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Werewolf36

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  1. I understand both visions on DFB, but I for one am glad it got nerfed. It did not get nerfed to hell where it's no longer a viable grind if you just want to level up (especially with the unlimited EXP boosters).. Plus, most of you are talking out of experience of how the game used to be. What about the new players? I find it kind of sad that there are so few low level teams going around and doing contact missions, e.g. That is what got me hooked when I was a new player - team play, fairly slow character development (that way every step felt exciting - unlike travel powers at L4), exploration of a unique game world. I think nerfing DFB slightly, as has just been done, will motivate people a bit more to not just jump aboard the EXP-train when they first join the game, but to actually learn to appreciate the game for what it is. There are still options to level fast, but hell, if it's my first day playing an MMO with no endgame content, I don't want to be L25/50 by the end of my first hour of gameplay.
  2. Werewolf36

    (Re)Union!

    I was really young when I discovered CoH and landed in Union, almost graduating from Uni now. My mains were Kazay the Samurai (dual blades/fire scrapper) and Fysic Control (oh 10-year-old me) (mc/bubbles controller). I faintly remember learning how to play through Star Jewel's advice! Nice to see some old names pop up, missed this game every day! Is the One Swordsman still out here??
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