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Chance_Fletcher

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  1. Yep, I'm a dummy. It's attuned, but the description says it requires level 32, I'm level 29. I should probably learn to read.
  2. Well, I'm just talking to myself at this point. But, I did fix the problem, although it required me to uninstall the game and download/install it again. All is good now, though.
  3. So, I thought that this was fixed, but I just logged in again and we're back to the stuttering and audio static. If anyone has any ideas, I'd appreciate any help. Thanks.
  4. Wow, I kinda wish I hadn't found the solution so quickly, feel a little like a doofus, So, I run my GPU in 10 bit mode, which gives nice vibrant and deeper colors, rather than the regular 8 bit. Over Displayport this requires me to run at 120Hz rather than what the machine is capable of, which is 144Hz, otherwise I don't get the benifits of 10 bit mode. I can see the effects clearly if I switch back and forth from 120Hz to 144Hz. It simply comes down to the amount of data the Displayport can handle. On a whim, I switched my in game refresh rate to 144Hz and now all the stuttering and static sound is gone. I have no idea why this is an issue all of a sudden, cause I've been running it on 120Hz this entire time, but it could be any number of things unrelated to game itself ie. driver updates etc Anyway, I hope this can help folks who might have this issue in the future.
  5. Hello, Since the last update I've been having some issues with full screen mode, ie Desktop resolution. When I switch to full screen mode, which is my preferred mode to play in, I get really bad stuttering, and if I have a toggle power up that has audio, really bad static as the stutters occur. It is especially noticeable on my Seismic Blast/Earth Manipulation blaster when running Mud Bath and Beryl Crystals. The problem is also more noticeable in public or large areas, and less noticeable in instanced missions. The reason I want to play in full screen is that in windowed mode the game is completely washed out and almost greyscale. I think because it's using the color scale from the desktop? My specs are as follows. OS Name - Windows 11 Pro (up to date) Processor - Amd Ryzen 5 5600X Motherboard - TUF Gaming X570-PRO (WIFI) - /w Realtek High Definition Audio GPU - AMD Radeon RX 5700XT RAM - 32GB Running at DCOP 3200Mhz (advertised speeds) What I've done so far; - Removed all MODs from the game (music, some graphical, vidiotmods etc.) - Updated BIOS to latest - Updated Chipset Drivers to latest - Wiped GPU drivers using DDU - Reinstalled latest GPU Drivers - Changed settings in Radeon Adrenalin to vanilla Unfortunately, the problem persists. Any help anyone can offer would be greatly appreciated. Thank you.
  6. Hello, I have a Seismic/Eearth Manipulation Blaster which I am attempting to add enhancement sets on. The Seismic sniper power is Tombstone, which says that Sniper Attack enhancement sets are allowable. But, I tried putting a Sting of the Manticore, which is a Sniper Attack enhancement on and it does not accept it. Thank you
  7. Hi all, This isn't actually a bug from one of my characters, but from one of my Supergroup chums. We play all Rad/Rad toons, and he is the defender. This doesn't happen all the time, but has happened on multiple occasions. I believe it is his Radiation Infection toggle creating irradiated ground that is showing up as player arrows on the mission map. I currently don't have the ability to test this out, as it could also be his Choking Cloud toggle. So, to be a little clearer, as he runs around the mission map, he is leaving a trail of player arrows. When moused over on the arrows, the text that shows up is "irradiated ground". Although, I'm only assuming this is a bug and not a feature of the power. It can get pretty confusing when we're trying to follow each other. Thanks
  8. Excellent troubleshooting skills! That's exactly what it was, so I guess not a bug after all. Thanks a million!
  9. Hi folks, I've been trying to earn the pilot day job badge by logging off near a black helicopter. If I go to "badges nearest completion" I can see that the progress bar is full, however it won't award the badge. It also has no mouseover/progress information like all of the other badges. Thanks
  10. Apparently, I've figured it out myself. It's a combination of spinning them on the one axis, tilting them using the alt key, and them spinning them back. I've been at it for ages, posted the question, and figured it out a minute later. Hopefully, someone else down the line has this question and this post helps.
  11. Hi folks, For the life of me I cannot figure out how to rotate an object on the fourth(?) axis. I've seen lots of screenshots of bases with "Halo Displays", for instance, angled between the wall and ceiling. Now, I know how to rotate them, and how to "spin" them 360 degrees one way, but to get them to angle that way seems impossible. Does anyone know if there is a trick or a command I'm not seeing? Thanks Everyone!
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