What are the default settings for enemy faction chat (PvP Zones)?
I remember when I zone pvp'ed on the live servers enemy chat was obnoxious. On other games I have played enemy chat is disabled by default. On homecoming, is enemy chat disabled by default? I always assumed it was. But after reading these threads about PvP badges it sounds like that isn't the case. Thinking back to all of those hours I spent in Siren's Call on the live servers, if anyone had asked me to leave them alone I would have never known they were attempting to communicate with me. Although it is pretty easy to tell when people don't want to fight (they don't fight back). I always left them alone unless they popped up as my bounty.
Homecoming is the first server I have encountered where you can be punished for PvPing in a PvP zone. That is odd to me. But it is their server, so their rules. In my experience on Excelsior, PvP zones are empty. But it would be nice if the "rules" defined in the OP where stated clearly when you enter a zone. I think anyone who enter Siren's Call and attacks another player would be surprised if they got punished for their actions.