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Sou1catcher

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  1. When I got into Dark Miasma on my Corr, I found an excellent thread that told about how all the powers interacted together and how to stack these powers to make them even more effective. ' Does Gravity have something like that that I could get a Link to?
  2. @Darkir Great Build and I am trying to emulate the first build you posted but LvLing up is difficult if I follow the mids directly. Is there a different build to get to 50?
  3. @SnarkyDid you go Rogue and also grab all the Blue/Gold Exploration badges?
  4. I want to grind my way through All of the Villain content. I understand that this will require that I turn XP off through a very decent sized portion of my career. Where can I find a list of all the Villain side Content with Level indicators so I know when to turn XP Off/On?
  5. OK, time for an Update; Took Caltrops- Only One slotted but it's useful in Situations Took Smoke Grenade- Same as above (any IO suggestions for it?) Gun Drone- turns out to be more useful than i thought and free damage. I'ld be interested to see how you did this
  6. I keep looking at other folks builds and I have very rarely ever seen anyone using Force Mastery. Is there a particular reason for this? Considering it for my Beam/Dev.
  7. I keep seeing people skip over Half the powers and it makes me wonder. I can see the benefit in the few that folks do take but that is a total of 3 of 9 powers. Are Any of the below worth taking??? If so, Why should I take them??? Caltrops The Range is crap and the effected area is so small. I can see the utility but should I waste a power slot on it? Taser With Web Grenade already taking a slot, is there any reason to take it and add slot to it instead of Web G? Smoke Grenade I see No One with this in their build Time Bomb Same as Sm
  8. I recently realized that unless a pop Fluffy out right as i enter an instance, I never actually use him and I think I may be making a mistake by doing that. How do I track to see what Fluffy is doing for me in a fight? If I can see what I'm getting from it I feel I will be more likely to use it.
  9. A while ago I got some very good advice about Frankenslotting /Dark from Erydanus in THIS thread Just curious about how I'm doing so far and what needs improved. Obviously this is a work in progress. This Villain build was built using Mids Reborn 3.0.5.9 https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! BIack Staff: Level 49 Magic Corruptor Primary Power Set: Fire Blast Secondary Power Set: Dark Miasma Power Pool: Sorcery Power Pool: Leaping Power Pool: Leadership Power Pool: Fighting Villain Profile: Level 1: Fire Blast --
  10. So How am I doing so far? This Villain build was built using Mids Reborn 3.0.5.9 https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! BIack Staff: Level 49 Magic Corruptor Primary Power Set: Fire Blast Secondary Power Set: Dark Miasma Power Pool: Sorcery Power Pool: Leaping Power Pool: Leadership Power Pool: Fighting Villain Profile: Level 1: Fire Blast -- Thn-Acc/Dmg(A), Thn-Acc/Dmg/Rchg(3), Thn-Acc/Dmg/EndRdx(3), Thn-Dmg/EndRdx/Rchg(5), Thn-Dmg/EndRdx(5) Level 1: Twilight Grasp -- ThfofEss-Heal/Rchg(A), TchoftheN-Heal/HP/Regen/Rchg(7), T
  11. Yep. Gunna go Dark Mastery for D Consumption, D Embrace and Soul Drain. Should I also pop for a Soul Transfer for Just in Case scenarios? Other than my Fire and Dark Miasma choices I have Mystic Flight, Combat Jumping Tough, Weave, Tactics and Maneuvers. This is a Solo and Group build
  12. So no Rain of Fire. just try to keep it to single target attacks. Many Thanks
  13. A couple questions about /Dark. Fearsome Stare: Once it hits, am I wasting it by dropping a AOE attack on top of them? They seem to snap right out if they take damage. Is there a solid rotation I should be using beyond Tar Patch, Rain if Fire and Fireball that will create some interesting interaction? I hear Soul Drain, Dark Consumption, Inferno, Rain of Fire is a good combo but I'm not seeing how they work together to cause a Greater effect. I also Love spamming Howling Twilight, am I wasting it if there is no one to Res?
  14. Subdue is a much stronger single target ranged psi attack than MB or TK, and has an 80% chance for a mag 3 immobilize. It's an integral part of your single target attack chain, and your heaviest hitter. I would strongly recommend against skipping it.
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