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Bud

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About Bud

  • Birthday 01/01/1004

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  1. Bud

    Valet badge

    It's in the Market Crash TF. I can't remember which mission it is but it's the 1 where you protect Wentworths from the Freaks and Sky Raiders. You have to stop the Freaks from blowing up the vehicles.
  2. Always 3. Because agro and because compulsion. Arachnos maps with their elevators always mess with my OCD too.
  3. One of my toons unlocked this after trapping 30-ish ghosts and another unlocked it after 98 ghosts. Both were Vigilante or Rogue. There's definitely something.. odd going on.
  4. Wasn't looking to brag Was looking for a hug though.
  5. Only xXBudweiserXx would make a mistake like that. I'm not Budweiser. @iBud was my global on Live, you and I have teamed together on Champion.
  6. Silver linings, I guess >:( >:( >:(
  7. I'm working my way through 'em now too and I Lost My Daddy from Penelope Yin still awards the 16-19 range badges, even though it's not in there. Best arc to run, for that range, I think. Also thank you, OP and everyone who contributed to this, saved me a lot of that precious time! Big thank you for this particular gem.
  8. Was waiting for the Snipe changes to update but they seem to be taking longer then expected. What's new? Instant Snipe Double Nukes with Burnout More Accuracy More HP More Recharge Incarnates 11/10 Sexiness.
  9. Solo Masters ITF. If all the spawns and maps line up nicely, I reckon I could definitely get this to below 30.
  10. I could not imagine hunting down badges with no info to go on. So I thank you from the bottom of my lazy bum, OP. <3
  11. Top search on the Googles, this thread. Thank you.
  12. If we take your advice, death before you even finish the FS animation.. Silliness aside, you can solo the BM farm at +4x8. After an Inferno, the only thing left standing are 2 half dead boss types, which will immediately turn to flee because of the DoT from Inferno. The build won't fail you, my man.
  13. I'm not sure where I got it into my head that damage from enhancements and global damage are different but there we are. Maybe thinking of a dif game... I thought that the damage from enhancements was additive type damage and global damage was multiplicative but after a bit of searching and a lot of face palming, I have educated my ignorant self. Thank you for correcting me on that, I want to continue to improve my build and myself. With the Musculature Alpha, you can cap when it's a single target, like an AV/Hero. And what I'm just realising now, you only need to FS once(at max stacks) and 2 stack Siphon Power to cap the damage on all attacks. With the Spiritual Alpha, the cooldown on Inferno drops by 3.3s and FS is 1.5s, in Pines. I still think Musculature is the better option for general gameplay but the Spiritual would be better for team farming.
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