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Naturallymorbid

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  1. I recently came back to the game after a long while, hopped around between a few toons but landed on, and have been very much enjoying a Savage melee / Bio brute, since i havent played in a long time i'd love to hear any advice P.S i know some folks drop Savage strike and Shred but i enjoy working them into my rotation even if it not optimal
  2. Cool, thanks for the help iv'e actually havent played a Corr since the OG release of CoV, might give it another try 🙂
  3. So im just jumping into controllers and i wanted to make a "Buddy" troller while not great at soloing can provide a lot of utility and is a bit more easier to place. Right now Ice/Time to me seems fun, a bit end heavy, but fun. But im open to suggestion
  4. I'm a brute player at heart, and to me, SS/Bio has been one of the most enjoyable sets for a number of reasons - some actually that matter some that are personal preference. In general SS/Bio Is a brute that dives in, and stays in up close and personal. Super Strength Solid Damage - While it isn't the hardest hitting powerset is snappy and has a good rhythm to keep your fury up and to produce solid damage overall, in most fights I never dip below 70% fury. Animations - Aside from Hurl (which I advise against taking since you want to be up close and personal as much as possible for multiple reasons), all the animations are rather short and to the point. On a personal note they also "feel" impactful and have a solid feel to them. Rage - Like I said Super Strength's damage is solid even without using rage but when you do use Rage you basically turn it up to 11 making you single target damage great and for a fairly long duration. At later levels when you also get a decent amount of AOE damage, when you get enough cooldown on your foot stop (I also too the Mighty incarnate power just because it fit so perfectly with it) , ya the "rage drop" is a bit annoying but you can still keep attack and keep your fury going and you learn how to just get used to it. Personally, when you finally get slotted up at level 50 I don't feel the need to use it all the time but it a nice ace in the hole when you need it for a tough fight - and unlike most damage buffs this will last you 2-3 mobs even when soloing. Hand Clap - I take hand Clap at a very late level but use it only as an "Oh shit im swarmed and I need a second to reposition" (this mainly happens with very certain mobs that Bio has a weakness to). Overall it's a great powerset that is always great regardless of your secondary. Bio Armor Overall great - Good Regen, solid resists and bit of defense to sweeten the deal - only being primarily weak to Psi damage. While might feel a tad bit squishy at first but it will pass once you'll hit later levels. Debuffs - Solid debuffs for damage (which just adds to the damage mitigation) and the regen Good "Panic" Buttons" - Personally I love powerset with good power that allows you to survive in sticky situations. While they all have a slight delay to them they are based on the number of enemies around you (but are still effective on 1v1 of AVs) - so if you jump in a mob and pop: ablative carapace + DNA syphon + Parasitic aura" you will outlive a stuff that a lot of other power sets wouldn't, and with fairly low cooldowns Adaptation - A great modular power that you can set however you like/need, Running low on endurance? Go for the efficient adaptation, the same goes for offensive and defensive. In most cases, I use defensive mostly but that's because I like the extra survivability Also a great all-rounder with good healing and resists.
  5. Hi so I'm kinda new both to shield and Dark melee and I'd love some input on the build. Now keep in mind as far as enhancement goes i went for the "cheap" option (hoping to spend around 50-60 mil for the whole build) for now since im currently in the processes of maxing out another hero. Villain Plan by Mids' Villain Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Magic Brute Primary Power Set: Dark Melee Secondary Power Set: Shield Defense Power Pool: Fighting Power Pool: Speed Power Pool: Flight Ancillary Pool: Soul Mastery Villain Profile: Level 1: Shadow Punch -- CrsImp-Acc/Dmg(A), CrsImp-Dmg/EndRdx/Rchg(3), CrsImp-Dmg/Rchg(3), CrsImp-Acc/Dmg/Rchg(5), CrsImp-Acc/Dmg/EndRdx(5) Level 1: Deflection -- RedFrt-Def/EndRdx(A), RedFrt-Def(7), RedFrt-EndRdx(7), RedFrt-Def/EndRdx/Rchg(9) Level 2: Smite -- CrsImp-Acc/Dmg/Rchg(A), CrsImp-Dmg/Rchg(11), CrsImp-Acc/Dmg(11), CrsImp-Dmg/EndRdx/Rchg(13), CrsImp-Acc/Dmg/EndRdx(13) Level 4: Shadow Maul -- ClvBlo-Acc/Rchg(A), Mlt-Acc/Dmg(15), Mlt-Dmg/Rchg(17), Mlt-Acc/EndRdx(17), Mlt-Acc/Dmg/EndRdx(19), Mlt-Dmg/EndRdx/Rchg(19) Level 6: Battle Agility -- RedFrt-Def(A), RedFrt-EndRdx(9), RedFrt-Def/EndRdx/Rchg(21), RedFrt-Def/EndRdx(21) Level 8: Siphon Life -- TchoftheN-Heal(A), TchoftheN-Heal/HP/Regen/Rchg(23), TchoftheN-Acc/Heal(25), TchoftheN-Acc/EndRdx/Heal/HP/Regen(25), TchoftheN-Acc/EndRdx/Rchg(27), SphIns-Acc/Rchg(27) Level 10: Active Defense -- RechRdx-I(A), RechRdx-I(29) Level 12: True Grit -- ResDam-I(A), ResDam-I(15), Heal-I(29), Heal-I(31) Level 14: Boxing -- Empty(A) Level 16: Against All Odds -- EndRdx-I(A) Level 18: Dark Consumption -- ClvBlo-Acc/Rchg(A), Mlt-Acc/Dmg(23), Mlt-Dmg/Rchg(31), Mlt-Acc/EndRdx(33), Mlt-Acc/Dmg/EndRdx(33), Mlt-Dmg/EndRdx/Rchg(33) Level 20: Phalanx Fighting -- DefBuff-I(A), DefBuff-I(34) Level 22: Tough -- TtnCtn-ResDam(A), TtnCtn-EndRdx(34), TtnCtn-ResDam/EndRdx(36), TtnCtn-ResDam/EndRdx/Rchg(36) Level 24: Touch of Fear -- Ngh-Acc/Rchg(A), Ngh-Acc/Fear/Rchg(36), Ngh-Acc/Fear(37), Ngh-Acc/EndRdx(37) Level 26: Soul Drain -- ClvBlo-Acc/Rchg(A), Mlt-Acc/Dmg(37), Mlt-Dmg/Rchg(39), Mlt-Acc/EndRdx(39), Mlt-Acc/Dmg/EndRdx(39), Mlt-Dmg/EndRdx/Rchg(40) Level 28: Weave -- RedFrt-Def/EndRdx(A), RedFrt-Def(40), RedFrt-EndRdx(40), RedFrt-Def/EndRdx/Rchg(42) Level 30: Hasten -- RechRdx-I(A), RechRdx-I(31) Level 32: Midnight Grasp -- OvrFrc-Acc/Dmg(A), OvrFrc-End/Rech(34), OvrFrc-Acc/Dmg/End(42), OvrFrc-Dmg/End/Rech(43), OvrFrc-Acc/Dmg/End/Rech(43), CrsImp-Acc/Dmg/Rchg(43) Level 35: Shield Charge -- ClvBlo-Acc/Rchg(A), Mlt-Acc/Dmg(42), Mlt-Dmg/Rchg(45), Mlt-Acc/EndRdx(45), Mlt-Acc/Dmg/EndRdx(46), ClvBlo-Dmg/Rchg(46) Level 38: One with the Shield -- Empty(A) Level 41: Grant Cover -- RedFrt-Def/EndRdx(A) Level 44: Soul Tentacles -- EnfOpr-Acc/Rchg(A), EnfOpr-Acc/Immob/Rchg(46), EnfOpr-Acc/Immob(50), EnfOpr-Immob/Rng(50) Level 47: Dark Obliteration -- DarWtcDsp-ToHitDeb/Rchg(A), DarWtcDsp-ToHitdeb/Rchg/EndRdx(48), DarWtcDsp-ToHitDeb/EndRdx(48), DarWtcDsp-Rchg/EndRdx(48) Level 49: Fly -- Empty(A) Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Fury Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Empty(A) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- EndMod-I(A), EndMod-I(45), EndMod-I(50) ------------
  6. As far as the AOE i was referring the Street justice's AOE not rad, both PBaoe attack has horrible range. To me Rad felt a little "squishy" i though maybe im not combining the right sets either I'm not fully using Rad potential with STJ or there are other sets that shorten the time to kill, so they feel less squishy.
  7. So I've trying out Street justice / Rad (lvl 26 )and so far I'm a fan of Street justice.. the AOE is pretty terrible but the damage is good and most importantly i like the animations so far (except for shin breaker. But I'm not sure about the pairing with Rad, any other suggestions of secondaries that might work with Street justice?
  8. Is there anything that increases the crit chance? I'm trying to figure out the average damage output
  9. So I'm a brute kinda a player but ive been thinking of trying out a scrapper (Fire/Bio) - so i was wondering who does more damage on average a brute at 50-60% fury (on average) or a scrapper?
  10. Been playing with SS/Bio, While i know its not the greatest synergy ,im having a lot of fun with it. Would really love some feedback Villain Plan by Mids' Villain Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! C'len: Level 50 Magic Brute Primary Power Set: Super Strength Secondary Power Set: Bio Armor Power Pool: Fighting Power Pool: Leaping Power Pool: Speed Ancillary Pool: Energy Mastery Villain Profile: Level 1: Jab -- CrsImp-Acc/Dmg(A), CrsImp-Dmg/EndRdx(3), CrsImp-Dmg/Rchg(3), CrsImp-Acc/Dmg/Rchg(5), CrsImp-Acc/Dmg/EndRdx(5), Mk'Bit-Acc/EndRdx/Rchg(48) Level 1: Hardened Carapace -- UnbGrd-Max HP%(A), UnbGrd-ResDam(7), UnbGrd-ResDam/EndRdx(7), UnbGrd-ResDam/EndRdx/Rchg(9) Level 2: Punch -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(13), Mk'Bit-Dmg/Rchg(13), Mk'Bit-Acc/EndRdx/Rchg(15), Mk'Bit-Acc/Dmg/EndRdx/Rchg(15), CrsImp-Acc/Dmg/Rchg(17) Level 4: Boxing -- KntCmb-Acc/Dmg(A) Level 6: Haymaker -- Mk'Bit-Acc/EndRdx/Rchg(A), CrsImp-Dmg/EndRdx/Rchg(11), CrsImp-Acc/Dmg/EndRdx(11), CrsImp-Acc/Dmg/Rchg(19), CrsImp-Acc/Dmg(21), CrsImp-Dmg/Rchg(37) Level 8: Combat Jumping -- LucoftheG-Rchg+(A), LucoftheG-Def(21), LucoftheG-Def/EndRdx(23) Level 10: Inexhaustible -- DctWnd-Heal(A), EndMod-I(17), EndMod-I(19), DctWnd-Heal/Rchg(23) Level 12: Environmental Modification -- LucoftheG-Def(A), LucoftheG-Def/EndRdx(25), Rct-ResDam%(25), ShlWal-ResDam/Re TP(27) Level 14: Tough -- Ags-ResDam(A), Ags-ResDam/EndRdx(27), Ags-ResDam/EndRdx/Rchg(29), Ags-Psi/Status(29) Level 16: Weave -- LucoftheG-Rchg+(A), LucoftheG-Def(31), LucoftheG-Def/EndRdx(31) Level 18: Knockout Blow -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(31), Mk'Bit-Dmg/Rchg(33), Mk'Bit-Acc/EndRdx/Rchg(33), Mk'Bit-Acc/Dmg/EndRdx/Rchg(33), TchofDth-Acc/Dmg/EndRdx(34) Level 20: Adaptation Level 22: Hasten -- RechRdx-I(A), RechRdx-I(34) Level 24: Ablative Carapace -- Prv-Heal/Rchg(A), Prv-Heal/Rchg/EndRdx(34), DctWnd-Heal/Rchg(36), DctWnd-Heal/EndRdx/Rchg(36) Level 26: Rage -- RechRdx-I(A), RechRdx-I(36) Level 28: Evolving Armor -- GldArm-3defTpProc(A), TtnCtn-ResDam/EndRdx(37), ImpArm-ResPsi(39), TtnCtn-ResDam(46) Level 30: DNA Siphon -- Prv-Heal/Rchg(A), Prv-Heal/Rchg/EndRdx(39), DctWnd-Heal/Rchg(39), DctWnd-Heal/EndRdx/Rchg(40) Level 32: Super Jump -- Jump-I(A) Level 35: Foot Stomp -- Mlt-Acc/Dmg(A), Mlt-Dmg/EndRdx(40), Mlt-Dmg/EndRdx/Rchg(40), Mlt-Dmg/Rchg(42), Mlt-Acc/EndRdx(42), ClvBlo-Acc/Rchg(42) Level 38: Genetic Contamination -- ClvBlo-Acc/Dmg(A), ClvBlo-Acc/Rchg(43), ClvBlo-Dmg/Rchg(43), ClvBlo-Dmg/EndRdx(48) Level 41: Parasitic Aura -- Prv-Heal(A), Prv-Heal/EndRdx(43), Prv-EndRdx/Rchg(45), Prv-Heal/Rchg(45), Prv-Heal/Rchg/EndRdx(45), Prv-Absorb%(46) Level 44: Taunt -- MckBrt-Rchg(A), MckBrt-Taunt/Rchg/Rng(46) Level 47: Superior Conditioning -- EndMod-I(A), EndMod-I(48) Level 49: Physical Perfection -- Heal-I(A), Heal-I(50), EndMod-I(50), EndMod-I(50) Level 1: Brawl -- KntCmb-Acc/Dmg(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Fury Level 1: Sprint -- Run-I(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- Heal-I(A) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(9), EndMod-I(37) Level 20: Defensive Adaptation Level 20: Efficient Adaptation Level 20: Offensive Adaptation Level 0: Born In Battle Level 0: High Pain Threshold Level 0: Invader Level 0: Marshal Level 50: Assault Radial Embodiment Level 50: Void Radial Final Judgement Level 50: Reactive Radial Flawless Interface Level 50: Agility Radial Paragon ------------
  11. so far got him to lvl 24 and loving it, but I'm a little unsure on what to get at the end game, so any suggestion would be lovely :) like i got tough and weave, but what else? I don't really feel like I need hasten even at 24 cooldowns are fine and the momentum system works great, the question is what now? Villain Plan by Mids' Villain Designer 1.96 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Natural Brute Primary Power Set: Titan Weapons Secondary Power Set: Willpower Power Pool: Flight Power Pool: Fighting Villain Profile: Level 1: Defensive Sweep -- Empty(A), Empty(3), Empty(3), Empty(17), Empty(31), Empty(37) Level 1: High Pain Tolerance -- Empty(A), Empty(5), Empty(37), Empty(46) Level 2: Crushing Blow -- Empty(A), Empty(5), Empty(9), Empty(17), Empty(31), Empty(37) Level 4: Titan Sweep -- Empty(A), Empty(7), Empty(7), Empty(15), Empty(31), Empty(39) Level 6: Mind Over Body -- Empty(A), Empty(9), Empty(43), Empty(45) Level 8: Follow Through -- Empty(A), Empty(11), Empty(13), Empty(25), Empty(34), Empty(42) Level 10: Indomitable Will -- Empty(A), Empty(11), Empty(45), Empty(45) Level 12: Fast Healing -- Empty(A), Empty(13), Empty(36) Level 14: Build Momentum -- Empty(A), Empty(15), Empty(43) Level 16: Rise to the Challenge -- Empty(A), Empty(19), Empty(19), Empty(43) Level 18: Fly -- Empty(A) Level 20: Quick Recovery -- Empty(A), Empty(21), Empty(21) Level 22: Rend Armor -- Empty(A), Empty(23), Empty(23), Empty(25), Empty(46), Empty(48) Level 24: Taunt -- Empty(A) Level 26: Whirling Smash -- Empty(A), Empty(27), Empty(27), Empty(34), Empty(42), Empty(42) Level 28: Heightened Senses -- Empty(A), Empty(29), Empty(29), Empty(46) Level 30: Boxing -- Empty(A) Level 32: Arc of Destruction -- Empty(A), Empty(33), Empty(33), Empty(33), Empty(34), Empty(48) Level 35: Tough -- Empty(A), Empty(36), Empty(36) Level 38: Strength of Will -- Empty(A), Empty(39), Empty(39), Empty(40), Empty(40), Empty(40) Level 41: Weave -- Empty(A), Empty(48), Empty(50), Empty(50) Level 44: Resurgence -- Empty(A), Empty(50) Level 47: [Empty] Level 49: [Empty] Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Fury Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Empty(A) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- Empty(A) Level 1: Momentum ------------
  12. I love titan weapons as a powerset but the sound effects just are kinda lame, Titan weapons suppose to be massive weapons but in most cases, you can't even hear the impact or anything... I'm supposed to be swinging a giant axe but it sounds like I'm waving a twig around... :( Not saying they have to have unique sound effects (though that would be dope) but use the sound effect from other power sets just so its actually audible
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