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Izuela

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Everything posted by Izuela

  1. It's a desktop computer with separate speakers. And like I said, not having static noise playing videos, or the game Enshrouded. This might possibly be what I am talking about when I say it may be a graphics card driver causing the problem. https://community.amd.com/t5/drivers-software/adrenalin-22-2-3-or-22-x-x-driver-audio-stuttering-in-games-with/m-p/516063#M153722 Or it could be something else completely. Or even just a coincidence it started happening after I updated my drivers. One other suggestion said turn off AMD Audio CoProcessor in device manager, but I can't find any such process, so <shrug> I'm gonna try and see if vsynch OFF or enhanced sync ON is causing it. Once I locate those settings, either in game or in AMD Adrenalin settings. Since it doesn't make static noise all the time it can be hard to tell. Aaaand I can only stand doing so much trouble shooting. If I find a solution I will report back.
  2. I have a Radeon RX 590. NOT over clocked. I recently started getting some crackling sound distortion when playing CoH. Worse in groups but some occasional crackling while solo, too. It may have started happening after I updated my GPU drivers, about a month ago, but not sure. I am NOT having any sound problems on youtube, amazon video's or the other game I am playing, Enshrouded, as far as I have noticed. In fact the reason I updated my drivers was because Enshrouded asked for it. As I prefer to leave things as they are as long as everything works. Googling the issue "distorted sounds after AMD driver update" it seems to not be a too uncommon occurrence with AMD graphics cards the last couple of years. Some blame graphics drivers, some blame Microsoft updates. Is it a known issue for City of Heroes and are there any recommended fixes for it? With all the settings you can have for each game I was hoping there like one thing I can turn off and all will be fine again. So far I tried doing a clean install but was still some static noises.
  3. This is because I didn't join that Terra Volta trial, isn't it?
  4. Something easy, inspired by the holiday rocketpack and the recent effort to put the sprints in the costume creator to be customizable. SOUND EFFECT toggles! Nothing too loud. A toggle or three, that has no other effect except for maybe some idle animations. Cost no endurance and does not turn off when held. That can be customized from a list of choices. Like: Jinglebells when moving. Loud footsteps when moving. Heavy, high heel taps, metallic, etc. Werewolf sniffles, howls and roars when idle. Other idle animal noises because why not. Chicken, cow, sheep. Cat mews, purrs and coos... infrequent Clock ticks (like clockwork) that's always on. Dripping noise. Fire crackle. Random giggle, laughter and chuckle noises, when idle. Several different choices. Mad, cute, jolly, male, female, etc. Random mild startle and humming noises, when idle. Hmm? huh? eh? Infrequent.
  5. Better LEG SLIDER for the costume creator. I want to be able to have short legs! ARM SLIDER. I get that we probably wont be able to get itty bitty T-Rex or long orangutan arms, but let us stretch or shrink them a little bit. Glove/hand costume options, one elongated fingers and one with long nails. Something more noticeable then the current monstrous hands. Maybe not quite Freddie Krueger length nails but close. 3 and 4 fingered alien/mutant hands with matching feet. A proper Tarzan loin cloth, with different patterns. Both under belt and skirt selection. Belt is just so it can be worn with monstrous legs. Would be nice to have a matching shirt top to go with it, as well. A ballerina Tutu. Again, under both belt and skirt options. Ballerina slippers, with or without stockings, to go with it. Puddle movement aura.
  6. I am having problems with some bank mission maps. Sometimes they don't line up, not even close. Not all of them. Seems to mostly happen on higher level ones (Founders Falls and maybe IP). Doesn't even seem to every time happen on the same map. Not sure if it's related to vidiot maps, but I am using both the base and the upgrade. Is it a know issue with banks? Any way to fix it? Example: See the character marker on the map. That is not where she located. She is really up in the upper right corner near the badge (1).
  7. I would like an arm slider, for the costume creator, please. So I can make longer (or shorter) arms to match my freakishly long legs. Speaking of freakishly long legs, even on the SHORTEST setting they are still TOO LONG! Especially if you have monstrous legs. Giraffe legs, the lot of them. Could we please get a slider that goes even lower? By a lot! I would like to be able to have legs half as short as the current minimum, at least. Possibly even shorter. Just look at this poor sheep! Her legs are suppose to be short and stubby, like the rest of her. Even at the shortest setting she got these long gangly calf legs.
  8. I can't do borderless. I keep accidentally grabbing the edge.
  9. And they have the mission? They must be well hidden if that is the case. I ran all over city hall, looking for alternate level 1 contact and only the 5 regular Atlas Park Contacts would speak to me. Any idea where they are located? I would prefer an Oroboros or echo related flashback anyway, since that would make them available at any level. *Edit* Looks like Caitlin Murray-Davies WAS the one to give the mission. She no longer gives missions at any level, so original suggestion stands. I would prefer some kind of a flashback, anyway, so that you are not limited to doing these quests before level 5!
  10. The contacts I'm talking about were the level 1-5 ones. For tech, I think, you would find and empty skull on the last mission for that contact. I have no idea if they having given the empty skull quest to Paula. It not a story arc or badge quest, so blink and you miss it.
  11. I miss the old Galaxy City newbie missions. Especially the Clockwork King origin one. Think it was probably for tech heroes. Is there any way we can get those back? In Galaxy City or in Oroboros?
  12. I would like to see some new models for base storage. For enhancements, inspirations, salvage etc. Obvious stuff like, different shelves, piles of burlap sacks, coffers and crates. But also some oddball stuff like a magical well, portals (floor, ceiling or wall attached), or just a dug hole in the ground. Some of these exist in the game already, like a magic well is in a 20-25 blue CoT story arc, so I'm hoping turning them into base storage is not something too difficult.
  13. Windows key trick does not work for me. CoH pops back on top as soon as I let go. I also don't have any crashing problems from alt tabbing.
  14. It lets me do the next one, Harken is just dead. I've completed the mission before, months ago. I recall the exit as being being one floor, or less, away. Not running across several burning floors all the way back to where the fire started. I also used to have no problem finding it. The mission marker leading me the wrong way is something new.
  15. Contact: Roy Cooling (Talos) Mission: Find Lawrence Harken In the past when I've done this mission, the exit wouldn't be far away after I rescued Lawrence. Can't recall if it was on the same floor or not but it wasn't very far. The last 2 times I've done the mission, within the last 2 weeks, the exit marker leads me back, the SAME PATH that I came, after I locate him. All the way up through the burning building. At some point the marker leads me to a non working elevator. Might have been the same location that I fought the first Mr Boss and the building caught fire, but not positive. All burning elevators look the same. I can't exit and time is about up and I fail the mission. TLDR: Mission Exit marker leads the wrong way (possibly to first boss) causing mission failure.
  16. Windows 10. Playing CoH in full screen. I'm having problems alt tabbing to other things while playing the game. CoH more often then not (but not always) stubbornly remains on top. Although the keyboard now treats whatever I tried to tab to as the active window. Usually (but not always) I can work around it by ctrl-alt-delete opening the tank manager and alt tabbing to that first before going somewhere else. But every now and then that doesn't work either and even task manager is hidden. Is there some setting I can change so my computer stops trying to force CoH to cover all the things?
  17. It could definitely use a boost since it lost the no -KB on immobilize exclusivity. Maybe multiple singys (or just better ones) but I feel low level gravs need some love too. Minor defense and/or resist debuff to all the things, perhaps?
  18. Welcome to the best MMO ever! With the most detailed character creation system ever. RP your little heart out. Regarding game play, don't worry about making wrong choices. There is room for a 1000 alts and an infinite amount of times you can re-pick powers (except for the base primary and secondary power selections) and redo your costume on a current character. A few free, more for some type of in game currency or otherwise earned. You can also rename a character, either because you want to free up the original name or because you came up with something different, at any time.
  19. This and the hold/confuse stacking bug it sounds like this power set is currently completely busted
  20. I did get a reply to my ticket! While not fixed, yet, GM NobleKangaroo made a comment and I responded. So hopefully an easy fix for them once they have confirmed the issue! 🤞🤞
  21. Wrist ribbons and other dangly wrist things! Single and multiple. Long and short. Also, where is my loin cloth? I want leather AND fur with different patterns.
  22. I just encountered the same issue. For me it was caused by mistakenly thinking I had already accepted the mission to cure the lost. See, Azuria gives you the wand BEFORE Montague gives you the mission to use it. Also, it is one of those missions that can NOT be auto completed (why is that a thing, anyway). The only option is abandoning it, which still leaves you with no wand and a stuck story arc. Filed an in game petition but it is getting kind of late. If I log off will I need to file a new petition?
  23. I could see origin affecting NPC and Quest dialog text a bit. Just some minor flavor though. Not affecting rewards or mission layouts in any way. Because no matter how hard you try, something will be better. But even just text is hard to do right. I have one magic origin character who is basically a witch. Another who is part demon because her mother almost became a CoT sacrifice while pregnant. Their "magic" has very little in common. So it is hard to put in dialog that addresses it more then a generic "magically inclined person, such as yourself".
  24. I don't like how the P2W travel powers, like Ninja Run, and Magic Carpet, aren't slottable and worse, disable the use of some or all other powers. So how about buying those powers ALSO unlocks them as alternate animations for super speed, hover, flight, combat jumping and super jump in the costume designer? Preferably also for sprint but that would also involve adding sprint to the costume designer, of course.
  25. This is a problem I've encountered on almost all of my numerous heroes. Wes Shnabel, a level 10-14 steel canyon contact only seems to actually offer missions if you are level 10 and no higher. Exception, if you already started his story arc and the generic Boom Town Security mission. Other then that he moves to the inactive tab as soon as you hit level 11. I think some of the other level 10-14 hero contacts have the same problem. But Wes stands out to me because I like fighting council. ALL of my level 1-9 contacts have gone inactive. So there is no unfinished lower tier shenanigans preventing him from working Level 10-14 hero contacts that seem to work fine are: Athena Currie Hugo Redding Alfonse Rubel Tristan Caine
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