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kage1822

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Everything posted by kage1822

  1. confused on your builds... I've been told numerous times by lots of the big build guys that Gaussian's has a bad set bonus, that if taking it, just get the unique, yet you go full on 6-slot and everyone says never 6-slot gaussian's
  2. i've never been good with attack chains...lol, as far as rise of the phoenix, I'm an RPer, so from a thematic standpoint self Rezs don't fit my RP toons
  3. not to mention, from my understanding regen isn't as good as it once was, as from what I was told bio does what regen did, but is better in other areas that regen didnt even help with from my understanding
  4. as title says I need help with a cheaper version of a build someone made me, the original build I can't afford right now, my cheap build has all the same powers and dont want to change any of them, I feel as if the defenses/resists can be better w/o making the build very expensive... with the build I'm posting it also has the data chunk as I know some ppl prefer the chunk Villain Plan by Mids' Villain Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Shadokuro cheap: Level 50 Natural Stalker Primary Power Set: Claws Secondary Power Set: Ninjitsu Power Pool: Leaping Power Pool: Fighting Power Pool: Speed Power Pool: Leadership Ancillary Pool: Weapon Mastery Villain Profile: Level 1: Swipe -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(3), KntCmb-Dmg/Rchg(3), KntCmb-Dmg/EndRdx/Rchg(7) Level 1: Hide -- LucoftheG-Def/Rchg+(A) Level 2: Strike -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(9), KntCmb-Dmg/Rchg(11), KntCmb-Dmg/EndRdx/Rchg(19) Level 4: Ninja Reflexes -- LucoftheG-Def/Rchg+(A), Rct-Def(5), Rct-Def/EndRdx(5) Level 6: Assassin's Claw -- TchofDth-Acc/Dmg(A), TchofDth-Dmg/EndRdx(37), TchofDth-Dmg/Rchg(39), TchofDth-Acc/Dmg/EndRdx(39), TchofDth-Dmg/EndRdx/Rchg(39), TchofDth-Dam%(40) Level 8: Build Up -- GssSynFr--Build%(A) Level 10: Combat Jumping -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(11) Level 12: Danger Sense -- LucoftheG-Def/Rchg+(A), Srn-Def/EndRdx(13), Srn-Def/EndRdx/Rchg(13), Srn-Def(15), Srn-Def/Rchg(15), Srn-EndRdx/Rchg(17) Level 14: Kick -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(19), KntCmb-Dmg/Rchg(21), KntCmb-Dmg/EndRdx/Rchg(40) Level 16: Kuji-In Rin -- RechRdx-I(A), RechRdx-I(17) Level 18: Focus -- RechRdx-I(A) Level 20: Kuji-In Sha -- DctWnd-Heal/EndRdx(A), DctWnd-Heal(21), DctWnd-EndRdx/Rchg(23), DctWnd-Heal/Rchg(23), DctWnd-Heal/EndRdx/Rchg(25) Level 22: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(25), UnbGrd-Rchg/ResDam(27), UnbGrd-ResDam/EndRdx/Rchg(27) Level 24: Caltrops -- Ann-Acc/Dmg(A), Ann-Dmg/Rchg(34), Ann-ResDeb%(34), Ann-Acc/Dmg/Rchg(43), Ann-Acc/Dmg/EndRdx(45), Ann-Acc/Dmg/EndRdx/Rchg(45) Level 26: Eviscerate -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(33), KntCmb-Dmg/Rchg(33), KntCmb-Dmg/EndRdx/Rchg(33), TchofDth-Dam%(34) Level 28: Weave -- LucoftheG-Def/Rchg+(A), Rct-ResDam%(29) Level 30: Hasten -- RechRdx-I(A), RechRdx-I(31) Level 32: Shockwave -- Ann-Acc/Dmg(A), Ann-Dmg/Rchg(42), Ann-Acc/Dmg/Rchg(42), Ann-Acc/Dmg/EndRdx(42), Ann-Acc/Dmg/EndRdx/Rchg(43), Ann-ResDeb%(43) Level 35: Physical Perfection -- Heal-I(A), Heal-I(36), Pnc-Heal/+End(36), EndMod-I(36), EndMod-I(37), PrfShf-End%(37) Level 38: Kuji-In Retsu -- PrfShf-EndMod(A), PrfShf-EndMod/Rchg(46), PrfShf-EndMod/Acc/Rchg(46), PrfShf-Acc/Rchg(46), PrfShf-EndMod/Acc(48), PrfShf-End%(48) Level 41: Shuriken -- Acc-I(A) Level 44: Exploding Shuriken -- Ann-Acc/Dmg(A), Ann-Dmg/Rchg(45), Ann-Acc/Dmg/Rchg(48), Ann-Acc/Dmg/EndRdx(50), Ann-Acc/Dmg/EndRdx/Rchg(50), Ann-ResDeb%(50) Level 47: Super Jump -- BlsoftheZ-ResKB(A) Level 49: Assault -- EndRdx-I(A) Level 1: Assassination Level 1: Brawl -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(7), KntCmb-Dmg/Rchg(9), KntCmb-Dmg/EndRdx/Rchg(40) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Clr-Stlth(A) Level 2: Rest -- IntRdx-I(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(31) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- EndMod-I(A), EndMod-I(29), PrfShf-End%(31) Level 50: Cardiac Boost Level 50: Mighty Judgement Level 50: Reactive Interface Level 50: Ageless Invocation ------------ | Copy & Paste this data into Mids' Reborn to view the build | |-------------------------------------------------------------------| |MxDz;1510;685;1370;HEX;| |78DA6594DB6E12511486F7C0503A1484425B68A12D502AA7765AA2F75E583591435| |1124D3CE1A46C0B960061C0EAA56F603C3E83373E844FE00378E5F1CAD6448D5E89| |0BD64F214242BEBDFFBD8E7BCD4CFEE18EF3CDA5C7E784E23A5F374CB35CEA18F50| |3D9B6178C4EB76DD4AD420877A96A549A07DD7633BC579546CB4E9A0F76E5BCAC4B| |A993EFA119186A3BF29E6C98522FD41AF76B1DB32B9CC566B3AEE7C8B7D6D8770D3| |6176BFBD50EED1C835DA92565C53DB4AAC8B659ADB582175AB53DFD3A79351BE5BC| |617664FBD1B0BE00D590A47F5313F8F5ACA24888AAC27205BCCA9C2A31B37D5B656| |02BC43C2D32AA686990C85F81FF34FC1DF0F7C23F47B656F6B758E1AF1E5999C7CC| |36D9D8389ECD7683105745EC26F3F42DF0367887192F334DF2B5B3AFB0BFB60CE22| |D90A0714E45434E479673E5C97E86CF6C333873FEE5584E4519F09405ECB1EE11BC| |B7505C17FA76A16F2FFA9E43DF71F4BD4B79DC6CABB8D36290C70376E96C1635CF4| |22B92E6634DF565B9AEB95DE6420ECC330305A6D5CE23E9D733FF93FB0BFC622EFD| |06FF300B14DF8F3BF67F602DF211FCCA4C7D626E7C06BF301F90EF226A5B44DF61F| |41D46DF61F41DC15C54AA2D88190471CFA11F1C2F4A67CBB89B65F4BF021E52AE55| |D4B98A3A93A83389FA92A82F85FA52A83F41971AC56CA3318EB73664846DD6C2BC8| |F0DF98A9F9912E55D47DEF5A7AC6D3E039F832F985B2F41F826296F02F34C2C71DC| |346969C44BA38F0DF4B1853E32E823833E32E8C34FF7A3239EFE9E737849DB86B61| |DE11C41F5E43DEE85D4C9777A0A339AFEEFD94C8D6CFBAE3D8A38A16426943313CA| |D90925A78E7D2D34AEBCA89E7C2D8412E4CA350F7D1550F937079DC347D9E4F3E39| |1A628D7F8E959B9CC6FE1D1B87D82EDBF8F348B82C986C0154CE92D4D24C336BDBB| |C9D1FA9D6FB47E32B6FE079C4EE042| |-------------------------------------------------------------------|
  5. here this is actually my Brute, but should be able to be easilly matched over. It's very expensive in infl, there's some powers that are slotted but not used, they're set mules such as Kick and Brawl, the sets in those both give 3.75% def (S/L) and 1.88% def (Melee) since you're a scrapper and my build is a Brute, they both need the high S/L/Melee defense Villain Plan by Mids' Villain Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Psiblaze 2.0 Expensive: Level 50 Mutation Brute Primary Power Set: Psionic Melee Secondary Power Set: Fiery Aura Power Pool: Fighting Power Pool: Sorcery Power Pool: Leaping Power Pool: Leadership Ancillary Pool: Energy Mastery Villain Profile: Level 1: Psi Blade (A) Superior Brute's Fury - Accuracy/Damage (3) Superior Brute's Fury - Damage/Recharge (3) Superior Brute's Fury - Accuracy/Damage/Recharge (5) Superior Brute's Fury - Damage/Endurance/RechargeTime (5) Superior Brute's Fury - Accuracy/Damage/Endurance/Recharge (7) Superior Brute's Fury - Recharge/Fury Bonus Level 1: Fire Shield (A) Aegis - Resistance/Endurance (7) Aegis - Resistance (9) Aegis - Resistance/Recharge (9) Aegis - Resistance/Endurance/Recharge (11) Aegis - Psionic/Status Resistance Level 2: Telekinetic Blow (A) Superior Blistering Cold - Accuracy/Damage (11) Superior Blistering Cold - Damage/Endurance (13) Superior Blistering Cold - Accuracy/Damage/Endurance (13) Superior Blistering Cold - Accuracy/Damage/Recharge (15) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime (15) Superior Blistering Cold - Recharge/Chance for Hold Level 4: Blazing Aura (A) Superior Avalanche - Accuracy/Damage (17) Superior Avalanche - Damage/Endurance (17) Superior Avalanche - Accuracy/Damage/Endurance (19) Superior Avalanche - Accuracy/Damage/Recharge (19) Superior Avalanche - Accuracy/Damage/Endurance/Recharge (21) Superior Avalanche - Recharge/Chance for Knockdown Level 6: Healing Flames (A) Numina's Convalesence - Heal/Endurance (21) Numina's Convalesence - Endurance/Recharge (23) Numina's Convalesence - Heal/Recharge (23) Numina's Convalesence - Heal/Endurance/Recharge (25) Numina's Convalesence - Heal (25) Preventive Medicine - Heal/RechargeTime/Endurance Level 8: Kick (A) Kinetic Combat - Accuracy/Damage (27) Kinetic Combat - Damage/Endurance (27) Kinetic Combat - Damage/Recharge (29) Kinetic Combat - Damage/Endurance/Recharge Level 10: Psi Blade Sweep (A) Obliteration - Damage (29) Obliteration - Accuracy/Recharge (31) Obliteration - Damage/Recharge (31) Obliteration - Accuracy/Damage/Recharge (31) Obliteration - Accuracy/Damage/Endurance/Recharge (33) Obliteration - Chance for Smashing Damage Level 12: Temperature Protection (A) Steadfast Protection - Resistance/+Def 3% (33) Steadfast Protection - Knockback Protection Level 14: Tough (A) Reactive Armor - Resistance/Endurance (34) Reactive Armor - Resistance (36) Reactive Armor - Resistance/Recharge (36) Reactive Armor - Resistance/Endurance/Recharge (36) Gladiator's Armor - TP Protection +3% Def (All) Level 16: Concentration (A) Gaussian's Synchronized Fire-Control - Chance for Build Up Level 18: Mystic Flight (A) Blessing of the Zephyr - Knockback Reduction (4 points) Level 20: Combat Jumping (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (37) Reactive Defenses - Defense (37) Reactive Defenses - Defense/Endurance Level 22: Plasma Shield (A) Aegis - Resistance/Endurance (37) Aegis - Resistance (39) Aegis - Resistance/Recharge (39) Aegis - Endurance/Recharge (39) Aegis - Resistance/Endurance/Recharge Level 24: Consume (A) Obliteration - Damage (40) Obliteration - Accuracy/Recharge (40) Obliteration - Damage/Recharge (40) Obliteration - Accuracy/Damage/Recharge (42) Obliteration - Accuracy/Damage/Endurance/Recharge (42) Obliteration - Chance for Smashing Damage Level 26: Maneuvers (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (42) Shield Wall - +Res (Teleportation), +5% Res (All) Level 28: Greater Psi Blade (A) Hecatomb - Damage (43) Hecatomb - Damage/Recharge (43) Hecatomb - Accuracy/Damage/Recharge (43) Hecatomb - Accuracy/Recharge (45) Hecatomb - Damage/Endurance Level 30: Burn (A) Multi-Strike - Accuracy/Damage (46) Multi-Strike - Damage/Endurance (46) Fury of the Gladiator - Chance for Res Debuff Level 32: Weave (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (48) Reactive Defenses - Defense Level 35: Superior Conditioning (A) Performance Shifter - Chance for +End Level 38: Mass Levitate (A) Force Feedback - Chance for +Recharge (46) Superior Unrelenting Fury - Accuracy/Damage (48) Superior Unrelenting Fury - Damage/RechargeTime (50) Superior Unrelenting Fury - Accuracy/Damage/RechargeTime (50) Superior Unrelenting Fury - Accuracy/Damage/Endurance/RechargeTime (50) Superior Unrelenting Fury - RechargeTime/+Regen/+End Level 41: Physical Perfection (A) Performance Shifter - Chance for +End Level 44: Tactics (A) Endurance Reduction IO Level 47: Fiery Embrace (A) Endurance Reduction IO Level 49: Assault (A) Endurance Reduction IO Level 1: Brawl (A) Kinetic Combat - Accuracy/Damage (33) Kinetic Combat - Damage/Endurance (34) Kinetic Combat - Damage/Recharge (34) Kinetic Combat - Damage/Endurance/Recharge Level 1: Prestige Power Dash (A) Empty Level 1: Prestige Power Slide (A) Empty Level 1: Prestige Power Quick (A) Empty Level 1: Prestige Power Rush (A) Empty Level 1: Prestige Power Surge (A) Empty Level 1: Fury Level 1: Sprint (A) Quickfoot - Endurance/RunSpeed Level 2: Rest (A) Interrupt Reduction IO Level 4: Ninja Run Level 2: Swift (A) Flight Speed IO Level 2: Health (A) Numina's Convalesence - +Regeneration/+Recovery (45) Miracle - +Recovery Level 2: Hurdle (A) Jumping IO Level 2: Stamina (A) Performance Shifter - EndMod (45) Performance Shifter - Chance for +End ------------
  6. @QuiJon you really think Sents are weak? I know of someone that has solo'd AVs (Calvin Scott to name one) with their Sent and yet with their MM and Dom or Corr, I forget which, couldn't do the same feat... You just have to understand their mechanics
  7. hey guys, this is my first widow, i didn't even play them in live. Someone built it for me, and want to know how you'd rate it be it bottom tier, mid tier, upper tier and scale of 010 plz, thnx Villain Plan by Mids' Villain Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Natural Arachnos Widow Primary Power Set: Night Widow Training Secondary Power Set: Widow Teamwork Power Pool: Leaping Power Pool: Leadership Power Pool: Fighting Power Pool: Speed Villain Profile: Level 1: Swipe (A) Kinetic Combat - Accuracy/Damage (3) Kinetic Combat - Damage/Endurance (5) Kinetic Combat - Damage/Recharge (21) Kinetic Combat - Damage/Endurance/Recharge Level 1: Combat Training: Defensive (A) Shield Wall - +Res (Teleportation), +5% Res (All) Level 2: Strike (A) Kinetic Combat - Accuracy/Damage (3) Kinetic Combat - Damage/Endurance (5) Kinetic Combat - Damage/Recharge (21) Kinetic Combat - Damage/Endurance/Recharge Level 4: Super Jump (A) Blessing of the Zephyr - Knockback Reduction (4 points) Level 6: Tactical Training: Maneuvers (A) Red Fortune - Defense/Endurance (7) Red Fortune - Defense/Recharge (7) Red Fortune - Defense/Endurance/Recharge (13) Red Fortune - Defense (37) Red Fortune - Endurance (37) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 8: Maneuvers (A) Red Fortune - Defense/Endurance (9) Red Fortune - Defense/Recharge (9) Red Fortune - Defense/Endurance/Recharge (11) Red Fortune - Defense (13) Red Fortune - Endurance (36) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 10: Indomitable Will (A) Gladiator's Armor - TP Protection +3% Def (All) (11) Steadfast Protection - Resistance/+Def 3% Level 12: Boxing (A) Damage Increase IO Level 14: Tough (A) Unbreakable Guard - Resistance (15) Unbreakable Guard - Resistance/Endurance (15) Unbreakable Guard - Endurance/RechargeTime (37) Unbreakable Guard - RechargeTime/Resistance (45) Unbreakable Guard - Resistance/Endurance/RechargeTime (45) Unbreakable Guard - +Max HP Level 16: Weave (A) Red Fortune - Defense/Endurance (17) Red Fortune - Defense/Recharge (17) Red Fortune - Defense/Endurance/Recharge (39) Red Fortune - Defense (39) Red Fortune - Endurance (39) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 18: Follow Up (A) Hecatomb - Damage (19) Hecatomb - Damage/Recharge (19) Hecatomb - Accuracy/Damage/Recharge (40) Hecatomb - Accuracy/Recharge (50) Hecatomb - Damage/Endurance (50) Gaussian's Synchronized Fire-Control - Chance for Build Up Level 20: Mask Presence (A) Gift of the Ancients - Run Speed +7.5% Level 22: Foresight (A) Red Fortune - Defense/Endurance (23) Red Fortune - Defense/Recharge (23) Red Fortune - Defense/Endurance/Recharge (34) Red Fortune - Defense (34) Red Fortune - Endurance (36) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 24: Mind Link (A) Red Fortune - Defense/Endurance (25) Red Fortune - Defense/Recharge (25) Red Fortune - Endurance/Recharge (31) Red Fortune - Defense/Endurance/Recharge (34) Red Fortune - Defense (36) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 26: Spin (A) Armageddon - Damage (27) Armageddon - Damage/Recharge (27) Armageddon - Accuracy/Damage/Recharge (42) Armageddon - Damage/Endurance (42) Armageddon - Chance for Fire Damage (42) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown Level 28: Slash (A) Superior Dominion of Arachnos - Accuracy/Damage (29) Superior Dominion of Arachnos - Damage/Recharge (29) Superior Dominion of Arachnos - Accuracy/Damage/Recharge (40) Superior Dominion of Arachnos - Damage/Endurance/Recharge (46) Superior Dominion of Arachnos - Accuracy/Damage/Endurance/Recharge (46) Superior Dominion of Arachnos - Recharge/Chance for -Dmg and Terrorize Level 30: Eviscerate (A) Superior Spider's Bite - Accuracy/Damage (31) Superior Spider's Bite - Damage/RechargeTime (31) Superior Spider's Bite - Accuracy/Damage/RechargeTime (43) Superior Spider's Bite - Damage/Endurance/RechargeTime (43) Superior Spider's Bite - Accuracy/Damage/Endurance/RechargeTime (43) Superior Spider's Bite - RechargeTime/Global Toxic Level 32: Combat Jumping (A) Reactive Defenses - Defense (33) Reactive Defenses - Defense/Endurance (33) Reactive Defenses - Endurance/RechargeTime (33) Reactive Defenses - Defense/RechargeTime (46) Reactive Defenses - Defense/Endurance/RechargeTime (50) Reactive Defenses - Scaling Resist Damage Level 35: Mental Training (A) Run Speed IO Level 38: Hasten (A) Recharge Reduction IO (40) Recharge Reduction IO Level 41: Assault (A) Endurance Reduction IO Level 44: Tactical Training: Assault (A) Endurance Reduction IO Level 47: Tactical Training: Leadership (A) Rectified Reticle - To Hit Buff (48) Rectified Reticle - To Hit Buff/Recharge Level 49: Super Speed (A) Blessing of the Zephyr - Knockback Reduction (4 points) Level 1: Brawl (A) Empty Level 1: Prestige Power Dash (A) Empty Level 1: Prestige Power Slide (A) Empty Level 1: Prestige Power Quick (A) Empty Level 1: Prestige Power Rush (A) Empty Level 1: Prestige Power Surge (A) Empty Level 1: Sprint (A) Empty Level 1: Conditioning Level 2: Rest (A) Empty Level 4: Ninja Run Level 2: Swift (A) Run Speed IO Level 2: Health (A) Numina's Convalesence - +Regeneration/+Recovery (45) Miracle - +Recovery Level 2: Hurdle (A) Jumping IO Level 2: Stamina (A) Performance Shifter - EndMod (48) Performance Shifter - EndMod/Recharge (48) Performance Shifter - Chance for +End Level 50: Agility Core Paragon Level 50: Ion Core Final Judgement Level 50: Diamagnetic Core Flawless Interface Level 50: Rebirth Radial Epiphany Level 50: Assault Core Embodiment ------------ ------------ | Copy & Paste this data into Mids' Reborn to view the build | |-------------------------------------------------------------------| |MxDz;1523;682;1364;HEX;| |78DA85945D53126114C79F852504175179352403151014A1BAA8A6A6714C2D45B37| |4EC92D9911DD9098180B22EFB0ABD5993CDD4D445DD74D36D1FA59B3E40BEF45E37| |76DCF317CCBD6807E6F73CFFE7F99F3DE7ECB33B7BE7A2F26EEADE052179C74B6AB| |D9E1FABA9CBC572A59EBFAE172A6BF639B571ABA696AC822E3BFDFB0D39BF5853F5| |B25E5E49CFE92BC546FE5F31B0A8A9AB6B95DA8D34744C85325FA994D2394DADD22| |EF7FEA4A0D5EA45BDEA32E6937BF168D569CC16AA9A56084D54F5E5F4D2C4D8623E| |A7DDD6D546512DE767D57A43ABDD0D524A49FABF5004AE5DAB9827446561B9CA94A| |F31BD0BCC71275132F60A3143956565F15281447EE93FFE00F5C1CA7B85F5A3C5F0| |4F504C1BC7B4D99C92A11D69075D4CA58339E0067DCC2E8A6787D70E6F1BBC6DF03| |AE155E0ED877792EEEB60AFE438C1B538032484652151DC76E4D91E16C69A953417| |EEE5FAC6FB3BBE833F98033F99C3BFC0DF4C99BC6E78DDC8B313797622CF18F28C2| |1CF18F27C45FDED82B72BC63DEB8E8309667C88994D826F99D354A307CFCBB3576C| |5C169749F3219E0FB9F8918B1FB944904BE450CF72E40DC01B8037086F50611E3B1| |463DFFB9AEAE8E19EDA7A4E737E47CF80679943E7C0F3E027EEDF067943F0861EB2| |D6FB087CCC8CAF33479E804F99CFC91B86375C9239C755B0CC4C56C02A7893E9A7E| |7D6877AFB3639DEF12D701BDCC1FDBE30B35F9933D4AB287A1F1DE13314A5788338| |738329D6E26037AD25B03F11616D8A62A4A0A5A05D222D8D18E967D4278F2C46379| |8FD142383739BC1FBD52B37DF6FFAD1259226256352B226E5A4493965527226E58A| |DCFC62ECCECBCD2F85908C554767F37BB0FB99EA9250AB847E6DB534495AE273343| |CCDE778F3E0FE04EFDF6E6916E93ED73FFA005C67FEF11390518FB735FEE0698DDF| |1F18BF89B6C67F01CD56E668| |-------------------------------------------------------------------|
  8. hey build gurus, I know /fire is usually a farming build and can also be used on a non-farming toon. This is a non-farming toon, its an RP toon. It's still in the leveling stages 1 bar from18 but would like some help in optimization for when I do go into the final build. If I'm finding that I'm still having End issues, I plan on getting Ageless. I'm also including the data chunk, I've seen in various threads some of you prefer the data chunk Villain Plan by Mids' Villain Designer 2.22 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Magic Brute Primary Power Set: Psionic Melee Secondary Power Set: Fiery Aura Power Pool: Leaping Power Pool: Fighting Power Pool: Leadership Power Pool: Speed Ancillary Pool: Energy Mastery Villain Profile: Level 1: Mental Strike (A) Touch of Death - Accuracy/Damage (9) Touch of Death - Damage/Endurance (9) Touch of Death - Damage/Recharge (15) Touch of Death - Accuracy/Damage/Endurance (17) Touch of Death - Damage/Endurance/Recharge (17) Touch of Death - Chance of Damage(Negative) Level 1: Fire Shield (A) Aegis - Resistance/Endurance (3) Aegis - Resistance (3) Aegis - Resistance/Endurance/Recharge (5) Aegis - Psionic/Status Resistance Level 2: Psi Blade (A) Kinetic Combat - Accuracy/Damage (19) Kinetic Combat - Damage/Endurance (19) Kinetic Combat - Damage/Recharge (21) Kinetic Combat - Damage/Endurance/Recharge (21) Mako's Bite - Accuracy/Damage (23) Mako's Bite - Chance of Damage(Lethal) Level 4: Blazing Aura (A) Superior Brute's Fury - Accuracy/Damage (5) Superior Brute's Fury - Damage/Endurance/RechargeTime (7) Superior Brute's Fury - Accuracy/Damage/Recharge (7) Superior Brute's Fury - Recharge/Fury Bonus Level 6: Combat Jumping (A) Luck of the Gambler - Recharge Speed (23) Luck of the Gambler - Defense (34) Luck of the Gambler - Defense/Endurance Level 8: Telekinetic Blow (A) Overwhelming Force - Accuracy/Damage (34) Overwhelming Force - Endurance/Recharge (36) Overwhelming Force - Accuracy/Damage/Endurance (36) Overwhelming Force - Damage/Endurance/Recharge (36) Overwhelming Force - Accuracy/Damage/Endurance/Recharge (37) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown Level 10: Healing Flames (A) Numina's Convalesence - Heal/Endurance (11) Numina's Convalesence - Endurance/Recharge (11) Numina's Convalesence - Heal/Recharge (13) Numina's Convalesence - Heal/Endurance/Recharge (13) Numina's Convalesence - Heal Level 12: Temperature Protection (A) Steadfast Protection - Knockback Protection Level 14: Kick (A) Empty Level 16: Maneuvers (A) Karma - Defense/Endurance (39) Karma - Defense/Recharge (39) Karma - Knockback Protection (40) Luck of the Gambler - Recharge Speed Level 18: Super Jump (A) Blessing of the Zephyr - Knockback Reduction (4 points) Level 20: Consume (A) Obliteration - Damage (43) Obliteration - Accuracy/Recharge (43) Obliteration - Damage/Recharge (45) Obliteration - Accuracy/Damage/Recharge (45) Obliteration - Accuracy/Damage/Endurance/Recharge (45) Obliteration - Chance for Smashing Damage Level 22: Plasma Shield (A) Aegis - Resistance/Endurance (25) Aegis - Resistance (25) Aegis - Resistance/Recharge (27) Aegis - Resistance/Endurance/Recharge Level 24: Tough (A) Steadfast Protection - Knockback Protection (27) Impervium Armor - Psionic Resistance (29) Impervious Skin - Status Resistance (50) Steadfast Protection - Resistance/+Def 3% Level 26: Greater Psi Blade (A) Mako's Bite - Accuracy/Damage (29) Mako's Bite - Damage/Endurance (31) Mako's Bite - Damage/Recharge (31) Mako's Bite - Accuracy/Endurance/Recharge (37) Mako's Bite - Accuracy/Damage/Endurance/Recharge (37) Mako's Bite - Chance of Damage(Lethal) Level 28: Burn (A) Superior Unrelenting Fury - Accuracy/Damage (31) Superior Unrelenting Fury - Damage/RechargeTime (33) Superior Unrelenting Fury - Accuracy/Damage/RechargeTime (33) Superior Unrelenting Fury - Damage/Endurance/RechargeTime (33) Superior Unrelenting Fury - Accuracy/Damage/Endurance/RechargeTime (34) Superior Unrelenting Fury - RechargeTime/+Regen/+End Level 30: Hasten (A) Recharge Reduction IO (39) Recharge Reduction IO Level 32: Weave (A) Reactive Defenses - Scaling Resist Damage (46) Shield Wall - +Res (Teleportation), +5% Res (All) Level 35: Focused Accuracy (A) Gaussian's Synchronized Fire-Control - Chance for Build Up Level 38: Mass Levitate (A) Obliteration - Damage (40) Obliteration - Accuracy/Recharge (42) Obliteration - Damage/Recharge (42) Obliteration - Accuracy/Damage/Recharge (42) Obliteration - Accuracy/Damage/Endurance/Recharge (43) Obliteration - Chance for Smashing Damage Level 41: Physical Perfection (A) Endurance Modification IO (50) Panacea - +Hit Points/Endurance Level 44: Energy Torrent (A) Positron's Blast - Accuracy/Damage (46) Positron's Blast - Damage/Endurance (46) Positron's Blast - Damage/Recharge (48) Positron's Blast - Damage/Range (48) Positron's Blast - Accuracy/Damage/Endurance (48) Positron's Blast - Chance of Damage(Energy) Level 47: Fiery Embrace (A) Endurance Reduction IO Level 49: Rise of the Phoenix (A) Recharge Reduction IO Level 1: Brawl (A) Empty Level 1: Prestige Power Dash (A) Empty Level 1: Prestige Power Slide (A) Empty Level 1: Prestige Power Quick (A) Empty Level 1: Prestige Power Rush (A) Empty Level 1: Prestige Power Surge (A) Empty Level 1: Fury Level 1: Sprint (A) Empty Level 2: Rest (A) Empty Level 4: Ninja Run Level 2: Swift (A) Empty Level 2: Health (A) Miracle - +Recovery (15) Numina's Convalesence - +Regeneration/+Recovery (50) Regenerative Tissue - +Regeneration Level 2: Hurdle (A) Empty Level 2: Stamina (A) Performance Shifter - Chance for +End (40) Endurance Modification IO ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1435;672;1344;HEX;| |78DA6594CB4F135114C6EF74A622A5A5AD50DA02155ACBA320B50DB8D5A88089D0A| |480BAF0D534309451529A161259BA5137BA756B342EDCB8511EBEFE137CFD013E12| |1335F1514FE7FB04939974F29B7BCE3DF79CFB9D7B9BBB3EEE7D72FAC671A5B59C5| |A2ED66A8593D5B555D39D2B96AC795DC9D3246FD4361672E6B269A6F3356BA56CCD| |63148167DC5C34CB35333D6999D5F5C289B56A5179F32B2BCBE969B358B1CA259F3| |D98B44A4BAB32F2FF732D98D5DA9255F1D8E3B98A692E44272AD67C7AA26C564BEB| |855CB1B6DA58CFCE11913AFAE4BD99547CEA6E75413060A8FD17C94B60EB6530708| |52C801B8D30CD8ED555463EB286728D91A3A07114BC95E454C9A3E50509431D9821| |67C1F6397251D9311DD7C04D81CE3CFA7D1DEB3E04F73D201F811D22B01B795CEE1| |07277B483F100783B893E346A69DA415CFC0D78E82DF98E7C0F263F805B12D58C5A| |8CE619ACE79925E740EF59F21CB82DB35B10A35A22F211137DA4001F6A50BEBA3C2| |A28163F77E9FFA6EC59FDDFC91FE04008D161991B647470C765677921A3365BE3BA| |BBED276C43BFC8DFE0E13F649D54D8D573890A3177889D8CB093912CD8C98EEA923| |BCCB961EEA633A5D927A23B8671360CDE11A5A3543ACAAE7697C0834BA40526AF92| |ECFA4B4117F2B8BBBC06E6FAC0DE56D24F06C078104C488D31E4D562C358AF9F34C| |4D78375B59EAFD8FFC814E8115113D435F1181ADD4DE2A634EAE8A3AE03D435455D| |53D435455D87A8AB57D61B64AEC15EE4CFC6E1F3896F98EB0E3F856FE419B9011ED| |924B7C86DF09520CD3AD371D85E0B32B465B8D76E63F776CBAF71CA861C968CC392| |7558461D96318765D2D8FD37A84F3BBC7963F7FE2BCDB6340794D261A97FF48857F| |BDFFB79CFE2D2CEE074B59EC709CC1EC3E9FAE488FAB267D1B47BEC1575FF0B95EA| |E53D| |-------------------------------------------------------------------|
  9. a power set or a reskin for dual blades that I've been begging for since I started playing way before Going Rogue was even announced is Escrima Fighting Sticks like what Nightwing uses
  10. not sure if the powers that be actually look over this forum or not, but here goes... when creating my costume not sure male, but definitely female, there's something that irks me... under upper body chest - options, there's design option for pattern (1-6), however under lower body bottoms, the only design option for pattern is (1), we badly need the corresponding pattern(2-6) so that the tops and bottoms can match
  11. kage1822

    need help

    so I tried to build my first ever Dom. I started playing back in the day before CoV was even a thing. Even once CoV went live, the only CoV ATs I've played at least once was Corruptor, Brute, MM (once and not past lvl 5), and Stalker. I attempted to build a Dom with the powersets I wanted on Pine's and asked on the Discord what ppl thought on my first attempt, and this is the reply... "Your recharge sucks, your defenses are a mess, you took quite a few useless powers in your kit you'll never use." this is the build I tried to make... can anyone help me make it more effective and viable? thnx Villain Plan by Mids' Villain Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Magic Dominator Primary Power Set: Earth Control Secondary Power Set: Thorny Assault Power Pool: Leaping Power Pool: Speed Power Pool: Flight Power Pool: Leadership Ancillary Pool: Primal Forces Mastery Villain Profile: Level 1: Stone Prison (A) Superior Dominating Grasp - Accuracy/Confused/Hold/Immobilized/Sleep/Stunned/Terrorized (37) Superior Dominating Grasp - Confused/Hold/Immobilized/Sleep/Stunned/Terrorized/RechargeTime (37) Superior Dominating Grasp - Accuracy/Confused/Hold/Immobilized/Sleep/Stunned/Terrorized/Endurance (39) Superior Dominating Grasp - Accuracy/Confused/Hold/Immobilized/Sleep/Stunned/Terrorized/Endurance/RechargeTime (39) Superior Dominating Grasp - RechargeTime/Fiery Orb Level 1: Thorny Darts (A) Touch of Lady Grey - Defense Debuff (5) Touch of Lady Grey - Defense Debuff/Recharge (17) Touch of Lady Grey - Defense Debuff/Recharge/Endurance (34) Touch of Lady Grey - Recharge/Endurance (34) Touch of Lady Grey - Defense Debuff/Endurance (34) Touch of Lady Grey - Chance for Negative Damage Level 2: Fossilize (A) Basilisk's Gaze - Accuracy/Hold (3) Basilisk's Gaze - Recharge/Hold (3) Basilisk's Gaze - Endurance/Recharge/Hold (5) Basilisk's Gaze - Chance for Recharge Slow Level 4: Combat Jumping (A) Luck of the Gambler - Recharge Speed Level 6: Fling Thorns (A) Analyze Weakness - Defense Debuff (7) Analyze Weakness - Accuracy/Defense Debuff (7) Analyze Weakness - Defense Debuff/Endurance/Recharge (9) Analyze Weakness - Accuracy/Endurance/Recharge (9) Analyze Weakness - Chance for +ToHit Level 8: Hasten (A) Recharge Reduction IO Level 10: Stone Cages (A) Enfeebled Operation - Accuracy/Recharge (11) Enfeebled Operation - Endurance/Immobilize (11) Enfeebled Operation - Accuracy/Endurance (13) Enfeebled Operation - Accuracy/Immobilize/Recharge (13) Enfeebled Operation - Accuracy/Immobilize Level 12: Hover (A) Luck of the Gambler - Recharge Speed Level 14: Quicksand (A) Pacing of the Turtle - Accuracy/Slow (15) Pacing of the Turtle - Damage/Slow (15) Pacing of the Turtle - Endurance/Recharge/Slow (17) Pacing of the Turtle - Chance of -Recharge Level 16: Maneuvers (A) Luck of the Gambler - Recharge Speed (50) Endurance Reduction IO Level 18: Aim (A) Gaussian's Synchronized Fire-Control - To Hit Buff (19) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge (19) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance (23) Gaussian's Synchronized Fire-Control - Recharge/Endurance (23) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance (31) Gaussian's Synchronized Fire-Control - Chance for Build Up Level 20: Fly (A) Freebird - Endurance (21) Freebird - FlySpeed (21) Freebird - +Stealth Level 22: Earthquake (A) Dark Watcher's Despair - To Hit Debuff (31) Dark Watcher's Despair - To Hit Debuff/Recharge (33) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance (33) Dark Watcher's Despair - To Hit Debuff/Endurance (33) Dark Watcher's Despair - Chance for Recharge Slow Level 24: Tactics (A) Gaussian's Synchronized Fire-Control - To Hit Buff (25) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge (25) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance (27) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance (27) Gaussian's Synchronized Fire-Control - Recharge/Endurance (50) Endurance Reduction IO Level 26: Afterburner (A) Luck of the Gambler - Recharge Speed Level 28: Volcanic Gasses (A) Basilisk's Gaze - Accuracy/Hold (29) Basilisk's Gaze - Recharge/Hold (29) Basilisk's Gaze - Endurance/Recharge/Hold (31) Basilisk's Gaze - Chance for Recharge Slow Level 30: Skewer (A) Analyze Weakness - Defense Debuff (42) Analyze Weakness - Accuracy/Defense Debuff (42) Analyze Weakness - Defense Debuff/Endurance/Recharge (43) Analyze Weakness - Accuracy/Endurance/Recharge (43) Analyze Weakness - Chance for +ToHit Level 32: Animate Stone (A) Overwhelming Force - Accuracy/Damage (39) Overwhelming Force - Endurance/Recharge (40) Overwhelming Force - Accuracy/Damage/Endurance (43) Overwhelming Force - Damage/Endurance/Recharge (46) Overwhelming Force - Accuracy/Damage/Endurance/Recharge (46) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown Level 35: Salt Crystals (A) Fortunata Hypnosis - Sleep (36) Fortunata Hypnosis - Sleep/Recharge (36) Fortunata Hypnosis - Accuracy/Sleep/Recharge (36) Fortunata Hypnosis - Sleep/Endurance (37) Fortunata Hypnosis - Accuracy/Recharge Level 38: Impale (A) Superior Ascendency of the Dominator - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized (40) Superior Ascendency of the Dominator - Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Recharge (40) Superior Ascendency of the Dominator - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance/Recharge (42) Superior Ascendency of the Dominator - Recharge/Chance for +Damage Level 41: Conserve Power (A) Recharge Reduction IO Level 44: Temp Invulnerability (A) Titanium Coating - Resistance/Endurance (45) Titanium Coating - Resistance/Recharge (45) Titanium Coating - Resistance/Endurance/Recharge (45) Titanium Coating - Resistance (46) Titanium Coating - Endurance/Recharge Level 47: Thorn Barrage (A) Decimation - Accuracy/Damage (48) Decimation - Damage/Endurance (48) Decimation - Damage/Recharge (48) Decimation - Accuracy/Damage/Recharge (50) Decimation - Chance of Build Up Level 49: Vengeance (A) Luck of the Gambler - Recharge Speed Level 1: Brawl (A) Empty Level 1: Domination Level 1: Prestige Power Dash (A) Empty Level 1: Prestige Power Slide (A) Empty Level 1: Prestige Power Quick (A) Empty Level 1: Prestige Power Rush (A) Empty Level 1: Prestige Power Surge (A) Empty Level 1: Sprint (A) Empty Level 2: Rest (A) Empty Level 4: Ninja Run Level 2: Swift (A) Empty Level 2: Health (A) Empty Level 2: Hurdle (A) Empty Level 2: Stamina (A) Empty ------------
  12. kage1822

    Rad/Rad

    I made a complete overhaul of my rad/rad, how does it look now? Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Magic Sentinel Primary Power Set: Radiation Blast Secondary Power Set: Radiation Armor Power Pool: Flight Power Pool: Speed Power Pool: Leadership Power Pool: Fighting Hero Profile: Level 1: Neutrino Bolt (A) Superior Opportunity Strikes - Accuracy/Damage (7) Superior Opportunity Strikes - Damage/RechargeTime (7) Superior Opportunity Strikes - Accuracy/Damage/RechargeTime (13) Superior Opportunity Strikes - Accuracy/Damage/Endurance/RechargeTime (13) Superior Opportunity Strikes - RechargeTime/Chance for Opportunity Level 1: Alpha Barrier (A) Titanium Coating - Resistance/Endurance (3) Titanium Coating - Resistance/Recharge (3) Titanium Coating - Endurance/Recharge (5) Titanium Coating - Resistance/Endurance/Recharge (5) Titanium Coating - Resistance Level 2: X-Ray Beam (A) Apocalypse - Damage (45) Apocalypse - Damage/Recharge (45) Apocalypse - Accuracy/Damage/Recharge (46) Apocalypse - Damage/Endurance (46) Apocalypse - Chance of Damage(Negative) Level 4: Hover (A) Luck of the Gambler - Recharge Speed (50) Defense Buff IO Level 6: Hasten (A) Recharge Reduction IO (50) Recharge Reduction IO Level 8: Gamma Boost (A) Doctored Wounds - Heal/Endurance (9) Doctored Wounds - Endurance/Recharge (9) Doctored Wounds - Heal/Recharge (11) Doctored Wounds - Heal/Endurance/Recharge (11) Doctored Wounds - Heal Level 10: Cosmic Burst (A) Analyze Weakness - Defense Debuff (34) Analyze Weakness - Accuracy/Defense Debuff (34) Analyze Weakness - Accuracy/Recharge (34) Analyze Weakness - Defense Debuff/Endurance/Recharge (37) Analyze Weakness - Chance for +ToHit Level 12: Maneuvers (A) Luck of the Gambler - Recharge Speed Level 14: Proton Armor (A) Titanium Coating - Resistance/Endurance (15) Titanium Coating - Resistance/Recharge (15) Titanium Coating - Endurance/Recharge (17) Titanium Coating - Resistance/Endurance/Recharge (17) Titanium Coating - Resistance Level 16: Fly (A) Freebird - Endurance (19) Freebird - FlySpeed (19) Freebird - +Stealth Level 18: Electron Haze (A) Touch of Lady Grey - Defense Debuff (37) Touch of Lady Grey - Defense Debuff/Recharge (40) Touch of Lady Grey - Defense Debuff/Recharge/Endurance (40) Touch of Lady Grey - Recharge/Endurance (42) Touch of Lady Grey - Defense Debuff/Endurance (42) Touch of Lady Grey - Chance for Negative Damage Level 20: Tactics (A) Adjusted Targeting - To Hit Buff (21) Adjusted Targeting - To Hit Buff/Recharge (21) Adjusted Targeting - To Hit Buff/Endurance/Recharge (23) Adjusted Targeting - To Hit Buff/Endurance (23) Adjusted Targeting - Recharge Level 22: Fallout Shelter (A) Titanium Coating - Resistance/Endurance (25) Titanium Coating - Resistance/Recharge (25) Titanium Coating - Endurance/Recharge (27) Titanium Coating - Resistance/Endurance/Recharge (27) Titanium Coating - Resistance Level 24: Proton Therapy (A) Doctored Wounds - Heal/Endurance (29) Doctored Wounds - Endurance/Recharge (29) Doctored Wounds - Heal/Recharge (31) Doctored Wounds - Heal/Endurance/Recharge (31) Doctored Wounds - Heal Level 26: Particle Acceleration (A) Flight Speed IO Level 28: Boxing (A) Empty Level 30: Particle Shielding (A) Doctored Wounds - Heal/Endurance (31) Doctored Wounds - Endurance/Recharge (33) Doctored Wounds - Heal/Recharge (33) Doctored Wounds - Heal/Endurance/Recharge (33) Doctored Wounds - Heal Level 32: Neutron Bomb (A) Overwhelming Force - Accuracy/Damage (46) Overwhelming Force - Endurance/Recharge (48) Overwhelming Force - Accuracy/Damage/Endurance (48) Overwhelming Force - Damage/Endurance/Recharge (48) Overwhelming Force - Accuracy/Damage/Endurance/Recharge (50) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown Level 35: Tough (A) Titanium Coating - Resistance/Endurance (36) Titanium Coating - Resistance/Recharge (36) Titanium Coating - Endurance/Recharge (36) Titanium Coating - Resistance/Endurance/Recharge (37) Titanium Coating - Resistance Level 38: Ground Zero (A) Analyze Weakness - Defense Debuff (39) Analyze Weakness - Accuracy/Defense Debuff (39) Analyze Weakness - Accuracy/Recharge (39) Analyze Weakness - Defense Debuff/Endurance/Recharge (40) Analyze Weakness - Chance for +ToHit Level 41: Atomic Blast (A) Touch of Lady Grey - Defense Debuff (42) Touch of Lady Grey - Defense Debuff/Recharge (43) Touch of Lady Grey - Defense Debuff/Recharge/Endurance (43) Touch of Lady Grey - Recharge/Endurance (43) Touch of Lady Grey - Defense Debuff/Endurance (45) Touch of Lady Grey - Chance for Negative Damage Level 44: Weave (A) Luck of the Gambler - Recharge Speed Level 47: Meltdown (A) Performance Shifter - EndMod Level 49: Afterburner (A) Luck of the Gambler - Recharge Speed Level 1: Brawl (A) Empty Level 1: Prestige Power Dash (A) Run Speed Level 1: Prestige Power Slide (A) Run Speed Level 1: Prestige Power Quick (A) Run Speed Level 1: Prestige Power Rush (A) Run Speed Level 1: Prestige Power Surge (A) Run Speed Level 1: Sprint (A) Run Speed Level 2: Rest (A) Recharge Reduction Level 4: Ninja Run Level 2: Swift (A) Run Speed Level 2: Health (A) Healing Level 2: Hurdle (A) Jumping Level 2: Stamina (A) Endurance Modification ------------
  13. kage1822

    fire/fire

    I just retooled my build... I did add in both Maneuvers & Tactics from Leadership, but not til late in the build Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Magic Sentinel Primary Power Set: Fire Blast Secondary Power Set: Fiery Aura Power Pool: Flight Power Pool: Speed Power Pool: Fighting Power Pool: Leadership Hero Profile: Level 1: Flares -- Dvs-Acc/Dmg(A), Dvs-Dmg/EndRdx(43), Dvs-Dmg/Rchg(45), Dvs-Acc/Dmg/Rchg(45), Dvs-Acc/Dmg/EndRdx/Rchg(45), Dvs-Hold%(46) Level 1: Fire Shield -- TtnCtn-ResDam/EndRdx(A), TtnCtn-ResDam/Rchg(3), TtnCtn-EndRdx/Rchg(3), TtnCtn-ResDam/EndRdx/Rchg(5), TtnCtn-ResDam(5) Level 2: Fire Blast -- Dvs-Acc/Dmg(A), Dvs-Dmg/EndRdx(7), Dvs-Dmg/Rchg(7), Dvs-Acc/Dmg/Rchg(42), Dvs-Acc/Dmg/EndRdx/Rchg(43), Dvs-Hold%(43) Level 4: Hover -- LucoftheG-Rchg+(A) Level 6: Molten Embrace -- EndRdx-I(A), EndRdx-I(50) Level 8: Healing Flames -- DctWnd-Heal/EndRdx(A), DctWnd-EndRdx/Rchg(9), DctWnd-Heal/Rchg(9), DctWnd-Heal/EndRdx/Rchg(11), DctWnd-Heal(11) Level 10: Fire Ball -- Ann-Acc/Dmg(A), Ann-Dmg/Rchg(40), Ann-Acc/Dmg/Rchg(40), Ann-Acc/Dmg/EndRdx/Rchg(42), Ann-ResDeb%(42) Level 12: Temperature Protection -- TtnCtn-ResDam/EndRdx(A), TtnCtn-ResDam/Rchg(13), TtnCtn-EndRdx/Rchg(13), TtnCtn-ResDam/EndRdx/Rchg(15), TtnCtn-ResDam(15) Level 14: Hasten -- RechRdx-I(A) Level 16: Fly -- Frb-EndRdx(A), Frb-Fly(17), Frb-Stlth(17) Level 18: Blaze -- Dvs-Acc/Dmg(A), Dvs-Dmg/EndRdx(19), Dvs-Dmg/Rchg(19), Dvs-Acc/Dmg/Rchg(39), Dvs-Acc/Dmg/EndRdx/Rchg(39), Dvs-Hold%(40) Level 20: Plasma Shield -- TtnCtn-ResDam/EndRdx(A), TtnCtn-ResDam/Rchg(21), TtnCtn-EndRdx/Rchg(21), TtnCtn-ResDam/EndRdx/Rchg(23), TtnCtn-ResDam(23) Level 22: Blazing Blast -- Dvs-Acc/Dmg(A), Dvs-Dmg/EndRdx(25), Dvs-Dmg/Rchg(25), Dvs-Acc/Dmg/Rchg(37), Dvs-Acc/Dmg/EndRdx/Rchg(37), Dvs-Hold%(39) Level 24: Boxing -- Empty(A) Level 26: Consume -- EffAdp-EndMod(A), EffAdp-EndMod/Rchg(27), EffAdp-EndMod/Acc/Rchg(27), EffAdp-Acc/Rchg(31), EffAdp-EndMod/Acc(34), Empty(34) Level 28: Tough -- TtnCtn-ResDam/EndRdx(A), TtnCtn-ResDam/Rchg(29), TtnCtn-EndRdx/Rchg(29), TtnCtn-ResDam/EndRdx/Rchg(31), TtnCtn-ResDam(31) Level 30: Burn -- ScrDrv-Acc/Dmg(A), ScrDrv-Dmg/Rchg(46), ScrDrv-Acc/Dmg/EndRdx(46), ScrDrv-Dam%(50) Level 32: Inferno -- Arm-Dmg(A), Arm-Dmg/Rchg(33), Arm-Acc/Dmg/Rchg(33), Arm-Dmg/EndRdx(33), Arm-Dam%(34) Level 35: Cauterizing Blaze -- DctWnd-Heal/EndRdx(A), DctWnd-EndRdx/Rchg(36), DctWnd-Heal/Rchg(36), DctWnd-Heal/EndRdx/Rchg(36), DctWnd-Heal(37) Level 38: Weave -- LucoftheG-Rchg+(A) Level 41: Afterburner -- LucoftheG-Rchg+(A) Level 44: Maneuvers -- LucoftheG-Rchg+(A) Level 47: Tactics -- AdjTrg-ToHit(A), AdjTrg-ToHit/Rchg(48), AdjTrg-ToHit/EndRdx/Rchg(48), AdjTrg-EndRdx/Rchg(48), AdjTrg-ToHit/EndRdx(50) Level 49: Rise of the Phoenix -- RechRdx-I(A) Level 1: Brawl -- Acc-I(A) Level 1: Prestige Power Dash -- Run-I(A) Level 1: Prestige Power Slide -- Run-I(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Run-I(A) Level 1: Prestige Power Surge -- Run-I(A) Level 1: Sprint -- Run-I(A) Level 2: Rest -- RechRdx-I(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- Heal-I(A) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- EndMod-I(A) ------------
  14. kage1822

    EMP/Energy

    wow, you're right... I've been doing a lot of tinkering, and I forgot to put it in. I'm still tinkering and will post up a new build shortly, as I just learned about some stuff that I didn't know about previously
  15. kage1822

    bots/pain

    I made a lot of changes, and have 12 slots to go. There's a reason I purposely chose a lot of the sets... the rule of 5s the 3 doctored wounds & 2 adjusted targeting each give +5% recharge, and the 5 LothG pieces all give global recharge. now, i'm stuck at what to do now. Villain Plan by Mids' Villain Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Natural Mastermind Primary Power Set: Robotics Secondary Power Set: Pain Domination Power Pool: Flight Power Pool: Leadership Power Pool: Teleportation Power Pool: Speed Ancillary Pool: Mace Mastery Villain Profile: Level 1: Battle Drones -- SvrRgh-Acc/Dmg(A), SvrRgh-Dmg/EndRdx(37), SvrRgh-Acc/EndRdx(37), SvrRgh-Acc/Dmg/EndRdx(37), SvrRgh-Acc(40), SvrRgh-PetResDam(40) Level 1: Nullify Pain -- DctWnd-Heal/EndRdx(A), DctWnd-EndRdx/Rchg(3), DctWnd-Heal/Rchg(3), DctWnd-Heal/EndRdx/Rchg(5), DctWnd-Heal(5) Level 2: Soothe -- DctWnd-Heal/EndRdx(A), DctWnd-EndRdx/Rchg(7), DctWnd-Heal/Rchg(7), DctWnd-Heal/EndRdx/Rchg(9), DctWnd-Heal(9) Level 4: Hover -- LucoftheG-Rchg+(A), BlsoftheZ-Travel(11), BlsoftheZ-Travel/EndRdx(11), BlsoftheZ-ResKB(13) Level 6: Equip Robot -- RechRdx-I(A) Level 8: Maneuvers -- LucoftheG-Rchg+(A) Level 10: Conduit of Pain -- PrfShf-EndMod(A), PrfShf-EndMod/Rchg(15), PrfShf-EndMod/Acc/Rchg(17), PrfShf-Acc/Rchg(17), PrfShf-EndMod/Acc(19) Level 12: Fly -- Frb-EndRdx(A), Frb-Fly(13), Frb-Stlth(15) Level 14: Protector Bots -- KntCrs-Dmg/KB(A), KntCrs-Acc/KB(21), KntCrs-Rchg/KB(21), KntCrs-Rechg/EndRdx(36), KntCrs-Acc/Dmg/KB(36) Level 16: Recall Friend -- RechRdx-I(A) Level 18: Enforced Morale -- RechRdx-I(A) Level 20: Repair -- RechRdx-I(A) Level 22: Suppress Pain -- NmnCnv-EndRdx/Rchg(A), NmnCnv-Heal/Rchg(23), NmnCnv-Heal/EndRdx/Rchg(23), NmnCnv-Regen/Rcvry+(25), NmnCnv-Heal/EndRdx(25), NmnCnv-Heal(27) Level 24: Hasten -- RechRdx-I(A) Level 26: Assault Bot -- OvrFrc-Acc/Dmg(A), OvrFrc-End/Rech(27), OvrFrc-Acc/Dmg/End(34), OvrFrc-Dmg/End/Rech(34), OvrFrc-Acc/Dmg/End/Rech(34), OvrFrc-Dam/KB(36) Level 28: World of Pain -- AdjTrg-ToHit(A), AdjTrg-ToHit/Rchg(29), AdjTrg-ToHit/EndRdx/Rchg(29), AdjTrg-ToHit/EndRdx(31), AdjTrg-Rchg(31) Level 30: Tactics -- AdjTrg-ToHit(A), AdjTrg-ToHit/Rchg(31), AdjTrg-ToHit/EndRdx/Rchg(33), AdjTrg-ToHit/EndRdx(33), AdjTrg-Rchg(33) Level 32: Upgrade Robot -- RechRdx-I(A) Level 35: Vengeance -- LucoftheG-Rchg+(A) Level 38: Painbringer -- DctWnd-Heal/EndRdx(A), DctWnd-Heal/Rchg(39), DctWnd-EndRdx/Rchg(39), DctWnd-Heal/EndRdx/Rchg(39), DctWnd-Heal(40) Level 41: Anguishing Cry -- AnlWkn-DefDeb(A), AnlWkn-Acc/DefDeb(42), AnlWkn-DefDeb/EndRdx/Rchg(42), AnlWkn-%ToHit(42), AnlWkn-Acc/Rchg/EndRdx(43) Level 44: Scorpion Shield -- LucoftheG-Rchg+(A) Level 47: Afterburner -- LucoftheG-Rchg+(A) Level 49: Victory Rush -- EnrMnp-EndMod(A), EnrMnp-EndMod/Rchg(50), EnrMnp-Stun%(50) Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 1: Supremacy Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Empty(A) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- Empty(A) ------------
  16. kage1822

    EMP/Energy

    without boxing, you can't get tough and weave, which are pretty good for resistances and defenses especially with the effects of the enhancement sets they're slotted with. I'll take a look at the other stuff later and see what to change and repost it
  17. kage1822

    bots/pain

    I'm not much of a MM player, but someone told me that MMs are one of the best healers if concentrated on heals first and foremost. So I went to the hero builder and created my bots/pain healer/support. any and all constructive criticism is appreciated. Villain Plan by Mids' Villain Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Natural Mastermind Primary Power Set: Robotics Secondary Power Set: Pain Domination Power Pool: Flight Power Pool: Teleportation Power Pool: Speed Power Pool: Leadership Ancillary Pool: Charge Mastery Villain Profile: Level 1: Battle Drones -- HO:Nucle(A), HO:Nucle(48), HO:Nucle(50) Level 1: Nullify Pain -- Trg-Heal/EndRdx(A), Trg-EndRdx/Rchg(3), Trg-Heal/Rchg(3), Trg-Heal/EndRdx/Rchg(5) Level 2: Soothe -- RgnTss-Heal/EndRdx(A), RgnTss-EndRdx/Rchg(5), RgnTss-Heal/Rchg(7), RgnTss-Heal/EndRdx/Rchg(7), RgnTss-Regen+(9) Level 4: Hover -- BlsoftheZ-Travel(A), BlsoftheZ-Travel/EndRdx(9), BlsoftheZ-ResKB(11) Level 6: Share Pain -- HrmHln-Heal/EndRdx(A), HrmHln-EndRdx/Rchg(11), HrmHln-Heal/Rchg(13), HrmHln-Heal/EndRdx/Rchg(13), HrmHln-Heal(15), HrmHln-EndRdx(15) Level 8: Equip Robot -- EndRdx-I(A) Level 10: Conduit of Pain -- AdrAdj-EndMod(A), AdrAdj-EndMod/Rchg(19), AdrAdj-EndMod/Acc/Rchg(19) Level 12: Recall Friend -- RechRdx-I(A) Level 14: Protector Bots -- HO:Nucle(A), HO:Nucle(50), HO:Nucle(50) Level 16: Fly -- Frb-EndRdx(A), Frb-Fly(17), Frb-Stlth(17) Level 18: Enforced Morale -- RechRdx-I(A) Level 20: Repair -- PrfShf-EndMod(A), PrfShf-EndMod/Rchg(21), PrfShf-EndMod/Acc/Rchg(21), PrfShf-Acc/Rchg(45), PrfShf-EndMod/Acc(45), PrfShf-End%(45) Level 22: Suppress Pain -- Mrc-Heal/EndRdx(A), Mrc-EndRdx/Rchg(23), Mrc-Heal/Rchg(23), Mrc-Heal/EndRdx/Rchg(25), Mrc-Heal(25), Mrc-Rcvry+(27) Level 24: Hasten -- HO:Membr(A) Level 26: Assault Bot -- SprMarofS-Dmg(A), SprMarofS-Dmg/EndRdx(27), SprMarofS-Acc/Dmg(34), SprMarofS-Acc/EndRdx(37), SprMarofS-Acc/Dmg/EndRdx(40), SprMarofS-EndRdx/+Resist/+Regen(43) Level 28: World of Pain -- Ags-ResDam/EndRdx(A), Ags-ResDam/Rchg(29), Ags-EndRdx/Rchg(29), Ags-ResDam/EndRdx/Rchg(31), Ags-ResDam(31), Ags-Psi/Status(31) Level 30: Maneuvers -- Rct-Def(A), Rct-Def/EndRdx(33), Rct-EndRdx/Rchg(33), Rct-Def/Rchg(33), Rct-Def/EndRdx/Rchg(34), Rct-ResDam%(34) Level 32: Upgrade Robot -- EndRdx-I(A) Level 35: Tactics -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(36), GssSynFr--ToHit/Rchg/EndRdx(36), GssSynFr--Rchg/EndRdx(36), GssSynFr--ToHit/EndRdx(37), GssSynFr--Build%(37) Level 38: Painbringer -- DctWnd-Heal/EndRdx(A), DctWnd-EndRdx/Rchg(39), DctWnd-Heal/Rchg(39), DctWnd-Heal/EndRdx/Rchg(39), DctWnd-Heal(40), DctWnd-Rchg(40) Level 41: Anguishing Cry -- AnlWkn-DefDeb(A), AnlWkn-Acc/DefDeb(42), AnlWkn-Acc/Rchg(42), AnlWkn-DefDeb/EndRdx/Rchg(42), AnlWkn-Acc/Rchg/EndRdx(43), AnlWkn-%ToHit(43) Level 44: Static Discharge -- Rgn-Dmg(A), Rgn-Dmg/Rchg(46), Rgn-Acc/Dmg/Rchg(46), Rgn-Acc/Rchg(46), Rgn-Dmg/EndRdx(48), Rgn-Knock%(48) Level 47: Victory Rush -- EndMod-I(A) Level 49: Surge of Power -- EndMod-I(A) Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- HO:Micro(A) Level 1: Supremacy Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- HO:Micro(A) Level 2: Health -- HO:Golgi(A) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- EndMod-I(A) ------------
  18. kage1822

    Psychic/Fire

    deleted my old post on this, as I made a lot of changes, She's still only lvl 10 as of this posting, but that's gonna change. So here's the newer version of Psiburn my Psychic/Fire Sentinel Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Natural Sentinel Primary Power Set: Psychic Blast Secondary Power Set: Fiery Aura Power Pool: Flight Power Pool: Fighting Power Pool: Speed Power Pool: Leadership Ancillary Pool: Psionic Mastery Hero Profile: Level 1: Mental Blast -- Slv-Acc/Dmg(A), Slv-Dmg/EndRdx/Rchg(9), Slv-Acc/Dmg/EndRdx/Rng(33) Level 1: Fire Shield -- TtnCtn-ResDam/EndRdx(A), TtnCtn-ResDam/Rchg(3), TtnCtn-EndRdx/Rchg(3), TtnCtn-ResDam/EndRdx/Rchg(7), TtnCtn-ResDam(7), TtnCtn-EndRdx(9) Level 2: Telekinetic Blast -- Tmp-Acc/Dmg(A), Tmp-Dmg/EndRdx(40), Tmp-Dmg/Rchg(42), Tmp-EndDrn%(42) Level 4: Hover -- BlsoftheZ-Travel(A), BlsoftheZ-Travel/EndRdx(5), BlsoftheZ-ResKB(5) Level 6: Molten Embrace -- EndRdx-I(A) Level 8: Psychic Scream -- AirBrs-Acc/Dmg(A), AirBrs-Dmg/EndRdx(42), AirBrs-Dmg/Rchg(43), AirBrs-Dmg/Rng(43) Level 10: Healing Flames -- Trg-Heal/EndRdx(A), Trg-EndRdx/Rchg(11), Trg-Heal/Rchg(11), Trg-Heal/EndRdx/Rchg(15) Level 12: Fly -- Frb-EndRdx(A), Frb-Fly(13), Frb-Stlth(13) Level 14: Psychic Focus -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(15), GssSynFr--ToHit/Rchg/EndRdx(21), GssSynFr--Rchg/EndRdx(21), GssSynFr--ToHit/EndRdx(29), GssSynFr--Build%(33) Level 16: Temperature Protection -- ImpSki-ResDam/EndRdx(A), ImpSki-ResDam/Rchg(17), ImpSki-EndRdx/Rchg(17), ImpSki-ResDam/EndRdx/Rchg(19), ImpSki-Status(19) Level 18: Boxing -- Empty(A) Level 20: Psionic Strike -- Apc-Dmg(A), Apc-Dmg/Rchg(33), Apc-Acc/Dmg/Rchg(34), Apc-Acc/Rchg(34), Apc-Dmg/EndRdx(34), Apc-Dam%(37) Level 22: Plasma Shield -- Ags-ResDam/EndRdx(A), Ags-ResDam/Rchg(23), Ags-EndRdx/Rchg(23), Ags-ResDam/EndRdx/Rchg(25), Ags-ResDam(25), Ags-Psi/Status(29) Level 24: Hasten -- HO:Membr(A) Level 26: Tough -- StdPrt-ResDam/EndRdx(A), StdPrt-ResDam/Def+(27), StdPrt-ResKB(27) Level 28: Maneuvers -- HO:Membr(A) Level 30: Consume -- ClvBlo-Acc/Dmg(A), ClvBlo-Dmg/EndRdx(31), ClvBlo-Dmg/Rchg(31), ClvBlo-Acc/Rchg(31) Level 32: Psychic Wail -- Arm-Dmg(A), Arm-Dmg/Rchg(43), Arm-Acc/Dmg/Rchg(46), Arm-Acc/Rchg(46), Arm-Dmg/EndRdx(46), Arm-Dam%(48) Level 35: Weave -- Rct-Def(A), Rct-Def/EndRdx(36), Rct-EndRdx/Rchg(36), Rct-Def/Rchg(36), Rct-Def/EndRdx/Rchg(37), Rct-ResDam%(37) Level 38: Cauterizing Blaze -- Mrc-Heal/EndRdx(A), Mrc-EndRdx/Rchg(39), Mrc-Heal/Rchg(39), Mrc-Heal/EndRdx/Rchg(39), Mrc-Heal(40), Mrc-Rcvry+(40) Level 41: Tactics -- HO:Cyto(A) Level 44: Burn -- ClvBlo-Acc/Dmg(A), ClvBlo-Dmg/EndRdx(45), ClvBlo-Dmg/Rchg(45), ClvBlo-Acc/Rchg(45) Level 47: Mass Hypnosis -- FrtHyp-Sleep(A), FrtHyp-Sleep/Rchg(48), FrtHyp-Acc/Sleep/Rchg(48), FrtHyp-Acc/Rchg(50), FrtHyp-Sleep/EndRdx(50), FrtHyp-Plct%(50) Level 49: Rise of the Phoenix -- HO:Golgi(A) Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- HO:Micro(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- HO:Micro(A) Level 2: Health -- HO:Golgi(A) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- EndMod-I(A) ------------
  19. kage1822

    Rad/Rad

    oh, it says mid's, and when I click on the link it brings me to the mid's website...lol
  20. kage1822

    Rad/Rad

    oh, you're still using mids? switch to pine's its more updated and includes sentinel that mid's doesn't have
  21. kage1822

    elec/elec

    here's what I'm planning for my elec/elec blaster any constructive feedback welcomed Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Mutation Blaster Primary Power Set: Electrical Blast Secondary Power Set: Electricity Manipulation Power Pool: Flight Power Pool: Speed Power Pool: Fighting Power Pool: Fitness Ancillary Pool: Electrical Mastery Hero Profile: Level 1: Charged Bolts -- Slv-Acc/Dmg(A), Slv-Dmg/EndRdx/Rchg(3), Slv-Acc/Dmg/EndRdx/Rng(3) Level 1: Electric Fence -- HO:Nucle(A) Level 2: Lightning Bolt -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(7), SprBlsWrt-Acc/Dmg/Rchg(7), SprBlsWrt-Acc/Dmg/EndRdx(9), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(9), SprBlsWrt-Rchg/Dmg%(23) Level 4: Hover -- BlsoftheZ-Travel(A), BlsoftheZ-Travel/EndRdx(5), BlsoftheZ-ResKB(5) Level 6: Lightning Field -- HO:Nucle(A), HO:Nucle(46) Level 8: Ball Lightning -- HO:Nucle(A), HO:Nucle(50) Level 10: Aim -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(11), GssSynFr--ToHit/Rchg/EndRdx(11), GssSynFr--Rchg/EndRdx(15), GssSynFr--ToHit/EndRdx(15), GssSynFr--Build%(17) Level 12: Fly -- Frb-EndRdx(A), Frb-Fly(13), Frb-Stlth(13) Level 14: Hasten -- HO:Membr(A) Level 16: Zapp -- OvrFrc-Acc/Dmg(A), OvrFrc-End/Rech(17), OvrFrc-Acc/Dmg/End(19), OvrFrc-Dmg/End/Rech(19), OvrFrc-Acc/Dmg/End/Rech(21), OvrFrc-Dam/KB(21) Level 18: Boxing -- Empty(A) Level 20: Short Circuit -- EnrMnp-EndMod(A), EnrMnp-EndMod/Rchg(40), EnrMnp-Stun%(43) Level 22: Build Up -- EncAcc-ToHit(A), EncAcc-ToHit/Rchg(23), EncAcc-ToHit/Rchg/EndRdx(31) Level 24: Force of Thunder -- Mrc-Heal/EndRdx(A), Mrc-EndRdx/Rchg(25), Mrc-Heal/Rchg(25), Mrc-Heal/EndRdx/Rchg(27), Mrc-Heal(27), Mrc-Rcvry+(29) Level 26: Swift -- HO:Micro(A) Level 28: Tough -- StdPrt-ResDam/EndRdx(A), StdPrt-ResDam/Def+(29), StdPrt-ResKB(31) Level 30: Health -- Trg-Heal/EndRdx(A), Trg-EndRdx/Rchg(31), Trg-Heal/Rchg(34), Trg-Heal/EndRdx/Rchg(37) Level 32: Thunderous Blast -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(33), PstBls-Dmg/Rchg(33), PstBls-Dmg/Rng(33), PstBls-Acc/Dmg/EndRdx(34), PstBls-Dam%(34) Level 35: Weave -- Rct-Def(A), Rct-Def/EndRdx(36), Rct-EndRdx/Rchg(36), Rct-Def/Rchg(36), Rct-Def/EndRdx/Rchg(37), Rct-ResDam%(37) Level 38: Power Sink -- PrfShf-EndMod(A), PrfShf-EndMod/Rchg(39), PrfShf-EndMod/Acc/Rchg(39), PrfShf-Acc/Rchg(39), PrfShf-EndMod/Acc(40), PrfShf-End%(40) Level 41: Stamina -- PrfShf-EndMod(A), PrfShf-EndMod/Rchg(42), PrfShf-EndMod/Acc/Rchg(42), PrfShf-Acc/Rchg(42), PrfShf-EndMod/Acc(43), PrfShf-End%(43) Level 44: Static Discharge -- Rgn-Dmg(A), Rgn-Dmg/Rchg(45), Rgn-Acc/Dmg/Rchg(45), Rgn-Acc/Rchg(45), Rgn-Dmg/EndRdx(46), Rgn-Knock%(46) Level 47: Charged Armor -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam/Rchg(48), ImpArm-EndRdx/Rchg(48), ImpArm-ResDam/EndRdx/Rchg(48), ImpArm-ResDam(50), ImpArm-ResPsi(50) Level 49: Surge of Power -- HO:Ribo(A) Level 1: Brawl -- Empty(A) Level 1: Defiance Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 26: LEGACY BUILD ------------
  22. kage1822

    Rad/Rad

    i'm gonna just redesign it and repost with end game enhancers now that i know how to slot them and came up with this Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Mutation Sentinel Primary Power Set: Radiation Blast Secondary Power Set: Radiation Armor Power Pool: Flight Power Pool: Speed Power Pool: Fighting Power Pool: Fitness Hero Profile: Level 1: Neutrino Bolt -- FarStr-Dmg/Rng(A), FarStr-Dmg/Rchg(17), FarStr-Acc/EndRdx(19) Level 1: Alpha Barrier -- Ags-ResDam/EndRdx(A), Ags-ResDam/Rchg(3), Ags-EndRdx/Rchg(3), Ags-ResDam/EndRdx/Rchg(5), Ags-ResDam(5), Ags-Psi/Status(17) Level 2: X-Ray Beam -- Tmp-Acc/Dmg(A), Tmp-Dmg/EndRdx(34), Tmp-Dmg/Rchg(36), Tmp-EndDrn%(36) Level 4: Hover -- BlsoftheZ-Travel(A), BlsoftheZ-Travel/EndRdx(19), BlsoftheZ-ResKB(21) Level 6: Gamma Boost -- Mrc-Heal/EndRdx(A), Mrc-EndRdx/Rchg(7), Mrc-Heal/Rchg(7), Mrc-Heal/EndRdx/Rchg(9), Mrc-Heal(9), Mrc-Rcvry+(11) Level 8: Proton Armor -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam/Rchg(11), ImpArm-EndRdx/Rchg(13), ImpArm-ResDam/EndRdx/Rchg(13), ImpArm-ResDam(15), ImpArm-ResPsi(15) Level 10: Irradiate -- AnlWkn-DefDeb(A), AnlWkn-Acc/DefDeb(33), AnlWkn-Acc/Rchg(33), AnlWkn-DefDeb/EndRdx/Rchg(33), AnlWkn-Acc/Rchg/EndRdx(34), AnlWkn-%ToHit(34) Level 12: Fly -- BlsoftheZ-Travel(A), BlsoftheZ-Travel/EndRdx(21), BlsoftheZ-ResKB(23) Level 14: Hasten -- RechRdx-I(A) Level 16: Cosmic Burst -- Apc-Dmg(A), Apc-Dmg/Rchg(29), Apc-Acc/Dmg/Rchg(29), Apc-Acc/Rchg(31), Apc-Dmg/EndRdx(31), Apc-Dam%(31) Level 18: Boxing -- Empty(A) Level 20: Fallout Shelter -- StdPrt-ResDam/EndRdx(A), StdPrt-ResDam/Def+(45), StdPrt-ResKB(45) Level 22: Proton Therapy -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(23), NmnCnv-Heal/Rchg(25), NmnCnv-Heal/EndRdx/Rchg(25), NmnCnv-Heal(27), NmnCnv-Regen/Rcvry+(27) Level 24: Particle Acceleration -- HO:Micro(A) Level 26: Tough -- HO:Ribo(A) Level 28: Proton Stream -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(36), Thn-Dmg/Rchg(37), Thn-Acc/Dmg/Rchg(37), Thn-Acc/Dmg/EndRdx(37), Thn-Dmg/EndRdx/Rchg(40) Level 30: Weave -- HO:Ribo(A) Level 32: Particle Shielding -- RgnTss-Heal/EndRdx(A), RgnTss-EndRdx/Rchg(40), RgnTss-Heal/Rchg(40), RgnTss-Heal/EndRdx/Rchg(43), RgnTss-Regen+(45) Level 35: Swift -- HO:Micro(A) Level 38: Health -- Trg-Heal/EndRdx(A), Trg-EndRdx/Rchg(39), Trg-Heal/Rchg(39), Trg-Heal/EndRdx/Rchg(39) Level 41: Atomic Blast -- OvrFrc-Acc/Dmg(A), OvrFrc-End/Rech(42), OvrFrc-Acc/Dmg/End(42), OvrFrc-Dmg/End/Rech(42), OvrFrc-Acc/Dmg/End/Rech(43), OvrFrc-Dam/KB(43) Level 44: Ground Zero -- ClvBlo-Acc/Dmg(A), ClvBlo-Dmg/EndRdx(46), ClvBlo-Dmg/Rchg(46), ClvBlo-Acc/Rchg(46) Level 47: Meltdown -- PrfShf-EndMod(A), PrfShf-EndMod/Rchg(48), PrfShf-EndMod/Acc/Rchg(48), PrfShf-Acc/Rchg(48), PrfShf-EndMod/Acc(50), PrfShf-End%(50) Level 49: Neutron Bomb -- HO:Nucle(A), HO:Nucle(50) Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 35: LEGACY BUILD ------------
  23. kage1822

    cold/rad

    I haven't started on this one just yet, but what do you guys think of this planned out build? Villain Plan by Mids' Villain Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Mutation Corruptor Primary Power Set: Ice Blast Secondary Power Set: Radiation Emission Power Pool: Flight Power Pool: Speed Power Pool: Fighting Power Pool: Force of Will Ancillary Pool: Power Mastery Villain Profile: Level 1: Ice Bolt -- FarStr-Dmg/Rng(A), FarStr-Dmg/Rchg(9), FarStr-Acc/EndRdx(11) Level 1: Radiant Aura -- Trg-Heal/EndRdx(A), Trg-EndRdx/Rchg(11), Trg-Heal/Rchg(19), Trg-Heal/EndRdx/Rchg(21) Level 2: Radiation Infection -- TchofLadG-DefDeb/Rchg(A), TchofLadG-DefDeb(3), TchofLadG-Rchg/EndRdx(3), TchofLadG-DefDeb/EndRdx(7), TchofLadG-DefDeb/Rchg/EndRdx(7), TchofLadG-%Dam(9) Level 4: Hover -- BlsoftheZ-Travel(A), BlsoftheZ-Travel/EndRdx(5), BlsoftheZ-ResKB(5) Level 6: Ice Blast -- SprMlcoft-Acc/Dmg(A), SprMlcoft-Dmg/Rchg(21), SprMlcoft-Acc/Dmg/Rchg(23), SprMlcoft-Dmg/EndRdx/Rchg(23), SprMlcoft-Acc/Dmg/EndRdx/Rchg(25), SprMlcoft-Rchg/Dmg%(25) Level 8: Frost Breath -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(27), PstBls-Dmg/Rchg(27), PstBls-Dmg/Rng(29), PstBls-Acc/Dmg/EndRdx(29), PstBls-Dam%(31) Level 10: Enervating Field -- EndRdx-I(A) Level 12: Fly -- BlsoftheZ-Travel(A), BlsoftheZ-Travel/EndRdx(13), BlsoftheZ-ResKB(13) Level 14: Aim -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(15), GssSynFr--ToHit/Rchg/EndRdx(15), GssSynFr--Rchg/EndRdx(17), GssSynFr--ToHit/EndRdx(17), GssSynFr--Build%(19) Level 16: Hasten -- RechRdx-I(A), RechRdx-I(46) Level 18: Bitter Ice Blast -- SprScrBls-Rchg/+End(A), SprScrBls-Acc/Dmg(39), SprScrBls-Dmg/Rchg(39), SprScrBls-Acc/Dmg/Rchg(40), SprScrBls-Acc/Dmg/EndRdx/Rchg(40), SprScrBls-Dmg/EndRdx/Rchg(40) Level 20: Lingering Radiation -- Acc-I(A), Slow-I(43) Level 22: Boxing -- Empty(A) Level 24: Project Will -- Apc-Dmg(A), Apc-Dmg/Rchg(43), Apc-Acc/Dmg/Rchg(45), Apc-Acc/Rchg(45), Apc-Dmg/EndRdx(45), Apc-Dam%(46) Level 26: Tough -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam/Rchg(31), ImpArm-EndRdx/Rchg(31), ImpArm-ResDam/EndRdx/Rchg(33), ImpArm-ResDam(33), ImpArm-ResPsi(33) Level 28: Choking Cloud -- Hold-I(A) Level 30: Weaken Resolve -- TchofLadG-DefDeb(A), TchofLadG-DefDeb/Rchg(34), TchofLadG-DefDeb/Rchg/EndRdx(34), TchofLadG-Rchg/EndRdx(34), TchofLadG-DefDeb/EndRdx(36), TchofLadG-%Dam(36) Level 32: Blizzard -- OvrFrc-Acc/Dmg(A), OvrFrc-End/Rech(36), OvrFrc-Acc/Dmg/End(37), OvrFrc-Dmg/End/Rech(37), OvrFrc-Acc/Dmg/End/Rech(37), OvrFrc-Dam/KB(39) Level 35: Conserve Power -- EndRdx-I(A), EndRdx-I(46) Level 38: EM Pulse -- Acc-I(A) Level 41: Unleash Potential -- RgnTss-Heal/EndRdx(A), RgnTss-EndRdx/Rchg(42), RgnTss-Heal/Rchg(42), RgnTss-Heal/EndRdx/Rchg(42), RgnTss-Regen+(43) Level 44: Power Build Up -- HO:Membr(A) Level 47: Fallout -- HO:Nucle(A), HO:Lyso(48), HO:Lyso(48), HO:Centri(48), HO:Centri(50) Level 49: Force of Nature -- StdPrt-ResDam/EndRdx(A), StdPrt-ResDam/Def+(50), StdPrt-ResKB(50) Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Scourge Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Empty(A) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- Empty(A) ------------
  24. kage1822

    EMP/Energy

    I retooled my EMP/Energy, right now only lvl 12 but this is what I'm thinking any and all feedback would be appreciated Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Technology Defender Primary Power Set: Empathy Secondary Power Set: Energy Blast Power Pool: Flight Power Pool: Medicine Power Pool: Speed Power Pool: Fighting Ancillary Pool: Power Mastery Hero Profile: Level 1: Healing Aura -- Trg-Heal/EndRdx(A), Trg-EndRdx/Rchg(3), Trg-Heal/Rchg(3), Trg-Heal/EndRdx/Rchg(5) Level 1: Power Bolt -- FarStr-Dmg/Rng(A), FarStr-Dmg/Rchg(5), FarStr-Acc/EndRdx(7) Level 2: Power Blast -- Tmp-Acc/Dmg(A), Tmp-Dmg/EndRdx(7), Tmp-Dmg/Rchg(9), Tmp-EndDrn%(9) Level 4: Hover -- BlsoftheZ-Travel(A), BlsoftheZ-Travel/EndRdx(11), BlsoftheZ-ResKB(11) Level 6: Resurrect -- RechRdx-I(A) Level 8: Energy Torrent -- VglAss-Acc/Dmg(A), VglAss-Dmg/Rchg(13), VglAss-Dmg/EndRdx/Rchg(13), VglAss-Acc/Dmg/EndRdx(15), VglAss-Acc/Dmg/EndRdx/Rchg(15), VglAss-Rchg/+Absorb(17) Level 10: Heal Other -- RgnTss-Heal/EndRdx(A), RgnTss-EndRdx/Rchg(17), RgnTss-Heal/Rchg(19), RgnTss-Heal/EndRdx/Rchg(19), RgnTss-Regen+(21) Level 12: Fly -- BlsoftheZ-Travel(A), BlsoftheZ-Travel/EndRdx(21), BlsoftheZ-ResKB(23) Level 14: Fortitude -- Srn-Def/EndRdx(A), Srn-Def/Rchg(43), Srn-EndRdx/Rchg(43), Srn-Def/EndRdx/Rchg(46), Srn-Def(48), Srn-EndRdx(48) Level 16: Aid Other -- Heal-I(A) Level 18: Recovery Aura -- PrfShf-EndMod(A), PrfShf-EndMod/Rchg(34), PrfShf-Acc/Rchg(36), PrfShf-EndMod/Acc(36), PrfShf-EndMod/Acc/Rchg(36), PrfShf-End%(37) Level 20: Aim -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(33), GssSynFr--ToHit/Rchg/EndRdx(33), GssSynFr--Rchg/EndRdx(33), GssSynFr--ToHit/EndRdx(34), GssSynFr--Build%(34) Level 22: Sniper Blast -- ClbAcc-Acc/Dmg(A), ClbAcc-Acc/EndRdx(23), ClbAcc-Acc/ActRdx(25), ClbAcc-Acc/Rng(25), ClbAcc-Acc/Rchg(31), ClbAcc-Acc/Dmg/Rchg(31) Level 24: Hasten -- RechRdx-I(A), RechRdx-I(48) Level 26: Regeneration Aura -- Prv-Heal(A), Prv-Heal/EndRdx(27), Prv-EndRdx/Rchg(27), Prv-Heal/Rchg(29), Prv-Heal/Rchg/EndRdx(29), Prv-Absorb%(31) Level 28: Boxing -- Empty(A) Level 30: Aid Self -- Heal-I(A) Level 32: Adrenalin Boost -- EnrMnp-EndMod(A), EnrMnp-EndMod/Rchg(42), EnrMnp-Stun%(43) Level 35: Explosive Blast -- SprVglAss-Acc/Dmg(A), SprVglAss-Dmg/Rchg(37), SprVglAss-Dmg/EndRdx/Rchg(37), SprVglAss-Acc/Dmg/EndRdx(39), SprVglAss-Acc/Dmg/EndRdx/Rchg(39), SprVglAss-Rchg/+Absorb(39) Level 38: Nova -- Erd-Dmg(A), Erd-Acc/Rchg(40), Erd-Dmg/Rchg(40), Erd-Acc/Dmg/Rchg(40), Erd-Acc/Dmg/EndRdx/Rchg(42), Erd-%Dam(42) Level 41: Conserve Power -- EndRdx-I(A) Level 44: Force of Nature -- PrfShf-EndMod(A), PrfShf-EndMod/Rchg(45), PrfShf-EndMod/Acc/Rchg(45), PrfShf-Acc/Rchg(45), PrfShf-EndMod/Acc(46), PrfShf-End%(46) Level 47: Field Medic -- HO:Golgi(A) Level 49: Resuscitate -- Trg-Heal/EndRdx(A), Trg-EndRdx/Rchg(50), Trg-Heal/Rchg(50), Trg-Heal/EndRdx/Rchg(50) Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 1: Vigilance Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Empty(A) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- Empty(A) ------------
  25. kage1822

    build help

    oh, leveling for now I really haven't touched her much since getting out of the tutorial
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