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Infernal

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Everything posted by Infernal

  1. @Alpha911, @original_prankster, @mylannelfare, myself, and the rest of The Crimson Order are now on Excelsior server after having transferred from Indomitable.
  2. As a blaster, I have all 6 healing badges by using my incarnate abilities on Mothership Raids and iTrials. It's not an overnight thing, but it really pisses off my Emp/Psi defender friends because he's still 2 badges short. LOL
  3. I love the idea, but I don't know how to run it. Can you ELI5? Also, how can we help fill out the database for the missing badge content?
  4. I've been playing around in Mid's Reborn doing builds for other classes. I decided to come back to my main and tweak a few things. I still don't feel it's 100% what I want, but this version softcaps Smashing and Lethal damage. I plan to do another fire/em build with a focus on positional defenses to see how it compares. Hero Plan by Mids' Reborn : Hero Designer 2.6.0.3 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Infernal Marquis: Level 50 Mutation Blaster Primary Power Set: Fire Blast Secondary Power Set: Energy Manipulation Power Pool: Flight Power Pool: Speed Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Flame Mastery Hero Profile: Level 1: Fire Blast -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(39), SprDfnBrr-Acc/Dmg/Rchg(40), SprDfnBrr-Acc/Dmg/EndRdx(40), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(40), SprDfnBrr-Rchg/+Status Protect(43) Level 1: Power Thrust -- HO:Nucle(A) Level 2: Fire Ball -- Rgn-Dmg(A), Rgn-Dmg/Rchg(5), Rgn-Acc/Dmg/Rchg(7), Rgn-Acc/Rchg(13), Rgn-Dmg/EndRdx(15), Rgn-Knock%(17) Level 4: Build Up -- AdjTrg-ToHit(A), AdjTrg-ToHit/Rchg(17), AdjTrg-ToHit/EndRdx/Rchg(33), AdjTrg-EndRdx/Rchg(33), AdjTrg-ToHit/EndRdx(33), AdjTrg-Rchg(34) Level 6: Fly -- BlsoftheZ-Travel/EndRdx(A), BlsoftheZ-ResKB(7) Level 8: Hover -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(9), LucoftheG-Def/Rchg(9), LucoftheG-EndRdx/Rchg(11), LucoftheG-Def/EndRdx/Rchg(11), LucoftheG-Def(13) Level 10: Bone Smasher -- HO:Nucle(A) Level 12: Aim -- AdjTrg-ToHit(A), AdjTrg-ToHit/Rchg(34), AdjTrg-ToHit/EndRdx/Rchg(34), AdjTrg-EndRdx/Rchg(37), AdjTrg-ToHit/EndRdx(39), AdjTrg-Rchg(39) Level 14: Hasten -- RechRdx-I(A), RechRdx-I(15) Level 16: Energize -- RechRdx-I(A) Level 18: Blaze -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(19), SprBlsWrt-Acc/Dmg/Rchg(19), SprBlsWrt-Acc/Dmg/EndRdx(21), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(21), SprBlsWrt-Rchg/Dmg%(31) Level 20: Kick -- HO:Nucle(A) Level 22: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(23), UnbGrd-EndRdx/Rchg(23), UnbGrd-Rchg/ResDam(25), UnbGrd-ResDam/EndRdx/Rchg(25), UnbGrd-Max HP%(27) Level 24: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(27), LucoftheG-Def/Rchg(29), LucoftheG-EndRdx/Rchg(29), LucoftheG-Def/EndRdx/Rchg(31), LucoftheG-Def(31) Level 26: Blazing Bolt -- ExcCnt-Acc/Dmg(A), ExcCnt-Dmg/EndRdx(43), ExcCnt-Dmg/ActRdx(46), ExcCnt-Dmg/Rng(48), ExcCnt-Dmg/Rchg(48), ExcCnt-Stun%(48) Level 28: Rain of Fire -- HO:Nucle(A) Level 30: Afterburner -- ShlWal-ResDam/Re TP(A) Level 32: Inferno -- Arm-Dmg/Rchg(A), Arm-Acc/Dmg/Rchg(50), Arm-Acc/Rchg(50), Arm-Dmg/EndRdx(50) Level 35: Bonfire -- SuddAcc-KB/Rech(A), SuddAcc-KB/Dmg/Rech(36), SuddAcc-KB/Dmg/End(36), SuddAcc-KB/Acc/Dmg(36), SuddAcc-KB/Acc(37), SuddAcc--KB/+KD(37) Level 38: Char -- Lck-%Hold(A) Level 41: Fire Shield -- Ags-Psi/Status(A), Ags-ResDam/EndRdx(42), Ags-ResDam/Rchg(42), Ags-ResDam/EndRdx/Rchg(42), Ags-EndRdx/Rchg(43) Level 44: Melt Armor -- AnlWkn-DefDeb(A), AnlWkn-Acc/DefDeb(45), AnlWkn-Acc/Rchg(45), AnlWkn-DefDeb/EndRdx/Rchg(45), AnlWkn-Acc/Rchg/EndRdx(46), AnlWkn-%ToHit(46) Level 47: Rise of the Phoenix -- RechRdx-I(A) Level 49: Maneuvers -- LucoftheG-Def/Rchg+(A) Level 1: Brawl -- Empty(A) Level 1: Defiance Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Clr-Stlth(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(3), Mrc-Rcvry+(3) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(5) Level 0: Portal Jockey Level 0: Task Force Commander Level 0: The Atlas Medallion Level 0: Freedom Phalanx Reserve Level 50: Musculature Core Paragon Level 50: Assault Core Embodiment Level 50: Rebirth Core Epiphany Level 50: Diamagnetic Core Flawless Interface Level 50: Longbow Radial Superior Ally Level 50: Pyronic Core Final Judgement ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1587;718;1436;HEX;| |78DA6594CB6F125114C6EF30831428164AE9FB057D4A2D853E346A13636B5BB5256| |96CE2CE34A31DE92474980E90D8A5FF821B131FAD8F85D51817AEDDF95CF95C6A7C| |AE7D2C7C6FF00CE76B216112F81DBE7BCFBDDF39732FC9B387ABEFCE9C3B2824DF6| 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  5. is there a way to easily update my copy of the google doc when updates are published to the main one?
  6. Is there a way to add an adjustable zoom option or have the program auto-scale based on optimal screen resolution? I use a 32" monitor for CoH and a 24" monitor to the side for Mid's and Discord and email. With the Mid's program maximized, it only takes up about half the screen and the icons are difficult to see. It probably wasn't a problem on 15-19" screens back in the day, but it's a noticeable defect nowadays.
  7. Infernal Marquis has heard the call and has returned home! Formerly @CarlosSpiceyWeiner and now @Infernal Marquis on Indomitable server. @original_prankster, @Alpha911, and I have recreated The Crimson Order supergroup. @Daleaha said that @Tax_E might have some pics and a video of our old SG base, taken days before shutdown. I know Alpha's nostalgia gland is twitching something fierce and he was wanting to recreate some of our old base features. TCO was famous (infamous?) for "Shadow Shard Shaturdays" where we would run all of the TFs in that zone because nobody else wanted to! LOL We had it down to a science. Perhaps we'll do so again. We did a Faathim run the other night in 1hr 28min. Since you last saw me, I married Meow Miss (@mylannelfare) from the Avant Guards SG and we now have a beautiful 3yr old daughter together. Life has been good; now that CoH is back, life is even better!
  8. I got "monkey-fied" while fighting Lusca. When I transformed back to myself, all of my toggles had dropped. Thankfully my Empath friend stopped laughing long enough to throw me some heals. *lesson learned*
  9. I need some help figuring out why my shapeshift binds don't seem to work. My goal is to hit left shift + 3 and change to dwarf, switch from tray 1 to tray 8, and bind F to Black Dwarf Step. Then hit left shift + 3 again to go back to tray one, switch to human form, and re-bind F to Shadow Step. If I manually load the first bind file, everything works as it should (except it doesn't bindloadfile the second one). If I manually load the second file, nothing works; it doesn't toggle dwarf, doesn't switch trays, doesn't re-bind F. First one (warshadedwarf.txt): /bind lshift+3 "gototray 8$$powexectoggleon black dwarf$$bind f powexecname black dwarf step$$bindloadfile E:\CoH\data\warshadehuman2.txt" Second one (warshadehuman2.txt): /bind lshift+3 "gototray 1$$powexectoggleoff black dwarf$$bind f powexecname shadow step$$bindloadfile E:\CoH\data\warshadedwarf.txt" I can get the toggle off and tray switch to work as a macro, however the macro keeps dropping off the re-bind F function after the tray switch. I did see another post that was having the same issue with commands disappearing in macros after tray switches, but have not spent a lot of time troubleshooting that myself.
  10. I saw the same thing in the notes. Googled it. Found your post. Still no answers to be had. :/
  11. I couldn't find my old FIRE/EM build, and I couldn't find any recent ones to use as a baseline, so I had to start over from scratch. It's not capped on defense or resistance of any kind as I opted to slot for damage and recharge. Please feel free to review these numbers and make suggestions as you see fit. I appreciate your constructive feedback. Thank you! Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Infernal Marquis: Level 50 Mutation Blaster Primary Power Set: Fire Blast Secondary Power Set: Energy Manipulation Power Pool: Flight Power Pool: Speed Power Pool: Leadership Power Pool: Teleportation Ancillary Pool: Flame Mastery Hero Profile: Level 1: Fire Blast -- Dvs-Acc/Dmg:50(A), Dvs-Dmg/EndRdx:50(3), Dvs-Dmg/Rchg:50(3), Dvs-Acc/Dmg/Rchg:50(5) Level 1: Power Thrust -- FrcFdb-Dmg/KB:50(A), FrcFdb-Acc/KB:50(5), FrcFdb-Rchg/KB:50(7), FrcFdb-Rchg/EndRdx:50(7), FrcFdb-Dmg/EndRdx/KB:50(9) Level 2: Fire Ball -- Rgn-Dmg:50(A), Rgn-Dmg/Rchg:50(9), Rgn-Acc/Dmg/Rchg:50(11), Rgn-Acc/Rchg:50(11), Rgn-Knock%:50(13), Rgn-Dmg/EndRdx:50(13) Level 4: Fly -- BlsoftheZ-Travel:50(A), BlsoftheZ-Travel/EndRdx:50(21), BlsoftheZ-ResKB:50(21) Level 6: Build Up -- AdjTrg-ToHit/Rchg:50(A), AdjTrg-ToHit/EndRdx/Rchg:50(23), AdjTrg-EndRdx/Rchg:50(23), AdjTrg-ToHit/EndRdx:50(25), AdjTrg-Rchg:50(25) Level 8: Rain of Fire -- PstBls-Dam%:50(A), PstBls-Acc/Dmg:50(27), PstBls-Dmg/EndRdx:50(27), PstBls-Dmg/Rchg:50(29), PstBls-Acc/Dmg/EndRdx:50(29) Level 10: Hasten -- RechRdx-I:50(A), RechRdx-I:50(31) Level 12: Hover -- LucoftheG-Rchg+:30(A), Ksm-ToHit+:30(31) Level 14: Aim -- AdjTrg-ToHit/Rchg:50(A), AdjTrg-ToHit/EndRdx/Rchg:50(31), AdjTrg-EndRdx/Rchg:50(33), AdjTrg-ToHit/EndRdx:50(33), AdjTrg-Rchg:50(33) Level 16: Bone Smasher -- Hct-Dmg:50(A), Hct-Dmg/Rchg:50(34), Hct-Acc/Dmg/Rchg:50(34), Hct-Acc/Rchg:50(34), Hct-Dam%:50(36) Level 18: Blaze -- SprBlsWrt-Acc/Dmg:50(A), SprBlsWrt-Dmg/Rchg:50(36), SprBlsWrt-Acc/Dmg/Rchg:50(36), SprBlsWrt-Acc/Dmg/EndRdx:50(37), SprBlsWrt-Acc/Dmg/EndRdx/Rchg:50(37), SprBlsWrt-Rchg/Dmg%:50(37) Level 20: Energize -- Mrc-Heal:40(A), Mrc-Heal/EndRdx:40(39) Level 22: Maneuvers -- LucoftheG-Rchg+:50(A) Level 24: Assault -- EndRdx-I:50(A) Level 26: Tactics -- GssSynFr--Build%:50(A) Level 28: Recall Friend -- WntGif-ResSlow:50(A) Level 30: Blazing Bolt -- StnoftheM-Acc/Dmg:50(A), StnoftheM-Dmg/EndRdx:50(39), StnoftheM-Dam%:50(39), StnoftheM-Dmg/ActRdx/Rchg:50(40), StnoftheM-Dmg/EndRdx/Rchg:50(40) Level 32: Inferno -- Arm-Dmg:50(A), Arm-Dmg/Rchg:50(40), Arm-Acc/Dmg/Rchg:50(42), Arm-Acc/Rchg:50(42), Arm-Dmg/EndRdx:50(42) Level 35: Bonfire -- SudAcc-KBtoKD:50(A), SudAcc-KB/Acc:50(43), SudAcc-KB/Rchg:50(43), SudAcc-KB/Dam/EndRdx:50(43), SudAcc-KB/Dam/Rchg:50(45), SudAcc-KB/Acc/Dam:50(45) Level 38: Total Focus -- Mk'Bit-Dmg/Rchg:50(A), Mk'Bit-Dmg/EndRdx:50(45), Mk'Bit-Acc/EndRdx/Rchg:50(46), Mk'Bit-Acc/Dmg/EndRdx/Rchg:50(46) Level 41: Fire Shield -- GldArm-3defTpProc:50(A), ImpSki-Status:30(46) Level 44: Melt Armor -- AnlWkn-DefDeb:50(A), AnlWkn-Acc/DefDeb:50(48), AnlWkn-Acc/Rchg:50(48), AnlWkn-DefDeb/EndRdx/Rchg:50(48), AnlWkn-Acc/Rchg/EndRdx:50(50) Level 47: Afterburner -- LucoftheG-Rchg+:50(A) Level 49: Rise of the Phoenix -- Obl-Acc/Dmg/EndRdx/Rchg:50(A), Obl-Dmg/Rchg:50(50), Obl-Acc/Dmg/Rchg:50(50) Level 1: Brawl -- HO:Nucle(A) Level 1: Defiance Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- UnbLea-Stlth:50(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Run-I:50(A) Level 2: Health -- Mrc-Rcvry+:40(A), NmnCnv-Regen/Rcvry+:50(15), Prv-Absorb%:50(15) Level 2: Hurdle -- Jump-I:50(A) Level 2: Stamina -- PrfShf-End%:50(A), PrfShf-EndMod:50(17), PrfShf-EndMod/Rchg:50(17), PrfShf-EndMod/Acc/Rchg:50(19), PrfShf-EndMod/Acc:50(19) Level 0: The Atlas Medallion Level 0: Task Force Commander Level 0: Portal Jockey Level 0: Freedom Phalanx Reserve ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1522;705;1410;HEX;| |78DA6593DB4E13511486F7B483D096722872925301A185426D01CF2446B02086264| |48C77868C329631A51DA66D2277A23E811A4D3CA1E22110E38D1A7D0A41F44A8DC7| 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  12. As someone who mains as a fire blaster, I'm constantly pulling agro away from my tanky teammates. By all means, please keep taunting so I'm not left holding buckets of agro by myself! LOL
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