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Underfyre

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  1. Global recharge doesn't affect proc rates, just enhanced recharge. You can only have 5 of each set bonus though (ie. 5 LotG, 5 10% recharge, 8.75%, 5 7.5%, 6.25%, 5%).
  2. This is wrong. The only instance that Core is better than Radial is when used with Storm Blast because that set doesn't benefit from procs, just raw damage. Even then it's only a marginal difference.
  3. Read the version history and you might just find some builds.
  4. These days Energy is more towards the bottom than the middle, but these are relative terms against other Sentinel sets and have very little effect on typical gameplay. If you're having fun, then keep going. A fun character is more important than an optimized character.
  5. No, as far as cheap builds go, that will suit you pretty well, as long as you intend to hoverblast. You're only capped on Ranged defense. It's definitely missing frills that will make your life easier. It's missing Hasten, which Regen desperately wants. The Voltaic Sentinel is missing, and he does a good chunk of damage. There are plenty of places to put some LotG recharges. Making room for these things would require scrapping the build and starting from scratch. I'd worry about that when you have the funds to make your final build.
  6. Sounds like you know exactly what you want. Show us your build.
  7. I mean... you can. But it requires buying the Power Analyzer skill from the START vendor. And even then I think that would only cover stat debuffs.
  8. Right off the bat, I'd look at frankenslotting Dehydrate, making room to fit in an Achilles' Heel proc. Dehydrate should be part of your rotation, so having it add a res debuff is helpful. Steam Spray had it's claws clipped, so it's rightfully muled. I don't know if you're looking to cut costs, but you can pad your aoe defense with Frozen Blast here. I'd look at replacing Steam Spray with Whirlpool, same slotting. Aqua Bolt > Hydro Blast. Also look at muling Frozen Blast here. Water /jet is your bread and butter single target attack. If there's any one ability that gets an very rare set, it's this one. Grabbing one of the melee attacks from the epic pools will get you very high DPA attack, and also give you a place to mule Blistering Cold. So I moved few slots around, made my suggested changes. Lost you slightly higher Melee/Ranged defense and moved to more all around typed defenses. Resists are higher except in S/L. Will be an increase in damage output by a wide margin. 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
  9. Yeah, I forgot another bonus that Beam has going for it. When stuff is "disintegrated" every ability does more damage, which also gets bonuses from enhancements (tested). Then in AOE situations, abilities 1/2/6 can spread disintegration, which also does damage. Then only downside there is the spread disintegration doesn't have the -regen component like the ability Disintegrate, but who cares?
  10. 2.6.2 up. Adds SR as a baseline damage set to compare what the "damage bonus" of the other sets actually translates to. Before anyone asks, the "bonus" from Stone Armor in Electric Blast is super low because the Voltaic Sentinel doesn't gain the damage proc like it does for the other two sets.
  11. That data chunk gives me an Illusion/Dark Controller.
  12. Lotus Drops had its damage reduced. This in and of itself kind of hurt, but the real reason is just that having an aura doing damage while your super stronk melee attack activates in 1.78s is apparently very powerful. I made builds with both Psi and Ninja mastery and they just fell short compared to Electric. Like, this is just Havoc Punch with Blistering Cold in it. You can load it up with procs to get even more damage out of it if you wanted. The builds I'm using are fa from "maximum dps." They're just very consistent across every defensive set, aiming for a balance of defense and damage. It's not goofy, it's a perfect valid inquiry. But I hate you for making it, because it's just something I've always thought about doing and was too lazy to actually do. So now I'm going to dutifully put together a bunch more builds to add in those "baseline" damage benchmarks.
  13. I can't really speak for sniper beam, but the reason it's at the top is a combination of factors. It's 2 primary abilities have moderate cooldowns, as well as relatively long activation times that play nicely with procs. Then it also has 150% regen reduction tacked onto one of those abilities? The last bonus will probably get the Ice Blast treatment if it's spoken aloud, so if you know, just keep it to yourself.
  14. Oh hey, 4 year anniversary.
  15. 2.6 up. Page 7 data added, read first post.
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