Jump to content

Elizabeth Ashlee

Members
  • Posts

    34
  • Joined

  • Last visited

Reputation

15 Good

About Elizabeth Ashlee

  • Birthday 04/14/1990

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. I was skeptical with the last major live update, but the world in fact did not end and things improved a little, since then all these little patches have been great news, and the world still has not ended!
  2. Defender - Mace Mastery - Web Envelope is doing Scourge.
  3. It's the second to last power in Fire Primary for controller and dominator, and the updated "Dumpster Fire" version is a skip imo (unless you just must cram a set into the late choices). Sure it was too good slotted kb2kd but it seems there were many ways to change this for the overall better and not make it a Primary skip. Looking at other control sets at level 26 there are some fantastic picks and this went from subjectively the best to one of the worst when it comes to control.
  4. At least the power will remain good for very specific set bonus slotting. 🤷‍♀️
  5. Incorrect recharge times quoted, current base recharge time is 8 seconds on live, also the new recharge time on beta is not 20 seconds as listed in these patch notes The following unlisted changes also took place. Range reduced Area of effect reduced Number of targets hit reduced Damage reduced
  6. This change impacts controller and dominator fire control, making the power basically useless as a 'control'.
  7. This is also impacting Bonfire from Fire Control for controller and dominator, its a skip power now. Low damage, very low chance of knockdown with kb2kd slotted, scatters enemies (not ideal for "control").
  8. Tested live and beta, it's a fairly substantial nerf. The recharge time I can see being a warranted change. It was honestly too quick to recharge. Enhanced on live it is recharging in just under 3 seconds, on beta enhanced it is recharging just over 5 seconds which is still very fair. However there were more changes than just the recharge. Damage decreased 15% (granted it was never a big hitter nor used for its damage) Recharge time has more than doubled (enhanced time, and still not a big deal as it still recharges very fast.) There were some other changes which are pretty huge though.. AoE radius decreased 50% Range decreased 34.78% Number of enemies hit decreased 37.5% (6 targets fewer than before) These changes in mind, I don't think many folks were calling for Sentinels to be weakened. However the patch notes do state the changes were made to correct any powers that were basically obvious meta choices. They know far better than I do for certain and it will still be fun to play.
  9. The patch notes state the recharge time will change from 16 seconds to 20 seconds, however currently the recharge time is 8 seconds. Does this mean it will go from 8 seconds recharge to 20 or something else?
  10. Actually it now appears it just flat out fails every time unless it kills every enemy around you on use. Anything that survives will alpha you during the "untouchable" period of time, and you still gain defeat debt.
  11. Renewal of Light has failed to work for me a few times now. About half of the times that I have used it I have been instantly defeated by melee attacks and still gain xp dept in the process of being defeated after using it (even minions have gotten hits in during this time). Using the power will often NOT result in gaining debt protection or untouchable effect at all.
  12. Thank you! You were right, I always thought the +Hit was the full duration of Domination.
  13. When buffed with "Domination" on the Dominator archetype if you are already running tactics everything works fine. Any time you toggle tactics to the on position while buffed with Domination you will lose the +Hit portion of Domination. Refreshing Domination will restore the +Hit portion.
  14. Agree 100%, staff needs just a little more love. I hope this gains more traction.
×
×
  • Create New...