rev 3 Database: Homecoming Database Issue: 27 Page 7 Database Version: 2024.2.717 Running under .NETCoreApp,Version=v6.0 / .NET 6.0.15
  2. To be honest. Too much to do for a game. Not gonna take pills.. I wear glasses already, not going double glasses. But i appreciate the effort and time in all of this. I might have both cyber and motion as boats make me sick as well.
  3. Without a doubt that would be doable. Even if there was no graphics..
  4. I brought this up about a year ago. Yea I am light weight, for some reason over an extended period of time I start to get cold sweats and upset stomach looking at my screen with this power on. I can't play first person shooters either for this reason or go on looping roller coasters. Wondering if Whirlwind could get a optional graphic of just wind spinning around the character like a mini tornado. I just found this in a Skyrim post and thought it would help describe what I am saying
  5. I don't create anything unless I can get it defense capped in some way at level 50 in Mids Hero builder.. Along with the required endurance ratio needed.
  6. The only issues I ever had were environment.. One TF ( don't recall the name) used to drag mobs as the mobs would run through the tunnels if you TP to the boss. The caves are an issue for bots and larger pets. I have had people look to leave a team I was on with my robots.. I left instead of breaking up the team. The sewers are much better for game play for Masterminds. Teams are fast moving, so nothing that requires setup such as Traps. Though not crazy about the animation of nature, the HOLD toggle in nature is very, very good.
  7. You know a Spider pet Mastermind wouldn't be bad either.. They have all the different spider pets already..
  8. I think it would have to be at a lower DPS And it would be a great OPTION for a player..
  9. There shouldn't be a Pet upgrade buff.. It should be automatic like any other power in any other set in the game. Replace the 2 pet upgrade buffs with other powers.
  10. I would say just limit to non attack powers or only allow one attack power. Like many Hasten is my go to auto, but I would like some other buffs to be on auto after recharge.
  11. I can attest with defense cap they are running 8/3 against the standard soft groups. We are NOT talking Malta or carnys here.. It is viable at level 50, but a slower DPS run. I tried to to ITF solo on 8/0 setting but the best I could do is a stalemate against ( excuse my ignorance, haven't played in a while) the boss at the mission with the giant robots at the end. You have 2 bosses. I just could not kill either one.. I would get them to half and they would regen back up.. I tried the envenom daggers trick, etc, I just could not either one of them down.. But I can clear out 5th column for example in the seal rupture missions. I did solo the AV from the NPC Marie, ( the AV with the Axe with the COTS) with Robot Traps.. I did post pics up of that..
  12. My thread about petless is in my signature. The real issue you have going petless is you CANNOT level them up petless. The endurance is just too exhausting. You just are constantly running out of endurance. I think I make it into the high 20s before I gave up and power leveled myself to 50. End result all my builds are based on level 50 builds. They are all defense capped for the most part. I haven't logged in for a while but I can look to recheck the builds I have. Nonetheless, I have about 8 petless or semi petless builds that can solo 8/3 setting. But of course DPS wise it is slower then maybe someone who has the same defense capped full pet build. Then there is of course the player who couldn't do 8/3 on any build because they just don't want to understand defense cap. These are all of course solo play builds. Who needs the drama of joining a group and have someone complaining of no pets. Though again, I have joined groups for a TF just running SO's and had no complaints, because again no one is looking to see if someone has set bonuses.. They see 6 pets that is all they see or care to see.
  13. I wish they would go the other way. Make the purchase powers as cosmetics for flight and such. Or at a minimum allow combat from the purchase powers like they do when you normally fly.
  14. I think both Rudra and tidge make valid points in this. Hearing tidge say the protector bots attacking more thus putting out more damage was honestly a common sense eye opener to me. I have said this many of times in the past. It is apparent or the impression I am getting is that Masterminds are a difficult Archtype for the Devs to work with. The impression I am getting is the code is clearly unique compared to other Archtypes and probably very buggy and jury rigged over the years. So it becomes almost an impossible mess to untangle. Thus the limited improvements Masterminds get overall. My hope is with the addition of other servers merging will bring other Devs that might have a better grasp in this Archtype that can bring new insight over. But I would also love just a candid reality check from the Devs as well to confirm or deny the issues with Masterminds. Even if they said, look we have a total grasp on Masterminds, but I'm sorry the other AT are just more popular.. We need to work on what is popular more. I would get it.. I just think some honest clarity would just quell a lot of the threads that come up about Masterminds (or even other Archtypes) and save the suggestion forum for more workable and valid suggestions.
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