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KimiHisakawa

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  1. Excuse my resurrecting this thread from the dead. Is this event happening again this year? Did I miss an announcement? Can I still get the badge if I missed it last year?
  2. When does the price on Lords of Winter superpacks go back up? I just bought one for 10,000,000 inf.
  3. Honest advice. Everything you want to do here is great, but you would get better results as a Night Widow instead of Fortuna Fortunata.
  4. KimiHisakawa

    AR/devices

    Here's my AR/Dev build. I'm able to get a 290 second Pylon kill with it, and it's also a beast at AoE. 16.17 cooldown on Full Auto. Hero Plan by Mids' Reborn v2.53 Database Issue: 25 - Updated: 6/27/19 http://www.cohplanner.com/ Click this DataLink to open the build! AR/Dev: Level 50 Technology Blaster Primary Power Set: Assault Rifle Secondary Power Set: Devices Power Pool: Flight Power Pool: Speed Power Pool: Leadership Power Pool: Teleportation Ancillary Pool: Munitions Mastery Hero Profile: Level 1: Slug (A) Apocalypse - Damage: Level 50 (3) Apocalypse - Damage/Recharge: Level 50 (3) Apocalypse - Accuracy/Damage/Recharge: Level 50 (7) Apocalypse - Damage/Endurance: Level 50 (9) Apocalypse - Chance of Damage(Negative): Level 50 (11) Decimation - Chance of Build Up: Level 40 Level 1: Web Grenade (A) Gravitational Anchor - Immobilize: Level 50 (5) Gravitational Anchor - Accuracy/Immobilize/Recharge: Level 50 (13) Gravitational Anchor - Immobilize/Endurance: Level 50 (15) Gravitational Anchor - Chance for Hold: Level 50 (15) Pacing of the Turtle - Chance of -Recharge: Level 50 Level 2: Buckshot (A) Positron's Blast - Accuracy/Damage: Level 50 (5) Positron's Blast - Damage/Endurance: Level 50 (7) Positron's Blast - Damage/Recharge: Level 50 (9) Positron's Blast - Damage/Range: Level 50 (11) Positron's Blast - Chance of Damage(Energy): Level 50 (13) Javelin Volley - Chance of Damage(Lethal): Level 50 Level 4: Burst (A) Superior Blaster's Wrath - Accuracy/Damage: Level 50 (17) Superior Blaster's Wrath - Damage/Recharge: Level 50 (17) Superior Blaster's Wrath - Accuracy/Damage/Endurance: Level 50 (19) Superior Blaster's Wrath - Accuracy/Damage/Endurance/Recharge: Level 50 (19) Superior Blaster's Wrath - Recharge/Chance for Fire Damage: Level 50 (21) Achilles' Heel - Chance for Res Debuff: Level 20 Level 6: Fly (A) Freebird - +Stealth: Level 50 Level 8: Hasten (A) Recharge Reduction IO: Level 50 (21) Recharge Reduction IO: Level 50 Level 10: Targeting Drone (A) Adjusted Targeting - To Hit Buff: Level 50 (23) Adjusted Targeting - To Hit Buff/Recharge: Level 50 (25) Adjusted Targeting - To Hit Buff/Endurance/Recharge: Level 50 (25) Adjusted Targeting - Endurance/Recharge: Level 50 (27) Adjusted Targeting - To Hit Buff/Endurance: Level 50 Level 12: Sniper Rifle (A) Sting of the Manticore - Accuracy/Damage: Level 50 (27) Sting of the Manticore - Damage/Endurance: Level 50 (29) Sting of the Manticore - Accuracy/Interrupt/Range: Level 50 (29) Sting of the Manticore - Damage/Interrupt/Recharge: Level 50 (31) Sting of the Manticore - Damage/Endurance/Recharge: Level 50 (31) Sting of the Manticore - Chance of Damage(Toxic): Level 50 Level 14: Hover (A) Luck of the Gambler - Defense/Increased Global Recharge Speed: Level 50 Level 16: Assault (A) Endurance Reduction IO: Level 50 Level 18: Maneuvers (A) Luck of the Gambler - Defense/Increased Global Recharge Speed: Level 50 (23) Luck of the Gambler - Defense/Endurance: Level 50 Level 20: Field Operative (A) Numina's Convalesence - +Regeneration/+Recovery: Level 50 (31) Preventive Medicine - Chance for +Absorb: Level 50 (33) Preventive Medicine - Heal: Level 50 (33) Reactive Defenses - Scaling Resist Damage: Level 50 (33) Shield Wall - +Res (Teleportation), +5% Res (All): Level 50 (34) Luck of the Gambler - Defense/Increased Global Recharge Speed: Level 50 Level 22: Flamethrower (A) Superior Defiant Barrage - Accuracy/Damage: Level 50 (34) Superior Defiant Barrage - Accuracy/Damage/Endurance: Level 50 Level 24: Tactics (A) Rectified Reticle - Increased Perception: Level 20 Level 26: Smoke Grenade (A) Dark Watcher's Despair - To Hit Debuff: Level 50 (34) Dark Watcher's Despair - To Hit Debuff/Recharge: Level 50 (36) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance: Level 50 (36) Dark Watcher's Despair - To Hit Debuff/Endurance: Level 50 Level 28: Trip Mine (A) Armageddon - Damage: Level 50 (36) Armageddon - Damage/Recharge: Level 50 (37) Armageddon - Accuracy/Damage/Recharge: Level 50 (37) Armageddon - Accuracy/Recharge: Level 50 (37) Armageddon - Chance for Fire Damage: Level 50 (39) Sudden Acceleration - Knockback to Knockdown: Level 50 Level 30: Afterburner (A) Luck of the Gambler - Defense/Increased Global Recharge Speed: Level 50 Level 32: Full Auto (A) Ragnarok - Damage: Level 50 (39) Ragnarok - Damage/Recharge: Level 50 (39) Ragnarok - Accuracy/Damage/Recharge: Level 50 (40) Ragnarok - Accuracy/Recharge: Level 50 (40) Ragnarok - Damage/Endurance: Level 50 (40) Positron's Blast - Chance of Damage(Energy): Level 50 Level 35: Teleport Foe (A) Blessing of the Zephyr - Knockback Reduction (4 points): Level 50 Level 38: Body Armor (A) Gladiator's Armor - TP Protection +3% Def (All): Level 50 (42) Unbreakable Guard - Resistance/Endurance: Level 50 (42) Unbreakable Guard - Resistance: Level 50 (42) Unbreakable Guard - +Max HP: Level 50 Level 41: Sleep Grenade (A) Fortunata Hypnosis - Sleep: Level 50 (43) Fortunata Hypnosis - Sleep/Recharge: Level 50 (43) Fortunata Hypnosis - Accuracy/Sleep/Recharge: Level 50 (43) Fortunata Hypnosis - Accuracy/Recharge: Level 50 (45) Fortunata Hypnosis - Sleep/Endurance: Level 50 (45) Positron's Blast - Chance of Damage(Energy): Level 50 Level 44: Surveillance (A) Undermined Defenses - Defense Debuff/Recharge: Level 50 (45) Undermined Defenses - Recharge: Level 50 (46) Achilles' Heel - Defense Debuff/Recharge: Level 20 (46) Achilles' Heel - Chance for Res Debuff: Level 20 Level 47: LRM Rocket (A) Superior Frozen Blast - Accuracy/Damage: Level 50 (48) Superior Frozen Blast - Damage/Endurance: Level 50 (48) Superior Frozen Blast - Accuracy/Damage/Endurance: Level 50 (48) Superior Frozen Blast - Accuracy/Damage/Recharge: Level 50 (50) Superior Frozen Blast - Damage/Endurance/Accuracy/RechargeTime: Level 50 (50) Superior Frozen Blast - Recharge/Chance for Immobilize: Level 50 Level 49: Caltrops (A) Annihilation - Chance for Res Debuff: Level 50 Level 1: Brawl (A) Empty Level 1: Defiance Level 1: Prestige Power Dash (A) Empty Level 1: Prestige Power Slide (A) Empty Level 1: Prestige Power Quick (A) Empty Level 1: Prestige Power Rush (A) Empty Level 1: Prestige Power Surge (A) Empty Level 1: Sprint (A) Empty Level 2: Rest (A) Empty Level 4: Ninja Run Level 2: Swift (A) Flight Speed IO: Level 50 Level 2: Health (A) Panacea - +Hit Points/Endurance: Level 50 (46) Miracle - +Recovery: Level 40 Level 2: Hurdle (A) Jumping IO: Level 50 Level 2: Stamina (A) Performance Shifter - Chance for +End: Level 50 (50) Performance Shifter - EndMod: Level 50 Level 50: Musculature Core Paragon Level 50: Vorpal Core Final Judgement Level 50: Longbow Core Superior Ally Level 50: Clarion Core Epiphany Level 50: Assault Radial Embodiment Level 50: Degenerative Total Core Conversion ------------
  5. I got a 4:50 (290 seconds) with my Assault Rifle/Devices Blaster. That's 260 effective DPS single target. I suspect I can do better. I used the Defense Amplifier buff as well as Phenomenal Luck (defense) and Resurgence (health) inspirations to stay alive. Tactics and Maneuvers toggled off to conserve endurance. Assault Radial Embodiment used whenever it was up. Current strategy is: Surveillance and Burst with Achilles' Heel procs, Caltrops with Annihilation proc. Decimation Build-up proc in Slug. Snipe as much as metahumanly possible. Here's my build.
  6. The recharge in Mind Link is no longer affected by Membrane HOs, so I would drop those. Consider taking the ToHit and Defense IOs with recharge stats on them. Those will help to reduce the recharge on Mind Link. ML slotted for recharge might look this: LotG def/rech, LotG def/end/rech/, LotG def, LotG def/7.5, adjusted targeting tohit/rech, adjusted targeting rech. I were you, I'd drop Medicine completely. Take more of the Leadership pool instead. Take Maneuvers. Take Tactical Training: Leadership and Tactics. Your team might not realize you're helping them, but you're doing them more good with those. I personally find Psionic Tornado just takes too long to fire and doesn't perform as well as Psychic Scream, damage wise, so consider trading those two. You can get away with just 2-slotting Hasten if you put +5's in them. Dominate is one of your best single-target powers in terms of damage. It disregards position-based defense, psionic dmg is rarely resisted, and it has a short cooldown. Consider slotting that for damage instead of pure hold. Total Domination is also an opportunity to put some damage procs, because with its long recharge time, it's almost guaranteed that those procs go off. Like you, I also like to splash a few Widow Training powers in my Fortunata build, but you might consider dropping Poison Dart and Strike and trading them for Mental Blast, Telekentic Blast, or Aim.
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