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Zeraphia

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Zeraphia last won the day on July 5 2020

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About Zeraphia

  • Birthday 06/22/2000

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  1. Fire/Fire/Mu - pure glass cannon 1:02 It has literally no defenses or resistances. Not RECOMMENDING anyone make this, it is made to speedrun content. Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10 https://github.com/Crytilis/mids-reborn-hero-designer Click this DataLink to open the build! Level 50 Magic Blaster Primary Power Set: Fire Blast Secondary Power Set: Fire Manipulation Power Pool: Concealment Power Pool: Speed Power Pool: Leaping Power Pool: Teleportation Ancillary Pool: Mu Mastery Hero Profile: Level 1: Flares -- SprDfnBrr-Acc/Dmg(A), Sp
  2. This is a rare incident, where I am actually in agreement with you. I still enjoy our disagreements though! However, in this case, I must say that I don't like the "penis measuring contests" that would result from "wow look at how much prestige my group has earned and yours hasn't!" and then force other people into going into purely SG mode. No thank you. I would like to have fun with my supergroups, and not have to deal with someone enforcing us to give up infamy/rewards or the senior members literally required to donate to make up for the loss. +1
  3. Seems their provider credited their cash and made debits to hookers and blow over new infrastructure!
  4. I wouldn't call it "top of the pack" but it's definitely in the same tier as the other high achievers. It's definitely in league with a lot of serious heavy contenders, so I don't see a need for a buff to this set, which already got buffed. Yes, what you've pointed out may be unfortunate but I have to say, as a total package of TA, it is a wonderful set and definitely not in need of a buff.
  5. I'll be on the more "open" side of the fence to these ideas. I am sort of against the melee pull-in's, imo that's an "all or nothing" where all defensive auras should have that pull in, or none at all do. I must say I'm on the side that I don't feel like I'd want it, because I like the way aggro currently works... now that aside: Whirlpool being granted a "pull" mechanic I can actually (unlike other posters) be open to. Water Blast to me is a higher-tier blast set, but it is not seen as "the de facto" that Fire Blast is in terms of power scale. I think that it would be a really un
  6. Respectfully, I'm going to respond to you as kindly as I can, but it is one thing to attack a person's ideas, it is a very different thing to attack them as people, which your posts frequently cross over into doing. I did not provoke anyone by name, or intentionally call anyone out, I said why I disagreed with what some people are doing (and not by name), I also did not use those words. Further, I did not use nearly as pointed language as this. This topic routinely comes up in threads, and there is a reason for it. By a large amount of people, Regeneration is seen as underperforming, these thr
  7. The question "does regen need a buff/no change?" (as it relates to the topic at hand) is something that is by default an opinion. An opinion is a belief that you hold, and in this case, an evaluation of a set's performance is always by default an opinion unless you are not recommending changes but instead simply stating numbers without analysis. Provocation was not used in the post, it was stating the fallacy that if you minmax a character to the highest degrees, the character will perform decently and thus not need any buffs (which I find to be bad examples), and that is from the
  8. I really dislike the heavy gatekeeping on this topic. Regen is clearly the most underperforming armor set. I've said it. It needs a buff. Everyone has their own opinions and ideas, but statistically if we were to run an actual side-by-side comparison of it versus other armor sets, it would lose in the majority of mitigation battles, because of its strict lack thereof. Regen is an excellent PvP powerset (although Bio is debatably better), it is a terrible PvE powerset especially with how the game works now in large spikes of damage that tend to be what kills most people. Again, thi
  9. I find myself in an awkward position on this thread, because quite frankly, I would rather have Lethal damage than Toxic damage for a lot of content (both are heavily resisted, Toxic isn't necessarily any better and in many cases is much worse). That out of the way, I think that some reduction on the animation times and some damage buffs on specific powers could indeed improve the set's performance a lot. Personally, I think EM may be a bit over-tuned, but I think some small-moderate buffs on Spines is indeed warranted to bring its ST capacities up to par with its competitors.
  10. Oh cool, still doesn't really change my opinion much on the matter. Although, I suppose they could do that but for 35, however to be quite frank, I just dislike non-contributors.
  11. Well darn, it seems the devs beat me to it on this one right as I was typing! haha
  12. This is an annual event saved for a specific date and time that players must attend. This is really no different from the Christmas events, you have to be online and participate in the event to get credit for it. However could I be convinced that the Nemesis raid isn't tied too strictly to anything for the date it is released on and could become a public event? Yes. I don't find anything in the event to be that significant honestly. I believe that it could be done from time to time (like zombie apoc's but not as frequent).
  13. Part of me wishes that Hami just scaled down but another selfish part of me also realizes... When you lower the level requirement that low (lvl 35 as opposed to 45), you often get un-IO'd non-contributors in the group for that content. So I suppose I'm happy with it.
  14. Sentinels are what you make of them. They will never be Blasters. Ever. Sure, a Fire/Bio Sentinel will out-DPS a Water/TA Blaster for example in a ST race, but that's not really here nor there so to speak. In most 1:1 blast to blast set comparisons, Sentinels have a "weaker" kit. However, "weaker" =/= "bad." Sentinels objectively are not a bad AT, they're a jack-of-all-trades master-of-none in a game that highly rewards specialization. If you're a newer player Sentinels will be friendlier to you, if you're experienced and want more technical gameplay, Blasters are IMO
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